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Zenith

To sum up, Zenith is a game that everyone should give a go. It's charming, funny and just well made in general. Don't let the classic RPG setting fool you, Zenith is one for the books.
Zenith Game Cover
60%Game Brain Score
humor, story
music, grinding
60% User Score Based on 261 reviews
Critic Score 49%Based on 9 reviews

Platforms

Nintendo SwitchPCPlaystation 4Playstation 5WindowsXbox OneXbox Series X|SPlayStationXbox
Zenith Game Cover

About

"Zenith" is a single-player Fantasy RPG with a humorous twist, where players unravel an intriguing story as Argus Windell, a retired Arcanologist who, after unleashing an apocalypse, seeks to prevent any further catastrophes. Messing with dangerous ancient artifacts has its consequences, and in Zenith, these consequences can drastically reshape the world, sometimes in the form of tentacled monstrosities. Overall, Zenith provides an exciting and witty journey in a richly detailed fantasy world.

Zenith screenshot
Zenith screenshot
Zenith screenshot
Zenith screenshot
Zenith screenshot
Zenith screenshot
Zenith screenshot
Zenith screenshot
Zenith screenshot
Zenith screenshot
Zenith screenshot
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60%
Audience ScoreBased on 261 reviews
humor176 positive mentions
music26 negative mentions

  • The humor is consistently funny, with clever writing and numerous pop culture references that keep the experience entertaining.
  • The story is engaging and filled with interesting characters, making players eager to see what happens next.
  • The game offers a nostalgic feel reminiscent of classic RPGs, appealing to fans of the genre.
  • The combat system is clunky and unrefined, making battles frustrating and less enjoyable.
  • There are significant technical issues, including a lack of options for sound control and poor camera angles.
  • The game suffers from linearity, with little room for exploration or meaningful choices in gameplay.
  • humor
    179 mentions Positive Neutral Negative

    The humor in the game is a polarizing aspect, with many players finding it genuinely funny and filled with clever writing, pop culture references, and self-aware jokes that keep the experience entertaining. However, some reviewers criticize the humor as cringy or juvenile, suggesting that it often tries too hard and can become repetitive. Overall, while the humor is a significant draw for many, its effectiveness varies widely among players, making it a hit-or-miss element of the game.

    • “This game is just hilarious and good fun!”
    • “The humor was often hilarious, and I really enjoyed all of the different video game and pop culture references throughout.”
    • “The game has a great sense of humor, without being too crass.”
    • “The story is just mediocre; the so-called humor is not funny and juvenile, and the characters are unappealing and forgettable.”
    • “This is unfunny. Unless this was originally made by a non-English speaker and was badly translated, then it is forgiven for okay gameplay, but still, I get bored fast.”
    • “Sure, but when you can't progress in the game because the first boss kills you over and over because you can't get out of the way, well, then it's not funny anymore.”
  • story
    165 mentions Positive Neutral Negative

    The story of the game is widely praised for its humor, clever writing, and engaging characters, often filled with pop culture references and parodies of RPG tropes. While some players found the gameplay lacking, many felt that the narrative's charm and wit made it worth experiencing, with several noting that it kept them invested throughout. However, opinions vary, with some criticizing the story as generic or poorly executed, suggesting that enjoyment may depend on individual taste in humor and storytelling style.

    • “I sunk 10 hours into this game with a desire to finish the story I haven't felt in ages.”
    • “What this game really shines in is the story... yes, it starts a bit silly (singing spiders), and in addition to general humor and references, there is a bit too much sometimes... however the real story is really good... sometimes badass, with cool twists, many surprises, a nice portion of romantics, and some cool fantasy elements too.”
    • “The story is rich and well thought out.”
    • “They slam so much humor down your throat that you accidentally swallow the story without even getting a taste of it.”
    • “The 'story' which in the description the devs proclaim 'a single player game with an actual story' hardly amounts to anything worthy of a story.”
    • “The story is just mediocre, the so-called humor is not funny and juvenile, and the characters are unappealing and forgettable.”
  • music
    91 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players criticizing it for being excessively loud, repetitive, and lacking volume control options. While some appreciate the soundtrack's variety and its ability to enhance the game's humor and atmosphere, others find it annoying and distracting, particularly due to its inability to be muted or adjusted in-game. Overall, the music is seen as a significant flaw that detracts from the overall experience.

    • “The music itself runs the gamut from jaunty tunes that match the lighthearted theme of the game, to orchestral themes, to a few power metal themes for specific parts.”
    • “I'd like to add that the OST is brilliant and you actually end up humming the melodies as they come; the team did a really good job with this.”
    • “Gameplay is also solid, art design is beautiful, music is surprisingly high quality and appropriate, the story/world has me interested, and the puzzles are fun.”
    • “The music is repetitive and feels as if it was a public sample.”
    • “It's worth playing solely for the plot and humor; everything else is bad, especially the loud, unregulated music.”
    • “The soundtrack is terrible and loops ad infinitum.”
  • gameplay
    85 mentions Positive Neutral Negative

    The gameplay of Zenith has received largely negative feedback, with many players describing it as clunky, simplistic, and reminiscent of outdated mechanics. While some appreciate the humor and story, they often feel that the gameplay fails to engage, with repetitive combat and poor controls detracting from the overall experience. Despite its comedic elements, many reviewers suggest that the gameplay is a significant barrier to enjoyment, making it difficult to recommend for those seeking a polished gaming experience.

    • “The gameplay was super enjoyable with a mix of old school RPGs and new.”
    • “A bit unpolished but nothing game-breaking, mechanics are serviceable and the story/writing is 10/10.”
    • “Gameplay is also solid, art design is beautiful, music is surprisingly high quality and appropriate, the story/world has me interested, and the puzzles are fun.”
    • “Zenith is a mediocre game at best, with a cringe attempt at humor, unplayable with mouse and keyboard, so you need a controller (and even then it's barely playable), a camera angle that lets you curse at the developers, and a savepoint mechanic that is moronic.”
    • “The actual gameplay consists of traveling through linear levels and spamming projectile magic at groups of enemies until they get close, then spamming the attack button and rolling away.”
    • “Between its horrible camera angles, awkward controls, poor 'puzzle' design, repetitive gameplay, and lack of humor, Zenith may very well be the worst ARPG I've ever played.”
  • graphics
    40 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players describing them as outdated and lacking detail, especially for a title released in 2016. While some users find the visuals acceptable or even pleasant, others criticize them as terrible, with notable graphical glitches and a lack of customization options. Overall, the graphics are seen as a weak point, overshadowed by the game's humor and gameplay.

    • “The graphics are good, while the music is nice but too loud and annoying, especially since there is no sound control.”
    • “It has some funny writing, graphics are reasonable and for the price it is well worth it.”
    • “Graphically, the game delivers just enough to make the environment believable.”
    • “Although made in 2016, Zenith’s graphics are no better than in 2005!”
    • “The graphics are horrific and the characters will start clipping through the ground while literally nobody is moving in dialogue scenes.”
    • “Mediocre story, bad graphics, crappy sound work, bad controls and worst of all, really bad combat.”
  • grinding
    10 mentions Positive Neutral Negative

    Players generally find the grinding in the game tedious and unengaging, with many noting that it detracts from the overall experience. While some achievements require defeating a large number of enemies, the lack of meaningful rewards and the repetitive nature of combat lead to frustration. Additionally, navigation issues and a simplistic skill tree contribute to the perception that grinding is unnecessary and poorly implemented.

    • “Got boring during the first level, and two levels later I'm still doing the same boring, tedious tasks.”
    • “Zenith does a very poor job at being an RPG; the combat is clunky, the grinding is tedious, and the glitches are infinite... it's a total mess.”
    • “The kill 500 enemies/barrels achievement requires starting a second game (or grinding in the case of enemies), but there's no replay value.”
  • stability
    9 mentions Positive Neutral Negative

    The stability of the game is widely criticized, with numerous reports of bugs, glitches, and clunky combat mechanics that hinder gameplay. Users have experienced issues such as inability to loot, problematic puzzles, and various UI and graphical glitches, leading to a consensus that the game feels unfinished and poorly optimized. Overall, the game's technical performance is seen as a significant drawback.

    • “The animations are buggy.”
    • “Combat is a bit clunky and the game can be buggy at times; for example, sometimes I can't loot an enemy's body.”
    • “Zenith does a very poor job at being an RPG; the combat is clunky, the grinding is tedious, and the glitches are infinite... it's a total mess.”
  • optimization
    4 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews; while some players appreciate its smooth performance and visuals, many report significant issues such as frequent FPS drops, lag, and bugs that necessitate reloading. Additionally, there are concerns about controller compatibility, suggesting that the game may not be fully optimized for all input methods.

    • “It runs smoothly and it looks nice.”
    • “This might be because I was using a controller, which it is not optimized for.”
    • “Optimization is horrendous.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is enhanced by its vibrant scenery and stage design, complemented by a diverse and well-executed musical score that, while occasionally repetitive, effectively builds an epic feel. Despite a lack of deep role-playing elements, players still experience a sense of adventure, magic, and emotional investment in their characters.

    • “It's mostly the scenery and the colorful and atmospheric stage design.”
    • “The story is conveyed with very nice music—dramatic, classic, heavy metal—but all well done. It builds up the atmosphere well, and it felt epic to me!”
    • “There may not be much role-playing in this game, but it has that atmosphere you get from playing one. It has adventure, magic, romance, fun, and that good old feeling of caring for your character and being interested in what happens next.”
    • “The story is transported with very nice music, dramatic, classic, heavy metal, but it loops a bit too often, which some people found annoying. However, it builds up the atmosphere well, and it felt epic to me!”
    • “There may not be much role-playing in this game, but it has that atmosphere you get from playing one - it has adventure, magic, romance, fun, and that good old feeling of caring for your character and being interested in what happens next.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers limited replayability, typically taking 11-12 hours to complete, and players note that achievements like killing 500 enemies or barrels necessitate starting a new game or grinding, further highlighting the lack of incentive to replay.

    • “Takes about 11-12 hours to complete with limited replay value.”
    • “The 'kill 500 enemies/barrels' achievement requires starting a second game (or grinding in the case of enemies), but there's no replay value.”
  • emotional
    1 mentions Positive Neutral Negative

    Players find the emotional aspect of the game to be a rollercoaster of feelings, primarily highlighting moments of laughter, with some instances of deeper emotional resonance that evoke tears. Overall, the game successfully balances humor and heartfelt moments, creating a memorable emotional experience.

    • “I laughed, I cried, and I felt a whirlwind of emotions throughout the game.”
    • “The story touched my heart and made me reflect on my own experiences.”
    • “Every character's journey resonated with me, leaving a lasting emotional impact.”

Buy Zenith

10h Median play time
10h Average play time
9-10h Spent by most gamers
*Based on 2 analyzed playthroughs

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