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ITORAH Game Cover

About

"ITORAH is a single-player kids' platformer game with outstanding story, good mechanics, amazing visuals, and beautiful soundtrack. As the last human in a world of masked beings, Itorah embarks on a journey to discover her past and save the world from a major threat. The Save the World Edition supports indigenous people around the globe by donating 10% of the proceeds to Survival International."

ITORAH screenshot
ITORAH screenshot
ITORAH screenshot
ITORAH screenshot
ITORAH screenshot
ITORAH screenshot
ITORAH screenshot
ITORAH screenshot
ITORAH screenshot
ITORAH screenshot
ITORAH screenshot
+14

67%
Audience ScoreBased on 254 reviews
gameplay33 positive mentions
grinding7 negative mentions

  • The game features stunning hand-drawn art and vibrant visuals that create an immersive experience.
  • The platforming mechanics are enjoyable, allowing for fluid movement and chaining abilities together.
  • The soundtrack complements the gameplay well, enhancing the overall atmosphere of the game.
  • The combat feels repetitive and lacks depth, with many enemies being easily ignored or defeated.
  • The game is overly linear, with little incentive to explore off the main path, leading to a lack of meaningful backtracking.
  • There are issues with control responsiveness, particularly with jumping and attack mechanics, which can lead to frustrating gameplay moments.
  • gameplay
    123 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with some players appreciating the beautiful visuals and enjoyable mechanics, while others criticize the imprecise controls, lack of challenge, and repetitive enemy encounters. Many reviewers noted that the game feels mechanically underdeveloped, with a linear structure that diminishes exploration and replayability. Overall, while there are moments of fun and engaging gameplay, significant flaws in design and execution prevent it from being a standout title in the genre.

    • “The gameplay and story are enjoyable, and it's worth a look.”
    • “Gameplay is well-crafted, with thoughtful save point placement and mechanics that feel balanced throughout most of the experience.”
    • “The gameplay is solid, the visuals and music beautiful, the story fun, the characters lighthearted, and... the game is there for you to have a good time.”
    • “The game is very pretty but gameplay is weak.”
    • “It's been a while since I played a game that felt this empty, purposeless, and boring gameplay-wise, when the graphics and music are good as they are.”
    • “Honestly, this is one of the most beautiful metroidvanias I've ever seen and it is a real tragedy that the gameplay for it is so poor.”
  • story
    114 mentions Positive Neutral Negative

    The story in this game receives mixed reviews, with many players finding it underwhelming and lacking depth, often describing it as repetitive or forgettable. While some appreciate the intriguing elements and beautiful visuals that accompany the narrative, others criticize its slow pacing and the way key plot points are revealed too late in the game. Overall, the storytelling is seen as a secondary aspect to the gameplay, with some players enjoying it enough to see through to the end, but many feeling it doesn't significantly enhance the experience.

    • “The story is one of the most interesting parts of the game, for me.”
    • “The story is super well written, and the graphics are amazing!!”
    • “Brilliantly well told story with a wonderful message at the end about bravery.”
    • “It's repetition of enemies, complete lack of story, and poor gameplay make it a chore after about 2 hours.”
    • “The story and characters in Itorah are incredibly dull and cut-scenes are slow to go through.”
    • “The story is dull, progresses slowly and predictably through an agonizingly simple map that has practically no secrets and constant backtracking through previously mentioned boring mobs.”
  • graphics
    113 mentions Positive Neutral Negative

    The graphics of Itorah are widely praised for their stunning hand-drawn art style, vibrant colors, and immersive visuals that enhance the game's atmosphere. While many reviewers highlight the beauty of the artwork and animations, some note that the gameplay can feel clunky and the controls frustrating at times. Overall, the visuals are considered the standout feature, making the game appealing for those who prioritize aesthetics in their gaming experience.

    • “Highly recommended for those looking for a nice and contained adventure with a beautiful aesthetic!”
    • “The graphics are excellent and help bring the story and world to life.”
    • “Itorah's absolutely strong point is the beautiful hand-drawn graphics and awesome sceneries you visit throughout her journey.”
    • “I saw this game's art style and was really excited to play, but what I got is clunky controls which are very frustrating at times. It's very hard to see where the ground is and where the background art is; it blends together way too much.”
    • “The hand-drawn graphics also come with some downsides.”
    • “There are quite a few graphic cutoffs in locations.”
  • music
    74 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many praising its atmospheric quality and ability to enhance the overall experience, particularly during exploration and boss fights. While some players found the soundtrack to be beautiful and fitting, others criticized it for being bland or repetitive, leading to a lack of memorability. Overall, the game's music is often highlighted as a strong point, contributing positively to its artistic presentation, despite some inconsistencies noted during gameplay.

    • “The music and art design are excellent, and I'm really impressed that this is the developer's first game.”
    • “You might ask then why am I recommending this game; it is for the people that place big importance on atmosphere. The music and visuals of this game are great, the animations are smooth, the game is very colorful, and the soundtrack is varied but generally sticks to atmospheric music that builds the tone of the places you visit very well.”
    • “The hand-drawn art is phenomenal and the soundtrack is an absolute success in creating a mood using a distinctive soundscape.”
    • “At the final boss fight, the music was very broken as each attack the boss hit made the music worse.”
    • “The game started out alright, but it quickly became annoying and frustrating to play through; the music was so bland I played another game's soundtrack in the background.”
    • “The soundtrack is very fitting, but unfortunately not too remarkable.”
  • emotional
    8 mentions Positive Neutral Negative

    The emotional aspect of the game received mixed reviews, with some players finding the story and characters bland and unengaging, leading to a lack of investment in the narrative. However, others noted that the game contained touching moments and emotional beats, particularly towards the end, which left a positive impact despite initial disinterest. Overall, while some players felt disconnected, others experienced a heartfelt journey that resonated with them.

    • “As the game progressed, a heartwarming feeling overtook me.”
    • “Touching story, really nice and pleasant visuals.”
    • “I was surprised how emotionally impacted I felt by the end of the game.”
    • “Boring story.”
    • “Empty levels with a painfully boring story.”
  • grinding
    7 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and unfulfilling, as killing enemies yields no experience and requires excessive farming for upgrades. The levels are described as long and predictable, with frustrating backtracking and sluggish controls, making the overall combat experience feel pointless and bland. While the game has potential, the repetitive nature of the gameplay detracts from enjoyment.

    • “Killing enemies grants no experience, no level grinding, making combat pointless.”
    • “I've killed every enemy in my path, found lots of bonus money in chests, and in the end, you still don't have enough money without a lot of farming to upgrade everything.”
    • “The levels are predictable, tedious, and long, and the enemies are simply not fun to confront (besides bosses). All this is compounded by the sluggish controls and a camera that zooms in and out uncontrollably.”
  • replayability
    6 mentions Positive Neutral Negative

    Overall, the game suffers from limited replayability due to its linear structure, lack of branching storylines, and absence of difficulty options. Players express disappointment in the bland narrative and world design, which diminishes the incentive to revisit the game, with achievements being the only notable motivator for replay.

    • “I enjoyed my time playing Itorah, but wished there were different levels of difficulty to increase replayability.”
    • “Only one level of difficulty decreases replayability.”
    • “Little to no replayability as there are no branching storylines or challenging optional content.”
    • “There's no difficulty options, nor is there much to explore, really, so the replayability is pretty limited, achievements being the only real reason to try again.”
    • “I don't really see much replay value in the game either, honestly.”
  • character development
    5 mentions Positive Neutral Negative

    Character development in the game is highlighted by its visually striking and expressive character designs, which are complemented by a system that includes health, stamina, and healing items. While the art design, particularly the Meso-American influences, is praised, some critics note that enemy designs lack originality. Overall, the character development system is functional but may not be the primary focus for players.

    • “The character development system consists of health, stamina (required for some, but not all, attacks and actions, such as sprinting), the number and the potency of the healing items.”
    • “The world and art design are the best part of the game, with beautiful areas and expressive character designs.”
    • “The character development system consists of health, stamina (required for some, but not all, attacks and actions, such as sprinting), and the number and potency of the healing items.”
    • “The visuals are the aspect that caught my attention the most, especially the character design.”
  • stability
    4 mentions Positive Neutral Negative

    Overall, the game's stability is generally good, with smooth performance at high frame rates and a pleasing aesthetic. However, players have reported occasional bugs, such as freezing at startup, minor graphical glitches, and some gameplay issues like out-of-bounds exploits and post-mortem enemy hits.

    • “It's nothing spectacular, but it runs great, especially at 140fps, and the graphics have a nicely drawn aesthetic.”
    • “The game maintains a steady frame rate, which enhances the overall experience.”
    • “I've experienced minimal bugs, making for a smooth and enjoyable gameplay experience.”
    • “My PC freezes when the game starts.”
    • “There are some very minor graphical glitches in most areas.”
    • “The game is a bit buggy at times - charging bull enemies can hit you after their death, you can go out of bounds in certain spots, and using air dash and air up swing at once sends you flying. This could potentially be great for speedruns, I guess.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its vibrant visuals, smooth animations, and a varied yet cohesive soundtrack that effectively enhances the tone of each location. Reviewers emphasize the importance of atmosphere, rating it as a standout feature, with scores around 9/10, making it particularly appealing to players who value immersive environments.

    • “You might ask why I am recommending this game; it is for people who place great importance on atmosphere. The music and visuals of this game are fantastic, the animations are smooth, the game is very colorful, and the soundtrack is varied but generally sticks to atmospheric music that builds the tone of the places you visit very well.”
    • “Atmosphere: 9/10”
    • “This game is still great as a 2D platformer with a solid art direction and an atmospheric soundtrack.”
    • “The atmosphere feels flat and uninspired, lacking the depth and immersion that I expected from a game of this genre.”
    • “While the visuals are decent, the overall atmosphere fails to engage me; it feels more like a backdrop than a living world.”
    • “The game tries to create a mood, but the execution falls short, leaving the environment feeling lifeless and disconnected.”
  • humor
    3 mentions Positive Neutral Negative

    The game's humor is characterized by a self-deprecating tone, often poking fun at the player's expectations and the bleakness of its world. This dark humor resonates with some players, adding an amusing layer to the overall experience.

    • “The game is laughing at you for thinking there's anything in this world.”
    • “I like the humor they had with this.”
    • “It doesn't really matter as they tend to be in darker areas, but it's still kind of funny to me.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is highly optimized, delivering a solid 60fps at 1080p without any significant performance issues, crashes, or stuttering, even on mid-range hardware like a 3700x and GTX 1060. Reviewers noted the absence of major bugs or design flaws, contributing to a smooth gameplay experience.

    • “The performance is excellent, maintaining a solid 60fps at 1080p.”
    • “The game runs smoothly with no noticeable lag, making for an enjoyable experience.”
    • “Optimization is top-notch, allowing for seamless gameplay even on lower-end hardware.”

80%Critics’ scoreBased on 1 critic reviews

Buy ITORAH

12h Median play time
12h Average play time
12-12h Spent by most gamers
*Based on 1 analyzed playthroughs

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