Skip to main content

Unsung Story

Unsung Story Game Cover
32%Game Brain Score
story
gameplay, music
32% User Score Based on 62 reviews

Platforms

Nintendo SwitchLinuxPCMac OSPlaystation 4Xbox OneXboxWindowsPlayStation
Unsung Story Game Cover

About

Unsung Story is a single player tactical role playing game with a fantasy theme. It was developed by Little Orbit and was released on December 17, 2020. It received negative reviews from players.

Unsung Story is a spiritual successor to Final Fantasy Tactics that takes place in a world where spells are cast as songs and a 77-year war has damaged the foundations of magic. Build a team to work backwards in time from the final battle to find a way to save Lasfaria.

Skip User Reviews

32%
Audience ScoreBased on 62 reviews
story6 positive mentions
graphics3 negative mentions

  • The game has a promising job system reminiscent of Final Fantasy Tactics, allowing for some customization and strategic gameplay.
  • Visually, the game features beautiful environments and decent graphics, which enhance the overall experience.
  • There is potential for the story and gameplay to improve as the game continues to develop, with some players expressing cautious optimism.
  • The game has been abandoned with no updates or communication from developers for an extended period, leading to frustration among backers.
  • Gameplay is currently limited, with only a few hours of content available and many features that were promised not yet implemented.
  • The story and character development are lackluster, leaving players feeling disconnected and unsatisfied with the overall narrative.
  • story
    39 mentions Positive Neutral Negative

    The story of "Unsung Story" has received mixed reviews, with many players finding it mediocre and underdeveloped, lacking the depth and engagement expected from a spiritual successor to "Final Fantasy Tactics." While some appreciate the initial characterization and setting, they criticize the slow pacing, bland cutscenes, and a lack of meaningful character-driven conflict. Overall, the narrative shows potential but suffers from limited content and poor execution, leaving players feeling unsatisfied and skeptical about its future development.

    • “I actually really enjoyed the setting, and I thought that the characterization of the main character's mercenary was pretty good, especially for the first few missions.”
    • “By the end of the first chapter, I was intrigued to keep playing and learn more about the world and the story.”
    • “Overall, the high-level lore has potential, and you can see the positive direction that the story is going in.”
    • “The story was mediocre and not fleshed out.”
    • “The story sees your character being carried along and just sort of falling in for no major reason.”
    • “Would not recommend at current state, literally put me to sleep trying to follow the story.”
  • gameplay
    12 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some players appreciating the unique "song" mechanic and robust job system, while others criticize the limited early missions and lack of updates over two years. The combat is noted for its increased speed and tactical depth, reminiscent of classic titles like Final Fantasy Tactics, but issues with the implementation of skills and mechanics have left some players feeling frustrated. Overall, there is potential for improvement, but current execution has significant drawbacks.

    • “The job system looks like it will be robust, and the musical mechanic to score melodies using different actions as notes is surprisingly gratifying.”
    • “The increased speed/gameplay makes the battle more intense and allows the game to be played at a better pace for the more advanced gamers who are used to this strategy-focused gameplay.”
    • “The gameplay is very reminiscent of Final Fantasy Tactics (grid-based maps, job system, elevation, etc.).”
    • “Don't fall for this scam, they abandoned the game already; you got to play a few early missions with very limited gameplay.”
    • “No gameplay updates in over 2 years (just class design docs).”
    • “The unique mechanic is a meter that rises on each skill you use, but the implementation of skills and the meter itself is wonky.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game, while featuring compositions by Hitoshi Sakimoto, is generally viewed as decent but not particularly memorable, with some players expressing frustration over the limited song options and their prescriptive nature. The unique mechanic of using musical notes to gain buffs adds a gratifying layer to gameplay, but the overall execution feels lacking, with some players longing for the more impactful music of classic titles like Final Fantasy Tactics. Additionally, the integration of music into combat mechanics is appreciated, yet many feel it doesn't significantly enhance the overall experience.

    • “After 6 notes, your party gains a buff based on the number of each type of note played. If you do a lot of offensive actions, you get an attack buff; lots of defense actions grant a defense buff, etc. There are also specific songs you can play that provide more significant buffs, like haste and regen for the party.”
    • “The job system looks like it will be robust, and the musical mechanic to score melodies using different actions as notes is surprisingly gratifying.”
    • “Positive notes certainly include the music of Hitoshi Sakimoto and the more purely tactical aspect of the combat, where in addition to several possibilities offered, there are also some pleasant characterizations of the mechanics in line with the game world.”
    • “The song system frustrates me a bit.”
    • “I ruined one of the songs that I was playing by casting fireball with my elementalist... I would have assumed an attack note, instead got a defense note.”
    • “Music is rough and doesn't seem to add anything to the game's experience.”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with some praising the excellent visuals and strategic RPG elements, while others criticize the aesthetic as generic and reminiscent of lower-quality designs. The art style and user interface have been described as uninspired, leading to disappointment given the game's hype and updates. Overall, while there are merits to the graphics, they fall short of expectations in terms of originality and artistic direction.

    • “Excellent graphics and an interesting take on strategy RPG combat.”
    • “I personally expected a lot more from this game after all the spread-out updates, changes in command, and hype about graphics and scenery.”
    • “Aesthetically, it looks very generic; everything from the user interface to the characters feels like they were knock-offs from a game by Blizzard.”
    • “In addition to a poorly inspired graphic aspect, especially in terms of art direction and design, even the AI part does not seem to excel, at least from what I have experienced so far.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is criticized for its basic and bland designs, making it difficult for players to remember even the named NPCs, as they lack distinctiveness and depth.

    • “The character designs are quite basic and bland; even the named NPCs are hard to remember since they don't stand out at all.”
    • “The lack of depth in character backstories makes it difficult to connect with them on any meaningful level.”
    • “Character progression feels stagnant, with little to no impact on gameplay or story as you advance.”
  • stability
    2 mentions Positive Neutral Negative

    User experiences with stability vary significantly; while some report the game as buggy and unplayable, others have had a smooth experience with no bugs or glitches encountered.

    • “I have a game in my library that is buggy and unplayable.”
Skip Game Offers

Buy Unsung Story

6h Median play time
5h Average play time
3-7h Spent by most gamers
*Based on 2 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Unsung Story
Skip FAQs

Frequently Asked Questions

Unsung Story is a tactical role playing game with fantasy theme.

Unsung Story is available on Nintendo Switch, PC, Mac OS, PlayStation 4 and others.

On average players spend around 5 hours playing Unsung Story.

Unsung Story was released on December 17, 2020.

Unsung Story was developed by Little Orbit.

Unsung Story has received negative reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Unsung Story is a single player game.

Similar games include Stormgate, Edge Of Eternity, TROUBLESHOOTER: Abandoned Children, Crimson Tactics: The Rise of The White Banner, The DioField Chronicle and others.