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1348 Ex Voto

4IGN Logo Malo 1348 Ex Voto es un intento fallido. Un juego medieval con una increíble interpretación que se ve oscurecida por un combate insulso, un rendimiento terrible y una filosofía jugable que se queda corta en todo lo que propone. Por Mario Seijas
1348 Ex Voto Game Cover
57%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:optimization, stability
58% User Score Based on 490 reviews
Critic Score 56%Based on 6 reviews

Platforms

Xbox Series X|SPCPlaystation 5XboxWindowsPlayStation
1348 Ex Voto Game Cover

About 1348 Ex Voto

1348 Ex Voto is a single player platformer game with drama, medieval, post-apocalyptic, historical and others themes. It was developed by Sedleo and was released on March 12, 2026. It received neutral reviews from both critics and players.

Journey through a tumultuous Medieval Italy as Aeta, a young knight errant who sets off on a brutal quest to find and save her closest one. 1348 Ex Voto is a cinematic action-adventure game inspired by chivalric tales.

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Games Like 1348 Ex Voto

Looking for games like 1348 Ex Voto? Here are top platformer recommendations with a drama, medieval, post-apocalyptic, historical and violence focus, selected from player-similarity data — start with Echoes of the End, Scars Above or Enotria: The Last Song.

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Reviews

58%Audience ScoreBased on 490 reviews
story142 positive mentions
optimization38 negative mentions

  • Beautiful and immersive medieval Italian environments with good architectural details and atmospheric lighting.
  • Strong voice acting performances, especially by Jennifer English and Alby Baldwin, which bring the characters to life.
  • Simple but satisfying combat system that improves as you unlock new skills and trinkets, offering some challenge and reward.
  • Technical issues including poor optimization, frame rate drops, bugs, and clipping that sometimes disrupts gameplay and immersion.
  • Combat system is clunky, repetitive, and frustrating especially due to auto lock-on behavior and limited control over target switching.
  • Thin and somewhat predictable story with abrupt narrative jumps and underdeveloped characters, leading to a lack of emotional investment.
  • story

    452 mentions Positive Neutral Negative
    31% positive mentions, 65% neutral mentions, 4% negative mentions

    The story in this game is generally described as short, straightforward, and somewhat underdeveloped, with many reviewers noting rushed pacing, missing narrative beats, and a lack of character depth. While the premise and voice acting received praise for being engaging and emotionally resonant, the plot twists were often predictable and the overall narrative felt disjointed or incomplete, leaving some players feeling unfulfilled. Despite these issues, the story's unique setting and themes, especially its focus on a female protagonist and queer romance, were appreciated by many.

    • “The game follows Aeta, the daughter of a lord who dreams of being a knight like the heroes of the tales she has read. She is plunged into a dangerous quest when her hometown is raided and her friend and love interest, the peasant girl Bianca, who was set to leave to become a nun, is kidnapped by brigands.”
    • “Despite some issues, 1348 Ex Voto remains a fascinating project that deserves recognition for its originality and dedication to historical storytelling.”
    • “The story is engaging and paced well. The dialogue is beautifully written with fantastic acting, especially the dynamic between Aeta and Bianca, and how each character arc develops.”
    • “An absolute failure of storytelling, just giant gaps for you to fill between some PowerPoint slides about historical inequalities.”
    • “The story has potential but falls short every step of the way, and do not get me started on the lazy 'open-ended' end to the story.”
    • “The story is about half as developed as it should be, the combat is about half as complex as it should be, the puzzles are about half as interesting as they should be.”
  • gameplay

    211 mentions Positive Neutral Negative
    20% positive mentions, 66% neutral mentions, 14% negative mentions

    The gameplay is largely simple and repetitive, centered around basic third-person combat with some exploration and light puzzle elements, often criticized for clunky controls, stiff and slow combat, and lack of depth or variety. While some find it engaging once mechanics like parrying are unlocked, many note issues with pacing, uneven difficulty, unpolished mechanics, and frequent bugs or performance problems that detract from the experience. Overall, the gameplay is serviceable but underwhelming, holding more appeal for those prioritizing narrative over action complexity.

    • “Since I didn't play the game prior to the recent patches (including a 'massive' patch that just came out on 6/10/26), I have no way to compare the gameplay, but at present the combat is fun and engaging.”
    • “In spite of me getting whooped by enemies early on, I'm glad I stuck with it because it allowed me to create a fun tactical experience, forcing me to embrace parrying, dodging, poking, and spacing mechanics.”
    • “The price is reasonable for the length of playtime, the story is classic yet refreshing, and the gameplay feels satisfying when you really start landing combos of attacking, parrying, and dodging.”
    • “Much of the 6 hours of gameplay are spent walking around and swinging a sword, with not enough focus on storycraft.”
    • “The gameplay is a mix of half walking simulator, half unenthusiastic hack-and-slash.”
    • “Combat gameplay feels clunky; enemies sometimes materialize from nowhere mid-fight, and enemies with larger, slower weapons are far more agile than expected.”
  • optimization

    176 mentions Positive Neutral Negative
    18% positive mentions, 60% neutral mentions, 22% negative mentions

    Optimization for the game is widely criticized for poor performance, with frequent frame rate drops, stuttering, crashes, and graphical glitches even on mid to high-end PCs; though some users report stable play on very powerful systems, many struggle with unplayable lag and visual pop-in. While the visuals and voice acting are often praised, numerous reviewers note that the lack of effective optimizations significantly hampers gameplay and immersion. There is hope that future patches will improve stability and performance, but currently, the game requires better optimization to provide a smooth experience across a broader range of hardware.

    • “Also, it has rock-solid performance: if you adjust the settings and in-game render resolution to reach your desired fps in one of the most demanding areas, then you are 99% assured the game won't get below that fps anywhere else - the frame-pacing is super smooth and stable.”
    • “Because optimization can be worked on, patches can be done to fix it, and the overall quality of the product is good enough that i hope anyone who plays the game later, when patches are available, get to enjoy this game with much smoother performance than i unfortunately had to endure in the early hours of release.”
    • “Performance-wise, the game runs impeccably at 4k maxed out, with no stuttering or fps drops whatsoever, the game never dropped below 85 fps.”
    • “Politics aside, this is probably the worst optimized game I have ever seen in my entire life; it is astonishing how bad this game runs.”
    • “All of this with absolutely terrible optimization; I'm running the lowest settings available and still maxing out at 40 frames and 20 if there's any sort of fire involved, and my PC consistently runs Battlefield 6, Rainbow Six Siege, Rust, DayZ, and Arma perfectly fine.”
    • “Performance is rough even on solid hardware, with inconsistent framerates, pop-in during cutscenes, and strange graphical artifacts like depth-of-field glitches and textures behaving erratically.”
  • graphics

    146 mentions Positive Neutral Negative
    35% positive mentions, 55% neutral mentions, 10% negative mentions

    The game features generally beautiful and detailed visuals with impressive environments and character design, often praised for its aesthetic appeal and voice acting. However, it suffers from notable performance and optimization issues, including frequent frame rate drops, graphical glitches, clipping, and occasional lag, even on high-end hardware. While visually striking, these technical problems and some outdated or awkward animations detract from the overall experience.

    • “The graphics are absolutely beautiful.”
    • “The graphics are gorgeous.”
    • “The stunning visuals and beautiful environment of this game, as well as the voice acting, are remarkable.”
    • “The game doesn't run as well as it should, with perpetual instability in the frame rate and stuttering even at the lowest graphical settings.”
    • “This one on launch is just unfortunately poorly optimized, and the graphics got to the point past the tutorial where they were pixelated, distorted and genuinely headache-inducing to look at no matter what settings I ran.”
    • “Performance is rough even on solid hardware, with inconsistent framerates, pop-in during cutscenes, and strange graphical artifacts like depth-of-field glitches and textures behaving erratically.”
  • stability

    43 mentions Positive Neutral Negative
    7% positive mentions, 0% neutral mentions, 93% negative mentions

    The game suffers from numerous bugs, glitches, and poor optimization, leading to frequent performance issues like frame drops and graphical artifacts that significantly impact gameplay, especially combat and cutscenes. While some players report improved stability post-patches, many still describe it as a buggy, unfinished experience needing substantial polishing to deliver smoother, more reliable play.

    • “I'm happy to see that most of the bugs I had were fixed in the latest patches and my last 100% playthrough was bug free.”
    • “Apart from the flaws, for an ambitious indie game it was a pretty solid experience, but it would have greatly benefited from a bug-free launch, so the game doesn't give any chance to players to doubt its qualities, which are unfortunately being dragged down because of poor optimization and general problems.”
    • “It's not too buggy.”
    • “Still very much a buggy/janky game post patch #1.”
    • “I waited for this game with much anticipation, but I am one of the people that cannot play it due to constant FPS drops and glitches, which affected exploration, traversal, and combat. The optimization really needed work.”
    • “Janky gameplay with game-breaking glitches; not even 10 minutes into the game I encountered a glitch that when you die it wouldn't let me go back and progress, so I had to restart.”
  • atmosphere

    30 mentions Positive Neutral Negative
    63% positive mentions, 27% neutral mentions, 10% negative mentions

    The game's atmosphere is widely praised for its immersive and beautifully crafted medieval Italian settings, enriched by detailed environments, lighting, and weather effects that evoke a strong historical mood. Players highlight the evocative art direction, environmental storytelling, and fitting music as key contributors to a distinctive and engaging experience. While some note that narrative depth could enhance immersion further, the overall atmospheric design remains a standout and defining strength of the game.

    • “Lighting effects, weather conditions, and architectural design all contribute to the game's historical atmosphere.”
    • “The combination of atmospheric environments, methodical combat, strong visual design, and a personal narrative creates an experience that feels distinctive even when certain elements fall short of perfection.”
    • “The art direction, character models, and scenery are all wonderful, and the world is very atmospheric.”
    • “Because the narrative depth is limited, the atmosphere also suffers.”
    • “[strike] atmosphere”
    • “The atmosphere of plague-ravaged Italy is quite immersive, and the combat system, while difficult at first, is rewarding once mastered (especially when you start collecting resources to upgrade your weapon and character).”
  • music

    28 mentions Positive Neutral Negative
    50% positive mentions, 39% neutral mentions, 11% negative mentions

    The music is widely praised for its quality, fitting atmosphere, and ability to enhance the game's medieval setting and narrative tension, with many players hoping for an official soundtrack release. However, some users report technical issues such as abrupt cuts and inconsistent volume levels that occasionally detract from the experience. Overall, the soundtrack is considered a strong point that significantly adds to the game's immersion and emotional impact.

    • “You wander through linear levels with lovingly crafted vistas that are accompanied by a wonderful soundtrack.”
    • “What 1348: Ex Voto lacks in polish it more than makes up for in a compelling story, music that slaps, riveting performances, exceptional motion artists, gorgeous 14th century Italian vistas, and unique character designs.”
    • “The soundtrack accentuates the isolation and keeps the tension high throughout the experience.”
    • “The music tends to cut abruptly, sometimes because I've changed scenes and sometimes seemingly for no reason.”
    • “Also, the music has a tendency to cut mid-game weirdly.”
    • “Music and sound also tend to cut in and out at moments.”
  • emotional

    16 mentions Positive Neutral Negative
    94% positive mentions, 0% neutral mentions, 6% negative mentions

    The game's emotional impact is mixed, with strong voice acting and heartfelt moments that create an intimate, character-driven narrative centered on reunion. However, many players feel the story lacks sufficient character development and depth, leading to disjointed pacing and emotional beats that often fail to resonate fully. While some find the experience touching and genuine, others perceive it as incomplete or hollow, with missed opportunities to deepen emotional engagement.

    • “Rather than focusing on saving entire kingdoms, the game keeps its emotional center firmly tied to Aeta's determination to reunite with her lost companion, creating a more intimate and character-driven experience.”
    • “I thought the story was great, with good voice acting and a lot of emotional weight.”
    • “I finished the game; this is a touching story set in a painterly beautiful but sad world.”
  • character development

    15 mentions Positive Neutral Negative
    27% positive mentions, 53% neutral mentions, 20% negative mentions

    Character development in the game is widely seen as lacking depth and emotional impact, with many players feeling rushed or incomplete in the narrative. While character design is generally praised for its uniqueness and aesthetic appeal, the storytelling and dialogue often fail to create meaningful connections with the characters. Overall, strong visuals and creative designs are undermined by weak character growth and inconsistent narrative pacing.

    • “It has great character design and some moments just feel fantastic.”
    • “What 1348: ex voto lacks in polish it more than makes up for in a compelling story, music that slaps, riveting performances by Alby Baldwin and Jennifer English, exceptional motion artists, gorgeous 14th century Italian vistas, and unique character designs — a bowl-cut champion of the people decked in a torn red capelet, with a single arm clad in iron, and a ghostly enigmatic nun.”
    • “Thank you Dec team for all the lovely work put into the worldbuilding, soundtrack, character designs, story and overall very whimsical game set during a slightly unwhimsical time!”
    • “The story, dialogue, and character development are a joke (seriously).”
    • “Certain story moments could have benefited from deeper character development, and some players may find the narrative less emotionally impactful than its premise suggests.”
    • “On top of that, there’s no proper character development, so it’s hard to feel connected to anyone in the game.”
  • grinding

    8 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is often described as tedious and drawn-out, with slow movement through uninspired environments and difficult controls adding to the frustration. While combat can be fun yet repetitive, extended sections of low activity and poor map design contribute to a sense of monotony, especially for players facing performance issues that exacerbate these challenges.

    • “The experience often feels tedious, as you spend long stretches walking through empty spaces with little to no activity or loot to discover.”
    • “If you have low performance like I did (avg. 10-30 fps), this game will not be all that playable as combat not only becomes tedious, but almost impossible as the hit registration bugs out a lot.”
    • “It was a little grindy.”
  • humor

    7 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is largely derived from amusing character interactions and unexpected twists, such as enemies mistakenly gendering the protagonist, leading to a comedic reveal. While some elements, like awkward animations and quirky physics, add unintentional laughs, certain plot points come off as unintentionally silly rather than well-crafted humor. Overall, the game is perceived as more funny than serious, with humor stemming from both deliberate and accidental moments.

    • “What makes this very interesting is how (at least for the majority of the game) enemies all refer to Aeta as a male—this eventually culminates in a boss battle that is prefaced by Aeta revealing to her enemies that she is, in fact, a woman, much to their dismay, funny enough.”
    • “But most of the issues I've run into were more funny than game breaking.”
    • “The prologue, despite some wooden animations and hilariously broken hair physics, is quite enjoyable and introduces the world, the characters, and the mechanics succinctly and efficiently.”
  • replayability

    6 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The game's replayability is limited due to the automatic save system, lack of new game+ mode, and minimal narrative choices. While there is a final auto-save before the last boss that allows revisiting that encounter, the overall experience offers little incentive for multiple playthroughs compared to other hack-and-slash titles with deeper mechanics and additional content.

    • “The final auto-save comes at the start of the final boss battle, providing some replayability, though the overall replay value is limited compared to other hack-and-slash games with deeper mechanics.”
    • “Replayability is rather limited with only one narrative decision at the very end and no New Game Plus mode; adding NG+ would make replaying more fun by allowing players to keep all weapon mods, trinkets, and skills unlocked.”
    • “There is no New Game Plus setting or planned DLC, which reduces the incentive to replay the game despite an okay story.”
    • “With all saves being automatic, this means every playthrough is one-and-done. The final auto-save does come at the start of the final boss battle, so there is some bit of replayability. However, I would not recommend replaying this game for that singular encounter when there are many other hack-and-slash games with much better replay value and deeper mechanics available.”
    • “As far as replayability, it is rather limited as there only seems to be one narrative decision at the very end of the game and no New Game+ mode. The game would benefit from New Game+, as it would be fun to play through again with all weapon mods, trinkets, and skills already unlocked.”
    • “Replayability - I personally don't see myself replaying this game. The story is okay, but as there is no New Game+ setting or any planned DLC for this game, I don't think I'll ever restart it.”
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Play Times

5h Median play time
4h Average play time
2-6h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

1348 Ex Voto is a platformer game with drama, medieval, post-apocalyptic, historical and others themes. Common tags for 1348 Ex Voto include indie, female protagonist, linear, exploration, spectacle fighter and others.

1348 Ex Voto is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.

On average players spend around 4 hours playing 1348 Ex Voto.

1348 Ex Voto was released on March 12, 2026.

1348 Ex Voto was developed by Sedleo.

1348 Ex Voto has received neutral reviews from both players and critics. Most players liked 1348 Ex Voto for its story but disliked it for its optimization.

1348 Ex Voto is a single player game.

Similar games include Echoes of the End, Scars Above, Enotria: The Last Song, Beast of Reincarnation, Samson and others.