Games like Growth Plan
Looking for games like Growth Plan? Here are top puzzle recommendations, selected from player-similarity data — start with i am smiley, Seek The Light or A Snapshot in Scarlet.
1 "i am smiley" is a game project developed in two weeks as an entry for the International Game Concept Challenge (IGCC 2017) held in September 2017 at Trident College in Nagoya, Japan. The player controls a rogue AI on the run and has to solve puzzles by possessing different kinds of robots with varying abilities, all the while avoiding being detected by the guards. The team behind the project con…
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2 The Original Project "Seek The Light" is a labyrinth game made in Unity 3D, strongly inspired by classics like Pac-Man, originally developed for the Advanced Computer Graphics course in the Computer Science program at UFSM. In terms of academic activity, some topics addressed in the project were state machines for AI agents, two movement modes, one based on tiles and another with steering beha…
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3 50%Game Brain Score50% User Score 1 reviewsA Snapshot in Scarlet is an exploration-puzzle game set inside of a carnival. You are a ghost detective and your goal is to solve an ancient missing persons case so that the ghosts involved can move onto the afterlife. It is believed that the person was murdered, but no body was found. You are aided by your special memory gloves. When the gloves make contact with a bare forehead, you are gifted w…
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4 50%Game Brain Score50% User Score 1 reviewsBecoming a Zombie isn't the end. In fact, it's just the beginning! The beginning of your new life as Zombie Employees! Working together with your fellow “ Zomployees”, you'll ensure all our machinery is switched on, and stay on! No one operates a dead man switch like our beloved Zomployees. All our Zomployees are equipped with the latest in glow in the dark Uranium rods! Welcome to the team! …
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5 50%Game Brain Score50% User Score 1 reviewsThe Adventures of Mr Hedgehog is a single player game where you take control of a small hedgehog after a storm has blown through the forest. Go on an adventure to see if you can help his friends in need. Explore rich and detailed environments as you make your way through the woods. Complete puzzles for your friends and invite them to your birthday party! But beware, there might be something dark …
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6 MI 445 Project 1 - Detective Mouse and the Cattynip Dilemma (Ver. 1.0) Created by Vy Luong for the MSU Game Design & Development I course, using a package of tutorial assets and pre-built scenes. Game Description: Detective Constable Mouse has to give up his precious weekends to go investigate a bank robbery case, and stumbles upon a mystery that requires clues and logical reasoning. My Work (Sig…
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7 View Game50%Game Brain Score50% User Score 1 reviewsLast Light in the Night: You have been challenged by your friends to visit an abandoned mansion. There, you find a mysterious mirror that sends you in a haunted version of this mansion. Use your torchlight to find a way out from the darkness.5+ minutes of gameplay. The Team Last Light in the Night is a Horror Game prototype made as a Game Design assignment during our 2nd Term in the Independent…
View Game8 View GameThis game is a work in progress! It was made by me, Dominic Villa (programming) and my partner, Ariana Lazich (art), as a final project in our intro game design course. We only had a couple of weeks to work on it. Take Flight was made in the Construct 3 engine, with limitations of the free version. I plan on remaking this game in GameMaker: Studio or Unity to allow for additional content, bug fix…
View Game9 About Play as Daisy, a young girl tasked with mending the stories in her grandfather's fairytale book. Enter a world where the stories of the brothers Grimm, Hans Christian Andersen and more are reality and solve puzzles to repair and progress the stories to their happy endings. As you may have noticed, we have two builds available for play: the early access build and the most recent build- the ea…
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10 A little Fantasy FPS Tower Defense made in 48 hours for the first JimJam! (4/6/2018 - 4/9/2018) Developed by: - Carlos "Zactar" Gasperin - Gabriel "The Scarecrow" Dall'Alba - Leonardo "Pixel" LimaControls: Movement = A S D W mouse left click = shootSpace = jumpQ and mouse right click = Special attacks Disclaimer 1: There is a bug in which if you die and restart the game the boss will not spawn any…
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