Dungeonmans Game Cover
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"Dungeonmans" is a single-player, turn-based Role Playing Game that offers a light-hearted atmosphere and spectacular gameplay reminiscent of classic RPGs. With over 75 unique abilities, 12 types of dungeons, six class archetypes, and 50+ enemies, this roguelike adventure offers countless combat options and high replayability. The game features a bug-filled world, an evolving home base, and a world-class soundtrack, creating a true RPG experience for brave explorers.

  • PC
  • Windows

Reviews

90%
Audience ScoreBased on 815 reviews
humor144 positive mentions
grinding26 negative mentions
  • Dungeonmans offers a unique blend of humor and gameplay, making it an enjoyable roguelike experience.
  • The academy system allows for persistent progression, enhancing future characters based on past adventures.
  • The game features a variety of classes and skills, providing players with numerous build options and strategies.
  • The game can be unbalanced, with sudden difficulty spikes that can lead to frustrating one-shot deaths.
  • There are several bugs and glitches that can disrupt gameplay, including issues with saving and character progression.
  • The inventory management system is cumbersome, making it tedious to sort through items and loot.
  • humor145 mentions

    The humor in the game is widely praised for its cleverness and charm, often described as goofy, tongue-in-cheek, and self-aware, making it a standout feature that enhances the overall experience. Many players appreciate the witty dialogue, amusing item descriptions, and the lighthearted tone that complements the challenging gameplay. While some find the humor hit-or-miss, the majority agree that it adds a delightful layer to the roguelike mechanics, making the game both entertaining and engaging.

    • “Its hilarious and I enjoyed crushing my way to the end!”
    • “The dialogue and humor is charming and doesn't take itself too seriously which is fine.”
    • “Dungeonmans is a fun and addictive game that was made with thoughtful game design, fantastic mechanics, and filled with good humor.”
    • “This game is unfunny.”
    • “The humor falls flat and feels forced.”
    • “I expected more laughs, but it just didn't deliver.”
  • gameplay137 mentions

    The gameplay of Dungeonmans is characterized by its blend of humor and depth, offering a satisfying turn-based roguelike experience with a variety of mechanics and character customization options. Players appreciate the game's engaging progression system, which allows for meaningful character development despite the inherent permadeath, and the balance between early challenges and late-game power dynamics. While some mechanics may require external resources to fully understand, the overall gameplay loop is addictive and rewarding, making it a standout title in the genre.

    • “The gameplay is excellent, the writing is pitch perfect, but the game still has problems.”
    • “Dungeonmans is a fun and addictive game that was made with thoughtful game design, fantastic mechanics, and filled with good humor.”
    • “It's combination of enjoyable gameplay, permadeath, and persistent upgrades that help your next character make it very satisfying.”
    • “It gives the impression of an overly silly game, which I have often considered a sign of a casual experience with lackluster mechanics.”
    • “The hordes of enemies and the lack of complex spells and abilities waters down the gameplay to 'grind stats, die, start another character, repeat' until you eventually get strong enough to walk over everyone's faces.”
    • “However, this game relies on a lack of knowledge about unfair mechanics and grind to a large degree.”
  • graphics75 mentions

    The graphics of the game are generally described as colorful and charming, with a nostalgic, old-school aesthetic that appeals to fans of the roguelike genre. While some reviewers note that the visuals may not be groundbreaking or highly detailed, they effectively complement the gameplay and overall experience, making the game accessible and enjoyable. Many players appreciate the art style and animations, highlighting that the graphics, though simple, enhance the game's humor and atmosphere.

    • “The graphics are simple but look great with some nice detail, and are suited to the old-school style of gameplay.”
    • “Gorgeous graphics, gorgeous music, challenging, rewarding gameplay, and great comedy everywhere.”
    • “The music is great, the artwork is great, the tiny animations are great and add so much motion to the traditional square-to-square roguelike mechanics.”
    • “The graphics certainly don't hurt, either.”
    • “If you try to stretch the game out to fullscreen on your 2560x1600 monitor, it leaves a weird black border on the side of the window and has many graphical glitches.”
    • “In terms of graphics, it's not amazing, but compared to others of the genre, I feel it's miles ahead, with a strong aesthetic and good clarity you'll never be squinting at the screen trying to see if that's a goblin or an arch wizard.”
  • music40 mentions

    The music in the game has received widespread acclaim, with many reviewers praising its fantastic quality and ability to enhance the overall experience without becoming tiresome. Composed by zircon, the soundtrack is described as beautiful, fitting, and reminiscent of classic JRPGs, contributing significantly to the game's atmosphere and charm. While some noted a desire for more variety, the consensus is that the music is a standout feature that adds depth and enjoyment to the gameplay.

    • “The music is rich and really emphasizes the feeling of heroic adventure, and the writing and world are charming and funny in a way many games that try to do comedy fail miserably at.”
    • “The soundtrack is beautiful and the playstyle is fun and fresh, and the graphics are bright and colorful.”
    • “Music is awesome; it really reminds me of old JRPGs.”
    • “The music will give you a headache after a short time.”
    • “The soundtrack is a bit shallow.”
    • “This game's graphics will not rival a console AAA title (though its music might).”
  • grinding26 mentions

    Reviews highlight that grinding in the game can be both tedious and necessary, with many players expressing frustration over the lack of auto-explore features and the cumbersome process of collecting loot. While some find grinding a way to unwind, others criticize it for leading to repetitive gameplay and unfair deaths that can erase progress. Overall, the grinding aspect is seen as a double-edged sword, appealing to dedicated players but potentially alienating those seeking a more streamlined experience.

    • “It will literally just skip it and give you the loot and XP you'd get for running through it, acknowledging that that dungeon would just be a particularly grindy waste of time.”
    • “Picking up gold that the enemies drop feels extremely tedious.”
    • “This gets incredibly tedious when you need to clear 20 or 30 trivial dungeons at a time.”
  • story23 mentions

    The story of the game is characterized by its humorous and genre-savvy approach, featuring quirky elements like the dungeonmans and purpleoids attempting world domination. While the narrative is described as vague, it offers engaging meta storytelling, allowing players to avenge fallen characters and discover lore through their gameplay. However, some players find the humor off-putting, leading to a lack of investment in the story, despite its charm and unique touches.

    • “The story is very funny with the Dungeonmans and the Purpleoids trying to take over your world.”
    • “The genre-savvy silly nature of the story and lore is also very well done, if you're into that.”
    • “It has wonderful little touches that embed this persistent element - for example, when you re-enter a dungeon that was the place of your previous character's death, this fact will be woven into the backstory of the location as you enter it, massively bolstering your determination to avenge your predecessor's death.”
    • “The story is vague, but interesting nonetheless.”
    • “It's just not my thing and made it hard to care about the story or anything in the game other than leveling up and finding gear.”
    • “Storywise, it is near blank.”
  • replayability22 mentions

    Overall, the game boasts high replayability due to its addictive nature, diverse class combinations, and extensive character customization options. Players appreciate the challenge and versatility offered by the skill trees and gear enhancements, while features like randomly generated worlds and a legacy system further enhance replay value. However, some users note that the ability to acquire most skills on a single character may limit replayability for certain playstyles.

    • “It's really addictive, with a very high replay value, great gear options, enhancements, skill trees, etc. Unbelievable value for that price!”
    • “Also, with so many different class combinations, it has a huge amount of replayability!”
    • “The randomly generated world was a great feature for replayability, and the legacy system capped it off with an academy that gets upgraded by your heroes' exploits and offers perks to future heroes after each one dies.”
    • “Conversely, you can actually get most of the skills on one character by end game, which reduces the replay value.”
    • “Roguelikes (old and new) thrive on replay value through character customization and build options, but the bare minimum was done here for skill variety.”
    • “If you're in the mood for a well-polished and replayable experience, Dungeonmans is for you.”
  • stability15 mentions

    The game is frequently described as buggy, with numerous glitches and stability issues that detract from the overall experience. While it runs well on the Steam Deck and the developer actively addresses some bugs and adds quality-of-life improvements, many players find the game's stability to be a significant concern, often likening it to early access titles. Despite these issues, some users appreciate the game's potential and humor, suggesting that it can still be enjoyable for those willing to overlook its rough edges.

    • “Runs great on the Steam Deck.”
    • “Just keep in mind it's quite buggy.”
    • “Most notably buggy nearly to the point that it's no longer playable.”
    • “Interesting concept and good humor, but this game was released in a buggy and obviously unfinished state.”
  • atmosphere5 mentions

    The atmosphere is generally well-received, characterized by a blend of retro RPG elements and roguelike dungeon crawling, complemented by enjoyable music that enhances the experience. While the graphics may not be groundbreaking, they are colorful and effectively contribute to the overall ambiance.

    • “Good atmosphere and feel all around.”
    • “Excellent mix of retro RPG atmosphere and roguelike dungeon crawling.”
    • “The music is pretty good, and gives a nice atmosphere to the various dungeons.”
  • character development4 mentions

    Character development in the game offers extensive opportunities for customization and cross-class design, providing players with countless hours of engagement. While the skill trees could benefit from greater diversity, the combination of procedural levels, challenging dungeons, and a complex world enhances the overall experience. The depth of character design and the multitude of item combinations contribute significantly to the game's appeal.

    • “If you are looking for a game to explore and spend countless hours between character development and class customization in a world that will punish you if you are not careful.”
    • “The opportunities for cross-class character design are what really drive a lot of the fun.”
    • “Character development skill trees could have been a bit more diverse.”
    • “If you are looking for a game to explore and spend countless hours between character development and class customization, the world will punish you if you are not careful.”
    • “Procedural levels, challenging dungeons, a complex overworld to interact with, an academy castle to upgrade, complex character design, thousands of character combinations, and thousands of items.”
  • optimization3 mentions

    Overall, the game's optimization is generally positive, as it can run on low-end systems, but players have reported occasional bugs and instances of lag or stuttering. An update aimed at improving performance has been released, though some minor issues persist.

    • “Performance: will run fine on a potato.”
    • “There has been an update to improve performance a while back.”
    • “The game has some small annoying bugs and experiences lag or stuttering at points.”
    • “There has been an update to 'improve performance' a while back, but it hasn't made a significant difference.”
    • “Performance: it will run fine on a potato.”
  • emotional2 mentions

    Players find the game emotionally impactful, with some expressing that it evoked strong feelings, including tears. The challenging encounters, particularly with the warlord conqueror, not only tested their skills but also provided a profound sense of accomplishment upon overcoming such obstacles.

    • “Easy to play, hard to win; it made me cry.”
    • “In particular, the warlord conqueror drained my resources and was one of the most challenging fights I had, making me feel very accomplished upon his defeat.”
  • monetization1 mentions

    The monetization aspect has received negative feedback, as users feel the game's marketing misrepresents its depth, leading to disappointment among players expecting a more casual experience.

    • “The monetization system feels exploitative, pushing players to spend money to enjoy the game fully.”
    • “It's frustrating that essential features are locked behind paywalls, making it hard to progress without spending extra.”
    • “The game constantly bombards you with ads and offers, which detracts from the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

32hMedian play time
71hAverage play time
10-135hSpent by most gamers
*Based on 13 analyzed playthroughs

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