Wigmund Game Cover
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"Wigmund" is a single-player Fantasy Role Playing game set in a stunning, open-world inspired by Anglo-Saxon and Celtic cultures. As one of two twin brothers, build your fellowship and master unique sword-fighting gameplay using mouse gestures, while exploring a rich world filled with outlaw camps, ruined castles, and dangerous caverns. With an intriguing story, excellent music, and lots of grinding, "Wigmund" offers an immersive and very atmospheric experience for players.

  • PC
  • Windows

Reviews

82%
Audience ScoreBased on 491 reviews
story55 positive mentions
grinding31 negative mentions
  • Beautiful graphics and vibrant environments that enhance the gaming experience.
  • Engaging combat system that requires skill and strategy, making battles feel rewarding.
  • Challenging gameplay with a good balance of exploration and questing, encouraging players to discover secrets.
  • Combat can feel clunky and unresponsive at times, particularly with targeting and hit registration.
  • Limited inventory and crafting systems that can lead to frustration when trying to manage resources.
  • The story and dialogue can be poorly written, detracting from the overall immersion of the game.
  • story220 mentions

    The story in the game is generally perceived as simplistic and clichéd, often lacking depth and character development, with many players finding it reminiscent of traditional fantasy tropes. While some side quests are noted for their creativity and charm, the main narrative is described as straightforward and sometimes poorly executed, with issues in dialogue quality and quest clarity. Overall, the game offers a nostalgic RPG experience, but those seeking a rich and engaging story may find it lacking.

    • “The story is beautiful and captivating and is built around values such as friendship and loyalty.”
    • “Wigmund is a great looking ARPG with challenging combat and a lot of story potential.”
    • “The story is simple and directly written, it’s engaging, and it pulls you into the atmosphere of the game.”
    • “Basic barebones story and mechanics, embarrassingly bad writing.”
    • “The story didn't grab me strong enough to keep me playing.”
    • “Where the game lacks is mainly in its storytelling.”
  • graphics88 mentions

    The graphics of the game have received widespread acclaim, with many reviewers praising their beauty, vibrant colors, and attention to detail, such as dynamic lighting and environmental effects. Players appreciate the charming art style, which combines old-school aesthetics with modern graphical quality, often comparing it favorably to AAA titles. While some noted minor issues like overly bright lighting effects, the overall consensus is that the visuals significantly enhance the gaming experience.

    • “The graphics are really good - barrels and boxes can shatter when you run through them, night and day cycles very nicely - complete with sometimes too-realistic sun glare on the surface of rivers and lakes.”
    • “First the good news, the graphics are absolutely beautiful; the artists should be working on AAA games.”
    • “Wigmund is a top-down (i.e. isometric) RPG designed by using the latest technologies which allow the developers to reach an incredible graphical quality.”
    • “Yes, the graphics are old school.”
    • “Graphics are low-res, slightly cartoony with shimmering textures in many places.”
    • “When I first started playing, the graphics seemed dated.”
  • gameplay75 mentions

    The gameplay is a mixed bag, with some players enjoying its simplicity and exploration elements, while others criticize its flawed mechanics, repetitive combat, and lack of quality-of-life features. Combat can be slow and tedious, with some mechanics poorly explained, leading to frustration for some players. Overall, while the game has charm and aesthetic appeal, it struggles with balance and depth, leaving many feeling that it falls short of its potential.

    • “The gameplay is simple, but enjoyable.”
    • “Love the gameplay and the exploration aspect; it feels so rewarding and satisfying.”
    • “Great graphics, awesome effects, cool story, unique gameplay, and amazing music!”
    • “The combat is dull, the game mechanics are not explained well enough, visibility at night or behind a tree is bad, it's also hard to distinguish interactive elements and enemies from a distance, screen rotation halts when cursor hits edge of the screen.”
    • “This is an awful game with repetitive broken combat, terrible PC controls, and boring gameplay.”
    • “The gameplay doesn't really change throughout, so if you were bored by the end of the demo, it's not for you.”
  • music66 mentions

    The music in the game has received a mixed reception, with many praising its atmospheric quality and ability to enhance the fantasy setting, featuring a blend of medieval, folk, and Celtic influences. However, several reviewers noted that the soundtrack can be repetitive, particularly during extended play sessions, which may detract from the overall experience. Despite these criticisms, the music is often described as beautiful and immersive, contributing positively to the game's ambiance.

    • “The music is phenomenal, and it captures the fantasy/medieval tone of the game itself.”
    • “The atmosphere, music, and environment feel very much like 'Lord of the Rings'.”
    • “The music, by the way, is top notch as well.”
    • “The music really gets on my nerves, though, particularly the overworld track.”
    • “There's like 2 different songs that play on repeat for the first 4 hours of the playthrough, and it can get exhausting to listen to.”
    • “The graphics are gorgeous (especially the medieval elements) but the music is a little bit too repetitive.”
  • grinding31 mentions

    Overall, players find the grinding aspect of the game to be tedious and unbalanced, with many expressing frustration over the low respawn rates of resources and the steep leveling curves for skills and professions. While some enjoy the nostalgic grind reminiscent of classic RPGs, others feel that the lack of modern quality-of-life features exacerbates the grind, making it feel unnecessarily prolonged and dull. The crafting system, in particular, is criticized for requiring excessive grinding for materials and levels, leading to a frustrating experience for many players.

    • “The combat is tedious, the writing is dreadful, and the entire time I played, I was bored expecting things to click or pick up later down the line.”
    • “Professions are poorly implemented and require significant grinding to get to a useful level, and the game generally suffers from its lack of modern quality of life features (no inventory sorting, poor interface UX, no stat comparisons on equipment, etc.).”
    • “Gathering materials is very tedious; most of the gathering materials I didn't even stumble upon for medicine (despite exploring everywhere possible), and there just wasn't enough materials around the world to be able to level alongside all the questing involved.”
  • atmosphere18 mentions

    The game's atmosphere is widely praised for its immersive qualities, featuring beautiful visuals, engaging music, and a rich environment that evokes a sense of adventure reminiscent of classic fantasy settings like "Lord of the Rings." While the music enhances the experience, some players note it can become repetitive over extended play. Overall, the combination of graphics, sound, and environmental details creates a captivating and relaxing atmosphere that draws players into the game world.

    • “Beautiful atmosphere/environment.”
    • “This game promises a nice and dense atmosphere that feels like the start of a big adventure right from the start!”
    • “The atmosphere, music, and environment feel very much like 'Lord of the Rings.'”
    • “The writing and dialogue is 'old school' and a little cheesy, but fits the atmosphere.”
    • “The atmosphere of the game is special, with quality graphics and engaging music, that intensifies the realistic feeling of the fights.”
    • “Old school atmosphere.”
  • humor6 mentions

    The humor in the game is described as a mix of unintentional and intentional comedy, with clunky dialogue and absurd scenarios, such as armored monsters dodging like ninjas, contributing to its charm. While some elements may come off as poorly executed, they often result in a humorous experience that enhances the overall enjoyment. Additionally, the quest writing and storytelling are noted for incorporating good humor, adding to the game's immersive atmosphere.

    • “The music and ambient sounds add nice immersion, and from what I can tell so far, the quest writing and storytelling are well-made and infused with good humor.”
    • “It made no sense, but it was kind of funny seeing huge monsters with 5 tons of plate armor dodge rolling like ninjas everywhere.”
    • “Funny yet a little clunky combat combined with an unexpectedly deep feeling of exploration and reasonable crafting.”
  • stability6 mentions

    Overall, the stability of the game is mixed; while some players report a fun experience with minimal glitches, others encounter significant bugs that detract from gameplay, leading to frustration and a recommendation to wait for improvements before purchasing.

    • “Overall, Wigmund was a fun, bug-free game that is well worth the price tag of $15.”
    • “I got to the next town with no real issue with difficulty, but the game just feels buggy and unpolished, and not worth the purchase at the moment, even on sale.”
    • “I decided to drop the game and maybe come back later when it was not such a buggy mess.”
    • “Quirky and not very long... cannot level up fully, lots of glitches... but really fun game.”
  • replayability6 mentions

    Replayability is notably low due to the game's linear narrative and limited build variety, resulting in minimal new experiences in subsequent playthroughs. Players can easily acquire all gear, further diminishing the incentive to replay the game despite its enjoyable story and world.

    • “There isn't a lot of replayability, but the story is enjoyable and the world is fun to explore.”
    • “Loots are not random; you can easily get every piece of gear in the game, so replayability is weak.”
    • “Replayability is severely limited from a narrative perspective, as it's completely linear.”
    • “Basically, if you maxed out in your original campaign, there's nothing new to be gained or seen in New Game Plus, meaning there is no replay value here.”
    • “The content is linear and the build variety is limited for an ARPG, so the replay value is overall low.”
  • optimization3 mentions

    The game is praised for its excellent optimization, featuring impressive graphics that maintain quality even when zoomed in, and it runs smoothly without performance issues.

    • “Very well done RPG, great graphics when zoomed in, nicely optimized.”
    • “Performance is excellent.”
    • “The game runs smoothly.”
    • “The game runs poorly on even high-end systems, making it frustrating to play.”
    • “I experienced frequent frame drops and stuttering, which ruined the immersion.”
    • “The optimization is so bad that loading times are unacceptably long, even for simple tasks.”
  • emotional3 mentions

    Wigmund is praised for its beautiful visuals and engaging action combat, complemented by a refreshingly wholesome story that features uplifting quests and dialogue, creating a positive emotional experience for players.

    • “Wigmund is a beautiful game with an interesting action combat style and a refreshingly wholesome story.”
    • “The quests and dialogue are just wholesome and anti-hype in a good way.”
    • “Wholesome.”
  • character development2 mentions

    Reviews indicate that the character development in the game is perceived as limited and underwhelming, contributing to an overall lackluster experience. Players express a desire for a more advanced and engaging character development system to enhance the gameplay.

    • “I could get over the bland gameplay, limited character development, and limited viewing angles, but the writing and banal storyline just anchored this game as a dud for me.”
    • “True, I would like a more advanced character development system.”
  • monetization1 mentions

    Users express a positive sentiment towards the game's monetization, indicating a willingness to promote it for free, suggesting that they find value in the game that justifies its monetization strategy.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

16hMedian play time
14hAverage play time
10-17hSpent by most gamers
*Based on 14 analyzed playthroughs

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