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ENDER LILIES: Quietus of the Knights

Ender Lilies: Quietus of the Knights Review – Slaying In The Rain
ENDER LILIES: Quietus of the Knights Game Cover
91%Game Brain Score
music, story
grinding, stability
95% User Score Based on 11,395 reviews
Critic Score 85%Based on 5 reviews

Platforms

Nintendo SwitchXbox Series X|SPCTabletPlaystation 5PhonePlaystation 4Xbox OneXboxWindowsPlayStation
ENDER LILIES: Quietus of the Knights Game Cover

About

ENDER LILIES: Quietus of the Knights is a single player role playing game with a fantasy theme. It was developed by Adglobe and was released on June 21, 2021. It received positive reviews from critics and very positive reviews from players.

In "Ender Lilies: Quietus of the Knights" , players explore a devastated kingdom overrun by the Blighted after an unstoppable rain of death. As young Lily, players uncover the truth while journeying through haunting landscapes, battling powerful bosses, and recruiting them as allies. The game features challenging gameplay, stunning visuals, and an intriguing narrative.

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95%
Audience ScoreBased on 11,395 reviews
music3.2k positive mentions
grinding231 negative mentions

  • The hand-drawn art style and stunning visuals create a captivating and melancholic atmosphere that enhances the overall experience.
  • The hauntingly beautiful soundtrack complements the game's emotional depth, with distinct musical themes that resonate with players.
  • The gameplay features fluid mechanics and engaging combat, allowing for exploration and strategy, making it enjoyable for both newcomers and veterans of the genre.
  • Some players find the level design and environments to be repetitive and lacking in variety, leading to a forgettable experience.
  • The gameplay can feel clunky and slow at times, with certain mechanics and hit detection criticized for being less polished.
  • The story, while intriguing, can be confusing and is primarily conveyed through lore notes, which may not engage all players.
  • music
    5,101 mentions Positive Neutral Negative

    The music in "Ender Lilies: Quietus of the Knights" has received widespread acclaim for its hauntingly beautiful compositions, primarily crafted by the band Mili. Players appreciate how the soundtrack enhances the game's melancholic atmosphere, with each area featuring distinct musical themes that evoke deep emotional responses. While some reviewers noted that the music can become repetitive over time, the overall quality and emotional depth of the soundtrack are frequently highlighted as standout elements of the game.

    • “The music is wonderful; there is not one track that I don't enjoy. There are even some highlights that got stuck in my head after quitting the game, which is rare for me these days.”
    • “The music is beautiful, a masterpiece of sound, with different variations for the bosses you fight, and capturing the purpose of the character the music is supposed to represent from music alone is an achievement of its own.”
    • “The soundtrack is absolutely stunning, even just the main menu music made me cry. The music fits the world wonderfully, a wonderful piano accompanied by almost childlike humming or vocals which fits as if it were Lily herself singing along.”
    • “The music is uninspiring.”
    • “The music is almost entirely piano, which means everything feels rather same-y after a while.”
    • “The soundtrack, while initially captivating, suffers from repetitive looping, which dulls even its best tracks over time due to a lack of variety and duration.”
  • story
    3,936 mentions Positive Neutral Negative

    The story of "Ender Lilies: Quietus of the Knights" is a poignant exploration of loss, grief, and redemption set in a beautifully crafted, melancholic world. Players piece together the narrative through environmental storytelling, collectible notes, and character backstories revealed after defeating bosses, creating an emotional journey that resonates deeply. While some find the storytelling method reminiscent of other titles like "Dark Souls" and "Hollow Knight," the game's unique atmosphere and haunting soundtrack elevate its tragic tale, making it a compelling experience for fans of dark fantasy narratives.

    • “The story is intriguing as well, as I was curious all the way as to what exactly unfolded in Land's End.”
    • “The story is beautifully told through a dark, immersive world, with each boss having their own backstory that adds depth to the narrative.”
    • “The story is hauntingly beautiful, with themes of loss, despair, and redemption that resonate deeply as you progress through the game.”
    • “The story is a bit confusing but there are a lot of items that give you details about the story, though not mandatory to be read so you understand, there are several cutscenes and bosses that will explain most of the story for you.”
    • “The story feels like one we’ve probably heard before but they’ve managed to present it within this interesting world they built, which makes it feel fresh as any other.”
    • “The story is told mostly through lore notes found through the game and small cut scenes after each big boss battle.”
  • gameplay
    2,646 mentions Positive Neutral Negative

    The gameplay of "Ender Lilies: Quietus of the Knights" is generally well-received, characterized by its fluid mechanics and engaging combat system that allows players to utilize various spirits as weapons. While some players find the gameplay reminiscent of other metroidvanias like "Hollow Knight," it also introduces unique mechanics that encourage exploration and strategy, although some aspects, such as hit detection and enemy design, have been critiqued for being less polished. Overall, the game strikes a balance between challenge and accessibility, making it enjoyable for both newcomers and veterans of the genre.

    • “Amazing game, I loved the gameplay, the art style, and the music. I've played other metroidvanias before and finished their story, but somehow I never managed or bothered to get all secrets/collectibles. However, this is the first one I was able to get everything on, and it never felt like a chore.”
    • “Beautiful music while exploring and great boss/combat music too. Gameplay is very similar to other metroidvanias, but unlike other metroidvanias that start to feel a little stale near the end, this game manages to keep combat fresh with the spirits you get throughout the game.”
    • “The gameplay is fun, the art and the music are great. The storyline is pretty confusing, I would say, maybe it's because I focused mainly on gameplay and finding notes for completion.”
    • “The gameplay is a bit clunky in certain parts, but it is not too off-putting from the game itself and usually it's not even noticeable.”
    • “The gameplay feels slow and laggy, and the main character moves quite slowly after you press a button.”
    • “The gameplay is repetitive, boring, and unengaging, and I'm not talking about the obligatory metroidvania backtracking.”
  • graphics
    2,122 mentions Positive Neutral Negative

    The graphics of "Ender Lilies: Quietus of the Knights" have received widespread acclaim for their stunning hand-drawn art style, which beautifully captures the game's dark and melancholic atmosphere. Players have praised the visuals for their intricate details and emotional depth, often comparing them favorably to other notable titles in the genre, such as "Hollow Knight." The accompanying soundtrack further enhances the immersive experience, making the overall aesthetic a standout feature of the game.

    • “The graphics are beautiful, the world at its end seldom looked that pretty, I assume.”
    • “The visuals are stunning, the music is very fitting, and the story is honestly sad.”
    • “The hand-drawn visuals are stunning, with a unique art style that conveys both beauty and sorrow.”
    • “I get that it's going for the 'run down kingdom' dark souls aesthetic, but everywhere looks so similar and it all blurs together into a forgettable smear.”
    • “The graphics, level design, environment visuals, and some effects are the weakest parts of the game.”
    • “The combat is fairly standard, the moves you acquire are fairly standard, the visuals and story are pretty standard dark souls-y fantasy stuff; it's generally a competent experience but I'd struggle to say it ever wowed me.”
  • atmosphere
    1,059 mentions Positive Neutral Negative

    The atmosphere of "Ender Lilies: Quietus of the Knights" is widely praised for its haunting beauty, combining stunning visuals, a melancholic soundtrack, and a deeply immersive world that evokes feelings of sorrow and hope. Players appreciate the game's ability to convey a sense of desolation and emotional depth through its art and music, creating a captivating experience that enhances exploration and storytelling. Overall, the game's atmosphere is considered one of its standout features, drawing comparisons to other atmospheric titles like "Hollow Knight" and "Dark Souls."

    • “A very atmospheric, somewhat relaxing and forgiving 2D soulslike with an amazing soundtrack, great build variety, and a pretty sad story in a depressing and decaying world.”
    • “The music, art, and atmosphere are breathtaking, and every boss fight feels meaningful.”
    • “The atmosphere is very well done, painting a somber, lonely, and depressing picture.”
    • “The atmosphere and mood combined with the lore made for a very bittersweet, haunting mood that I love in games.”
    • “The atmosphere is dark and foreboding at times and would feel oppressive if not for the beauty interspersed throughout the game.”
  • emotional
    392 mentions Positive Neutral Negative

    The emotional aspect of "Ender Lilies: Quietus of the Knights" is widely praised, with players highlighting its haunting soundtrack, stunning visuals, and deeply touching narrative that evokes a range of feelings, from sadness to hope. Many reviewers noted that the game's story, told through environmental storytelling and item descriptions, creates a strong emotional connection to the protagonist, Lily, and her journey through a dark, post-apocalyptic world. While some felt that the lack of voice acting diminished certain emotional moments, the overall consensus is that the game successfully delivers a poignant and memorable experience that resonates with players long after they finish it.

    • “The subtle lore, environmental storytelling, and audio-visual mood come together to create an emotional journey.”
    • “The soundtrack is delicate and haunting, often doing more emotional storytelling than the dialogue ever does.”
    • “The story feels rewarding to piece together and the world building is phenomenal, even though Lily was not there to see some of the events unfold in the first place, the fact you can visually see her unfairly suffer the consequences simply because she wants to help is emotional in its own right.”
    • “The story is incredibly boring.”
    • “Pair that with a boring story, scenery, and enemies, and there's very little to hold your attention or entice you to keep playing.”
  • grinding
    259 mentions Positive Neutral Negative

    The reviews indicate that while grinding for levels is minimal and often unnecessary, many players find the backtracking and exploration aspects of the game to be tedious, particularly due to poor map design and high enemy density. Combat encounters, especially with bosses, are frequently described as tedious due to their lengthy health pools and repetitive mechanics, leading to frustration rather than enjoyment. Overall, while some players appreciate the lack of grinding, the general sentiment leans towards the gameplay feeling tedious and drawn out, particularly in later stages.

    • “Though, I'm honestly glad this game has no grinding for XP/items, and I can't say I didn't enjoy avoiding things when running back through areas--at least after getting the last movement ability.”
    • “There's no grinding, and finishing the game to 100% completion felt mostly pretty natural, save for having to look up on the internet that a few of the late-game spirits double as extra mobility tools, needed to reach some far corners.”
    • “It was interesting that there's next to no farming in this game; by the time I got to the end, I was nearly at max level and had most of my abilities highly upgraded, though only a few of them were maxed.”
    • “The bosses take dozens of hits per phase and have multiple phases, and getting one of these instant-kill combos thrown out on you after spending several minutes grinding through the early stages is extremely deflating.”
    • “However, the game can get a bit tedious with exploring and dealing with some rooms filled with damage sponge enemies.”
    • “The game demands the most tedious kind of aimless wandering until you randomly stumble into the one path that leads anywhere and isn't blocked by you not having some dumb mechanic from the endgame.”
  • replayability
    96 mentions Positive Neutral Negative

    Overall, the game's replayability is a mixed bag, with many players appreciating the variety of combat options, new game plus (NG+), and challenge modes like boss rushes that enhance replay value. However, some reviewers noted that once players achieve 100% completion or experience all endings, the incentive to replay diminishes significantly. While certain features like customizable difficulty and the ability to revisit bosses add some replayability, many feel that the game could benefit from additional content to further encourage multiple playthroughs.

    • “The combat is really fun, and there are many options to choose from. The fun part is that your character isn't the one to wield the weapons, but it's actually her spirits, which are pretty much like her own JoJo stands. Each spirit has a different moveset and perks/disadvantages, so the replay value is insane. It's got New Game Plus and many other features that will add replay value and increase difficulty if that's something you're interested in.”
    • “Ender Lilies has moderate replayability, with some incentives to revisit the game for 100% completion, such as unlocking secret areas, collecting everything, and achieving different endings.”
    • “Currently learning to speedrun the game, and pretty much everything from subtle mechanics and general combat being very rewarding of creativity and mastery, to the atmosphere with its amazing music and art style, on top of the sheer amount of content there is to this game, including post-game challenge modes and a New Game Plus that provides a completely new experience compared to the first playthrough, all make for a game with a lot of replay value and appeal to a lot of different players.”
    • “Even if I found the replayability low, the game really stuck with me.”
    • “Aside from obtaining an alternate ending, I do not think it has much replayability; a thorough completion on the first run through essentially allows you to have all play styles, experiencing with various abilities and items.”
    • “The only real complaint is that the game doesn't really have much replayability yet; I say yet because this is easily fixable with some harder modes or even speedrunning or if the devs decide to do a boss rush.”
  • character development
    72 mentions Positive Neutral Negative

    Character development in the game is generally praised for its depth and integration with the story, with many reviewers highlighting the emotional resonance of the characters and their designs. While some feel that the main character lacks significant growth, others appreciate how character designs reflect their backstories and the game's themes, contributing to a rich atmosphere and engaging lore. Overall, the character designs are frequently described as stunning and well-crafted, enhancing the player's connection to the narrative.

    • “The character designs for both the main character and the enemies are incredible.”
    • “They did a fantastic job at both showing the story through the character designs, our main character included as her journey progressed, and through the different collectibles throughout the game.”
    • “Ender Lilies succeeds in creating a rich and invoking atmosphere right out of the gate, from character design and drive to an overarching narrative with several different endings that all seamlessly work with one another; the aspect of the story is fully realized and one of the strongest elements of the game.”
    • “Lily has no character development whatsoever, and there isn’t anything so far to make me want to emotionally invest in her journey.”
    • “Seeing the trailer, my first thought was that the character design was kind of stiff and it didn't appeal to me.”
    • “Attention to detail in atmosphere and attention to detail in character development for story.”
  • optimization
    47 mentions Positive Neutral Negative

    Overall, the game's optimization is praised for its solid performance, with many players reporting smooth gameplay and high frame rates across various systems. While some users experienced minor issues like stuttering or frame drops in specific scenarios, these were generally not game-breaking and were often addressed in patches. The visuals and gameplay are well-balanced, contributing to a polished experience, although a few players noted that keyboard controls could be less optimized compared to controller use.

    • “It's polished to the bone, amazingly optimized... a rock-solid product!”
    • “Performance is stellar, the game runs silky smooth without any frame drops or hiccups.”
    • “The performance optimization of this game is perhaps better than any I've ever played.”
    • “It simply isn't optimized for keyboard controls because dash is essentially designed to be mapped to a controller trigger button.”
    • “Despite complying with system requirements, the stuttering seemed contrived.”
    • “There are many games that state the PC requirement is low, but when you play it, it's so poorly optimized.”
  • humor
    37 mentions Positive Neutral Negative

    The humor in the game is consistently highlighted as a standout feature, with players finding the character's quirky movements, such as the dive bomb dash and dodge roll animations, to be endlessly amusing. The cute protagonist and the absurdity of certain gameplay mechanics, like oversized hitboxes and comically challenging boss fights, contribute to a lighthearted atmosphere that keeps players chuckling throughout their experience. Overall, the blend of cute visuals and humorous gameplay elements creates a charming and entertaining experience.

    • “I found it endlessly hilarious to throw myself haphazardly across gaps and into chasms.”
    • “Forgot to mention the dodge roll animation is hilarious and makes me feel like the character is getting ready to dive head first into a slip-n-slide.”
    • “Because it hilariously has the main character fling herself with all her little might across the room with her arms spread out and if you do it off a large object she belly flops across the world.”
  • stability
    16 mentions Positive Neutral Negative

    Overall, the game's stability is generally praised, with most players reporting smooth performance and minimal bugs, especially on platforms like the Steam Deck. While some users noted minor issues such as clunky gameplay mechanics and occasional sound glitches, these did not significantly detract from the overall experience. The game is considered well-optimized and polished, standing out in a landscape where many titles suffer from stability issues.

    • “Runs great on Steam Deck.”
    • “Beautiful game, runs great.”
    • “The verdict is it's a good game that doesn't have any bugs, runs great, and it's a lot of fun.”
    • “The gameplay is a bit clunky in certain parts (like a certain boss spamming spikes from the ground during phase 3, so instead of actually dodging it, I just use skills to levitate and attack while it does that, and sometimes slightly buggy/lingering hitboxes), but it is not too off-putting from the game itself and usually it's not even noticeable.”
    • “DualSense is an alternate option that works flawlessly when catering to this project, save for occasionally intense and unyielding lagging and glitches.”
    • “To me, this deserves a mention, since so many games these days are just buggy or not polished enough, either not running well even with a powerful CPU and GPU, slowly lagging after an hour or two, or just randomly crashing.”
  • monetization
    6 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed reviews, with some players criticizing the reliance on advertisements and perceiving it as a cash grab, while others argue that it was designed to stand on its own merit rather than simply capitalize on genre popularity. Concerns about the game's quality and design have led to negative sentiments regarding its overall value, despite some players discovering it through effective marketing.

    • “This game honestly feels like a cheap cash grab at the popularity of the genre.”
    • “Don't believe the hype, this is an all around bad game, horrible hit boxes and hurt boxes, very stiff and unresponsive controls, nonsensical level design that is at best boring and at worst convoluted, limited uses and cooldown timers on abilities makes no sense, pointless leveling system and more. The graphics look good, and that's all most people care about these days, that and advertising are the only explanation I can think of for people liking a game this poorly made.”
    • “I feel that the final boss suffered too much from being a DPS test, that's why I didn't go for ending C. I just feel I didn't like the ads and the fact that it prioritized you having good DPS instead of competent dodging ability.”
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20h Median play time
16h Average play time
6-24h Spent by most gamers
*Based on 71 analyzed playthroughs
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ENDER LILIES: Quietus of the Knights is a role playing game with fantasy theme.

ENDER LILIES: Quietus of the Knights is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 16 hours playing ENDER LILIES: Quietus of the Knights.

ENDER LILIES: Quietus of the Knights was released on June 21, 2021.

ENDER LILIES: Quietus of the Knights was developed by Adglobe.

ENDER LILIES: Quietus of the Knights has received positive reviews from players and positive reviews from critics. Most players liked this game for its music but disliked it for its grinding.

ENDER LILIES: Quietus of the Knights is a single player game.

Similar games include Ender Magnolia: Bloom in the Mist, Momodora: Reverie Under The Moonlight, Nine Sols, Blasphemous 2, Blasphemous and others.