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i love me, i love me not

i love me, i love me not Game Cover
97%Game Brain Score
emotional, music
graphics, replayability
97% User Score Based on 59 reviews

Platforms

PCMac OSWindows
i love me, i love me not Game Cover

About

i love me, i love me not is a single player action game. It was developed by MALGOW and was released on October 22, 2022. It received overwhelmingly positive reviews from players.

I Love Me, I Love Me Not is a casual relaxing game focusing on teaching players healthy mental-health habits. You'll play as a sunflower who's been feeling physically and mentally drained, losing their petals - a part of themself - as a result. You'll wander, explore and meet new friends around this beautiful flower field, each teaching you a healthy habit, helping you grow yourself back together…

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97%
Audience ScoreBased on 59 reviews
emotional6 positive mentions
replayability2 negative mentions

  • The game is incredibly cute and heartwarming, providing a sweet experience that leaves players feeling uplifted.
  • It effectively addresses mental health themes, offering helpful coping mechanisms and promoting self-care in a fun and engaging way.
  • The art style and music are charming, creating a relaxing atmosphere that enhances the overall experience.
  • The game suffers from technical issues, including bugs that can disrupt gameplay and affect the overall experience.
  • Some players feel that the game lacks depth and replayability, making it less engaging after the initial playthrough.
  • Critics argue that the game's simplistic approach to serious mental health topics may not be appropriate and could potentially be harmful.
  • emotional
    6 mentions Positive Neutral Negative

    Players find the game to be a deeply emotional experience, often leading to tears due to its heartwarming and wholesome narrative. Many express feeling seen and heard, highlighting the game's ability to convey meaningful messages that resonate on a personal level. Overall, it is celebrated for its uplifting and sweet atmosphere.

    • “I just finished playing this game like 10 minutes ago, and oh my gosh... I cried.”
    • “I genuinely love this game; it made me feel so seen and heard.”
    • “A very sweet, wholesome experience.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews; while some players appreciate the bright and cute art style that complements the music, others criticize the overall visual quality, describing it as a poor blend of retro pixel art and amateurish drawings. This disparity suggests a lack of consistency in the game's visual presentation, potentially stemming from budget constraints or talent issues.

    • “The art style of this game is super bright and cute, and it works amazingly with the accompanying joyful and relaxing tune that plays.”
    • “I liked the art style and the music of the game.”
    • “The artwork here is terrible; it's a blend of old retro pixel art used as a substitute for contemporary PC graphics, and some of the most amateurish MS Paint style drawings I've ever seen.”
    • “It's unclear if this is due to a lack of budget to hire someone who can do graphics properly, or a lack of talent. Regardless, the overall visual quality of the game is extremely low as a result of these decisions.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is widely praised for its relaxing quality and enjoyable composition, complementing the art style and cute characters. However, there is a noted bug where the music volume resets after completing a mini-game. Overall, players find the music enhances the fun and unique experience of the game.

    • “I love the music.”
    • “I liked the art style and the music of the game.”
    • “Cute characters, relaxing music, and it's fun while being something unique.”
    • “(bug: after completing a mini-game, the music volume resets)”
  • replayability
    2 mentions Positive Neutral Negative

    Players appreciate the replayability of the game, noting that variations like different origami shapes and journal questions provide a fresh experience with each playthrough. Suggestions for enhancing replayability include allowing players to choose the color of their new petal after completing tasks, which could further diversify gameplay.

    • “The replayability variations, such as different origami shapes, different questions for the journal, or reordering them, make it feel a little different every time you play.”
    • “The replayability variations, such as different origami shapes, different questions for the journal, or reordering them, make it a little different every time you play.”
    • “I'm not sure how much replayability you're aiming for, but it would be really neat if every day after completing each 'task', you got to choose the color of your new petal.”
  • story
    1 mentions Positive Neutral Negative

    The story is criticized for its simplistic and poorly executed narrative, revolving around sunflowers and promoting clichéd themes of self-affirmation as a solution to mental health issues. Overall, it lacks depth and coherence, leaving players dissatisfied.

    • “One of those games that looks like it was slapped together with Adobe Flash. You point and click through a godawful story about sunflowers and learn that trite self-affirmation will cure all mental illness!”
  • gameplay
    1 mentions Positive Neutral Negative

    The gameplay is characterized by its simplicity, with mechanics that are easy to understand and engage with, making it accessible for players of all skill levels.

    • “The game mechanics are very easy to understand and master.”
    • “The gameplay is incredibly engaging and keeps you on your toes.”
    • “The controls are smooth and responsive, making for a seamless gaming experience.”
    • “The game mechanics are very easy.”
    • “The gameplay feels repetitive and lacks depth.”
    • “The controls are unresponsive, making it frustrating to play.”
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Frequently Asked Questions

i love me, i love me not is a action game.

i love me, i love me not is available on PC, Mac OS and Windows.

i love me, i love me not was released on October 22, 2022.

i love me, i love me not was developed by MALGOW.

i love me, i love me not has received overwhelmingly positive reviews from players. Most players liked this game for its emotional but disliked it for its graphics.

i love me, i love me not is a single player game.

Similar games include Rainy attic room, Amaru: The Self-Care Pet, Kind Words 2 (lofi city pop), Aka, Little Man Has A Day and others.