ENDER LILIES: Quietus of the Knights Game Cover
Ender Lilies: Quietus of the Knights Review – Slaying In The Rain
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In "Ender Lilies: Quietus of the Knights" , players explore a devastated kingdom overrun by the Blighted after an unstoppable rain of death. As young Lily, players uncover the truth while journeying through haunting landscapes, battling powerful bosses, and recruiting them as allies. The game features challenging gameplay, stunning visuals, and an intriguing narrative.

  • Nintendo Switch
  • PC
  • Phone
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
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Reviews

79%
Audience ScoreBased on 8,364 reviews
music2,343 positive mentions
grinding172 negative mentions
  • Stunning art style and atmosphere that immerses players in a beautifully crafted world.
  • Incredible soundtrack by Mili that enhances the emotional depth of the game.
  • Engaging combat mechanics with a variety of spirits that allow for different playstyles and strategies.
  • Level design can be confusing and lacks detail, making navigation and backtracking tedious.
  • Some bosses feel unbalanced, with high health pools that can lead to frustratingly long fights.
  • The story is delivered in fragments, which may leave some players wanting a more cohesive narrative.
  • music3,781 mentions

    The music in "Ender Lilies: Quietus of the Knights" has received widespread acclaim for its haunting beauty and emotional depth, primarily composed by the musical group Mili. Players appreciate how the soundtrack enhances the game's atmosphere, with distinct tracks for different areas and boss fights that evoke a range of emotions, from melancholy to intensity. However, some critiques mention that the music can become repetitive over time, particularly in areas where only a single track plays, which may detract from the overall experience.

    • “I absolutely love the soundtrack; sometimes I found myself waiting around in a room just to listen to it.”
    • “There's some tracks in later areas that are easily some of the best horror ambiance I've heard, and the sound director does a great job of layering different pieces of different tracks so that the background music changes in subtle but distinct ways as you traverse an area.”
    • “The soundtrack is beautiful and captures the essence of each area perfectly; the gameplay is fluid and very straightforward, and the story is a tragic and beautiful one with mature themes that will pull on your heartstrings for sure.”
    • “First of all, I don't understand the hype about the music, it's not that good.”
    • “The music is a short repeat of the same thing, and it gets tedious and old extremely quick.”
    • “The music quickly becomes repetitive due to low variety and all-too-quick looping... and the story quickly loses its spark due to how flat everything feels.”
  • story2,847 mentions

    The story of *Ender Lilies: Quietus of the Knights* is widely praised for its emotional depth and atmospheric presentation, often described as haunting and melancholic. Players appreciate the fragmented storytelling approach, where lore is revealed through notes and memories, allowing for a gradual piecing together of the narrative. While some find the story somewhat generic or lacking in clarity, many agree that it effectively complements the game's beautiful art and music, creating a compelling experience that resonates with themes of loss, hope, and redemption.

    • “Ender Lilies is a superb metroidvania, with an amazing art direction, immaculate audio and music design, and an unexpectedly thrilling story that had me hooked wanting to uncover the past.”
    • “Whether you're drawn in by the beautiful soundtrack, the unique character art, the easy-to-use controller mechanics, or the emotionally gripping story, Ender Lilies offers an unforgettable gaming experience that will stay with you long after the credits roll.”
    • “The story is a tragic and beautiful one with mature themes that will pull on your heartstrings for sure.”
    • “The game only explains the story a little while you are playing.”
    • “The story is explained through text and cutscenes, but it is very cryptic and unclear, so I found it very uninteresting.”
    • “The writing and story, however, is horrendous; I could not at all get myself to care for the story, the lore I couldn't be bothered to read, and the cinematics only made me dislike the writing even more.”
  • gameplay1,924 mentions

    The gameplay of "Ender Lilies: Quietus of the Knights" has received mixed feedback, with many praising its fluid mechanics and unique spirit system that allows players to summon defeated enemies for combat. While some players find the gameplay engaging and challenging, others criticize it for lacking depth and feeling repetitive, particularly in exploration and combat mechanics. Overall, the game is noted for its beautiful art and music, which enhance the gameplay experience, but some players feel it doesn't quite reach the heights of other metroidvanias like "Hollow Knight."

    • “The gameplay is fluid and engaging, though getting stuck in an animation can be irritating.”
    • “The gameplay was fun, challenging, and rewarding.”
    • “Ender lilies is a hauntingly beautiful and emotionally resonant masterpiece that seamlessly blends gripping gameplay with a captivating narrative.”
    • “The gameplay feels very clunky and unsatisfying.”
    • “The gameplay is sometimes annoying, but overall I like the variety.”
    • “The art direction is good, but the gameplay ruins it for me completely.”
  • graphics1,575 mentions

    The graphics of "Ender Lilies: Quietus of the Knights" have been widely praised for their stunning hand-drawn art style, which effectively captures the game's dark and melancholic atmosphere. Players appreciate the beautiful visuals and the way they complement the haunting soundtrack, creating an immersive experience that enhances the storytelling. While some critiques mention that the animations can feel a bit clunky or that the gameplay may occasionally obscure the visuals, the overall aesthetic is considered a standout feature of the game.

    • “The graphics are gorgeous - it's one of the best looking fallen kingdoms I've ever seen in a 2D title, and really sells the horrors of the blight.”
    • “The hand-drawn art style creates a hauntingly beautiful world filled with rich lore and secrets to uncover.”
    • “Ender lilies is an absolute gem on Steam, captivating players with its breathtaking visuals, compelling storytelling, and challenging boss battles.”
    • “The combat felt slow and kinda janky, the game starts off very linear and boring, the graphics look sort of out of a mobile game.”
    • “The visuals/flashing in the combat get in the way of it as well making it hard to tell what an enemy is doing sometimes.”
    • “While the graphics, art, gameplay and music do deliver a mediocre - even good at times - experience, the progression is an absolute mess, lacking any modicum of balance.”
  • atmosphere764 mentions

    The atmosphere of "Ender Lilies: Quietus of the Knights" is widely praised for its haunting beauty, characterized by a melancholic and dark fantasy aesthetic that immerses players in a world of sorrow and mystery. The combination of stunning visuals, a captivating soundtrack by Mili, and intricate environmental storytelling creates a deeply engaging experience that resonates emotionally with players. While some critiques mention a lack of variety in level design, the overall consensus highlights the game's ability to evoke strong feelings through its atmospheric elements, making it a standout title in the metroidvania genre.

    • “The atmosphere reminds me of a blend of Salt and Sanctuary and Child of Light.”
    • “From the moment you step into this desolate, post-apocalyptic world, you're enveloped in an atmosphere of sorrow and mystery that's both poignant and alluring.”
    • “The atmosphere and mood it captures and hits you with is just astounding.”
    • “The atmosphere drips from this game like a black, rotting goo.”
    • “The atmosphere is depressing, and really surrounds you in the feeling of being in this dead kingdom that has been overrun by this blight.”
    • “The game's bleak and depressing atmosphere combined with an equally bleak and depressing set of cancerous enemies with homing projectiles, 'occupy your space' movesets and horrible rectangle rooms with no clear indication on where you're actually at in relation to the map was just too much for me to continue.”
  • emotional261 mentions

    The emotional aspect of "Ender Lilies" is widely praised, with players highlighting its hauntingly beautiful soundtrack, stunning art, and deeply touching narrative that evokes strong feelings, often leading to tears. The game masterfully combines a melancholic atmosphere with a compelling story that unfolds through exploration, making players feel invested in the characters and their tragic fates. Overall, it is described as a heart-wrenching yet uplifting experience that resonates long after the game ends.

    • “Ender Lilies is a hauntingly beautiful and emotionally resonant masterpiece that seamlessly blends gripping gameplay with a captivating narrative.”
    • “The story is touching, but the main reason for me was the music.”
    • “The dynamics between spirits and your character has a lot of thematic depth and ties everything together in a heartwarming and sad story amidst a dark and desolate world.”
    • “The emotional moments feel forced and lack genuine impact, making it hard to connect with the characters.”
    • “The game tries to evoke feelings but ends up being more tedious than touching, leaving players emotionally drained in a negative way.”
    • “Pair that with a boring story, scenery, and enemies, and there's very little to hold your attention or entice you to keep playing.”
  • grinding188 mentions

    The reviews indicate that grinding in the game is often perceived as tedious and repetitive, with many players expressing frustration over the need for extensive backtracking and combat encounters that feel drawn out. While some appreciate the minimal grinding required for leveling up, others find the combat and enemy design to be overly generic and unengaging, leading to a lack of motivation to continue. Overall, the grinding aspect detracts from the enjoyment of exploration and progression, making it a common pain point among players.

    • “It was interesting that there's next to no farming in this game; by the time I got to the end, I was nearly at max level and had most of my abilities highly upgraded, though only a few of them were maxed.”
    • “- on the easier side from all the games I played, but it's fun and not tedious.”
    • “- due to the above, there is really no grinding unless you want the level 100 achievement.”
    • “Instead of interesting mechanics to learn, it becomes just a tedious muscle memory repetition endurance.”
    • “The game demands the most tedious kind of aimless wandering until you randomly stumble into the one path that leads anywhere and isn't blocked by you not having some dumb mechanic from the endgame.”
    • “The boss fights are either too easy or frustratingly tedious.”
  • replayability85 mentions

    Replayability in the game is a mixed bag, with some players appreciating the inclusion of New Game Plus, boss rush modes, and customizable difficulty settings that enhance replay value. However, many reviewers note that the game can be completed relatively quickly, often in under 20 hours, and that once all endings and achievements are obtained, there is little incentive to replay. Overall, while there are options for challenge runs and different play styles, the consensus is that the game lacks substantial replayability beyond initial playthroughs.

    • “Ng+ has boss rush mode along with the ability to change various parameters such as limiting your level or increasing enemy health to add to replayability.”
    • “Replayability: true to the metroidvania genre, there's a variety of possible ways to play it, several endings, and game modes.”
    • “Currently learning to speedrun the game and pretty much everything from both subtle mechanics and general combat being very rewarding of creativity and mastery, to the atmosphere with its amazing music and art style, on top of the sheer amount of content there is to this game, including post-game challenge modes and a new game + that provides a completely new experience compared to one's first playthrough, all make for a game with a lot of replay value and appeal to a lot of different players.”
    • “Aside from obtaining an alternate ending, I do not think it has much replayability; a thorough completion on the first run through essentially allows you to have all play styles, experiencing various abilities and items.”
    • “The only real complaint is that the game doesn't really have much replayability yet; I say yet because this is easily fixable with some harder modes or even speedrunning or if the devs decide to do a boss rush.”
    • “There is no replayability in the end, as you can get through all endings in one playthrough.”
  • character development46 mentions

    Character development in the game is highlighted through its stunning character designs and rich lore, which create an engaging atmosphere and emotional depth. While many players appreciate the unique and beautiful character aesthetics, some feel that certain characters, like Lily, lack significant development, impacting emotional investment in the story. Overall, the combination of art direction, world-building, and character design contributes to a compelling narrative experience, despite some critiques regarding depth in character arcs.

    • “Ender Lilies succeeds in creating a rich and evocative atmosphere right out of the gate, from character design and drive to an overarching narrative with several different endings that all seamlessly work with one another. The aspect of the story is fully realized and one of the strongest elements of the game.”
    • “Excellent character design and wonderful environmental art all come together to create a beautifully cohesive visual style that really captures the corruption of purity that is one of the game's main themes.”
    • “Lily has no character development whatsoever, and there isn’t anything so far to make me want to emotionally invest in her journey.”
    • “Combat starting stiff and becoming more and more nimble as the game progresses made me feel the character development in Lily as she is just a kid awakened from deep sleep at the start of the game.”
    • “Seeing the trailer, my first thought was that the character design was kind of stiff and it didn't appeal to me.”
  • optimization37 mentions

    Overall, the optimization of the game is praised for its smooth performance and high-quality visuals, with many players reporting no significant issues such as frame drops or crashes. However, some users experienced occasional stuttering and frame rate loss, suggesting that while the game is generally well-optimized, there may be inconsistencies depending on individual hardware setups. Despite these minor complaints, the consensus leans towards the game being exceptionally well-optimized for both low and high-end PCs.

    • “Rarely does an indie game achieve such well-balanced performance in all aspects.”
    • “Performance is stellar, the game runs silky smooth without any frame drops or hiccups.”
    • “The performance optimization of this game is perhaps better than any I've ever played.”
    • “Despite complying with system requirements, the stuttering seemed contrived.”
    • “This ensued for my entire playthrough, prompting me to consider that the optimization may be subpar at best.”
    • “There is definitely something missing, and/or there are clear flaws in performance.”
  • humor21 mentions

    The humor in the game is characterized by its quirky animations and unexpected gameplay mechanics, such as the protagonist's exaggerated dodge moves and amusing boss encounters. Players find themselves laughing at both intentional comedic elements and unintentional moments, like the protagonist's belly flop and the absurdity of certain attacks. Overall, the humor adds a lighthearted touch to the challenging gameplay, making for a uniquely entertaining experience.

    • “Really great gameplay and funny and challenging boss fights.”
    • “Funny thing is, bosses felt easier than normal mobs to me.”
    • “Main character dodge animation is funny as hell... I can't stop laughing at how she dodges every time.”
  • stability14 mentions

    Overall, the game's stability is highly praised, with users reporting smooth performance on various platforms, including the Steam Deck. While some minor glitches and sound issues were noted, they did not significantly detract from the experience, and many players found the game to be polished and free of major bugs. The consensus is that it runs reliably, making it a refreshing change from many other titles that suffer from stability issues.

    • “Runs great on Steam Deck.”
    • “Beautiful game, runs great.”
    • “No freezes, no shutdowns.”
    • “DualSense is an alternate option that works flawlessly when catering to this project, save for occasionally intense and unyielding lagging and glitches.”
    • “To me, this deserves a mention, since so many games these days are just buggy or not polished enough, either not running well even with a powerful CPU and GPU, slowly lagging after an hour or two, or just randomly crashing.”
    • “But make it consistent; it is a buggy behavior.”
  • monetization5 mentions

    The monetization aspect of "Ender Lilies" has drawn mixed reactions, with some users feeling that the game capitalizes on the popularity of its genre, while others argue it was designed to stand on its own merit. Critics highlight that the game's marketing may overshadow its perceived flaws, suggesting that the focus on advertising and graphics may detract from its overall quality and gameplay experience.

    • “This game honestly feels like a cheap cash grab at the popularity of the genre.”
    • “Don't believe the hype, this is an all around bad game, horrible hit boxes and hurt boxes, very stiff and unresponsive controls, nonsensical level design that is at best boring and at worst convoluted, limited uses and cooldown timers on abilities makes no sense, pointless leveling system and more. The graphics look good, and that's all most people care about these days; that and advertising are the only explanation I can think of for people liking a game this poorly made.”
    • “Ender Lilies was absolutely not created as a cash grab, or solely to capitalize on the success of something else: it was created to piggyback at most, and then to stand on its own.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

20hMedian play time
17hAverage play time
8-25hSpent by most gamers
*Based on 58 analyzed playthroughs

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