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Ancient Weapon Holly Game Cover

About Ancient Weapon Holly

Ancient Weapon Holly is a single player role playing game with fantasy and dark fantasy themes. It was developed by ACQUIRE Corp. and was released on March 7, 2024. It received positive reviews from players.

After tens of thousands of years, the ancient weapon Holly awakens, starting her revenge against humanity. Experience the strategy of creating pitfalls to trap enemies and the exhilaration of burying them alive. Dive into intense combat!

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Games Like Ancient Weapon Holly

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Reviews

90%Audience ScoreBased on 10 reviews
atmosphere2 positive mentions
gameplay3 negative mentions

  • Unique blend of dungeon crawling and tower defense mechanics with environmental combat and trap placement.
  • Engaging progression system with skill trees and permanent upgrades that provide a sense of long-term growth.
  • Visually appealing anime-inspired character design and atmospheric dark fantasy setting.
  • Short overall playtime and limited enemy variety reduce replayability and long-term engagement.
  • Inconsistent and jittery tile selection controls, especially when using mouse and keyboard, hamper gameplay precision.
  • Level 3 weapon upgrades function as downgrades, and the game suffers from balancing issues due to its unusual roguelite design lacking randomness and permadeath.
  • gameplay

    12 mentions Positive Neutral Negative
    17% positive mentions, 58% neutral mentions, 25% negative mentions

    The gameplay combines tower defense and roguelite dungeon crawling, emphasizing tactical positioning and trap-setting around your base. While the unique mechanics and atmospheric design offer an engaging experience, limited variety and certain frustrating elements, like the risky digging mechanic and scarce full heals, somewhat hinder its overall appeal. Fans of experimental dungeon crawlers will appreciate its distinctive approach despite some unfulfilled potential.

    • “Gameplay revolves around a roguelite structure where players repeatedly explore the floors of a dungeon filled with hostile enemies known as slayers.”
    • “It has aspects of tower defense gameplay, where you can set traps and build protection around your base, and if there's another entry I'd love to see that fleshed out more.”
    • “Although the game does not fully realize the potential of its ideas due to limited variety, its distinctive trap mechanics and atmospheric setting make it a worthwhile experience for fans of experimental dungeon crawlers.”
    • “This issue discourages you from using the mechanic that the game advertises the most because it could get you killed instead of helping you, the digging mechanic.”
    • “Early stages introduce players to the core mechanics and enemy types, while later floors present more aggressive foes and larger groups that attack simultaneously.”
  • story

    8 mentions Positive Neutral Negative
    38% positive mentions, 24% neutral mentions, 38% negative mentions

    The story is simple and basic, comparable to an arcade-style plot with minimal depth, mostly conveyed through subtle dialogue and environmental cues. While it adds a melancholic tone that frames the dungeon crawl beyond a simple escape, it offers little for players seeking a rich narrative experience. The main story spans 10 floors with an additional 100 extra mode levels for extended play.

    • “While the storytelling is relatively subtle and delivered mostly through dialogue snippets and environmental context, it gives the game a melancholic tone and frames the dungeon crawl as more than just a simple escape mission.”
    • “(There are 10 floors in the main story and 100 extra modes for those who like to get more mileage out of it.)”
    • “The story is basic but it's okay.”
    • “The story of the game is honestly as simple as it gets, comparable to the plot of arcade titles. If you're in it for the story, there's basically nothing in that regard.”
    • “There is no story besides anime girl leaves dungeon to kill people.”
    • “+ Story basic but it's ok.”
  • music

    4 mentions Positive Neutral Negative
    50% positive mentions, -25% neutral mentions, 75% negative mentions

    The music is moody and supports the game's tone well, enhancing atmosphere and combat tension, but the soundtrack is limited and unremarkable, often feeling like generic stock music.

    • “The audio design supports the game’s tone with moody background music and impactful sound effects during combat.”
    • “Although the soundtrack itself is not particularly large, it contributes to the overall atmosphere and maintains the tension during battles with large groups of enemies.”
    • “OST is pretty lackluster.”
    • “The soundtrack itself is not particularly large, which affects the overall atmosphere and tension during battles.”
    • “The audio design is generally good, but the music lacks variety and memorability.”
  • atmosphere

    3 mentions Positive Neutral Negative
    67% positive mentions, 0% neutral mentions, 33% negative mentions

    The game's atmosphere is immersive and tense, supported by a fitting soundtrack and unique trap mechanics, but its repetitive visual elements and limited variety somewhat diminish its overall impact.

    • “Although the soundtrack itself is not particularly large, it contributes to the overall atmosphere and maintains the tension during battles with large groups of enemies.”
    • “Although the game does not fully realize the potential of its ideas due to limited variety, its distinctive trap mechanics and atmospheric setting make it a worthwhile experience for fans of experimental dungeon crawlers.”
    • “While the atmosphere is effective, the environments tend to rely on similar visual elements throughout the game, which can lead to a sense of repetition over time.”
  • graphics

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's graphics feature a stylized aesthetic that combines dark fantasy themes with anime-inspired character designs, resulting in a visually appealing but overall standard presentation.

    • “Visually, the game adopts a stylized aesthetic that blends dark fantasy themes with anime-inspired character design.”
    • “Graphics are pretty much okay.”
  • character development

    2 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The character development is highlighted through a stylized, dark fantasy aesthetic with anime-inspired designs. Holly stands out as a well-crafted character, combining a delicate and mysterious appearance with powerful, destructive abilities.

  • replayability

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The game has low replayability, offering limited incentive for players to revisit after the initial playthrough.

  • stability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's stability has significantly improved, resolving major glitches and control issues that previously made it nearly unplayable. Overall, the experience is now much smoother and more reliable.

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Frequently Asked Questions

Ancient Weapon Holly is a role playing game with fantasy and dark fantasy themes. Common tags for Ancient Weapon Holly include 3D, magic, female protagonist, story rich, roguelike and others.

Ancient Weapon Holly is available on Nintendo Switch, PC, PlayStation 5, Windows and others.

Ancient Weapon Holly was released on March 7, 2024.

Ancient Weapon Holly was developed by ACQUIRE Corp..

Ancient Weapon Holly has received positive reviews from players. Most players liked Ancient Weapon Holly for its atmosphere but disliked it for its gameplay.

Ancient Weapon Holly is a single player game.

Similar games include Crown Trick, Rogue Loops, Source of Madness, Lost Eidolons: Veil of the Witch, None Shall Intrude and others.