Star Trek: Infinite Game Cover
This game is as great as Captain Pike’s hair. If you’re ready to blink away three hours of your life in what feels like three minutes, Star Trek: Infinite is for you.
Starting at $20.90Buy now

"Star Trek: Infinite is a Real Time Strategy game with both single-player and multi-player options, including PvP. The Deluxe Edition offers the U.S.S. Cerritos ship, California-class uniforms, Klingon Voice Pack, downloadable soundtrack, additional music tracks, and an art book. The game boasts good story, splendid mechanics, fabulous graphics, but be prepared for lots of grinding and potential bugs."

  • Mac OS
  • PC
  • Windows

Reviews

52%
Audience ScoreBased on 4,297 reviews
story177 positive mentions
stability284 negative mentions
  • The game captures the Star Trek atmosphere well, with familiar characters and events that resonate with fans of the franchise.
  • The mission tree adds a unique narrative element, allowing players to engage in story-driven gameplay that feels immersive.
  • The developers are actively working on patches and updates, showing commitment to improving the game based on community feedback.
  • The game suffers from numerous bugs and technical issues, making it frustrating to play and often leading to crashes.
  • The tech tree and ship progression are poorly designed, with many inconsistencies and a lack of meaningful upgrades that align with Star Trek lore.
  • Limited playable factions and a lack of depth in gameplay mechanics result in a repetitive experience that lacks the complexity found in other 4X games.
  • story1,162 mentions

    The story aspect of "Star Trek: Infinite" has received mixed reviews, with many players noting that while it attempts to incorporate familiar Star Trek lore and events, it often falls short due to bugs, linear mission structures, and a lack of depth. The mission trees, inspired by other strategy games, provide some direction but are criticized for being repetitive and sometimes unfulfillable, leading to frustration and a feeling of being railroaded through the narrative. Overall, while there are engaging story elements and nostalgic references, the execution leaves much to be desired, making it feel more like a re-skinned version of "Stellaris" rather than a fully realized Star Trek experience.

    • “The setting for the game is TNG with a splash of DS9 (excluding the Dominion) and a cameo from Voyager (after their return home). You follow the major events from those shows and complete goals related to those events that give you different rewards/bonuses. It gives the setting some story and context and is a very nice touch.”
    • “The mission tree overall is an excellent addition, though I feel it needs to be expanded and become more interactive. Giving stories, events, and additional tasks/decisions would add to the engagement, even if not on every mission in the mission tree.”
    • “The story/event progress is there. The borg story is there. The crystalline story is there.”
    • “The game has been left with a clunky story, numerous bugs, and no real Star Trek feel.”
    • “Story-based missions in general are repetitive regardless of faction, which cuts back on replayability and in some cases, doesn't make much sense in terms of Star Trek canon.”
    • “The mission trees are ultimately linear box-checking, other than one choice per faction which can change their playstyle a little, or a moderate amount.”
  • gameplay735 mentions

    The gameplay of "Star Trek: Infinite" has received mixed reviews, with many players noting its heavy reliance on the mechanics of "Stellaris," leading to a perception of it as a re-skinned version rather than a unique experience. While some appreciate the streamlined mechanics and the incorporation of Star Trek lore, others criticize the lack of depth, balance issues, and bugs that hinder the overall experience. The game offers a slower-paced, mission-driven approach, but many feel it lacks the complexity and variety found in its predecessor, resulting in a gameplay experience that can feel repetitive and shallow.

    • “It offered a deep and engaging Star Trek experience with unique events, mechanics, playable races, and a challenging gameplay loop.”
    • “The mission tree system adds more depth and variety to the gameplay, and gives the players more control and choice over their empire’s development.”
    • “I have to say I'm impressed; while it has some core mechanics that it built off the Stellaris engine and added to it, I think it fits this game well. I have not played a Star Trek game that has me so eager to play more since Star Trek Conquests on the PlayStation 2.”
    • “The gameplay has major issues.”
    • “The gameplay is absolutely terrible.”
    • “This game is a shameless rehash of Stellaris with the base mechanics undermining the Star Trek storytelling and in-universe canon.”
  • stability290 mentions

    The game's stability has been widely criticized, with users reporting it as a "buggy mess" and "unfinished" since its launch. Many players have experienced frequent crashes, game-breaking glitches, and incomplete features, leading to frustration and disappointment. Additionally, the game's development appears to have been abandoned, leaving it in a persistently unstable state with little hope for future improvements.

    • “Game runs great for me and is just what was more or less promised in the teasers.”
    • “And it runs great as well, way smoother than Stellaris mods, in my opinion.”
    • “The game is just too buggy to the point of infuriating you on every single playthrough with some campaign killing error developing, from key characters randomly dying outside of battles unexpectedly, missions that you cannot complete even when you are meeting all of the requirements, ships deciding to fly off maps so you can't see them, the world resource system failing so no matter how you try and redistribute them it still seems to jump back to the same deficit.”
    • “The game shipped in an unforgivably buggy state, but beyond that, some design and story choices are really, really bad.”
    • “This game is and always has been a bug-ridden disaster.”
  • music273 mentions

    The music in the game has received widespread criticism for its lack of recognizable Star Trek themes and sound effects, with many players expressing disappointment that it features generic sci-fi compositions instead. While some users found the original soundtrack to be competent, it often fails to evoke the iconic feel of the Star Trek franchise, leading many to mute the in-game audio and seek out fan-made mods for a more authentic experience. Overall, the absence of licensed Star Trek music is seen as a significant oversight in a game that is otherwise tied to the beloved franchise.

    • “The music isn't particularly crazy or memorable, but it is competently done and does sound like what you'd expect in a Star Trek game. I haven't listened to the whole soundtrack, so there may be some more bombastic sounding combat music I missed, but from what I heard it was much more calm overall, giving you a more chilled out experience as a result if that's what you're looking for.”
    • “The artwork, the music, the gameplay—all make this game enjoyable.”
    • “Music is good, though I wish there was a bit more of the classic Star Trek theme.”
    • “It's an officially licensed Star Trek game without Star Trek music or sound effects.”
    • “You won't hear a single track that actually resembles the music from either TV or films; and neither ships nor their weapons use any of the iconic sound effects you would expect.”
    • “The final insult for me was paying for early purchase to gain access to special music tracks, only to have this break two days later and come to find the music is generic science fiction and not music from Star Trek.”
  • graphics250 mentions

    The graphics of the game receive mixed reviews, with many praising the beautiful artwork, ship models, and overall aesthetic that captures the Star Trek universe. However, some players criticize the graphics as outdated or lacking depth, comparing them unfavorably to other titles like Stellaris. While the visuals contribute to an immersive atmosphere, they are often seen as insufficient to compensate for gameplay shortcomings.

    • “Beautiful models, graphics, and effects!”
    • “The artwork is stunningly beautiful, from still images and the soundtrack to the ship models and stations.”
    • “The graphics are awesome and in some instances have features Stellaris doesn't.”
    • “The graphics of the game are awful and ugly on large monitors.”
    • “It has awful and ugly graphics that do not match the quality of the original Star Trek universe.”
    • “The game needs a complete makeover of its graphics and UI design, to make it look like a modern game.”
  • monetization91 mentions

    The monetization aspect of the game has been overwhelmingly criticized as a blatant cash grab, with many reviewers expressing disappointment in its lack of content, unfinished state, and rapid abandonment by the developers. Players feel that the game was rushed out to capitalize on the Star Trek franchise without adequate support or development, leading to a perception of it being a soulless product aimed solely at profit. Overall, the consensus is to avoid purchasing the game, as it is seen as a poor investment.

    • “Also, there's no in-game purchases.”
    • “This game already appears to be abandoned, is definitely unfinished, and it's obvious now it was just a cash grab.”
    • “I love Paradox and I love Star Trek, but this game is broken. I played 5 minutes of it the day I bought it during the sale. They've done one update and now it will not launch. Every time I pick my faction, it kicks me out back to my computer's main screen. This game is basically a cash grab from the mod for Stellaris. We all know it and you know it. At least make the damn game playable. What are you guys doing? Hopefully, I can find what's the problem so I can play this game, but as of right now, I wouldn't recommend it to anyone, which is sad because I was really looking forward to playing this game.”
    • “This feels like a beta version of the game. I hope they make some major changes and clean up the game and don't just use this as a cash grab.”
  • replayability80 mentions

    Overall, "Star Trek: Infinite" has been criticized for its limited replayability, primarily due to the small number of playable factions (only four) and a static game map that lacks dynamic events. While some players appreciate the unique playstyles of each faction and the variability in resource distribution, many feel that the game lacks depth and variety, leading to a repetitive experience after the initial playthrough. Without significant updates or additional content, the game's replay value is seen as minimal compared to other titles like "Stellaris."

    • “It is highly replayable in my opinion, with four major factions to choose from, then the fact that the resources in each system change with each game, which means you can't spam certain systems that you know contain the best resources.”
    • “As it is, the game is still relatively thematic for the casual Star Trek fan, delivering hours of entertainment and reasonable replayability.”
    • “The planets themselves seem to have random sizes, blockers, etc. so there is some replayability on the map.”
    • “There's just not a lot of replayability.”
    • “This causes Star Trek Infinite to have fairly little replay value and in my opinion, to be anything but infinite.”
    • “But - I think the biggest sin here is the complete lack of replayability.”
  • optimization61 mentions

    The optimization of "Star Trek: Infinite" has received mixed reviews, with some players experiencing significant performance issues, including stuttering and poor late-game performance, leading to refunds. Others report satisfactory performance, particularly in comparison to "Stellaris," noting that while there are areas for improvement, the game runs smoothly for them. Overall, there is a consensus that the game requires further updates for AI performance, faction balancing, and technical optimization to enhance the overall experience.

    • “The game is pretty optimized and looks gorgeous!”
    • “There is room for optimization and improvement of course, but it's fun as is.”
    • “The minor tweaking and optimizations are positives though, in my humble opinion.”
    • “I refunded after 47 minutes of playing due to the stuttering of the gameplay and having no real fun with it.”
    • “Horrible late game performance.”
    • “However, the main setback for 'Star Trek: Infinite' is its technical performance.”
  • grinding36 mentions

    Players find the grinding aspect of the game to be excessively tedious, with many expressing frustration over the micromanagement of fleet upgrades, planet management, and research. The gameplay often feels like a repetitive grind for minimal rewards, leading to a lack of satisfaction and engagement. While some quality of life improvements have been noted, the overall experience remains bogged down by the sheer volume of tasks required to manage an empire effectively.

    • “Gameplay is grinding upgrades for tiny boosts.”
    • “The fleet management system is extremely tedious and ship upgrading breaks up your fleet and spreads them around the galaxy, making you want to pull your hair out.”
    • “Endless grinding of research and economy micromanagement, lackluster non-interactive AI, irritating randomness from the pirates, and no real satisfaction or climax in the combat system.”
  • atmosphere22 mentions

    The game's atmosphere receives mixed reviews, with some praising its ability to recreate the TNG-era galactic feel and beautiful graphics that enhance the mood. However, many players criticize the lack of iconic Star Trek soundtracks and effects, leading to a perception of a rushed development that detracts from the overall experience. While some find the atmosphere engaging, others feel it falls short compared to expectations, particularly in comparison to other titles like Armada II.

    • “This game, in my opinion, does an excellent job recreating the TNG-era galactic atmosphere in the Stellaris format.”
    • “Beautiful graphics that contribute to an all-around atmospheric mood.”
    • “The game depth and atmosphere is just great.”
    • “This game has absolutely no Star Trek atmosphere.”
    • “Weak, weak, weak sound and atmosphere (no Star Trek music and not even phaser sounds? Are you serious?)”
    • “Access to the original Star Trek soundtracks and sound effects would add more atmosphere.”
  • humor21 mentions

    The humor in the game is often derived from its absurdities and inconsistencies, such as the misrepresentation of Star Trek lore and the comedic scenarios that arise from gameplay mechanics, like facing overpowered pirates. Players find amusement in the game's quirky events and dialogues, particularly references that resonate with Star Trek fans, while also laughing at the game's shortcomings and the irony of its comparisons to Stellaris. Overall, the humor is a mix of intentional jokes and unintentional hilarity stemming from the game's flaws.

    • “Also, making second contact with the Cerritos made me laugh.”
    • “The inside humor of the random events or 'quests' (called either missions or anomalies) had me cackling.”
    • “It starts off great and I was really into it, but the more you play, the more it unravels and you end up fighting the systems of the game and laughing at the weird take on the Star Trek universe.”
    • “The Bajoran story is so wrong; it's not funny. First of all, why do you have a Cardassian as the envoy for Bajorans? Wtf.”
    • “The humor in this game falls flat, making it hard to take the story seriously.”
    • “I expected some clever jokes, but instead, the humor feels forced and out of place.”
  • emotional14 mentions

    Players express a deep emotional connection to the Star Trek universe, feeling a sense of heartbreak due to the game's inability to fully capture its emotional depth and polish. Despite enjoying certain aspects, many reviewers find the experience lacking, leading to feelings of disappointment and longing for a more immersive and refined gameplay experience.

    • “No other game has ever made me feel as though I'm truly part of the Star Trek universe.”
    • “It was honestly heart-wrenching to hear.”
    • “But it's just not there yet in terms of gameplay and overall polish and really needs to be improved, which considering my love for Star Trek and all things Paradox strategy games, is absolutely heartbreaking.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

17hMedian play time
160hAverage play time
5-49hSpent by most gamers
*Based on 35 analyzed playthroughs

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