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Games like The Sailor: Wanderhome Playbook

Games like The Sailor: Wanderhome Playbook

Games like The Sailor: Wanderhome Playbook

Looking for games like The Sailor: Wanderhome Playbook? Here are top action recommendations, selected from player-similarity data — start with Drifthome, The Sage: Wanderhome Playbook or The Tourist: Wanderhome Playbook.

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  1. View Game
    52%Game Brain Score
    52% User Score Based on 3 reviews

    Though land travel is the traditional way to wander around Haeth, its rivers, bays and the occasional seas have always been vital travel links for the communities living near them. To follow these roads, however, your group will need a ship. Drifthome is a sailing-themed expansion for Wanderhome. It contains three playbooks for ships your group may find and acquire during its travels, which will a… If you enjoyed this game, see our list of games similar to Drifthome.

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  2. 50%Game Brain Score
    50% User Score Based on 1 reviews

    When others wander, you are more intentional with your movements. Your breathing, your thoughts, and your very being are focused on healing, both mentally and physically. Will others follow your lead or rush ahead? You are alive. Your care is spiritual, intentional, and slow. This is a new playbook for Wanderhome by Possum Creek Games. It is about making small, intentional efforts to better your m… If you enjoyed this game, see our list of games similar to The Sage: Wanderhome Playbook.

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  3. 50%Game Brain Score
    50% User Score Based on 1 reviews

    You have seen amazing  sights, tasted exotic foods, and savored every curiosity and eccentricity the world has to offer, and yet you want more. You are always on the move, seeking out new adventures and wonderous trinkets to remember them by. You are alive. Your care is wistful, far-flung, and yearning. This is a new playbook for Wanderhome by Possum Creek Games. It is about constantly seeking som… If you enjoyed this game, see our list of games similar to The Tourist: Wanderhome Playbook.

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  4. 52%Game Brain Score
    52% User Score Based on 3 reviews

    Most kith here are fundamentally good, but your masks can tell a cautionary tale of those who are not. Hide your features and tell your truth.  You are alive. Your care is tangible, reflective, and able to be seen through a crowd. This is dedicated to the faculty at Accademia dell’Arte and the family Patrick found there. The Artist of Masks Playbook draws directly from Commedia dell’Arte, a theatr… If you enjoyed this game, see our list of games similar to The Artist of Masks Wanderhome Playbook.

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  5. 53%Game Brain Score
    53% User Score Based on 4 reviews

    Crash! When disaster struck, you were caught in its maw. Blown ashore by the winds of fate, you are still adrift. The night sky points the way back. Towards home. You are alive, even after all that. Your care is uncommon, steadfast, and weather-worn. The Shipwrecked is a playbook for out of place (perhaps even alien) animals. Someone who never meant to wind up in this part of Haeth. You're not ex… If you enjoyed this game, see our list of games similar to The Shipwrecked - a Wanderhome Playbook.

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  6. 55%Game Brain Score
    55% User Score Based on 6 reviews

    Every field, forest, and stream is an apothecary if you know how to look. The land provides for the health of all, and you will deliver that care to any who need it.  This is a new playbook for Wanderhome by Possum Creek Games. It is about foraging the land for healing herbs and administering to your traveling companions when they need it.  Wanderhome is copyright of Possum Creek Games Inc. The… If you enjoyed this game, see our list of games similar to The Herbalist: Wanderhome Playbook.

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  7. 52%Game Brain Score
    52% User Score Based on 5 reviews

    Everyone needs a home; a place to feel comfortable and safe; somewhere they can always return to no matter the time spent away. Someone has to build these homes. You are alive. Your care is fortified, stable, and tailored to the occupant. The Home Builder Playbook asks the player to take on the humble role of the construction worker. In a game so focused on finding somewhere to settle, you now get… If you enjoyed this game, see our list of games similar to The Home Builder Wanderhome Playbook.

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  8. 51%Game Brain Score
    51% User Score Based on 2 reviews

    The Prognosticator is a playbook for the fantastic Wanderhome tabletop role-playing game. Wanderhome is a game about stories of the past meeting the search for the future.  The Prognosticator playbook explores our wanting certainty about predicting our futures, and the writing of the astrological Almanacks which can guide our plantings. You bring the future into reach, gathering the paths of the s… If you enjoyed this game, see our list of games similar to The Prognosticator - a playbook for Wanderhome.

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  9. 54%Game Brain Score
    54% User Score Based on 5 reviews

    This is a small playbook designed to be compatible with the Wanderhome RPG by Jay Dragon.  Take up the mantle of the Grave-sweeper, explore the world and listen to the tales of those who have come and gone before you. Debate the meaning of life and death as you perform tea ceremonies, tell stories and dig the occasional grave. With an assortment of jangling bells, coloured masks and a warm cloak f… If you enjoyed this game, see our list of games similar to 'The Grave-sweeper' - A Playbook for Wanderhome.

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  10. 52%Game Brain Score
    52% User Score Based on 3 reviews

    The Postilion is a playbook for the fantastic Wanderhome tabletop role-playing game.Wanderhome is a story about travel.  The roads of the Haeth guide those who walk or ride from place to place to place.  For some, their calling is the carrying of kith and kind from coaching inn to coaching inn, village to village, town to town.  Their bugs act as both steed and family, and they greet familiar face… If you enjoyed this game, see our list of games similar to The Postilion - a playbook for Wanderhome.

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  11. 53%Game Brain Score
    53% User Score Based on 4 reviews

    The Phyik is a playbook for the fantastic Wanderhome tabletop role-playing game. Wanderhome is a story about exploration and healing.  The Physik studies illness and injury in a hope to, with effort, heal what ails those around them.The Physik playbook is about playing an itinerant healer or barber-surgeon, traveling the Haeth, lessening pain, easing injury, while learning what makes pain -- and w… If you enjoyed this game, see our list of games similar to The Physik - a playbook for Wanderhome.

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  12. The two of you have been inseparable and interchangeable since birth, only those closest to you able to tell which twin is which. Young and full of ambitions you have decided to leave home together to chase the things you dreamed, the stories you whispered to each other at night. But each of you holds a secret dream, a secret hope; you've always been so similar, but eventually you will grow apart.… If you enjoyed this game, see our list of games similar to The Twins - A Wanderhome Playbook.

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  13. 67%Game Brain Score
    67% User Score Based on 18 reviews

    Look, up there. See that one? That’s your sign. It will point you true, keep you safe, and always remind you who you are. Everyone has stared up at the night sky at one time or another and felt a connection there. Whether they see a familiar shape in the stars or feel awed by the sheer vastness of that inky black, there is always something smilin… If you enjoyed this game, see our list of games similar to Stars Above: Wanderhome Supplement.

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  14. 60%Game Brain Score
    60% User Score Based on 12 reviews

    The colours of Hæth change every day. You have made it your mission to capture them all. You are alive. Your care is considered, creative, and perceptive.  This is a playbook for use in Wanderhome. Pack up your paintbrush and easel as you travel around Haeth recording your travels. Wanderhome is copyright of Possum Creek Games Inc. The Painter is an independent production by Philippa Mort and is n… If you enjoyed this game, see our list of games similar to The Painter - A Wanderhome Playbook.

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  15. 56%Game Brain Score
    56% User Score Based on 7 reviews

    From the world of Wanderhome... They were supposed to be with you to the end. Now they're gone... and here you remain. But they are out there. You feel it in your bones. Come hell or high water, you will find them. You are alive. Your care is guarded, longing, and fierce. The Forsaken is a playbook about exploring the trauma associated to having a relationship taken from you. How does it shape you… If you enjoyed this game, see our list of games similar to The Forsaken - a playbook for Wanderhome.

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  16. 59%Game Brain Score
    59% User Score Based on 10 reviews

    After many long years drifting in space, you were found. Where you came from or how you were made has never been explained. Everything around you is so small, and yet some things, you will never outgrow. Are you alive? You need care that is patient, understanding, and longer lasting than anyone can give. The Iron Giant is a set piece from the World of Wanderhome, inspired by The Iron Man by Ted Hu… If you enjoyed this game, see our list of games similar to The Iron Giant - a set piece for Wanderhome.

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  17. You are both yourself and someone else. But that someone else was also you, once. Your lives have been many and usually you do not remember them, but this life you do. The shade of a past life accompanies you in this one, for better or worse. You are alive. You care is weighty, half-remembered, and reaching. Wanderhome is copyright of Possum Creek Games Inc. The Memoria Playbook is an independ… If you enjoyed this game, see our list of games similar to Memoria - A Wanderhome Playbook.

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  18. 51%Game Brain Score
    51% User Score Based on 2 reviews

    You are a creature of dirt and earth. You believe the best way a body can connect with their heart is through getting their hands in some dirt; you believe in community through cultivation - of ourselves, of each other, and of the plants and bugs that give us life. You are alive. Your care is communal, verdant, and patient. The Gardener is a playbook for use in Wanderhome, created for the beanie b… If you enjoyed this game, see our list of games similar to The Gardener - A Wanderhome Playbook.

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  19. 52%Game Brain Score
    52% User Score Based on 3 reviews

    Content Warnings: Death, Grief, Trauma There was a time you couldn’t let the dead rest. Loss is hard to cope with, grief even harder. It feels like it stays with you, isolates you. Like nobody around you really understands just how personal your relationship with those who have left you was. Perhaps you can help others say goodbye, like you never got to. You are alive. Your care is tender, strange… If you enjoyed this game, see our list of games similar to The Medium - A Wanderhome Playbook.

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  20. 57%Game Brain Score
    57% User Score Based on 9 reviews

    You care for and feed the Traveling Fire and those that gather around it.  You are alive. Your care is cozy, reassuring, and nourishing The Hearthkeeper is a playbook for Wanderhome that focuses on making a home on the road. Is it wanderlust that keeps you and your cart moving from place to place, are you passively seeking something, or is there something in your past that drives you ever forward?… If you enjoyed this game, see our list of games similar to The Hearthkeeper - a playbook for Wanderhome.

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  21. 52%Game Brain Score
    52% User Score Based on 3 reviews

    There’s no difference between the road, the trail, or the barren landscape.You will ride wherever you please.  This is a new playbook for Wanderhome by Possum Creek Games. It is about a faithful steed, riding the dusty plains, and being just a little bit mysterious.  Wanderhome is copyright of Possum Creek Games Inc. The Rider is an independent production by Matthew Gravelyn and is not affiliat… If you enjoyed this game, see our list of games similar to The Rider: Wanderhome Playbook.

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  22. 57%Game Brain Score
    57% User Score Based on 8 reviews

    All who travel must drink, but those who know how to travel well drink tea.You have just the brew for what ails a weary wanderer.  This is a new playbook for Wanderhome by Possum Creek Games. It is about a traveling tea maker who's brews uplift, evoke, calm, and inspire.  I genuinely love this playbook, and really hope to see it in a game soon! - @trouser_mouse Wanderhome is copyright of Possum C… If you enjoyed this game, see our list of games similar to The Teammelier: Wanderhome Playbook.

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  23. 56%Game Brain Score
    56% User Score Based on 7 reviews

    The Bibliobug is a playbook for the fantastic Wanderhome tabletop role-playing game. Wanderhome is a story about travel. The Haeth is as large as our imagination, and many places are not close to any metropolis with its centres of learning.  Just as in the real world, that leaves traveling librarians to wander the paths from village to village, shire to shire, carrying stories and learning from af… If you enjoyed this game, see our list of games similar to The Bibliobug - a playbook for Wanderhome.

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  24. 52%Game Brain Score
    52% User Score Based on 3 reviews

    The Collector is a playbook for the fantastic Wanderhome tabletop role-playing game. Wanderhome is a game about how we heal our traumas.  This playbook explores the burdens of carrying a trauma, your own and others', while working toward healing. When the war was over, some things did change. For example, recently, you discovered that you have inherited your late uncle’s Antiques Shoppe.  You also… If you enjoyed this game, see our list of games similar to The Collector - a playbook for Wanderhome.

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  25. 51%Game Brain Score
    51% User Score Based on 2 reviews

    Your knowledge is vast, what you don’t know you can infer, and what you can’t infer you can simply write off. Will the uncertain and chaotic world benefit from you or will you benefit from it?   This is a new playbook for Wanderhome by Possum Creek Games. It is about always being confidently correct, even if you don't truly feel either is true.  Wanderhome is copyright of Possum Creek Games Inc.… If you enjoyed this game, see our list of games similar to The Know-It-All: Wanderhome Playbook.

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  26. 60%Game Brain Score
    60% User Score Based on 11 reviews

    The dark is beautiful, deep, terrifying — and necessary. Without the dark, we would not see the stars shine. Even in the emptiest of spaces, there is always hope and always dreams of how things could be better. You are alive. Your care is vast, knowing, and out of this world. The Astronaut is a playbook from the World of Wanderhome, influenced by Doctor Who, wild theories about ancient astronauts,… If you enjoyed this game, see our list of games similar to The Astronaut - a playbook for Wanderhome.

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  27. 54%Game Brain Score
    54% User Score Based on 5 reviews

    From the world of Wanderhome... The past follows you down the road. Those you’ve left behind remain with you. Echoes of memories you long to forget. Your melody is woven with words left unspoken and some that were better left unsaid. You are alive. Your care is elusive, brooding, and familiar. The Haunted is a playbook about exploring the trauma associated to having hurt someone. How does it shape… If you enjoyed this game, see our list of games similar to The Haunted - a playbook for Wanderhome.

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  28. 68%Game Brain Score
    68% User Score Based on 19 reviews

    You are beautiful. You are loved. And above all. You are alive. YOUR CARE IS... is a collection of  six player options for Wanderhome. Each focuses one of the many ways people care, truly, deeply and profoundly, about the people and world around them. The Almanagist,  researcher for the latest issue of the Hæth Almanack. The Gravedigger, stoic and respectful in their treatment of the dead. The Sta… If you enjoyed this game, see our list of games similar to Your Care Is...: A Wanderhome Supplement.

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  29. 51%Game Brain Score
    51% User Score Based on 2 reviews

    Across Hæth, there are all sorts of people. Kith of every stripe and kind. You’ve been tasked with learning about them, as much as you can. The world is large, and the road is long. Better get going. The Census-Taker is a playbook for working animals - animals who might have a tougher time letting themselves fall into whimsy. Would you be on the road if it weren't for this job? Would you like to b… If you enjoyed this game, see our list of games similar to The Census-Taker - a Wanderhome Playbook.

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  30. 50%Game Brain Score
    50% User Score Based on 1 reviews

    You are a worm. You are alive. Your hat is long, special, and wrigglesome.  This playbook was made as a bit of a joke as part of a playbook jam on the Wanderhome Fan Server. But oh no - it has wriggled its way out! It's been played in sessions, and is pretty nice, if unconventional! The list of jam topics is here,  and you can join the Wanderhome fan server here! This playbook would not exist wit… If you enjoyed this game, see our list of games similar to The Worm - a playbook for Wanderhome.

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  31. 54%Game Brain Score
    54% User Score Based on 5 reviews

    “My dear, I write to you with a Heavy Heart. I write to you with an Aching Soul. I write to you in a State of Sorrow. I write because, as I regret to inform you, a kith has been slain. A mutual acquaintance of ours has passed, as the saying goes, Beyond the Veil. There is, I am furtherly Mournful to announce, some strangeness regarding the Manner, Situation, and Circumstance of the Death. Your pre… If you enjoyed this game, see our list of games similar to I Regret to Inform You, A Kith Has Been Slain.

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  32. 58%Game Brain Score
    58% User Score Based on 9 reviews

    Walking Near Lanterns is an explorative pointcrawl built on moments of nostalgia, intimacy and wonderment from childhood festivals and holidays. It's a game about remembering the warm summer air, the cries of children laughing and buzzing lights. To play it, all you need are some six-sided dice and writing tools. Walking Near Lanterns comes in three A5 pages, featuring: Rules-lite dice-driven poi… If you enjoyed this game, see our list of games similar to Walking Near Lanterns.

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  33. 58%Game Brain Score
    58% User Score Based on 9 reviews

    Above the Hæth, the night sky shimmers with unimaginable wonders, calling you impossibly far from home. You will fly to places cold and dark and distant, but you need not fly alone. Above the Floating Mountain is an independently written and illustrated addon for Possum Creek Games' Wanderhome, focused on journeys out among the stars. It's inspired by worlds like The Little Prince and Super Mario… If you enjoyed this game, see our list of games similar to Above the Floating Mountain: A Wanderhome Space Addon.

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  34. 59%Game Brain Score
    59% User Score Based on 10 reviews

    A whisper in the ear. A glance at movement in the corner of the eye. The shape of the shadows in the moonlit night. You’re still here. The Invisible Friend is a playbook for shy animals and/or players. Maybe you're someone's imaginary friend; maybe you're just more comfortable letting other people take the spotlight; maybe you're a ghost. But whoever you are, you're not alone. You are alive. The … If you enjoyed this game, see our list of games similar to The Invisible Friend - a Wanderhome Playbook.

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  35. 59%Game Brain Score
    59% User Score Based on 10 reviews

    The Bridges of Múr and the Endless Sea is a massive hex crawl  + two rules hacks. One that adds riding mounts and another to add climbing giant monsters into the Rules Light TTRPG MÖRK BORG. "Do the bridges still stand? No, the destruction of the pillar has sent them crashing into Múr, the inky depths of which none return. Deep in the belly of Grift, the Pillar of Múr was found and destroyed. Whe… If you enjoyed this game, see our list of games similar to The Bridges of Múr and the Endless Sea.

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  36. 52%Game Brain Score
    52% User Score Based on 3 reviews

    A playbook for Wanderhome. The Merrymaker is a joyful soul who celebrates the mundane, remembers what's important and lifts others' spirits. Wanderhome is copyright of Possum Creek Games Inc.  The Merrymaker is an independent production by JC Darcy and is not affiliated with Possum Creek Games Inc. It is published under the Wanderhome Third Party License.  If you enjoyed this game, see our list of games similar to The Merrymaker.

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  37. 59%Game Brain Score
    59% User Score Based on 10 reviews

    This is a small Playbook made to be compatible for the game Wanderhome. I hope you enjoy using it as much as I enjoyed creating it!  Become a Chef in the world of The Haeth! Explore the flavours around you, bring new creations, joy and tastes to the kith you meet. Who knows what adventures you'll cook up, the world is your oyster!  Wanderhome is copyright of Possum Creek Games Inc. ‘The Chef’ is a… If you enjoyed this game, see our list of games similar to 'The Chef' - A Playbook for Wanderhome.

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  38. 50%Game Brain Score
    50% User Score Based on 1 reviews

    ENG VERSIONITA VERSION"Cuore di Cane" (Dog's days are over, in its english title) is an adventure module compatible with Mork Borg, inspired by the story "Cuore di Cane" written by LoSmilodonte. "Old tales are told about the Sepulchre beyond the marshes. It's said to be haunted by the spirits of the dead," she murmurs with downcast eyes. "My brother always spoke of the specter of a King. Many set … If you enjoyed this game, see our list of games similar to Cuore di Cane/Dog's days are over - a Mork Borg tombcrawl scenario.

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  39. 58%Game Brain Score
    58% User Score Based on 9 reviews

    The Box of Shadows is a campaign setting for the Rules Light TTRPG MÖRK BORG. "Hidden within the sprawling depths of Grift, an ancient object resides beneath hovel and market, below sewer and grate. Ashen salt water erodes its prison. Caves bore into the belly of the seaside city, exposing its void-like appearance. The Box Of  Shadows grows. The dry cracked earth of the city now spews a scentle… If you enjoyed this game, see our list of games similar to The Box of Shadows.

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  40. 50%Game Brain Score
    50% User Score Based on 1 reviews

    Choose from three new original homebrew playbooks for your Wanderhome game!Choose from the Gourmand, a wanderer who connects with others through meals; the Naturalist, a wanderer seeking the deep hidden historyof Haeth; and the Youngin', a young adult still trying to establish themself as independent. Wanderhome is copyright of Possum Creek Games Inc. The Youngin Playbook is an independent produc… If you enjoyed this game, see our list of games similar to Wanderhome Grubby Playbook Trio.

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  41. 50%Game Brain Score
    50% User Score Based on 1 reviews

    As the sun begins to set over the Kiwi Acres farm, the mice of Scarecrow Stand emerge from their homes to begin their nightly quest for food. But tonight, they face a new challenge - a group of pesky possums, led by the cunning Paikea, has set their sights on the same food sources as the mice. And worse yet, the giants, who are quick to clear off any mouse they see, are sleeping nearby. To succeed… If you enjoyed this game, see our list of games similar to Campsite Caper.

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  42. 50%Game Brain Score
    50% User Score Based on 1 reviews

    Within the sun-drenched fields of Kiwi Acres, a shadowy veil of unease shrouds the farmstead. Whispers float through the gentle breeze, tales of pilfered treasures and missing belongings. The residents cry out for justice as the Thieves Guild, residing deep within their hidden haystack sanctuary, deftly plunders from all. Prepare to navigate a web of perilous traps, match wits with cunning adversa… If you enjoyed this game, see our list of games similar to Thieves in a Haystack.

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  43. 40%Game Brain Score
    40% User Score Based on 1 reviews

    Endless Blue is a series of Wanderhome natures which are based on the wanderings I had with my partner in Northumberland. It was 2021 and we were still in the middle of sporadic lockdowns. Most places were closed or attended by few people. It was a lovely, if a bit lonely. I'd just read through Wanderhome and the more I travelled the landscape, the more it made me think of the game. So inspired, I… If you enjoyed this game, see our list of games similar to Endless Blue and Other Seaside Natures.

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  44. 50%Game Brain Score
    50% User Score Based on 1 reviews

    There is a slit in the earth on the outskirts of Graven-Tosk. Whispers and warnings spread from eager lips to curious ears, telling of a FOREST deep below the earth. Pulsing with green life, lit without sun, the secret to this sprawling wood lies within its lifeblood: somewhere, deep past crawling vines and scurrying creatures, is a pool, its crystal-clear waters holding the secret to life eternal… If you enjoyed this game, see our list of games similar to This Forest Breathes.

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  45. 60%Game Brain Score
    60% User Score Based on 11 reviews

    An unofficial playbook template for Wanderhome to use in Affinity Publisher. If you don't have Affinity Publisher and would like to use Google Slides to make a playbook, please see here for the one page format, or here for the 4 page book format which also includes a slide for the Nature format! The screenshots show the Google Slides templates. The Google fonts used are: Uncial Antiqua by Astigmat… If you enjoyed this game, see our list of games similar to Wanderhome - Blank Playbook Template.

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  46. View Game
    70%Game Brain Score
    70% User Score Based on 21 reviews

    Dungeon Dungeon is a nature for Wanderhome.  The world is filled with deep, forgotten places that whisper with the memory of ancient violence and long-dead history. What stories will you find in them? Wanderhome is copyright of Possum Creek Games Inc. Dungeon is an independent production by Chris Bissette / Loot The Room and is not affiliated with Possum Creek Games Inc. It is published under the … If you enjoyed this game, see our list of games similar to Dungeon.

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  47. The Stork Knight is a playbook for the tabletop role playing game Wanderhome. The Stork Knight is sworn to an order of knighthood founded long ago by a band of storks dedicated to helping infantile charges find homes that they are right for and are right for them. The Stork Knight was written by Liam McCrickard and uses art by Evlyn Moreau Wanderhome is copyright of Possum Creek Games Inc. The Sto… If you enjoyed this game, see our list of games similar to The Stork Knight - A Playbook for Wanderhome.

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  48. 51%Game Brain Score
    51% User Score Based on 2 reviews

    Small and forgotten gods are all around us, their existence intersecting with ours in almost imperceptible ways. They may play a part in tiny miracles that look like coincidences. Some might smooth our way, while others add a spark of excitement. In this game, you will look for these gods and uncover their stories. Finding Small Gods was created for the "Me, Myself, and I" jam. It can be played at… If you enjoyed this game, see our list of games similar to Finding Small Gods.

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  49. 56%Game Brain Score
    56% User Score Based on 8 reviews

    The past can be a heavy burden, especially when you carry more of it than you need to. The Griever is a weary but dedicated traveller, bearing grudges and unfinished business. Featuring art by Bonnie Guerra. The Griever is a fan-made supplement for Wanderhome, by Possum Creek Games. Wanderhome is copyright of Possum Creek Games Inc.The Griver is an independent production by Briar Sovereign and is … If you enjoyed this game, see our list of games similar to The Griever: A Wanderhome Playbook.

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  50. 65%Game Brain Score
    65% User Score Based on 16 reviews

    This 7 page document is intended to help people run Wanderhome, and shows one way the game and play sessions could be run. It’s not showing the “right” way to play, as what works best for you will depend on your group, but it's an approach I've found works well for the group I have played with for the last year.  Although Jay Dragon is happy for the Wanderhome content in this document to be shared… If you enjoyed this game, see our list of games similar to Wanderhome Reference Document.

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