- September 23, 2016
- Master Indie
- 2h median play time
Sword Master VR
Platforms
About
"Sword Master VR" is a challenging sword-fighting game for Oculus Touch & HTC Vive, utilizing room-scale VR for 360 combat. With 8 unlockable swords, 7 enemy variations, and 4 difficulty modes, players must become masters of the blade through quick reflexes and skill. Additional features include 10 challenge levels and unlockable shields for completing expert mode. Safety warning: swinging controllers in VR can be hazardous, play at your own risk.
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- The game provides a great workout, making players sweat and feel physically engaged during combat.
- Sword Master VR offers satisfying sword and shield mechanics, allowing for strategic gameplay and varied weapon choices.
- The game has potential for fun multiplayer experiences and is enjoyable for those looking for a straightforward sword fighting simulator.
- The game suffers from poor hit detection and repetitive enemy behavior, leading to frustration during combat.
- Players often find the game too easy, as it lacks depth in enemy AI and combat mechanics, making it feel more like a tech demo than a polished product.
- The graphics and animations are outdated and lack polish, detracting from the overall immersion and experience.
gameplay
30 mentions Positive Neutral NegativeThe gameplay has received mixed reviews, with many players finding it simplistic and repetitive, particularly due to a lack of enemy variety and poor animations. While some appreciate the satisfying sword and shield mechanics, they feel the overall experience is hindered by issues like collision detection and a lack of dynamic challenges. Despite its potential, the game struggles to compete with other titles in the genre, leaving players underwhelmed and seeking improvements.
“The different variety of swords and shields must be unlocked through gameplay.”
“Enemies are huge and intimidating, the red screen -> hit again -> death mechanic works really well for keeping the pressure on you while forgiving small mistakes; you can parry, shield block, shield bash, or just plain stab them in the throat before they hit you.”
“The gameplay is getting extremely challenging but also satisfying as you progress.”
“The gameplay is simplistic and gets difficult in the wrong ways.”
“First, the game has no different models for the enemies and they attack you in an obvious and repetitive fashion, making gameplay less exciting.”
“Underwhelming gameplay, graphics, animations, and not worth the price.”