- April 7, 2023
- Basti Games
- 15h median play time
Lone Fungus
Platforms
About
"Lone Fungus is a Metroidvania-style game where you explore a vast mushroom-built world as the last surviving mushroom. Discover ten distinct areas filled with unique enemies and obstacles, and earn powerful upgrades like Relics, Emblems, and Health/Mindpoint boosts through exploration. The combat is fast-paced and acrobatic, and the spell system allows for creative approaches. Experience a large interconnected world with true Metroidvania progression."
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- Lone Fungus is a charming and enjoyable metroidvania with a focus on exploration and platforming.
- The game features a wide variety of movement mechanics and spells that allow for creative traversal and combat.
- The platforming challenges are well-designed and provide a satisfying level of difficulty, appealing to fans of precision platformers.
- The combat feels basic and lacks depth, with many bosses being easy or repetitive.
- Backtracking can be tedious due to the large map and limited fast travel options.
- Some platforming mechanics can feel convoluted and require precise inputs that may frustrate players.
gameplay
162 mentions Positive Neutral NegativeThe gameplay of "Lone Fungus" is characterized by a vast array of movement mechanics and spells that create unique interactions, making for engaging platforming and combat experiences. While many players appreciate the depth and fluidity of the mechanics, some find the sheer number of abilities overwhelming and occasionally unpolished, leading to frustrations with controls and combat design. Overall, the game successfully combines elements of exploration and skill-based challenges, though it may not reach the heights of its inspirations like "Hollow Knight."
“The bosses evolve sufficiently in difficulty as the game goes on, and there are an immense number of movement mechanics, spells, equippable abilities (relics), and all of these things interact in unique combinations for combat and movement.”
“The gameplay is solid and precise, the abilities are fun, the metroidvania itch is scratched in a satisfying way.”
“It's clear a lot of work was put into this game, especially mechanically, and if you want a platformer with nuanced, high-skill-ceiling mechanics, you'll probably enjoy this.”
“About movement: there are so many mechanics that the buttons of a controller aren't enough to control the character.”
“The game feels bloated with mechanics and abilities that are either useless or only used once or twice throughout the adventure.”
“The core mechanic of parrying is so poorly implemented that if my joystick isn't perfectly straight down, it won't register, making it frustrating during boss fights.”