Games like In Depths of Elora
Looking for games like In Depths of Elora? Here are top platformer recommendations, selected from player-similarity data — start with Dreams of the Dead God, Demonak: Hunter's Initiation or Happy! the Hippo.
1 View GameDreams of the Dead God is a rogue-like runner platformer featuring pixel art graphics. Developed using Unity for the PC platform by Delusionist Games in 2020. Players step into the shoes of Darren, a young adventurer determined to locate a mythical library at the world's edge and uncover 'The Book That Doesn't Exist' within it. Guided by an old monk's wisdom, Darren and his friend uncover this li…
View Game2 "Demonak: Hunter's Initiation" immerses players in a mystical realm plagued by powerful Demonak entities. These ancient demons threaten humanity's existence, and it's up to Kalu, an aspiring demon hunter, to stop them. The game blends fast-paced action with intricate platforming elements, offering a rich narrative and engaging gameplay. The game's storyline follows Kalu's journey as he u…
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3 Happy! the Hippo (DEMO DISC 8/26/2001) Welcome to Happy! the Hippo, a previously lost piece of video game history! Originally destined for a PS2 release back in 2002, this once-canceled 3D platformer collectathon has been resurrected and ported for modern hardware. Roll, jump, bounce, and dive through several unique levels, mastering Happy's heavily momentum-based movement to traverse the …
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4 Describe Are you a game developer seeking a high-quality, feature-packed source code to elevate your portfolio or create a new release? Submarine Adventure is the perfect solution. This engaging game blends fast-paced action with rewarding exploration, offering hours of entertainment for players. The source code is clean, customizable, and packed with exciting features, making it an excellent inv…
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5 79%Game Brain Scoregameplay, graphicsstability, story86% User Score 572 reviewsCritic Score 70%8 reviewsCreate & Play the dungeons of your dreams Create and share your very own dungeons, then play a nearly infinite number of highly creative, trap-ridden dungeons made by other creators from all over the world.
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6 View GameA Multiplayer Action Game Designed in Partner with Kevin Ho and Yeon Seo Lee. The game follows three ghostly characters -- Mr. Skeley, Ghost, and Devil — as they seek out treasure. The three characters enter a nightmare world, as their adventure takes them deeper into the depths of the Dark Forest. There, they’ll find the Castle where the treasure lies. In order to claim it, they’ll have to go t…
View Game7 Controls Master the night and embrace your new vampiric nature with these controls: Up: Open doors or interact with certain objects. Button A / ALT, Z or J: Bite or hypnotize to feed and control NPCs or Jump.Button B / CTRL, K or X: Run Start, ENTER: Open the in-game menu for options like restarting the level. D-pad / Arrow Keys: Move your character stealthily through the shadows. The default …
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8 50%Game Brain Score50% User Score 1 reviewsDear Players, Thank you all for your support and love! This game is the very first one I’ve developed, filled with my dreams and hard work. As an independent developer, I hope to bring you a world full of adventure, challenges, and fun. Whether it’s exploring levels, solving puzzles, avoiding enemies, or unlocking new items, I want every player to enjoy each and every detail. For me, this ga…
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9 78%Game Brain Scoregameplay, story90% User Score 40 reviewsCritic Score 75%4 reviewsMoo Lander is a 2.5D platformer with lots of environmental puzzles and resource management. You take control of the Lander and your mission is to locate and obtain enough milk – the most important resource in the universe. The milk itself is found only on the ancient planet of the mighty alien Cows. You progress through the game levels by going through many hostile creatures – both flora and fauna…
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10 Created for GMTK Jam 2024. The idea was to make an Metroidvania. Sadly, as is usually the case with overscoping, most of the content that makes the game a game couldn't get in. A good chunk of the development time actually went into making the basic mechanics and the level editor, so I made sure to include them in the web version as well (even if without the ability to save your creation). Usage …
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