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Cavern of Dreams

Cavern of Dreams is a short but sweet puzzle platformer that feels like a hidden gem from the bygone era of early 3D platformers.
Cavern of Dreams Game Cover
83%Game Brain Score
graphics, gameplay
grinding, stability
93% User Score Based on 1,217 reviews
Critic Score 70%Based on 8 reviews

Platforms

Nintendo SwitchPCAmazon LunaCloudWindows
Cavern of Dreams Game Cover

About

Cavern of Dreams is a single player casual platformer game with a fantasy theme. It was developed by Bynine Studio and was released on October 19, 2023. It received mostly positive reviews from critics and very positive reviews from players.

"Cavern of Dreams" is a 2D puzzle-platformer game that takes you on a journey through a magical cavern. Control a mystical creature, solving puzzles and overcoming challenges to awaken the cavern's ancient spirit. With its hand-drawn art and enchanting music, this game offers a charming and immersive experience.

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93%
Audience ScoreBased on 1,217 reviews
graphics100 positive mentions
grinding11 negative mentions

  • Charming 3D platformer that captures the nostalgic feel of N64-era games.
  • Fun movement mechanics that allow for creative exploration and speed.
  • Engaging puzzles and secrets that encourage thorough exploration.
  • Controls can feel floaty and imprecise, making platforming frustrating at times.
  • Some puzzles are overly cryptic, leading to confusion and reliance on guides.
  • The final boss battle is significantly more difficult than the rest of the game, which can be frustrating.
  • graphics
    254 mentions Positive Neutral Negative

    The graphics of "Cavern of Dreams" are widely praised for their charming, nostalgic aesthetic that closely resembles the Nintendo 64 era, featuring low-poly models and vibrant colors. While some players appreciate the deliberate retro style and its ability to evoke fond memories of classic platformers, others note the lack of graphic options and occasional blurriness as drawbacks. Overall, the visuals successfully create a whimsical and dreamlike atmosphere that enhances the gameplay experience.

    • “Cavern of Dreams adopts a low-poly aesthetic with purposefully chunky geometry and color palettes reminiscent of the N64 and early PlayStation eras.”
    • “Instead of being a mere imitation, the art direction demonstrates a thoughtful refinement of that style, pairing nostalgic visuals with cleaner lighting and smoother animation.”
    • “The graphics excellently capture the blocky models and over-stretched textures the N64 was so well known for while keeping the world vibrant, decorative, colorful, and even not!”
    • “No graphic options; I don't like the default experience with the blur, even if I can just disable it.”
    • “The Nintendo 64 aesthetic is not pleasant.”
    • “One of the ways this game really falls flat is its graphical style.”
  • gameplay
    201 mentions Positive Neutral Negative

    The gameplay of "Cavern of Dreams" is characterized by its nostalgic platforming mechanics reminiscent of classic N64 titles like "Banjo-Kazooie" and "Spyro," offering a relaxed exploration experience filled with unique movement abilities and collectibles. While the game features charming visuals and engaging level design, some players noted issues with floaty controls and occasional imprecision in platforming, which can detract from the overall experience. Despite these criticisms, many found the gameplay rewarding and enjoyable, particularly for those who appreciate retro-inspired collect-a-thons.

    • “The gameplay itself, combined with how the world rewarded my curiosity, gave it a sort of propulsion I wasn't really expecting.”
    • “The levels consistently had me excited to explore and discover what new curiosity or inventive new mechanic it would throw my way.”
    • “Cavern of Dreams absolutely nails both the presentation and the gameplay, and my only complaint is that I am left craving more of it.”
    • “Some movement mechanics—most notably Fynn’s roll and jump—can feel slightly loose or floaty, making precision platforming occasionally frustrating.”
    • “On top of all this, the gameplay and platforming feels stale and simple.”
    • “The game features no combat elements, which feels weird and very lackluster gameplay-wise.”
  • music
    172 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players appreciating its whimsical and nostalgic qualities that effectively enhance the atmosphere and evoke a sense of exploration. While some found the soundtrack charming and well-suited to the game's environments, others felt it lacked memorability or complexity, with a few noting issues with sound mixing that detracted from the overall experience. Overall, the music contributes positively to the game's aesthetic, though opinions vary on its impact and effectiveness.

    • “The soundtrack reinforces that atmosphere with upbeat, hummable tunes and soft ambient melodies that shift appropriately as you explore.”
    • “The beautiful visuals and music mix perfectly to create a great atmosphere.”
    • “The music is phenomenal and perfectly evokes the feeling of a dreamlike state and subsequently terror and nightmares.”
    • “The music in this one feels pretty subtle.”
    • “My only real criticism is that so far the music has been a bit forgettable.”
    • “Didn't realize the game even had music because the sound effects were so loud I had it turned down to make those reasonable.”
  • story
    155 mentions Positive Neutral Negative

    The story of the game is a simple yet charming narrative centered around Fynn, a young dragon on a quest to rescue his unhatched siblings from an evil bat. While the main plot is straightforward, players can uncover deeper lore and character backstories through collectibles and environmental storytelling, adding layers to the experience. Overall, the story is described as heartwarming and nostalgic, with a mix of light and darker themes that resonate with players, despite its limited scope.

    • “Developed by Bynine Studio and published by Super Rare Originals, it places players in the role of Fynn, a small, bright-eyed dragon embarking on a gentle yet enchanting quest to rescue his unhatched siblings.”
    • “The story is a simple but charming plot with a thread of mystery to uncover as you go along.”
    • “The story, while fairly understated, is heavy with its themes, and I'd encourage anyone who plays it to think on it for a while.”
    • “The actual spoken part of the story of the game is pretty limited, and even taking into account all the background lore, it's a pretty small scope.”
    • “There isn't much story here, but what story exists is enough to keep the plot coherent.”
    • “The story seems to be an afterthought, discernible only through the game’s trailer rather than its gameplay.”
  • atmosphere
    99 mentions Positive Neutral Negative

    The atmosphere of "Cavern of Dreams" is widely praised for its charming, nostalgic qualities reminiscent of classic Nintendo 64 platformers, blending whimsical visuals with a dreamlike soundtrack. Reviewers highlight the game's ability to oscillate between cozy and eerie tones, creating a captivating environment that encourages exploration and evokes a sense of wonder. Overall, the combination of delightful aesthetics, engaging sound design, and thoughtful world-building contributes to a uniquely immersive experience that resonates with players.

    • “The visuals are incredibly charming, the music sets the atmosphere very well, and the characters and writing and thematic elements of the little story are way better than I was expecting from a game like this.”
    • “The whimsical music does a fantastic job at building the atmosphere along with the detailed environments, and there are so many standout areas and secrets throughout the game where you can tell they were made with love.”
    • “The atmosphere is consistently exceptional, creating a simultaneously cozy and foreboding experience that perfectly encapsulates the charm and mystery of classic Nintendo 64 games.”
    • “Actually entirely delightful, Cavern of Dreams really uses the eccentricities of its aesthetic to sell its dreamlike, occasionally quite unnerving atmosphere.”
    • “The great visuals and soundtrack help create an atmosphere that harks back to a certain era of gaming almost perfectly, but the platforming simply feels meh alongside its equally meh level design.”
    • “The combination of music and visuals create an atmosphere constantly and meticulously tilting from dreamy and cozy to eerie and mysterious.”
  • emotional
    41 mentions Positive Neutral Negative

    The emotional aspect of "Cavern of Dreams" resonates strongly with players, evoking feelings of nostalgia and warmth reminiscent of classic Nintendo 64 platformers. Many reviewers express that the game's heartfelt story, charming characters, and wholesome atmosphere made them feel vulnerable and nostalgic, often leading to tears of joy. Despite some gameplay flaws, the overall experience is described as a delightful and emotional journey that captures the essence of childhood wonder.

    • “I shouldn't be exposing myself like that on a Steam review because people that I don't want to be vulnerable around will see this, but I don't care, this made me cry... I want to be held like the scene after the final boss is defeated!”
    • “It's cute, the music is amazing, the story is simple yet soft, cruel, heartbreaking, and much more.”
    • “It's cute, it's captivating, it's endearing, it's charming, it's atmospheric, it's emotional, and it's very visibly a labor of love on the part of its creators.”
  • character development
    23 mentions Positive Neutral Negative

    Character development in the game is highlighted by its charming and adorable character designs, which resonate well with players and evoke nostalgia for classic platformers. While the characters are visually appealing and the story offers a nice moral message, some reviews note that the depth of personality and backstory feels underdeveloped, leading to a more linear experience with limited player expression. Overall, the character designs and art style are praised, contributing to an enjoyable and immersive gameplay experience.

    • “A wonderful example of how simple graphics and good gameplay and creative character design can truly make for a great experience.”
    • “Excellent movement, looks amazing, great soundtrack, I love the character design (Lady Opal especially, so cute!) and a charming little story to boot.”
    • “The level and world design becomes incredibly gated and linear very quickly, to the extent that there is basically no room for player expression.”
    • “I do like the character designs, though like the story, much of the character's personality or backstory just ends up feeling unimportant.”
    • “I felt like the characters stuck to actions and character development I rooted for, and in the end it presented a nice moral message you don't often see.”
  • humor
    13 mentions Positive Neutral Negative

    The humor in the game is described as charming and cute, with moments of genuine amusement, such as quirky character sounds and playful sign gags. However, many reviewers feel it lacks the witty and cheeky humor characteristic of classic platformers like Banjo-Kazooie and Mario 64, leading to a sense of disappointment for those expecting more sophisticated comedic elements. Overall, while the game has its funny moments, it may not fully satisfy players seeking the clever humor of its predecessors.

    • “Adorable, funny, and short!”
    • “The little grunts and sounds your character makes performing certain actions are cute and somehow hilarious at the same time.”
    • “The characters are all cute, humor is all over the place like the first sign I encounter reads 'there's nothing to read, since this is the back of the sign'.”
  • grinding
    12 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and occasionally frustrating, particularly during certain puzzles and the final stage. While the collectathon elements are appreciated for not being overly grindy, some segments require unnecessary repetition and can detract from the overall enjoyment. However, the level design is praised for being appropriately sized, making exploration and collection feel manageable rather than burdensome.

    • “I appreciate that the collectathon aspect wasn't too tedious, as you are only collecting eggs and cards.”
    • “The grinding in this game feels rewarding, as each level up brings a noticeable improvement to my character.”
    • “I love how the grinding is balanced; it encourages exploration without feeling like a chore.”
    • “It's kind of boring and tedious.”
    • “The final stage was the most tedious to 100%.”
    • “Honestly, the most tedious part would be segments that serve no purpose, forcing you to replay sections of a level again for another shot, unfortunately including the final boss.”
  • stability
    8 mentions Positive Neutral Negative

    The game's stability is generally described as inconsistent, with users reporting various bugs, glitches, and control issues that can hinder gameplay. While some players find the experience enjoyable despite these flaws, others express frustration with specific mechanics and the presence of visual glitches. Overall, the game is seen as relatively solid for a solo project, but players should be prepared for occasional instability and bugs.

    • “Otherwise, very buggy and frustrating to progress.”
    • “Just the controls suck, your character glitches when walking up a slope and moves don't feel consistent to hit, weird inconsistent physics-based rolling too that really put me off this.”
    • “Tldr, fun game, great (and short) 3D platformer, plays well but check your settings anyway, buggy achievements so beware if you care.”
  • optimization
    8 mentions Positive Neutral Negative

    Overall, the game's optimization is solid, with smooth performance and no significant bugs or crashes reported. However, some players noted clunky controls and potential lag in the first area, particularly on older hardware. While the game excels in running well on modern systems, its performance may vary depending on the complexity of certain environments.

    • “Solid performance, no bugs, no lag, no crashes.”
    • “The game runs smoothly and doesn't appear to be glitchy, unless that double jump issue is a glitch.”
    • “Both on Steam Deck and PC, the performance was fantastic.”
    • “This game feels a bit clunky control-wise, and even considering how I can see it being plausible to have speedrunning-type tech with optimized routes for some areas, most of it's just painfully slow.”
    • “The only concern I have is the first area being the worst optimized - either that, or it's dense/big enough to cause lag on old computers, such as mine.”
    • “Within the release of RTX 4090, many devs pursue graphics performance - of course graphics is important, but for me, graphics is an extra score for a game rather than a core item.”
  • replayability
    4 mentions Positive Neutral Negative

    The game's replayability is mixed; while some players find it highly enjoyable and worth revisiting, others feel it lacks significant replay value, with completion times ranging from 2 to 4.5 hours.

    • “This is a very fun and replayable game.”
    • “A lot of replayability.”
    • “I clocked the game at about the 4.5 hour mark, but this game can easily be completed in about 2+ hours, and I feel the game itself does not have a huge replay value.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization of "Cavern of Dreams" is criticized as a cash grab, priced at $13 USD, which many feel is excessive given the availability of older AAA games for the same cost. While the game has some merit, the reviewer suggests considering alternatives like "Corn Kidz 64" instead.

    • “Cavern of Dreams has the greedy, cash grab price of $13 USD, for which you could easily get any number of older AAA games.”
    • “I think this game is alright if you're considering getting it, but I would recommend you buy Corn Kidz 64 over this (yes, I am advertising another game in this review).”
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7h Median play time
6h Average play time
5-8h Spent by most gamers
*Based on 12 analyzed playthroughs
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Cavern of Dreams is a casual platformer game with fantasy theme.

Cavern of Dreams is available on Nintendo Switch, PC, Windows, Amazon Luna and others.

On average players spend around 6 hours playing Cavern of Dreams.

Cavern of Dreams was released on October 19, 2023.

Cavern of Dreams was developed by Bynine Studio.

Cavern of Dreams has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its graphics but disliked it for its grinding.

Cavern of Dreams is a single player game.

Similar games include Corn Kidz 64, Pseudoregalia, Tinykin, Super Kiwi 64, Crow Country and others.