Trickster VR
- August 11, 2016
- Trickster Games
- 8h median play time
Trickster VR is a Role Playing Game that offers both single-player and multiplayer options, with a focus on co-op play for up to 2 players. The game features procedurally generated floating islands, magical artifacts, and a variety of enemies, including orcs. Despite its stellar visuals and good music, the game is currently very buggy, but promises a procedurally generated fantasy adventure with combat and magic.
Reviews
- The game features engaging combat with a variety of weapons, including a well-implemented bow and arrow system that feels satisfying to use.
- The graphics are colorful and appealing, creating an immersive fantasy environment that enhances the overall experience.
- The developers are actively updating the game, responding to community feedback, and adding new content, which shows a commitment to improving the game over time.
- The controls can be buggy, especially with certain controllers, leading to frustrating gameplay experiences.
- The AI can be inconsistent, with enemies sometimes getting stuck or behaving in ways that break immersion.
- The game can become repetitive after a while, as the procedural generation may lead to similar experiences across different play sessions.
- gameplay77 mentions
- 42 % positive mentions
- 51 % neutral mentions
- 8 % negative mentions
The gameplay has received mixed reviews, with some players enjoying the intuitive mechanics and fun combat, while others find it repetitive and frustrating due to navigation issues and shallow mechanics. Many appreciate the variety of weapons and the potential for engaging multiplayer experiences, but concerns about bugs and lack of depth persist. Overall, while there are enjoyable elements, the gameplay experience can be marred by technical flaws and a sense of monotony.
“The gameplay is fun and challenging, and the randomly generated worlds make gameplay different.”
“The game mechanics feel very good.”
“The gameplay is smooth as butter, and there is enough variety to keep things from getting stale.”
“The gameplay is shallow, short, and repetitive (although interesting in a way), and it's a mixture of being stylistic and an eyesore.”
“Even in normal gameplay, the game is really not that fun and you honestly find yourself asking, 'Why did I buy this game?' after more time you spend with it.”
“Unfortunately, some of the core mechanics just make the game frustrating to play.”
- graphics75 mentions
- 45 % positive mentions
- 49 % neutral mentions
- 5 % negative mentions
The graphics of the game receive mixed reviews, with some players praising the clean, crisp visuals and appealing art style, while others criticize them as outdated or simplistic, likening them to low-poly designs. Many appreciate the game's aesthetic and how it fits the VR experience, though issues like framerate drops and bugs have been reported. Overall, while the graphics are generally considered decent, they vary in quality and execution, leading to a range of opinions among players.
“The graphics are polished and well thought-out.”
“Graphics are great and each update makes the game better and better.”
“I love the graphics style, it works very well.”
“My only issue is the progressive degradation of the visuals, with framerate drops and visual smearing after the game has been open for less than one mission.”
“The graphics are honestly pretty bad along with meager animations to top it all off.”
“Graphics: terribly outdated”
- story43 mentions
- 12 % positive mentions
- 77 % neutral mentions
- 12 % negative mentions
The game's story aspect is largely criticized for its lack of depth and narrative, with many players noting that missions feel repetitive and follow a similar pattern. While the gameplay is described as fun and engaging, especially in multiplayer, there is a strong desire for more story elements and variety in quests. Overall, players express hope that future updates will introduce richer storytelling and diverse mission types.
“I saw the good reviews, some solid gameplay, and was excited that it wasn't just another 3-4 hour story.”
“Embark on an epic adventure with different biomes, enemies, multiple missions and weapons to explore and master.”
“While it does not have anything that can be remotely compared to a narrative story, it is just ridiculously fun to slice, shoot and bash through the procedurally generated levels or 'sky islands'.”
“There's no story.”
“I would prefer more story elements.”
“Not much story or depth so far, but I am still only into the first few hours and haven't fully explored the game.”
- stability15 mentions
- 20 % positive mentions
- -13 % neutral mentions
- 93 % negative mentions
The game's stability has received mixed reviews, with many players reporting significant bugs and control issues, particularly with certain VR setups like the Valve Index and Rift. While some users experienced game-breaking glitches that hindered playability, others noted minor glitches that did not detract from their overall enjoyment. Overall, the game is seen as needing urgent fixes for major bugs and AI pathfinding issues to improve stability.
“The multiplayer experience is well-balanced and largely bug-free, which enhances the overall stability of the game.”
“I appreciate how stable the game feels during multiplayer sessions; it really makes a difference in gameplay.”
“The game runs smoothly without major issues, providing a stable environment for both solo and multiplayer modes.”
“Extremely buggy mess and becomes unplayable if you change simple settings.”
“Seriously buggy, I can't play for an hour without having to reset due to game-breaking bugs.”
“The AI of the enemy is fairly broken, since they will just charge at you one by one, often with pathfinding glitches.”
- replayability13 mentions
- 46 % positive mentions
- 31 % neutral mentions
- 23 % negative mentions
Overall, the game is praised for its high replayability, attributed to features like procedural level generation, a full campaign, and regular content updates. Many players express enthusiasm for returning to the game with friends, highlighting its depth and variety, although some note that certain map sections feel repetitive. This combination of factors makes it a standout title in the VR genre for those seeking lasting engagement.
“The leveling up is cool, I’ve yet to beat the entire game but will circle back to it for sure with pals online because it’s got great replay value, in my opinion.”
“They have not only made an amazing game, which after only an hour I can see large amounts of replayability and depth; there is real length to the content!”
“There is plenty of content here complete with a full campaign, a wave-based mode, plenty of unlocks, and procedural levels which give near infinite replayability.”
“Overall, this is a great game worth your money. I think it has a lot of replay value, which is something lacking in a lot of VR games at the moment. If you're on the fence, I really do recommend that you get it; it's a lot of fun and perhaps my favorite VR game out at the moment.”
“The random generation is fantastic and should give this plenty of replayability.”
“The procedural levels really add to replayability.”
- music11 mentions
- 73 % positive mentions
- 9 % neutral mentions
- 18 % negative mentions
The music in the game is generally praised for its epic quality and ability to enhance the combat experience, with enjoyable soundtracks that evoke a sense of adventure. However, some players feel that the music can be out of place during quieter moments, leading to a lack of contrast. Overall, while the soundtrack and sound effects are well-received, there are suggestions for more variety and contextual appropriateness.
“Music is on point, the right level of epicness, with the soundtrack changing for combat etc.”
“This game is a lot of fun, has good drum beat music that switches you into battle mode and what sound design there is impresses.”
“Soundtrack and sound effects are amazing, the music soundtrack gives you a Braveheart feeling, and it fits perfectly into this game.”
“The music is out of place contextually.”
“Could use some more music tracks and maybe some spellcasting.”
- optimization5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
The game's optimization is inconsistent, with some players experiencing significant bugs and stuttering, particularly related to procedural generation and headset graphics. However, others report great performance on mid-range hardware, indicating that experiences may vary widely depending on system specifications.
“Great performance (GTX 1070, 16GB RAM, Ryzen 5 1600).”
“Good performance.”
“Great performance and great graphics.”
“Poorly optimized procedural generation - you can almost always see the seams of the game's 'set pieces', frequently 'tripping' over them as your movement stutters briefly or you downright get stuck on them.”
“Getting into this game, I had bugs the moment it started, like the left lens of my headset stuttering and strobing the graphics, which gave me the worst headache.”
- grinding4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
Players find the grinding aspect of the game tedious and repetitive, with a lack of engaging content that requires excessive effort to progress. The controls and movement mechanics further exacerbate the grind, making the experience feel monotonous, especially with infinite enemy waves. Overall, the grind is seen as a significant barrier to enjoyment.
“If they fixed their controls and made movement more fluid, then this game would actually be pretty fun to play with other people, provided they added more interesting content. However, the amount of content in the game is actually just heavily repeated and grindy to get through.”
“The weapons differ, but it's a tedious grind.”
“Infinite enemy waves... and more grinding.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by its amusing enemy behaviors, such as their comical movement across the void and entertaining ragdoll physics. Players also find humor in unexpected moments, like weapon mishaps leading to absurd combat scenarios, contributing to a lighthearted and enjoyable gaming experience. Overall, the combination of funny animations and player interactions adds a delightful layer of comedy to the gameplay.
“With my friend, I was doubled over laughing while slicing enemies. I was sweating from swinging and slashing, excited to find new interesting weapons, and I always looked forward to the next fight.”
“Which, by the way, when you do that, the enemies just walk across the void like it's nothing, hilariously, to get to you.”
“When my dad played, he accidentally kept switching weapons and made it look as though he beat an orc to death with a bow and arrow rather than sword and board, which was kinda funny.”
- monetization2 mentions
- 150 % positive mentions
- -200 % neutral mentions
- 150 % negative mentions
The monetization aspect of the game primarily revolves around microtransactions and downloadable content (DLC), which have been integrated into the new structure alongside multiplayer and mod features. Users have noted the inclusion of these elements in the current room-scale setup, indicating a shift towards a more expansive and potentially monetized experience.
“The microtransactions are fair and don't feel intrusive, allowing players to enjoy the game without feeling pressured to spend more.”
“The DLC content is well-priced and adds significant value to the overall experience, enhancing gameplay without being a cash grab.”
“I appreciate how the monetization model respects players' time and investment, offering optional purchases that truly enhance the game.”
“The microtransactions in this game are excessive and feel like a cash grab.”
“The DLC content is overpriced and doesn't add enough value to justify the cost.”
“The monetization model is frustrating, as it forces players to spend money to enjoy the full experience.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the emotional aspect of the game to be impactful, with the immersive experience of Oculus Touch enhancing feelings of tension and nervousness, particularly in the night level. The combination of engaging tower defense gameplay and well-crafted settings contributes to a strong emotional connection throughout the various levels.
“The tower defense is fantastic on its own, but the little levels are incredible - the night level made me feel nervous, and the other levels create a great tone and fantastic setting.”