- January 5, 2023
- Bobo The Cat
- 1h median play time
Bobo the Cat
76%Game Brain Score
gameplay, emotional
graphics, music
83% User Score 42 reviews
Platforms
About
The neighbours are often annoyed by naughty cat Bobo. One day they decide to get rid of him. Little Bobo wakes up far away and all alone. Will he find a way back home?











+10
Audience ScoreBased on 42 reviews
gameplay4 positive mentions
graphics3 negative mentions
- Bobo The Cat offers a unique and refreshing take on the metroidvania genre, with thoughtful level design and a variety of creative mechanics that keep gameplay engaging.
- The game features a satisfying progression system where each new ability opens up new exploration opportunities, rewarding players for their curiosity and skill.
- Despite its initial slow start, the game evolves into a captivating experience with a mix of charming aesthetics and challenging platforming that many players find rewarding.
- The game can feel janky at times, with awkward jumping mechanics and a slow start that may frustrate players before they unlock essential abilities.
- Some players have noted that the art style and music can be off-putting, with visuals described as ugly and ambient music that may feel dissonant or poorly timed.
- The difficulty curve can be steep, especially early on, leading to potential frustration for new players who may struggle with the precise platforming required.
gameplay
14 mentions Positive Neutral NegativeThe gameplay is characterized by a mix of intense mechanical challenges and moments of relaxation, with a refreshing take on platforming mechanics. While some players initially struggle with limited abilities, such as the inability to jump, the game gradually introduces a variety of engaging mechanics that enhance the experience, contributing to a metroidvania feel. However, the execution can be inconsistent, with some players finding the difficulty spikes frustrating and the overall polish lacking.
“The pacing and tone are meticulously laid out, with intense mechanical challenges broken up with rewarding catharsis and moments of peaceful relaxation.”
“There are actually quite a large number of mechanics so far (and I'm probably not even 1/3 of the way through the game), but none of them feel superfluous, and all of them have some kind of important application in the game world that contributes to the metroidvania feel, or 'marioid' as the author calls it.”
“The first third of the game is very fun and filled with creative mechanics and interesting levels, but the point where the game went from 'great' to 'amazing' for me was around 7 hours in.”
“So ignored that and tried to give it a try to the mechanics... not gonna lie, the first 15 minutes made me rage quit and uninstall, not because it was hard, but because I couldn't jump and was in a section of the map where I had to shoot barrels and got so bored. I can't believe that this is a platformer where you couldn't jump. I came to the download page to read the comments and discovered that you can unlock it, so I downloaded the game and played again. I'm into 1 hour of gameplay, now I can crawl and climb, and even did the cannon/thanks scene, and yet I can't jump... I want to like the game because I guess maybe later it becomes better, but I can't. At least it's a free game, but I prefer to be playing something else.”
“Bobo the cat has too many gameplay styles, and ends up being incredibly unpolished as a result.”
“Jumping right to Meat Boy difficulty is always a mistake, and it's especially frustrating to deal with here because the gameplay is awful.”
1h Median play time
1h Average play time
1-1h Spent by most gamers