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Echoes of the End

Attempt to rescue your brother and prevent a looming war... whilst fighting the game mechanics.
Echoes of the End Game Cover
76%Game Brain Score
story, gameplay
optimization, stability
80% User Score Based on 838 reviews
Critic Score 71%Based on 19 reviews

Platforms

Xbox Series X|SPCPlaystation 5XboxWindowsPlayStation
Echoes of the End Game Cover

About

Echoes of the End is a single player role playing game with fantasy, mystery and violence themes. It was developed by Myrkur Games and was released on August 12, 2025. It received mostly positive reviews from critics and positive reviews from players.

The world ended long ago. Were only living in its echoes.

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80%
Audience ScoreBased on 838 reviews
story253 positive mentions
optimization45 negative mentions

  • Stunning visuals and immersive world design inspired by Icelandic landscapes.
  • Engaging story with strong character development and well-acted voice performances.
  • Varied and creative puzzles that maintain interest throughout the game.
  • Combat mechanics are often clunky, with issues in animation canceling, parry timing, and lock-on functionality.
  • Excessive and repetitive puzzles hinder pacing and may cause player frustration.
  • Technical problems such as crashes, bugs, and performance issues persist despite patches.
  • story
    588 mentions Positive Neutral Negative

    Echoes of the End features a primarily linear, story-driven experience praised for its emotional depth, well-acted characters, and immersive world-building inspired by Icelandic fantasy. While some players found the narrative slow to start or somewhat predictable with pacing issues and occasional forced dialogue, the story generally grows more engaging over time, with meaningful character development and a mix of heartfelt and cinematic moments. Though not groundbreaking, its solid writing, compelling atmosphere, and integration with puzzles and combat make it a satisfying journey for those seeking a focused, narrative-rich action-adventure.

    • “The story follows Ryn, a young woman bound to ancient and volatile powers, whose personal search for her abducted brother quickly expands into a wider conflict threatening her homeland of Aema. While the plot occasionally leans on familiar fantasy tropes, it is delivered with sincerity and care, allowing character moments to carry much of the story’s weight.”
    • “From mid-game to the end, the story was on fire and had me captivated to get moving and get to the next piece of the story. The real story, for me, kicked in for the second half of the game and that's where the storytelling really took off.”
    • “Every twist felt earned, and the characters aren’t just there to push the plot forward—they feel alive, layered, and believable. What makes this game stand out is how it blends emotional storytelling with satisfying, weighty gameplay.”
    • “The story, and explanation of stuff happening around you is abysmal.”
    • “The story tho... I mean, it's there, but it feels like a middle schooler wrote a fan novel to something.”
    • “On the other side - annoying dialogs, childish behaviour, primitive plot and boring story, inappropriate music, sometimes clumsy control.”
  • gameplay
    295 mentions Positive Neutral Negative

    Gameplay in this action-adventure puzzle game is generally praised for its regular introduction of fresh mechanics, engaging environmental puzzles, and satisfying traversal abilities such as double jumps, grappling, and teleportation, which keep the experience feeling fresh and rewarding. Combat is often compared to God of War and Jedi: Survivor, offering a tactical yet accessible system with some depth through skill trees and companion assists, though it can feel underdeveloped or repetitive at times. While the gameplay shines for many with its variety and pacing, common criticisms include occasional clunky controls, puzzling mechanics that can disrupt flow, technical bugs, and a lack of polish that sometimes detracts from immersion and fluidity.

    • “Every chapter introduced new mechanics that kept the experience feeling fresh, and the game constantly surprised me with how confidently it evolved its own ideas.”
    • “The game blends a wide variety of mechanics in a way that feels natural and progressively empowering: swinging ropes, double jumps, air dashes, a grappling hook, short‑range teleportation, ledge climbing, and vertical wall climbing.”
    • “The movement mechanics—especially the double jumps—are incredibly satisfying and make navigating the world a blast.”
    • “The core gameplay loop is just extremely repetitive.”
    • “The gameplay is the definition of meh, plays like a terrible movie game like we had them in the 2000s.”
    • “Not puzzles as elegant interludes or moments of clever design, but puzzles as intrusive obligations — the kind that interrupt momentum, fracture immersion, and transform what should be a fluid narrative journey into a series of halting, mechanical chores.”
  • graphics
    256 mentions Positive Neutral Negative

    The game’s graphics are widely praised for their stunning visuals, detailed environments, vibrant color palettes, and impressive use of Unreal Engine 5, delivering breathtaking landscapes and character models. While some players report occasional performance issues such as stuttering and frame drops, especially on mid-range hardware, the overall graphical presentation is considered a major highlight that significantly enhances immersion and storytelling.

    • “The visuals truly impressed me, and I often found myself pausing just to take in the breathtaking landscapes, and admire the intricate details.”
    • “The visuals are simply breathtaking, the acting is also great, and the story is well done.”
    • “The unreal engine 5 visuals are jaw-dropping—detailed environments, expressive faces, and some of the best lighting I’ve seen in a non-blockbuster release.”
    • “I did encounter some bad graphics issues in the final chapter but otherwise it was pretty bug free.”
    • “A big minus about this part is I could not change the graphic settings in-game, or at the title screen.”
    • “This game is not that graphically advanced, yet performance is poor on a 4070 ti, lots of stuttering and inconsistent frame time with or without framegen, and frame generation messes up the UI, letterboxes and subtitles causing them to flicker constantly.”
  • optimization
    171 mentions Positive Neutral Negative

    Optimization for the game is generally poor at launch, with frequent reports of stuttering, inconsistent frame rates, and performance hiccups even on high-end PCs. However, several patches and updates, including an enhanced edition, have significantly improved stability and frame rates, making gameplay smoother for most players. Despite graphical quality being praised, optimization issues, especially early in the game, remain a common criticism, though ongoing developer support is expected to further address these problems.

    • “The graphics look very nice and it runs pretty smooth performance-wise.”
    • “Must admit it looks incredible and it is well optimized.”
    • “Performance is mostly solid, with stable framerate and quick load times on SSD.”
    • “Optimization is really bad.”
    • “- optimization: 2/10 - not completely unplayable, didn't crash completely but it's hard to have fun as it is.”
    • “This is one of the most badly optimized games I've ever played.”
  • music
    56 mentions Positive Neutral Negative

    The game's music generally receives praise for its atmospheric, relaxing, and fitting compositions that enhance key moments and boss fights, though some find it generic, forgettable, or occasionally mismatched with scenes. Sound design is often noted as good but sometimes unbalanced, with music overpowering other effects or audio bugs disrupting immersion. Overall, the soundtrack is solid and enjoyable but not particularly standout or memorable for many players.

    • “And another big plus: music and sound are really, really good, atmospheric, and change according to what you're doing or where you are.”
    • “The soundtrack and sound design match that quality — emotional orchestral themes, subtle ambient effects, and great use of silence in key moments.”
    • “The score is amazing; I very much look forward to some more epic boss music later in the game.”
    • “On the other side - annoying dialogs, childish behaviour, primitive plot and boring story, inappropriate music, sometimes clumsy control.”
    • “The music is boring and repetitive, the combat is better than before but still bland, the lock on at least is indicated properly now, but switching targets is harder than the combat itself.”
    • “The music often overpowers the dialogue, almost as if the developers thought having subtitles meant the balancing is a whatever issue.”
  • stability
    47 mentions Positive Neutral Negative

    The game generally runs smoothly with beautiful graphics and varied scenery, but it suffers from frequent minor bugs, glitches, and occasional freezes that can disrupt combat and cutscenes. Some players report game-breaking bugs, crashes, and controller issues, though patches and developer support have improved stability over time. Overall, while the game shows strong potential, stability issues still detract from the experience and require further polishing.

    • “The game runs great.”
    • “It succeeds at most of what it sets out to do, runs great, and I haven’t even talked about the soundtrack, which is equally pleasant.”
    • “The environments look fantastic, and the game runs great on high settings.”
    • “Theere are still some major glitches: cutscenes play when not needed, and teleportation bugs make platforming unpredictable.”
    • “Each time the skill tree opens, the game locks the CPU down or freezes and causes a reboot.”
    • “Most of the time was wasted dealing with bugs and crashes – the game freezes and crashes frequently.”
  • emotional
    33 mentions Positive Neutral Negative

    The game delivers a heartfelt, emotionally grounded narrative centered on character growth and meaningful relationships, enhanced by strong voice performances and a subtle, complementary soundtrack. While some critiques note occasional flat or clichéd moments and minor technical issues, the story’s intimate, character-driven approach and evolving emotional beats provide a satisfying journey of self-discovery and resilience. Overall, it successfully blends immersive storytelling with emotional depth, resonating well with fans seeking a poignant fantasy adventure.

    • “Her years of isolation and the absence of genuine fraternal affection left her blunt and cold at first, but that emotional distance becomes the starting point of her character arc.”
    • “Their relationship evolves naturally through dialogue and shared trials, giving the narrative an emotional anchor that keeps the larger political and magical conflicts from feeling abstract or detached.”
    • “The story itself is touching; it is a story of loss, grief, survival, and war—reflecting the true cost of freedom as understood by those who have fought and lived through such atrocities.”
    • “Annoying dialogs, childish behavior, primitive plot, and boring story make the emotional aspect of the game very weak.”
  • atmosphere
    22 mentions Positive Neutral Negative

    The game excels in creating a rich, immersive atmosphere through beautiful, varied environments, evocative music, and strong worldbuilding that blends fantasy with emotional depth. Its unique setting and high-quality voice acting further enhance the mood, making the experience engaging and memorable despite a simple plot. Overall, the atmosphere is a standout feature that significantly contributes to the game's appeal.

    • “The world is filled with beautiful vistas, ancient structures, varied biomes, and a strong sense of atmosphere that makes each chapter feel like a meaningful step in the journey.”
    • “From the opening moments, it establishes itself as an experience driven by atmosphere and intention, blending high fantasy with grounded emotional stakes.”
    • “Echoes of the End is a beautiful blend of stunning visuals, Nordic-inspired atmosphere, and thrilling magic combat.”
    • “The atmosphere is there.”
    • “ they tried to create some atmosphere”
    • “-atmosphere-”
  • humor
    18 mentions Positive Neutral Negative

    The humor in the game is generally well-received, with funny banter and amusing character interactions adding charm without feeling forced or cringe-worthy. Players appreciate the grounded, relatable writing and occasional comedic moments in combat and dialogue, though it may not reach the comedic heights of higher-budget titles. Overall, the humor enhances the experience, making the story and gameplay enjoyable and occasionally laugh-inducing.

    • “The amusing banter between the main character and her sidekick adds depth and often humor.”
    • “Banters between main character and her companions are funny, but cannot reach the same level as God of War, but that's understandable given the budget.”
    • “Story is funny and interesting overall, interactions are very realistic and you can tell it was made by actual human beings.”
  • grinding
    16 mentions Positive Neutral Negative

    Grinding in the game is frequently described as tedious, monotonous, and frustrating, with many players finding the puzzle-solving and combat aspects overly repetitive and grind-heavy. While some puzzles offer a sense of accomplishment, the overall experience is often seen as clunky and unnecessarily time-consuming, leading to boredom for those who prefer more dynamic gameplay.

    • “There is not a lot to explore, so if you're a quest or grindy kind of person, this isn't the game for you.”
    • “Combat feels unfair and becomes very grindy.”
    • “Overall, I ended up getting bored and could no longer take all the slow downs for tedious puzzles that all seemed the same.”
  • replayability
    11 mentions Positive Neutral Negative

    The game's replayability is generally praised for its appropriate length, new game+ mode, and difficulty options that cater to different player preferences, enhancing overall replay value. However, some users feel that missed opportunities for exploration reduce its incentive for replay. Overall, replayability is considered moderate to high depending on player expectations.

    • “The game's length is perfect for its genre—neither too short nor too long—and the new game+ mode adds replayability.”
    • “Difficulty options and the addition of new game+ further enhance accessibility and replay value, making the experience welcoming to both players interested primarily in story and those seeking a more demanding challenge.”
    • “Infinitely replayable (or almost).”
    • “That needs to get fixed to make it much more playable.”
    • “As for replayability, I am still undecided.”
    • “There were constant teases for exploration that were never explored and it made the replay value non-existent.”
  • character development
    8 mentions Positive Neutral Negative

    Character development in the game receives mixed feedback, with some praising the main protagonist's depth and excellent character design, while others find the development lacking or superficial. Many users note a desire for more meaningful story progression and background, especially for key characters like Ryn. Overall, while visuals and mocap are highly praised, the narrative and character growth are seen as areas needing improvement.

    • “The character development, particularly that of the main protagonist, is exceptional.”
    • “I'm excited for the sequel and hope to see improvements in combat (perhaps with new weapons and additional powers) as well as more character development, particularly for Ryn.”
    • “The lore of the world needs to be improved; character development needs to be improved.”
    • “Don't expect much character development; you just push through the story without many equipment or skill choices.”
    • “Effectively no background music, no character development; the protagonist has no personality and enemies are repetitive.”
    • “The lore of the world needs improvement; character development also needs to be improved.”
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15h Median play time
24h Average play time
5-19h Spent by most gamers
*Based on 16 analyzed playthroughs
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Frequently Asked Questions

Echoes of the End is a role playing game with fantasy, mystery and violence themes.

Echoes of the End is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.

On average players spend around 24 hours playing Echoes of the End.

Echoes of the End was released on August 12, 2025.

Echoes of the End was developed by Myrkur Games.

Echoes of the End has received positive reviews from players. Most players liked Echoes of the End for its story but disliked it for its optimization.

Echoes of the End is a single player game.

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