Eve of Souls: Static Pod
- June 4, 2019
- LighTea Fish Studio
"Eve of Souls: Static Pod" is a narrative-driven, atmospheric exploration game set in a desolate, futuristic world. Players must navigate through the wreckage of a destroyed space station, uncovering the story of its inhabitants through environmental clues and intricate puzzles. With a focus on immersion and exploration, the game offers a unique and thought-provoking experience that challenges players to confront the consequences of advanced technology and artificial intelligence.
Reviews
- The game features an intriguing story with a lot of lore, keeping players engaged and eager for updates.
- The art style is cute and appealing, contributing to the overall charm of the game.
- It offers unique puzzles and a mix of horror and adventure elements, making it an interesting experience for fans of the genre.
- The game suffers from poor controls and a lack of clear instructions, leading to frustration during gameplay.
- Many aspects of the game, including translations and graphics, are of low quality, detracting from the overall experience.
- The developer has not provided sufficient updates or communication, leading to concerns about the game's future and potential abandonment.
- gameplay6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The gameplay is criticized for its low-quality mechanics and lack of clear controls, making it difficult for players to engage with the game effectively. While some elements, like the horror aspects and action sequences, show ambition, they are hindered by the game's engine and poorly implemented mechanics, leading to frustrating experiences. Overall, the gameplay struggles to balance its ambitious concepts with user-friendly design.
“The game is very ambitious, but introduces mechanics and concepts in a way that is not overwhelming.”
“Plot has yet to be developed, but horror and gameplay is excellent without relying on jpg jumpscares.”
“Lots of action sequences which require fast reactions and input, in a game engine that is not well suited for this type of gameplay.”
“Like most RPG Maker shovelware and asset flips, the game features extremely low-quality copy-pasted 2D retro pixel art, looks awful, and has even worse gameplay.”
“Getting used to the mechanics of the game is a bit difficult as there is no controls page to remind you about how to use certain items, such as the cellphone. There is no reminder for that item and how to use it, only for X and C.”
“There are lots of action sequences that require fast reactions and input, in a game engine that is not well suited for this type of gameplay.”
- story6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The story has received mixed feedback, with some players appreciating its interesting narrative and character development, while others have expressed frustration over text box issues that cut off dialogue, hindering their understanding of the plot. Overall, the story is considered engaging, but technical flaws detract from the experience.
“After playing more, it is a good story. I really wish Steam had a sideways hand, an okay, not good or bad, because I still think the drawbacks are valid, though minor, which is why it is now a thumbs up.”
“Aside from that, the art is beautiful and the story so far is interesting. It's a shame I keep getting stuck because I can't really pay attention to the story that much.”
“One thing I would fix would be the text boxes where what the character says cuts off half of what the characters say, and therefore you lose part of the script and storyline. If this could be fixed, then players would be able to get the full story.”
“So wait and see if the story and characters change that.”
“It isn't too difficult but not a cakewalk either, and the story really reels me in as I do have a soft spot for these kinds of games.”
- graphics3 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The graphics of the game are a mixed bag; while the art style is praised for being nice and cute, the RPG Maker engine limits the visual quality, lacking full HD support and customization options, which may disappoint dedicated modern PC gamers.
“The game, the characters, the sound, and visuals; I really had a good time with it all.”
“+Art style is nice and cute.”
“As with all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is generally well-received, evoking a sense of creepiness reminiscent of classic titles like "Ib," "Mad Father," and "Witch's House." Players appreciate the engaging animations and the way the atmosphere keeps them intrigued, despite some minor issues. Overall, it successfully creates a compelling and eerie environment that enhances the gaming experience.
“So far, in terms of atmosphere, it feels pretty good. It has huge vibes reminiscent of 'Ib', 'Crooked Man', 'Mad Father', 'Witch's House', etc., which I'm always behind. I do believe those are big inspirations for this game, if I recall correctly.”
“Every time I think I find an issue, something new happens. I want to like the game; it has nice animations and a creepy atmosphere.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by a charming cut scene featuring a character's amusing attempt to kick a door, which adds a lighthearted touch. However, the subsequent quick time event related to door mechanics disrupts the flow and enjoyment of the moment.
“The brief cutscene of her trying to kick the door was funny and adorable.”
“The humor in the dialogue kept me laughing throughout the game.”
“I loved the quirky characters and their hilarious interactions!”