Zanshin
- January 30, 2018
- Seven Wolves Studio
Slice and dice! Zanshin is a sword fighting simulator, where you can test yourself in challenging sword fights. Try your agility, reaction, speed. Move, block and strike your enemies down and then slice them into thousand pieces. Fight with hundred waves of enemies and survive as long as you can. It seems dishonest but you have an ace up your sleeve - the "Zanshin" technique.
Reviews
- The game offers a fun and immersive sword-fighting experience with a variety of weapons and adjustable difficulty.
- It serves as a good stress reliever and is enjoyable to play with friends, especially in VR.
- Despite being in early access, it provides significant playtime and has potential for future improvements.
- The game feels barebones and lacks depth, with limited enemy types and a simplistic combat system.
- There are numerous issues with enemy AI, hit detection, and overall gameplay mechanics that need significant improvement.
- The game currently lacks a campaign mode and has frustrating restart mechanics, which detracts from the overall experience.
- gameplay5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
Gameplay is generally straightforward, featuring simple blocking and slashing mechanics that are easy to grasp. While one function was confusing, it did not hinder the overall experience. Players suggest adding a checkpoint system to enhance progression through levels.
“There was only one function that I couldn't figure out, but it did not affect gameplay.”
“Okay, so it has a pretty simple blocking mechanic.”
“The slashing mechanic is also pretty simple, but what else can you expect?”
“I recommend the devs add a mechanic that allows you the option of continuing from your current room/section rather than going back to the beginning of the level.”
“I'll come back to it later and see how well the devs improve the gameplay experience.”
- replayability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game has limited replayability, with users indicating that it does not offer enough incentive or variety to encourage multiple playthroughs.
“Not great for replayability.”