Skip to main content

Phoenotopia: Awakening

Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
Phoenotopia: Awakening Game Cover
83%Game Brain Score
story, music
grinding, stability
85% User Score Based on 1,308 reviews
Critic Score 75%Based on 2 reviews

Platforms

Nintendo SwitchXbox Series X|SPCXbox Game PassCloudMac OSPlaystation 4Xbox OneXbox Cloud GamingXboxWindowsPlayStation
Phoenotopia: Awakening Game Cover

About

Phoenotopia: Awakening is a single player open world role playing game with a fantasy theme. It was developed by Cape Cosmic and was released on January 21, 2021. It received mostly positive reviews from critics and positive reviews from players.

In Phoenotopia: Awakening, players assume the role of Gail, a young girl tasked with protecting her village after a mysterious spaceship crash lands. Explore a vast open world, battle enemies, and solve puzzles in this action-adventure game with Metroidvania elements. Discover the truth behind the invading entities and restore peace to the world.

Skip User Reviews

85%
Audience ScoreBased on 1,308 reviews
story234 positive mentions
grinding86 negative mentions

  • Charming art style and beautiful pixel graphics that create an immersive world.
  • Engaging story with well-written dialogue and a variety of interesting characters.
  • Rewarding exploration with numerous secrets, puzzles, and collectibles that enhance gameplay.
  • Combat can feel clunky and frustrating, with a short melee range and punishing knockback mechanics.
  • Lack of a map or quest log makes navigation and tracking progress tedious.
  • Difficulty spikes can be abrupt, leading to frustrating gameplay experiences.
  • story
    714 mentions Positive Neutral Negative

    The story of the game is generally well-received, characterized by charming characters, engaging dialogue, and a whimsical world that invites exploration. While some players find the main plot simplistic or lacking a strong antagonist, many appreciate the depth of environmental storytelling and the richness of side quests that enhance the overall narrative experience. However, the absence of a quest log or map can lead to confusion and slow pacing, making it challenging for players to keep track of their objectives.

    • “The story and world is more fleshed out; and if you're the type of person who enjoys talking with NPCs and reading descriptions, the dialogue and flavor text in this game is such fun to read.”
    • “The flow of the game is deeply immersive with charming characters everywhere you look, fun jokes, good wit, a staggering level of internal consistency, and a story that's always going in interesting directions.”
    • “The story is surprisingly deep and interesting, featuring a unique theme of a post-post-apocalypse where civilization resets (middle age-ish with science) but remnants of the old world still remain (modern/futuristic technology).”
    • “A very leisurely platformer RPG, of the type where the plot is barely there and it's mostly an excuse to go exploring and do side quests.”
    • “The story was 'meh', and trying to at least just get a good story out of the game, and forget about the game not being 'fun', by moving the game forward was a chore due to the problems mentioned above.”
    • “The plot doesn't quite live up to the worldbuilding.”
  • music
    568 mentions Positive Neutral Negative

    The music in "Phoenotopia: Awakening" has received widespread acclaim for its variety and emotional depth, enhancing the game's atmosphere and gameplay experience. Reviewers highlight the soundtrack's ability to evoke nostalgia and match the mood of different environments, with many describing it as phenomenal and memorable. While some noted occasional issues with abrupt silence, the overall consensus is that the music is a standout feature, contributing significantly to the game's charm and immersion.

    • “The music is absolutely amazing.”
    • “The soundtrack for the game is excellent.”
    • “The music is phenomenally good, perhaps not as ear-wormy as a shovel knight but a beautiful blend of ambiance and melody that reminds me of Valdis Story.”
    • “- sometimes the music stops suddenly, just like that, for many seconds... don't know if it's a bug or supposed to happen”
    • “- the background music is sometimes just dead silent”
    • “You spend so much time in the city mentioned in #2 that you get sick of hearing the same music and sick of seeing the same motif.”
  • gameplay
    424 mentions Positive Neutral Negative

    The gameplay of the game is a mixed bag, featuring a blend of platforming, combat, and puzzle-solving elements that some players find engaging while others criticize for being clunky and frustrating. Many reviews highlight the challenging mechanics and intricate puzzle designs, but also point out issues with combat, controls, and a lack of quality-of-life features that can detract from the overall experience. While the game offers a charming aesthetic and a rewarding sense of accomplishment, its steep learning curve and punishing mechanics may not appeal to all players.

    • “The gameplay is simply fantastic, there are tons of smart interactions in the game design, the puzzles really test your spatial perception: whether it's activating a switch by angling your slingshot the right way, using projectiles to knock moonstones off their platform, piling up boxes and bombs to gain barely enough height to reach a platform, or completing parkour sections full of arrow traps with well synchronized jumps.”
    • “The worldbuilding and aesthetics of the game are charming and memorable, the gameplay combines platforming and exploration with puzzles and secrets beautifully, and the combat system takes some getting used to but it has an incredible amount of creative expression and depth later on.”
    • “This game sets a really high bar for indie games; the story, gameplay and mechanics come together to deliver an experience that is heartwarming, challenging without being stressful, and a lot of fun overall.”
    • “Game has all the potential of being a solid game, but is let down by repetitive, uninteresting enemies, combat and puzzles, barely passable controls and platforming mechanics, and a distinct lack of basic quality of life features like being able to travel from one side of a town to the other at any decent speed without leaving the town and just going to the other entrance.”
    • “The gameplay is not good enough to sustain this amount of content.”
    • “Controls are janky, floaty, and frustrating, but worst of all is that it's one of those games that makes you play tedious little collection, cooking, farming, and fetch minigames, and the reward is a little bit of gameplay of the platform adventure game that you actually want to play.”
  • graphics
    266 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their charming pixel art style, vibrant colors, and smooth animations, creating an immersive atmosphere that enhances exploration and storytelling. Many reviewers highlight the attention to detail in the environments and the overall aesthetic appeal, comparing it favorably to classic titles like The Legend of Zelda. However, some critiques mention that while the visuals are appealing, they may not be as polished as expected, with occasional issues in sprite detail and clarity.

    • “The visuals boast simple yet expressive sprites and incredible backgrounds with notably high attention to detail in the environments, and the music is a standout.”
    • “The artwork is unique, vibrant, and super charming with each and every area being unique & distinct, accompanied by music that is downright mouthwatering, some of the best I've ever heard in a game.”
    • “The graphics are lovingly polished low-res pixel art in a style that's both cute and easy to read.”
    • “The graphics/pixel art are quite lazy.”
    • “Said characters, and the world they inhabit, are rendered in a somewhat 'blobby' pixel art style, which limits the amount of inherent detail present in any particular sprite or setting (and can occasionally make background and foreground elements difficult to parse).”
    • “Frustration with this just barely exceeds my appreciation for the artwork and story writing.”
  • humor
    106 mentions Positive Neutral Negative

    The humor in the game is widely praised for its creativity and charm, with witty and engaging dialogue from NPCs that often elicits genuine laughter. Players appreciate the lighthearted tone and the clever writing, which enhances the overall experience without overshadowing the main storyline. The combination of funny animations, endearing characters, and a vibrant world contributes to a delightful atmosphere that keeps players entertained throughout their adventure.

    • “Every NPC you come across either gives a hint towards quests/combat, interesting lore about the world, or well-written and funny dialogue.”
    • “The humor in this game is on point and the NPC dialogues are fun and provide necessary information; these minor details show that this game took years to craft.”
    • “I don't think I've consistently laughed at a game in a while, and this game's dialogue got me laughing throughout the whole adventure.”
  • grinding
    90 mentions Positive Neutral Negative

    The grinding aspect of the game has been widely criticized for being tedious and frustrating, with players noting that combat and various minigames feel more like chores than enjoyable challenges. Many reviews highlight the excessive need for grinding coins and items, which detracts from the overall experience and makes progression feel slow and unfulfilling. While some players appreciate the exploration elements, the overwhelming sentiment is that the grinding mechanics are poorly designed and detract significantly from the game's enjoyment.

    • “You'll need a second life for grinding.”
    • “A bit grindy sometimes.”
    • “The moment I realized that the consequence for failure in this game was going to be the old school 'increasing amounts of either standing around waiting and/or grinding for healing items', I couldn't enjoy the game anymore.”
    • “It's slow, tedious, limp, and stays that way - it's the first 30 minutes of every mediocre metroidvania when you have 0% of your arsenal, except that it never gets any better over the course of 6 hours.”
    • “If you don't embrace them, you're going to find yourself out of money, out of healing, and probably frustrated at the pointless grinding you have to do for coins.”
  • atmosphere
    46 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its unmatched quality, with a perfect blend of visuals and a captivating soundtrack that enhances exploration and immersion. Players appreciate the diverse environments, from bustling towns to serene locations, each with its own distinct vibe, contributing to a lighthearted yet engaging experience. Overall, the game's atmosphere is considered one of its strongest aspects, evoking a range of emotions and drawing comparisons to beloved titles like Okami and Ori.

    • “Exploring is always satisfying and the environments are dripping with an unmatched atmosphere through its soundtrack and visuals.”
    • “From the bustling town of Daea to the incredibly relaxing Moonlight Ravine, this game gets atmosphere down so well that it joined the ranks of Okami and the Ori games to get me to genuinely tear up purely off of the atmosphere that the graphics and music provided.”
    • “Out on the periphery, the grueling portions of the journey are further softened by Phoenotopia's uniquely inviting vibe; while many games of this ilk tend to revel in their cruelty, constructing worlds full to bursting with oppressive and foreboding atmosphere, the developer here chose to buck the trend and keep the overall mood light, humorous, and cartoonishly charming.”
    • “Those who criticize the game by saying how the range and choice of weapons are limited, how it doesn't have a list of objectives or a map, or how the game is unfair or punishing in general aren't taking into consideration how these are all deliberate design choices made for a certain playstyle and atmosphere.”
    • “Expect a childish tone of adventure despite the high stakes (except in a few specific areas where they intentionally invoke a much darker atmosphere).”
  • emotional
    46 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its wholesome and touching story, complemented by vibrant world-building and character design. Players appreciate the blend of lightheartedness with darker themes, as well as the impactful music that enhances the emotional experience. While some find the gameplay lacking, many express a strong emotional investment in the narrative and characters, with the ending leaving a lasting impression.

    • “The ending credits almost made me cry, and I can't wait for the next game!!!”
    • “Not to mention that the dialogues and events outside the story bits only added to the emotional investment in the world itself and the characters.”
    • “This game sets a really high bar for indie games; the story, gameplay, and mechanics come together to deliver an experience that is heartwarming, challenging without being stressful, and a lot of fun overall.”
  • stability
    4 mentions Positive Neutral Negative

    The game performs well on the Steam Deck, requiring only a simple aspect ratio adjustment in the settings. However, it suffers from significant bugs that can render it unplayable for some users.

    • “It runs great on Steam Deck; just needs an aspect ratio adjustment, which is easily accessible through the game's settings.”
    • “It is buggy to the point of being unplayable.”
  • character development
    4 mentions Positive Neutral Negative

    Character development is praised for its appealing presentation, including beautiful character designs and animation. The touching story and immersive world design further enhance the depth of the characters, making for a compelling narrative experience.

    • “Great touching story, world design, character design, music, challenges, and secrets.”
  • replayability
    2 mentions Positive Neutral Negative

    Reviewers highlight the game's significant replayability and potential for further development, suggesting that players can enjoy multiple playthroughs and anticipate future enhancements.

    • “I would say the game has a lot of replayability and development potential.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized for poor sponsorship and advertising, which has contributed to its lack of visibility and popularity.

  • optimization
    2 mentions Positive Neutral Negative

    Players note that mastering combat and movement significantly enhances performance in both boss fights and parkour challenges, indicating that optimization in these areas is crucial for success.

    • “Mastering both the combat and movement gives you a huge boost in performance when tackling bosses and parkour.”
Skip Critic Reviews
Skip Game Offers

Buy Phoenotopia: Awakening

40h Median play time
42h Average play time
6-70h Spent by most gamers
*Based on 16 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Phoenotopia: Awakening

Games Like Phoenotopia: Awakening

Ghost Song Image
Voidwrought Image
Death's Door Image
ENDER LILIES: Quietus of the Knights Image
Underhero Image
Skip FAQs

Frequently Asked Questions

Phoenotopia: Awakening is a open world role playing game with fantasy theme.

Phoenotopia: Awakening is available on Nintendo Switch, Xbox Series X|S, PC, Mac OS and others.

On average players spend around 42 hours playing Phoenotopia: Awakening.

Phoenotopia: Awakening was released on January 21, 2021.

Phoenotopia: Awakening was developed by Cape Cosmic.

Phoenotopia: Awakening has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its grinding.

Phoenotopia: Awakening is a single player game.

Similar games include Ghost Song, Voidwrought, Death's Door, ENDER LILIES: Quietus of the Knights, Underhero and others.