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Unexplored

Probably not the best roguelite that will be released today.
Unexplored Game Cover
68%Game Brain Score
gameplay, graphics
stability, story
84% User Score Based on 595 reviews
Critic Score 59%Based on 7 reviews

Platforms

Mac OSNintendo SwitchPCPlaystation 4WindowsXbox OneLinuxPlayStationXbox
Unexplored Game Cover

About

"Unexplored is a single-player Role Playing game known for its exceptional gameplay, good graphics, and sensational music, yet can be very grinding and buggy. The game's level generator is highly praised, providing a rich and story-driven experience with real-time combat, similar to a real-time Brogue. With a variety of content and puzzles, it's a must-play for fans of rougelites and rougelikes, offering a fresh take on the genre."

Unexplored screenshot
Unexplored screenshot
Unexplored screenshot
Unexplored screenshot
Unexplored screenshot
Unexplored screenshot
Unexplored screenshot
Unexplored screenshot
Unexplored screenshot
Unexplored screenshot
Unexplored screenshot
+12

84%
Audience ScoreBased on 602 reviews
gameplay52 positive mentions
stability22 negative mentions

  • The game features an impressive dungeon generation system that creates unique and immersive levels, making each run feel fresh and engaging.
  • Combat is satisfying and requires strategic thinking, with a variety of weapons and items that interact in interesting ways.
  • The game rewards exploration and learning the mechanics, providing a sense of accomplishment as players progress and unlock new content.
  • The game suffers from frequent crashes and bugs, which can lead to lost progress and frustrating experiences.
  • There is a lack of variety in abilities and weapons across runs, which can make gameplay feel repetitive over time.
  • Some players have reported issues with the controls and character movement, making combat feel clunky and less enjoyable.
  • gameplay
    139 mentions Positive Neutral Negative

    The gameplay of the game is characterized by a deep sense of exploration and challenge, with well-balanced mechanics that reward learning and experimentation. Players appreciate the engaging combat and clever dungeon generation, although some find certain mechanics unintuitive and the overall experience can be marred by bugs and crashes. While the game offers a rich roguelike experience with a mix of traditional and modern elements, opinions vary on its execution and long-term enjoyment.

    • “A great sense of exploration, challenge, and learning the game's mechanics and mysteries is satisfying. Exploring the levels feels quite immersive, and the random generation is well done.”
    • “Weapons and enemies are tightly balanced; early success and difficulty depend heavily on learning the game mechanics rather than luck, and the game rewards exploration.”
    • “The gameplay is very solid, as everyone else says, but we both know the level generation is the game's big selling point.”
    • “Gathering a bunch of unidentified scrolls and potions feels like very tired gameplay.”
    • “Apart from that, the dungeons are fine but bland; the gameplay feels both clunky and uninteresting, and I dropped it pretty quickly.”
    • “To put it bluntly, the core gameplay loop simply isn't strong enough to carry a procedurally generated adventure.”
  • graphics
    118 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many praising the unique art style and its functional simplicity, which aids gameplay clarity. However, several users noted issues such as graphical glitches, crashes, and a lack of detail that detracts from the overall experience. While some find the visuals charming and fitting for a roguelike, others feel they are too simplistic and could benefit from higher quality graphics.

    • “The combat, art style, and atmosphere are all amazing.”
    • “The graphics are cute and colorful.”
    • “The graphics are simple but interesting... there is a fair bit of Zelda mixed in to make it more skill-based.”
    • “Crashes constantly, dungeons are weird (and often bugged), visuals/art style is terrible.”
    • “The low poly graphics aren't great and would work better if they had used higher quality graphics.”
    • “The graphics, while not exactly breathtakingly gorgeous, serve their purpose efficiently in that everything is clearly presented and you'll have no problem identifying an enemy, a trap, or a piece of treasure.”
  • music
    38 mentions Positive Neutral Negative

    The music in the game has received a generally positive reception, with many players praising its quality, catchiness, and ability to enhance the atmosphere. However, some reviewers noted that the soundtrack occasionally feels mismatched with the game's tone or becomes repetitive over time. Overall, the soundtrack is considered a strong aspect of the game, contributing to its charm and immersive experience.

    • “Charming presentation, great dungeon generation, excellent music.”
    • “Unexplored is a game I have recently fallen in love with, from the random dungeon generation to the lovely soundtrack, everything seems to have been developed with a lot of love.”
    • “The music is fantastic and the gameplay itself is absolutely solid.”
    • “As for the soundtrack, it is merely serviceable to the game.”
    • “The music is dull and inappropriate.”
    • “I get tired of in-game music really easily in most games, and after 30 hours, I still haven't turned it off.”
  • replayability
    33 mentions Positive Neutral Negative

    The game boasts exceptional replayability, primarily due to its procedurally generated levels and diverse content, which provide unique experiences with each playthrough. Players appreciate the strategic depth and the variety of challenges, including unlockable character classes and different difficulty levels, ensuring that the game remains engaging over countless sessions. Overall, it is highly recommended for fans of roguelikes seeking a game with substantial replay value.

    • “This is one of the greatest games I have ever played with the amount of replayability that comes out of the amazing dungeon generation that makes it look and feel handcrafted.”
    • “Since the environment is procedurally generated and Unexplored has a lot of content, replayability is essentially infinite, which is not bad for a game that can be purchased for a limited amount of money.”
    • “An absolute blast to play, by and far the most replayable roguelike experience I've ever had.”
    • “It had plenty of replayability and kept me very entertained for many nights while I ran the dungeon.”
    • “Since the environment is procedurally generated and unexplored has a lot of content, replayability is essentially infinite, which is not bad for a game that can be purchased for a limited amount of money.”
    • “Unexplored also includes unlockable character classes, three difficulty levels, and options to add even more bosses and puzzles to the game, along with a daily dungeon and a weekly dungeon (with leaderboards for the competitive), adding replay value to the game.”
  • stability
    23 mentions Positive Neutral Negative

    The game's stability is a significant concern, with numerous players reporting frequent bugs, glitches, and crashes that disrupt gameplay and can lead to lost progress. While some users acknowledge the game's potential and note that updates are being made, the overall consensus is that the experience is marred by frustrating technical issues that make it difficult to recommend.

    • “Seems really fun, but it has too many buggy situations. I run into one and it kills me almost every run, be it going into a lake that you previously got out of and now you can't get out and drown, or being stuck in a room with no way to exit after a teleport, and many situations like that.”
    • “This game is a lot of fun, but I cannot recommend it because it has some glitches that make me unable/unwilling to play: it can randomly generate a level that crashes your game.”
    • “The biggest drawback is a bug I keep running into, where the game freezes up after playing for a while.”
  • story
    20 mentions Positive Neutral Negative

    The game's story is uniquely crafted through a procedural generation system, creating a dynamic narrative experience that evolves with each dungeon run. Players encounter lore through books left by previous adventurers, enhancing the sense of a lived-in world, though some critiques highlight inconsistencies in storytelling and character development. Overall, the blend of exploration, combat, and narrative elements contributes to a rich, immersive experience, despite some limitations in the overarching plot.

    • “This title is unique in the fact that the story is randomly generated alongside the dungeon itself.”
    • “These story moments are often written by previous adventurers and it really helps to make the world feel lived in.”
    • “The generation is top notch and every run the dungeon feels like a rich story-driven experience.”
    • “Exploration and discovery are what make games fun for me, and Unexplored 2 does not do this in an enjoyable way even though that is the only aspect it is trying to achieve.”
    • “They could have contributed to the story or characterization.”
    • “Unexplored 2 has potential, but right now the adventure's unreliable and storytelling's seriously flawed.”
  • optimization
    18 mentions Positive Neutral Negative

    The game's optimization is a mixed bag; while it generally performs well, players report frequent stuttering and occasional crashes, particularly during extended play sessions. Many suggest that restarting the game can temporarily alleviate these issues, but persistent bugs and memory leaks indicate that it may not be fully polished yet. Overall, while the core gameplay is enjoyable, the optimization leaves room for improvement.

    • “The performance in this game is great.”
    • “Game performance: 8/10 -- there are some issues with lagging in longer sessions and occasional screen tearing, but for me at least these issues are minor enough that the game plays very smoothly overall.”
    • “Aside from some performance issues after playing the game for a while, this game is amazing.”
    • “It's held together by a singular piece of duct tape, and while it's optimized, bugs are rampant.”
    • “The occasional unfortunate map generation glitch and performance issues that slowly bring extended (2/3 hour) play sessions to a stuttering halt and force a relaunch of the application aside, Unexplored is a great game for those that enjoy dungeon crawling exploration action.”
    • “There's also a pretty annoying memory leak the devs really need to fix; it starts stuttering after you've been in-game for a couple of hours and is fixed by rebooting the game.”
  • grinding
    15 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be minimal, as there is no traditional experience or leveling system, which some appreciate. However, tedious inventory management, backtracking, and long traversal distances detract from the experience, leading to feelings of frustration and filler content. While the game rewards skill and exploration, the lack of quick travel options and the need to revisit cleared areas can make gameplay feel unnecessarily drawn out.

    • “There's no grinding because there aren't any XP/levels, and monsters don't really drop random loot, so you progress by exploring new places, which I love.”
    • “Having a bunch of not very useful loot to manage is tedious, especially with an annoying UI.”
    • “Unfortunately, that (alongside the puzzle solutions being scattered around the dungeon on notes) also means that a very large percentage of time in a run is spent on tedious backtracking.”
    • “Traversing levels can get tedious: the walking distances feel unnecessarily long and since there’s no easily available quick teleport, you’ll have to do a boring walk through cleared-out rooms if you decide to go in another direction on the level.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive qualities, combining excellent music, unique art style, and evocative sound design that enhances the sense of adventure and exploration. Players describe it as both chilling and vibrant, with detailed environmental sounds that contribute to a deeply engaging experience. Overall, the atmosphere is considered a standout feature, elevating the gameplay to new heights.

    • “The atmosphere of the game is 100% perfection.”
    • “You can feel the chill in the icy winds, be stunned by the verdant life in the teeming underworld or move through the silent, echoing halls of the long-dead and above all, the sounds: hear the whispering sounds of dead gods in forgotten corners, your own footsteps and the shuffle of things moving behind walls: 'atmospheric' doesn't cover the half of it.”
    • “The music is also excellent and it helps to create the atmosphere of an adventure.”
    • “Very reminiscent of Nethack/Brogue in atmosphere.”
    • “Hearing your character giggle after defeating an enemy, or them acting curious once they discover a secret adds to the atmosphere.”
    • “That would add to the game's atmosphere.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is characterized by its darkly comedic elements, where players often meet their demise in amusing and unexpected ways. The simplistic graphics complement the humorous tone, enhancing the experience of both glorious successes and comically unfortunate failures. Overall, the game successfully blends frustration with laughter, making death a source of entertainment rather than just a setback.

    • “This game will kill you over and over, which can be frustrating, but it can also be pretty funny.”
    • “Most runs you will die, but often in hilarious or epic ways.”
    • “You will die, sometimes in hilarious ways (don't drink exploding potions... just don't).”
  • character development
    1 mentions Positive Neutral Negative

    Reviewers praise the character design as charming, indicating that the visual representation of characters contributes positively to their overall development and appeal.

    • “The character design is charming all around.”
    • “The depth of character development truly makes you feel invested in their journeys.”
    • “Each character evolves in a way that feels organic and meaningful.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by the constant presence of both main and off-hand items, which creates a sense of readiness and tension, as even a mere touch can inflict damage on foes. This mechanic enhances the player's emotional engagement by emphasizing the stakes of each encounter.

Buy Unexplored

68h Median play time
94h Average play time
20-130h Spent by most gamers
*Based on 6 analyzed playthroughs

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