Vanishing Realms
- August 23, 2019
- Indimo Labs LLC
- 4h median play time
"Vanishing Realms: Rite of Steel" is a VR RPG that uses motion controls for one-to-one combat, allowing you to physically swing, duck, and block as if you were there. The game features hand-crafted environments, life-sized monsters, and magical combat as you explore ancient tombs, battle enemies, and collect lost artifacts. As you progress, you'll hone your physical skills and face more powerful foes. Directly interact with the world and discover its secrets.
Reviews
- Immersive gameplay that makes players feel like they are in a fantasy world.
- Engaging combat mechanics that require strategy and timing, enhancing the overall experience.
- Well-designed environments with plenty of hidden treasures and interactive elements.
- The game is relatively short, taking only about 3-4 hours to complete.
- Limited variety of enemies and combat scenarios, leading to repetitive gameplay.
- Some players experienced issues with the teleportation movement system and hit detection.
- gameplay587 mentions
- 46 % positive mentions
- 50 % neutral mentions
- 4 % negative mentions
The gameplay of the game has received mixed reviews, with many praising its immersive mechanics, smooth controls, and engaging combat, particularly in the context of VR. However, several players noted the game's short length (typically around 2-3 hours) and a lack of depth in mechanics and enemy variety, leading to concerns about its value for the price. Overall, while the game showcases solid mechanics and enjoyable combat, it is often seen as needing more content and refinement to fully satisfy players.
“It is a fantastic dungeon crawler and has excellent melee mechanics; you can block enemy blows and they can and will block yours too.”
“The gameplay is smooth and easy-paced, and I find it very entertaining.”
“The mechanics are polished and the gameplay is fantastic.”
“A very boring, uninteresting game, with pretty bad enemies, and pretty bad mechanics.”
“The gameplay is hollow and does not have meaningful tactical choices.”
“I had completed it in 85 minutes, definitely not worth the price tag. I can only blame myself as the dev has clearly stated there is only about 2 hours of gameplay, but I can't justify £15 for 85 minutes and it left me feeling disappointed and wish I'd saved my last pennies this month for something different.”
- graphics533 mentions
- 49 % positive mentions
- 47 % neutral mentions
- 5 % negative mentions
The graphics of the game are generally described as charmingly cartoonish, reminiscent of classic high fantasy and early video games like "Zelda" and "World of Warcraft." While some players appreciate the simplicity and polish of the visuals, others find them lacking in detail compared to modern standards. Overall, the art style contributes positively to the immersive VR experience, with many reviewers noting that the graphics enhance the game's atmosphere despite not being cutting-edge.
“The graphics are very nice; I usually say this, it's about how graphics make you feel when you are in VR, and I was immersed and happy with it.”
“The art style is reminiscent of old school high fantasy, and the feel is like the D&D comics and dice games.”
“The graphics are outstanding.”
“The combat is terrible, the graphics are lacklustre, the sound and music is nearly absent.”
“The game's visuals are all from the Unity Asset Store.”
“The graphics are so cartoonish that it basically strips away all sense of being in a real world.”
- story316 mentions
- 28 % positive mentions
- 64 % neutral mentions
- 9 % negative mentions
The story in the game is generally considered weak and simplistic, often described as a basic framework to support gameplay rather than a compelling narrative. Many players noted that while the game features some engaging mechanics and visuals, the storyline lacks depth and complexity, leaving them wanting more content and character development. Overall, the game is seen as a fun experience, but it would benefit from a more robust and immersive story to enhance the player's journey.
“The story is very nice and I didn't feel lost; I got most of the achievements but I will get back for more and try the hard mode path.”
“The fighting feels great, the storyline is top notch, and the amount of substance to the game is excellent for the price.”
“I really enjoyed this and would love a longer game with a grander story.”
“What there is of a story is pretty weak, so if that's your thing you'll be disappointed.”
“While playing the game, I didn't run into any bugs, but the game truly has no story.”
“There is no story to speak of, it's more of a lightweight dungeon walk-through.”
- atmosphere110 mentions
- 67 % positive mentions
- 30 % neutral mentions
- 3 % negative mentions
The atmosphere in "Vanishing Realms" is widely praised for its immersive quality, captivating environments, and engaging audio design, which together create a strong sense of presence in the game world. Players appreciate the combination of well-implemented mechanics and a vibrant, low-poly aesthetic that enhances the RPG experience, despite some criticisms regarding the brevity of content and occasional graphical inconsistencies. Overall, the game successfully transports players into its richly detailed and atmospheric dungeon-crawling adventure.
“The atmosphere and immersion is just incredible.”
“As soon as I was dropped into the world of Vanishing Realms, I was blown away by the atmosphere.”
“The game's audio is great and really helped define the game's atmosphere, whether it be the sound of wind blowing, the crackle of a torch, or the clang of sword on sword.”
“The game has little atmosphere and almost no personality.”
“The atmosphere makes you feel like you're in an RPG... the only things that I'm let down on is that every now and then the inventory and stats become a bit blurry because I have to look down, every now and then an enemy goes through a wall or two and that there needs to be more content.”
“Music lacks, but the global atmosphere is there.”
- replayability64 mentions
- 16 % positive mentions
- 80 % neutral mentions
- 5 % negative mentions
Overall, the game's replayability is mixed, with many reviewers noting that while there are some elements that encourage replay, such as multiple weapon types and achievements, the short length of the game (often cited as around 2-3 hours) limits its overall replay value. Some players express a desire to replay for mastery of certain mechanics or to explore hard modes, but many feel that the game lacks substantial content to warrant multiple playthroughs. Consequently, while there are opportunities for replay, they are often overshadowed by the game's brevity and limited depth.
“This lends some replayability to the game that otherwise might not be there... I want to replay it just to master the 2-handed battle axe, which is probably the toughest weapon to master in the game.”
“They have also laid the groundwork for some really playable (and replayable) mechanics that I hope to see more of in future releases.”
“There is a hard mode that I plan to replay though, so depending on how much you like it you can definitely get some replay value out of it.”
“Highly polished and varied, but short and with little replay value.”
“The story is so short and has 0 replayable value.”
“This is a good game, but not really worth the $20 price tag for how short it is, and more so for how there is practically no replay value as it is right now.”
- music62 mentions
- 52 % positive mentions
- 42 % neutral mentions
- 6 % negative mentions
The music in the game receives mixed reviews, with some players praising its ability to enhance the atmosphere and evoke nostalgia, while others criticize its lack of variety and presence. Many users express a desire for a more substantial soundtrack, suggesting that the current music can feel repetitive or insufficient for the game's immersive experience. Overall, while the music is appreciated for its quality and mood-setting capabilities, there is a consensus that it could benefit from more depth and variety.
“The music is fun and sets the right tone and mood.”
“Reminds me of playing Tomb Raider when all of a sudden you would walk into a big awe-inspiring room and the beautiful music would hit and just give you chills.”
“The music is great, the art style is perfect, the environments are varied, beautiful, and interesting to explore.”
“The combat is terrible, the graphics are lacklustre, the sound and music is nearly absent.”
“One word of advice for this game, it needs music or a soundtrack or something; on top of the dull combat mechanics, there's nothing happening other than the distinct sound of steel against steel.”
“Unfortunately the plot and music are lacking, but hopefully that will improve in a later version.”
- stability51 mentions
- 12 % positive mentions
- 4 % neutral mentions
- 84 % negative mentions
The game's stability has received mixed feedback, with some players reporting occasional glitches and bugs that can disrupt gameplay, particularly with the inventory system and checkpoint saving. However, many users also noted that the game runs smoothly overall, with no major crashes or freezes, and improvements have been made in recent updates. While some minor graphical issues persist, the experience is generally immersive and enjoyable, especially for fans of the genre.
“No freezes, no crashing.”
“Very immersive, runs great.”
“Runs great, looks great, feels great.”
“Too buggy to enjoy.”
“My only gripes were with the occasional glitches (including some that let you skip portions of the levels, or didn't leave you at the checkpoints you saved at last time).”
“Just make sure you play through it in one sitting as there are some weird glitches with progress if you quit out of it.”
- optimization34 mentions
- 29 % positive mentions
- 59 % neutral mentions
- 12 % negative mentions
Overall, the game's optimization is generally well-received, with many players noting smooth performance and minimal strain on hardware, particularly in VR settings. However, some users reported occasional performance issues, especially in specific areas like the arena, and mentioned bugs that can lead to stuttering or crashes. While the graphics are simple and artistic, contributing to better performance, there are still areas, such as inventory management, that could benefit from further optimization.
“This is a 4/5 game, great value for money, and not a drain on performance specs.”
“Graphically, it's pretty simple - but then that obviously helps with the performance, which I had no issues at all.”
“Graphics are good enough and feel 'artistic' and is well optimized.”
“I think there is some bug with the game when it loses tracking which causes it to start stuttering and eventually crash.”
“The only downside I experienced was performance issues in the arena, as I'd get to see 'this is real' for a split second when walking in for the fight or when groups of enemies were spawning in (running on a 1080, this probably shouldn't be happening, but it is early access).”
“It was also very unoptimized and ran very slowly at times for unknown reasons.”
- grinding20 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews on the grinding aspect of the game are mixed; while some players find certain tasks, like picking up coins and switching items, tedious, others enjoy the mining mechanics and the balance of exploration and combat. The game offers a satisfying variety of weapons and opportunities for grinding, though some players wish for more grinding content. Overall, the experience can feel tedious at times, but many still find it engaging and enjoyable.
“It's very tedious and doesn't feel like proper VR combat to me when I'm used to something like Blade and Sorcery.”
“If you want a different one you have to go all the way back and get another, which is long and tedious.”
“I managed to complete both chapters, but not without combat grinding to a halt because of auto-pauses, or constantly having to flail and reposition due to the auto-pause throwing my character out of position, and rendering me unable to hit anything.”
- emotional18 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express a deep emotional connection to the game, highlighting its immersive qualities that evoke a range of feelings such as fear, excitement, and pride. For some, it serves as an emotional support tool, providing an escape from real-life struggles, while others appreciate the nostalgic and engaging gameplay that makes them feel truly present in the game world. However, the frustration of losing achievements across saves adds a layer of emotional pain for achievement collectors.
“I play VR to be immersed, and to escape my life and my depression; I guess you could call it an emotional support tool, and I don't care if it seems antisocial, as it is keeping me alive.”
“This game made me feel emotions: fear, excitement, trepidation, pride.”
“Incredibly immersive, made me feel like I was actually there.”
- monetization12 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy of the game has been heavily criticized, with reviewers labeling it a "cash grab" due to the immediate release of paid DLC upon exiting early access, rather than adding substantial content. Many feel that the developer's focus shifted away from meaningful development, leading to a perception of neglect and exploitation of the player base. Overall, the approach has drawn unfavorable comparisons to other games known for aggressive monetization practices.
“Now the game comes out of early access, and instead of adding more content like others, they immediately went to a cash grab style DLC.”
“It's clear the developer wanted nothing more to do with the project and just wanted to get it over with, so he yanked it out of early access with a last ditch effort cash grab.”
“Just another developer getting into the cash grab scene.”
- humor10 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players consistently highlight the humor in the game, noting that it provides plenty of laughs and fun moments, even if the graphics are lacking. The comedic elements, combined with engaging gameplay mechanics like throwing weapons, contribute to an enjoyable experience that keeps players entertained throughout. Overall, the humor is a standout feature that enhances the game's appeal.
“I was giggling and laughing the whole time and didn't set it down until I finished it... the graphics suck but it didn't even matter.”
“Certainly had several 'moments' throughout playing the game where I just started laughing because it was so much fun.”
“Very nice game and really funny.”
- character development6 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
Character development in the game is largely absent, with players noting a focus on acquiring different weapons rather than evolving characters. However, the animation and character design are praised for their quality, indicating that while the characters may not grow, they are visually appealing and contribute to an addictive gameplay experience. Overall, the developers have shown dedication through significant updates and attention to design.
“It's clear that the dev has put a lot of love and care into this title with significant updates and great level and character design.”
“There is no character development, just different weapons to buy.”
“The game lacks character development; it feels like I'm just collecting weapons instead of growing my character.”