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The Rain Thieves ☉ VEN002
2022Role Playing
Looking for games like The Stillfleet Core Rulebook ☉ CRB001? Here are top role playing recommendations, selected from player-similarity data — start with The Rain Thieves ☉ VEN002, Stillfleet ☉ Quickstart Rules or Echoes of the Veil a Forged in the Dark Cyberpunk Game Hack of CBR+PNK.
The Rain Thieves, the second official Stillfleet venture and setting sourcebook, offers classic sand-blasted sci-fi danger and discovery on the minor province of Radanaar. This desert planet—populated by domesticated, yoghurt-producing centipedes and intelligent giant “spiders” (well, that word is close enough)—has been literally forgotten by the Co. Players, as you undertake this sweeping wildern…
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View Game! FOLLOW THIS CAMPAIGN AND PLEDGE TO FUND IT ON KICKSTARTER! Echoes of the Veil (EoTV) is a fast, cinematic tabletop RPG based on Forged in the Dark and hack of CBR+PNK, set in a world where Weird Magik never left—just got buried.Players take on the roles of cyberpunk rebels, mystics, and glitch-born outcasts trying to survive (and rewire) a world ruled by corporate greed. Echoes of the Veil is i…
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View GameWe asked our banshee (technical director), Aaron H., to choose an excerpt to show off his book—our second full venture and setting sourcebook, The Rain Thieves. There was certainly a lot of material to draw from: this eco-exploration book—set on the literally forgotten minor province of Radanaar—is full of desert and cave locations, communalist NPCs, optional survival rules, strange archaetech, f…
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View GameSUBTLE FLUID offers 37 pages of rules, art by Ethan Gould, and hooks about nanotechnology—collected into a single zine, immaculately designed by Erich Lazar—that will add dangerous spice to your games of Stillfleet, or any other sci-fi RPG. Inside the PDF: Rules for the blooder class in Stillfleet—these nanite warlocks are still capable of manipulating Terra's self-assembling mist… Names and other…
View GameAscendant Destiny is the brain-child of one person, and seventeen years of writing and testing with countless play-testers, brought to life visually with the help of twelve artists. It was a long journey where the author, who was tired of the limitations of others role playing game (RPG) systems, decided to create a system in his spare time for a world of his own creation. A system where the rules…
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