- September 14, 2022
- Zorbus
- 28h median play time
Zorbus
Platforms
About
"Zorbus is a single-player, traditional roguelike game with fantasy theme and turn-based strategy. The game features a randomly generated dungeon, permadeath, and recruitment of other creatures. Inspired by tabletop D&D, Zorbus aims to create an alive and eventful dungeon, free of hunger mechanics and item identification."
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- Zorbus is a well-crafted traditional roguelike that offers a rich atmosphere with engaging sound design and character interactions.
- The game features a robust companion system, allowing players to recruit and manage allies, which adds depth to the gameplay.
- It has numerous quality of life improvements that enhance the user experience, making it accessible for both newcomers and veterans of the genre.
- The game's difficulty can be punishing, especially in the early stages, leading to frustration for players who may feel overwhelmed by enemy encounters.
- Some players have reported issues with balance, particularly regarding the power of magic users compared to melee characters, which can limit playstyle diversity.
- The user interface can be complicated to set up, particularly for players on Linux, which may detract from the overall experience.
gameplay
41 mentions Positive Neutral NegativeThe gameplay of the game is characterized by a blend of traditional roguelike mechanics and modern conveniences, offering a polished experience with a strong emphasis on player choice and emergent interactions. While many players appreciate the depth and clarity of the mechanics, some express frustration with the initial difficulty and certain unbalanced elements, particularly regarding spellcasters. Overall, the game is praised for its attention to detail and educational design, though there are calls for more mechanical variety and interactive elements to enhance the experience further.
“Tons of emergent gameplay, fun interactions, and a very clever AI that frequently uses advanced strategies in combat the way a dungeon master would.”
“Zorbus is an extremely well-polished traditional roguelike; every mechanic feels like the best version of itself and it all works very smoothly.”
“It's a pure dungeon crawler without hunger mechanics, so you can explore - and die - at your own pace: your empty stomach won't kill you, monsters will.”
“Many builds are effectively unplayable due to buggy or inconvenient mechanics.”
“The main problem, however, is that it does just enough to check the box to technically have mechanics without actually taking the time to polish them and make them fun.”
“The running away mechanic is obnoxious and just makes the game tedious to play.”