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Unexplored

Probably not the best roguelite that will be released today.
Unexplored Game Cover
74%Game Brain Score
gameplay, graphics
stability, story
84% User Score Based on 606 reviews
Critic Score 59%Based on 7 reviews

Platforms

Nintendo SwitchLinuxPCMac OSPlaystation 4Xbox OneXboxWindowsPlayStation
Unexplored Game Cover

About

Unexplored is a single player role playing game. It was developed by Ludomotion and was released on February 22, 2017. It received neutral reviews from critics and positive reviews from players.

Unexplored is an accessible yet challenging roguelite action rpg, featuring a fantastic level generator, and a surprising amount of content and depth. Explore dangerous dungeons, solve mysterious puzzles and engage hundreds of foes, big and small, in intense melee combat.

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84%
Audience ScoreBased on 606 reviews
gameplay53 positive mentions
stability22 negative mentions

  • Incredible dungeon generation that feels handcrafted, providing a unique experience with each run.
  • Engaging real-time combat that requires strategy and skill, making every encounter feel rewarding.
  • High replayability with a variety of items, enemies, and puzzles that keep the gameplay fresh and exciting.
  • Frequent crashes and performance issues, particularly during longer play sessions, can disrupt the gaming experience.
  • Some players may encounter dead ends or unplayable situations due to level generation bugs.
  • The art style may not appeal to everyone, and the UI can feel clunky at times.
  • gameplay
    144 mentions Positive Neutral Negative

    The gameplay of "Unexplored" is praised for its deep mechanics, emergent gameplay, and engaging dungeon crawling experience, blending traditional roguelike elements with real-time action. Players appreciate the tactical options, immersive exploration, and well-balanced combat, although some find the learning curve steep and certain mechanics unintuitive. Despite occasional bugs and crashes, the game offers a rewarding experience with its clever level generation and variety of gameplay styles, making it a solid choice for fans of the genre.

    • “A great sense of exploration, challenge, and learning the game's mechanics and mysteries is satisfying; exploring the levels feels quite immersive, and the random generation is well done.”
    • “The gameplay is very solid, as everyone else says, but we both know the level generation is the game's big selling point.”
    • “The combat system is fun and augments the underlying RPG mechanics very well; stats are still very important.”
    • “It could be that after you slog through some hours of really mediocre gameplay, the game opens up and becomes more interesting.”
    • “Gathering a bunch of unidentified scrolls and potions feels like very tired gameplay.”
    • “Unfortunately, some of the underlying mechanics, especially in relation to combat, feel lacking and don't do the level generator justice.”
  • graphics
    119 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players appreciating the unique and simplistic art style that complements the gameplay, while others find it lacking and difficult to interpret. Some users noted that the visuals are functional and clear, aiding in gameplay, but also mentioned issues like graphical glitches and crashes. Overall, while the graphics may not be high-end, they serve their purpose and can grow on players over time, contributing to an enjoyable experience despite their simplicity.

    • “The combat, art style, and atmosphere are all amazing.”
    • “The graphics are cute and colorful.”
    • “The graphics are simple but interesting... there is a fair bit of Zelda mixed in to make it more skill-based.”
    • “Crashes constantly, dungeons are weird (and often bugged), visuals/art style is terrible.”
    • “The graphics are medium resolution; the art style is minimalist but not at all bad.”
    • “The graphics, while not exactly breathtakingly gorgeous, serve their purpose efficiently in that everything is clearly presented and you'll have no problem identifying an enemy, a trap, or a piece of treasure.”
  • music
    40 mentions Positive Neutral Negative

    The music in the game has received a mixed but generally positive reception, with many players praising its adaptability and quality, noting that it enhances the overall atmosphere and gameplay experience. While some found the soundtrack catchy and well-composed, others felt it occasionally mismatched the game's tone or became repetitive over time. Overall, the soundtrack is considered a strong aspect of the game, contributing to its charm and engagement.

    • “Unexplored is a game I have recently fallen in love with, from the random dungeon generation to the lovely soundtrack; everything seems to have been developed with a lot of love.”
    • “The music is excellent and helps to create the atmosphere of an adventure.”
    • “The sound design is of the same vein, with a special mention for the music, which manages to support the ambiance, building tension when there's danger around and slowing down when you're in a peaceful place, all the while sounding pretty good.”
    • “As for the soundtrack, it is merely serviceable to the game.”
    • “The music is dull and inappropriate.”
    • “I get tired of in-game music really easily in most games, and after 30 hours, I still haven't turned it off.”
  • replayability
    33 mentions Positive Neutral Negative

    The game boasts exceptional replayability, primarily due to its procedurally generated levels and diverse content, which provide unique experiences with each playthrough. Players appreciate the strategic depth and the variety of challenges, making it a highly engaging roguelike that can entertain for countless hours. Overall, it is highly recommended for fans of the genre seeking a game with significant replay value.

    • “This is one of the greatest games I have ever played with the amount of replayability that comes out of the amazing dungeon generation that makes it look and feel handcrafted.”
    • “An absolute blast to play, by far the most replayable roguelike experience I've ever had.”
    • “Since the environment is procedurally generated and Unexplored has a lot of content, replayability is essentially infinite, which is not bad for a game that can be purchased for a limited amount of money.”
    • “Since the environment is procedurally generated and unexplored has a lot of content, replayability is essentially infinite, which is not bad for a game that can be purchased for a limited amount of money.”
    • “In addition to this, the game gives endless replayability; I would also add a solid - and terrifyingly dangerous - world: the monsters, all the way from the standard bats and rats up to the big scary stuff later on all feel unique, and are all potentially dangerous, even when you know their foibles: all it takes is one bad curse or misstep to remind you you're not invincible.”
    • “Unexplored also includes unlockable character classes, three difficulty levels, and options to add even more bosses and puzzles to the game, along with a daily dungeon and a weekly dungeon (with leaderboards for the competitive), adding replay value to the game.”
  • stability
    23 mentions Positive Neutral Negative

    The game's stability is a significant concern among users, with many reporting frequent bugs, glitches, and crashes that disrupt gameplay and can lead to lost progress. While some players find the game enjoyable, the overwhelming presence of technical issues makes it difficult to recommend, as these problems can severely impact the overall experience. Despite occasional updates from the developers, the game is still described as a "buggy mess" that requires careful navigation to avoid frustrating situations.

    • “The game runs smoothly with minimal bugs, providing a stable experience overall.”
    • “I've encountered very few issues, making the gameplay feel reliable and consistent.”
    • “The stability of the game allows for an immersive experience without frequent interruptions.”
    • “Seems really fun, but it has too many buggy situations. I run into one and it kills me almost every run, be it going into a lake that you previously got out of and now you can't get out and drown, or being stuck in a room with no way to exit after a teleport, and many situations like that.”
    • “This game is a lot of fun, but I cannot recommend it because it has some glitches that make me unable/unwilling to play: it can randomly generate a level that crashes your game.”
    • “The biggest drawback is a bug I keep running into, where the game freezes up after playing for a while.”
  • story
    21 mentions Positive Neutral Negative

    The game's story is primarily driven by a unique procedural generation system that creates quests and narratives alongside the dungeons, enhancing the sense of exploration and discovery. While this approach offers a rich, lived-in world through player-generated stories and clues, some players find the overall storytelling inconsistent and lacking depth. Ultimately, the experience is shaped more by individual player adventures than a cohesive narrative, making it a mixed bag for those seeking a strong story.

    • “This title is unique in the fact that the story is randomly generated alongside the dungeon itself.”
    • “These story moments are often written by previous adventurers and it really helps to make the world feel lived in.”
    • “The generation is top notch and every run the dungeon feels like a rich story-driven experience.”
    • “This is where the most disappointing part of this story must be said.”
    • “Unexplored 2 has potential, but right now the adventure's unreliable and storytelling's seriously flawed.”
    • “They could have contributed to the story or characterization.”
  • optimization
    18 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with players noting that while it generally performs well, there are significant issues such as stuttering, crashes, and memory leaks, particularly during extended play sessions. Many users have found that restarting the game can temporarily alleviate these problems, but the overall experience is marred by bugs that detract from gameplay. Despite these challenges, some players still enjoy the game and appreciate ongoing developer support for performance improvements.

    • “The performance in this game is great.”
    • “Game performance: 8/10 -- there are some issues with lagging in longer sessions and occasional screen tearing, but for me at least these issues are minor enough that the game plays very smoothly overall.”
    • “Aside from some performance issues after playing the game for a while, this game is amazing.”
    • “It's held together by a singular piece of duct tape, and while it's optimized, bugs are rampant.”
    • “The occasional unfortunate map generation glitch and performance issues that slowly bring extended (2/3 hour) play sessions to a stuttering halt and force a relaunch of the application aside, Unexplored is a great game for those that enjoy dungeon crawling exploration action.”
    • “There's also a pretty annoying memory leak the devs really need to fix (starts stuttering after you've been in-game for a couple of hours; is fixed by rebooting the game).”
  • grinding
    15 mentions Positive Neutral Negative

    Reviews indicate that while "Unexplored" avoids traditional grinding through experience points or loot farming, it suffers from tedious backtracking and inventory management issues. Players appreciate the lack of grinding in terms of power leveling, but find traversing levels and managing loot to be cumbersome, detracting from the overall experience. The game is praised for its skill-based progression, but the lengthy walking distances and lack of quick travel options can lead to frustration.

    • “There's no grinding because there aren't any XP/levels, and monsters don't really drop random loot. You progress by exploring new places, which I love.”
    • “Having a bunch of not very useful loot to manage is tedious, especially with an annoying UI.”
    • “Unfortunately, that (alongside the puzzle solutions being scattered around the dungeon on notes) also means that a very large percentage of time in a run is spent on tedious backtracking.”
    • “Traversing levels can get tedious: the walking distances feel unnecessarily long and since there’s no easily available quick teleport, you’ll have to do a boring walk through cleared-out rooms if you decide to go in another direction on the level.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive qualities, combining excellent music, unique art style, and evocative sound design that enhances the overall experience. Players feel a strong sense of place, from chilling winds to the whispers of forgotten gods, creating a deeply engaging and atmospheric adventure. Overall, the game's atmosphere is described as near perfection, contributing significantly to its enjoyment.

    • “The atmosphere of the game is 100% perfection.”
    • “You can feel the chill in the icy winds, be stunned by the verdant life in the teeming underworld or move through the silent, echoing halls of the long-dead and above all, the sounds: hear the whispering sounds of dead gods in forgotten corners, your own footsteps and the shuffle of things moving behind walls: 'atmospheric' doesn't cover the half of it.”
    • “The music is also excellent and it helps to create the atmosphere of an adventure.”
    • “Hearing your character giggle after defeating an enemy, or them acting curious once they discover a secret adds to the atmosphere.”
    • “Very reminiscent of Nethack/Brogue in atmosphere.”
    • “That would add to the game's atmosphere.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is characterized by its darkly comedic elements, where players often face death in amusing and unexpected ways, such as through the use of exploding potions. The simplistic graphics complement the humorous tone, enhancing the experience of both glorious successes and comically unfortunate failures. Overall, the game successfully blends frustration with laughter, making the challenges entertaining.

    • “This game will kill you over and over, which can be frustrating, but it can also be pretty funny.”
    • “Most runs you will die, but often in hilarious or epic ways.”
    • “You will die, sometimes in hilarious ways (don't drink exploding potions... just don't).”
  • character development
    1 mentions Positive Neutral Negative

    Reviewers praise the character development for its charming design, highlighting the appealing aesthetics that enhance the overall experience. However, there is limited feedback on the depth of character growth or narrative progression.

    • “The character design is charming all around.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by the constant presence of both main and off-hand items, which creates a sense of immediacy and tension, as even a mere touch can inflict damage on foes. This mechanic enhances the player's emotional engagement by emphasizing the stakes of each encounter.

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68h Median play time
94h Average play time
20-130h Spent by most gamers
*Based on 6 analyzed playthroughs
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Unexplored is a role playing game.

Unexplored is available on Nintendo Switch, PC, Mac OS, PlayStation 4 and others.

On average players spend around 94 hours playing Unexplored.

Unexplored was released on February 22, 2017.

Unexplored was developed by Ludomotion.

Unexplored has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its gameplay but disliked it for its stability.

Unexplored is a single player game.

Similar games include Dungeonmans, Lunacid, Delver, Tangledeep, Kingsway and others.