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Games like Inemuri: Sleep at Work

Looking for games like Inemuri: Sleep at Work? Here are top platformer recommendations, selected from player-similarity data — start with Slides Girl: Illusions, Child's Awakening or Child's Awakening.

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  • A very quick puzzle platformer game with presentation-themed levels: "Slides Girl: Illusions". If played directly on this web page, press the bottom-right full-screen button to avoid seeing background assets the player isn't meant to see. Best works on a 16:9 display. Will not work on mobile. Made during my university course's 3-day hackathon in a 5-student team, where the only rule was to follow…

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  • sam: "this was a month-long project which was created with a randomly selected mix of ACM's finest gaming students. due to the random selection of the teams, i get that there were some people more involved than others and people vastly ranged across different skill levels. In addition to this, one of the designers had an injury and unfortunately could not participate and one of the artists stopped…

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  • sam: "this was a month-long project which was created with a randomly selected mix of ACM's finest gaming students. due to the random selection of the teams, i get that there were some people more involved than others and people vastly ranged across different skill levels. In addition to this, one of the designers had an injury and unfortunately could not participate and one of the artists stopped…

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  • Amara: The Unmaking The Crucible is gone. The land is breaking. And you’re running out of time. Amara: The Unmaking is a dark-fantasy, pixel-art, side-scrolling action platformer where tight movement, hazards, and enemies collide—and your Blink teleport turns survival into a skill you can master. About This Game For generations, the Order of the Crucible protected the Crucible of Creation—an…

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  • A prototype for a unique platforming mechanic! Here's a prototype for a unique platforming concept, where you traverse in a circle, bending reality as you traverse through a curved stage.  This originally was meant to be a running/side-scroller parallax puzzle platformer (see concept art below).  ·········• FEATURES •·········  Travel through a curved level with simple platformingMess around…

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  • CONTROL SEQUENCES -Full screen required -On some game over screens a crash occurs. If this happens refresh the page.  Made for GoedWare GameJam #10, you play as a remote mech pilot with a malfunctioning control terminal. In this game, your player actions literally have consequences. The more often you press a key on the keyboard, the quicker it degrades and becomes unusable in the game. When a key…

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  • Aeternum Vale (farewell forever) is a round-based first-person arena shooter. You play as Desdemona, a prideful warrior, who has sought out a cure for her terminal disease. In search of an antidote to your illness, you'll make your way to Lord Araphel’s castle, where you must defeat hordes of enemies in combat in a fruitless attempt at self-preservation. The theme of the jam is "Momento Mori". M…

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  • Disclaimer: This Game was created in 2023 in a timeframe of 8 Weeks by students of Games Academy. Additionally, this game only has a German localisation! About the Project The main goal of Spectral Production was the development of a 3D Action RPG in Unreal Engine 5.3 with the use of the latest technologies available. Tessellation and displacements made with Nanite were supposed to be used to ma…

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  • How to Exorcise Your Husband Bernard, Josette's late husband, still very attached to the hold he has over his wife, cannot leave her alone, even in the afterlife. Desperate, she calls on her loyal friends, Halima and Dorothy. The three widows then embark together on a quest where each will have to face her past and exorcise their respective husbands. "How to exorcise your husband" is a short puz…

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  • Flax: Bot City is a standalone level and design iteration based on my work-in-progress game, Flax: The Game — a third-person 3D platformer. This spin-off transforms the concept into a fast-paced, first-person sci-fi shooter, focused on tight movement, inventive traversal, and modular puzzle-solving. It was developed as part of my final assignment for the CI414 Game Design & Development module at t…

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