Games like The Sage: Wanderhome Playbook
Looking for games like The Sage: Wanderhome Playbook? Here are top action recommendations, selected from player-similarity data — start with The Physik - a playbook for Wanderhome, The Sailor: Wanderhome Playbook or The Haunted - a playbook for Wanderhome.
1 View Game53%Game Brain Score53% User Score 4 reviewsThe Phyik is a playbook for the fantastic Wanderhome tabletop role-playing game. Wanderhome is a story about exploration and healing. The Physik studies illness and injury in a hope to, with effort, heal what ails those around them.The Physik playbook is about playing an itinerant healer or barber-surgeon, traveling the Haeth, lessening pain, easing injury, while learning what makes pain -- and w…
View Game2 View Game50%Game Brain Score50% User Score 1 reviewsYou have sailed the punishing waters of the far seas and come back with more than a few tales to tell. Will you settle down into a landlubber’s life or will you always yearn for the sea? You are alive. Your care is salty, spirited, and sun-faded. This is a new playbook for Wanderhome by Possum Creek Games. It is about returning to land after years at sea with a pack full of stories to tell. Wan…
View Game3 View Game54%Game Brain Score54% User Score 5 reviewsFrom the world of Wanderhome... The past follows you down the road. Those you’ve left behind remain with you. Echoes of memories you long to forget. Your melody is woven with words left unspoken and some that were better left unsaid. You are alive. Your care is elusive, brooding, and familiar. The Haunted is a playbook about exploring the trauma associated to having hurt someone. How does it shape…
View Game4 View Game54%Game Brain Score54% User Score 5 reviewsThis is a small playbook designed to be compatible with the Wanderhome RPG by Jay Dragon. Take up the mantle of the Grave-sweeper, explore the world and listen to the tales of those who have come and gone before you. Debate the meaning of life and death as you perform tea ceremonies, tell stories and dig the occasional grave. With an assortment of jangling bells, coloured masks and a warm cloak f…
View Game5 View Game52%Game Brain Score52% User Score 3 reviewsMost kith here are fundamentally good, but your masks can tell a cautionary tale of those who are not. Hide your features and tell your truth. You are alive. Your care is tangible, reflective, and able to be seen through a crowd. This is dedicated to the faculty at Accademia dell’Arte and the family Patrick found there. The Artist of Masks Playbook draws directly from Commedia dell’Arte, a theatr…
View Game6 View Game57%Game Brain Score57% User Score 9 reviewsYou care for and feed the Traveling Fire and those that gather around it. You are alive. Your care is cozy, reassuring, and nourishing The Hearthkeeper is a playbook for Wanderhome that focuses on making a home on the road. Is it wanderlust that keeps you and your cart moving from place to place, are you passively seeking something, or is there something in your past that drives you ever forward?…
View Game7 View Game57%Game Brain Score57% User Score 8 reviewsAll who travel must drink, but those who know how to travel well drink tea.You have just the brew for what ails a weary wanderer. This is a new playbook for Wanderhome by Possum Creek Games. It is about a traveling tea maker who's brews uplift, evoke, calm, and inspire. I genuinely love this playbook, and really hope to see it in a game soon! - @trouser_mouse Wanderhome is copyright of Possum C…
View Game8 View Game59%Game Brain Score59% User Score 10 reviewsAfter many long years drifting in space, you were found. Where you came from or how you were made has never been explained. Everything around you is so small, and yet some things, you will never outgrow. Are you alive? You need care that is patient, understanding, and longer lasting than anyone can give. The Iron Giant is a set piece from the World of Wanderhome, inspired by The Iron Man by Ted Hu…
View Game9 View Game55%Game Brain Score55% User Score 6 reviewsEvery field, forest, and stream is an apothecary if you know how to look. The land provides for the health of all, and you will deliver that care to any who need it. This is a new playbook for Wanderhome by Possum Creek Games. It is about foraging the land for healing herbs and administering to your traveling companions when they need it. Wanderhome is copyright of Possum Creek Games Inc. The…
View Game10 View Game52%Game Brain Score52% User Score 5 reviewsEveryone needs a home; a place to feel comfortable and safe; somewhere they can always return to no matter the time spent away. Someone has to build these homes. You are alive. Your care is fortified, stable, and tailored to the occupant. The Home Builder Playbook asks the player to take on the humble role of the construction worker. In a game so focused on finding somewhere to settle, you now get…
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