Eve of Souls: Static Pod
- June 4, 2019
- LighTea Fish Studio
"Eve of Souls: Static Pod" is a narrative-driven, atmospheric exploration game set in a desolate, futuristic world. Players must navigate through the wreckage of a destroyed space station, uncovering the story of its inhabitants through environmental clues and intricate puzzles. With a focus on immersion and exploration, the game offers a unique and thought-provoking experience that challenges players to confront the consequences of advanced technology and artificial intelligence.
Reviews
- The game features an intriguing story with a lot of lore, keeping players engaged and eager for updates.
- The art style is cute and appealing, contributing to a charming atmosphere that resonates with fans of the genre.
- The game offers unique puzzles and gameplay mechanics, providing a fresh experience for RPG horror enthusiasts.
- The game suffers from poor translation and unclear instructions, making it difficult for players to follow the story and gameplay mechanics.
- It has been abandoned by the developers, with no updates for years, leading to concerns about its completion and overall quality.
- The controls are poorly mapped and lack customization options, causing frustration during gameplay and hindering the overall experience.
- gameplay12 mentions
- 33 % positive mentions
- 42 % neutral mentions
- 25 % negative mentions
The gameplay is criticized for its low-quality mechanics and lack of clear controls, making it difficult for players to engage with the game effectively. While it features ambitious concepts and some enjoyable horror elements, the action sequences demand quick reactions in a game engine that struggles to support them. Overall, the gameplay experience is marred by poor design choices and frustrating mechanics.
“The game is very ambitious, but introduces mechanics and concepts in a way that is not overwhelming.”
“Plot has yet to be developed, but horror and gameplay is excellent without relying on jump scares.”
“Lots of action sequences which require fast reactions and input, in a game engine that is not well suited for this type of gameplay.”
“Like most RPG Maker shovelware and asset flips, the game features extremely low-quality copy-pasted 2D retro pixel art, looks awful, and has even worse gameplay.”
“Getting used to the mechanics of the game is a bit difficult as there is not a controls page to remind you about how to use certain items such as the cellphone; there is no reminder for that item and how to use it, only for X and C.”
“There are lots of action sequences which require fast reactions and input, in a game engine that is not well suited for this type of gameplay.”
- story12 mentions
- 33 % positive mentions
- 42 % neutral mentions
- 25 % negative mentions
The story has received mixed feedback, with players appreciating its interesting narrative and engaging characters, but expressing frustration over text boxes that cut off dialogue, hindering full comprehension of the script. While the overall storyline is deemed good, the technical issues detract from the experience, making it difficult for some players to stay fully immersed. Despite these drawbacks, the art and storytelling elements are generally well-received.
“After playing more, it is a good story. I really wish Steam had a sideways hand, an okay, not good or bad, because I still think the drawbacks are valid, though minor, which is why it is now a thumbs up.”
“Aside from that, the art is beautiful and the story so far is interesting. It's a shame I keep getting stuck because I can't really pay attention to the story that much.”
“One thing I would fix would be the text boxes where what the character says cuts off half of what they say, and therefore you lose part of the script and storyline. If this could be fixed, then players would be able to get the full story.”
“So wait and see if the story and characters change that.”
“It isn't too difficult but not a cakewalk either, and the story really reels me in as I do have a soft spot for these kinds of games.”
- graphics6 mentions
- 67 % positive mentions
- 17 % neutral mentions
- 17 % negative mentions
The graphics of the game, developed on the RPG Maker engine, are criticized for their poor quality, particularly in fullscreen mode, lacking full HD support and customization options, which may disappoint modern PC gamers. However, some players appreciate the charming art style and overall visual presentation, finding it enjoyable despite the technical limitations.
“The game, the characters, the sound, and visuals, I really had a good time with it all.”
“+art style is nice and cute.”
“As with all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer.”
- atmosphere4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is praised for its creepy and immersive qualities, drawing inspiration from notable titles like "Ib," "The Crooked Man," and "Mad Father." Players appreciate the engaging animations and the sense of unease that keeps them intrigued, despite some minor issues. Overall, the atmosphere effectively enhances the gaming experience.
“So far, the atmosphere feels pretty good. It has huge vibes from games like Ib, The Crooked Man, Mad Father, and Witch's House, which I really appreciate. I believe those are significant inspirations for this game.”
“The game has nice animations and a genuinely creepy atmosphere that keeps me engaged.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by a charming cut scene featuring a character's amusing attempt to kick a door, which many found endearing. However, this lighthearted moment is somewhat undermined by frustrating door mechanics tied to a quick time event that disrupts gameplay.
“The brief cutscene of her trying to kick the door was funny and adorable.”