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"Undead Citadel" is an exclusive VR game that immerses you in a thrilling adventure filled with hundreds of undead enemies. The 100% physics-based combat system lets you wield over 60 hand-to-hand weapons and ranged attacks, with each weapon having unique characteristics. Use potions to enhance your power and explore the depths of the cursed citadel. Add the game to your wishlist and follow the developers for updates.

Undead Citadel screenshot
Undead Citadel screenshot
Undead Citadel screenshot
Undead Citadel screenshot
Undead Citadel screenshot
Undead Citadel screenshot
Undead Citadel screenshot
Undead Citadel screenshot
Undead Citadel screenshot
Undead Citadel screenshot
Undead Citadel screenshot
+12

68%
Audience ScoreBased on 127 reviews
story10 positive mentions
optimization5 negative mentions

  • The game features visually impressive graphics and a well-crafted atmosphere that enhances the immersive experience.
  • The combat system, while occasionally floaty, allows for satisfying dismemberment and creative use of various weapons and environmental objects.
  • The humor and personality of the main character, along with the engaging voice acting, add a fun and lighthearted element to the gameplay.
  • Combat can feel inconsistent and unresponsive, with hits sometimes not registering properly, leading to a frustrating experience.
  • The exploration aspect is often unrewarding, with many side rooms containing little more than furniture and common items, detracting from the sense of discovery.
  • The game suffers from bugs and performance issues, including glitches that can hinder gameplay and a lack of ambient sound, making the environment feel lifeless.
  • story
    52 mentions Positive Neutral Negative

    The story in "Undead Citadel" is generally well-received, offering a linear campaign that enhances the gameplay experience with a decent atmosphere and commendable voice acting. While some players find the narrative basic and lacking in depth, the game encourages exploration and item discovery, making it more engaging than typical arena fighters. Overall, it provides a fun, albeit simple, storyline that complements the melee combat mechanics.

    • “The voice actor did a great job selling the character and the story is well executed, despite being pretty simple.”
    • “For once, it's not just arenas; there is a campaign with a (basic) story and an excellent atmosphere, for a playtime of 7-10 hours.”
    • “The story was paper-thin.”
    • “It’s a 10 level campaign with a story as solid as a bowl of soup, but it still goes above just being yet another arena fighter.”
    • “The one thing Undead Citadel has going for it over the other VR swordfighting games is a decently fleshed out story mode.”
  • graphics
    42 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players praising the visuals as "amazing" and "top notch," particularly on high-end rigs, while others find them "meh" or "blurry," especially in certain environments. Performance issues such as stuttering and frame rate fluctuations are noted, particularly in low-light scenes, but many appreciate the interactive design and satisfying physics. Overall, while the graphics are generally considered decent to good, they may not compete with the best in the VR genre.

    • “The graphics are great... it performed very well on my rig, 3080 and a 5600x with 32 GB RAM and SSD.”
    • “I absolutely love the voice acting, the graphics are top notch, and the jump scares were very much unexpected and made me piss my pants!”
    • “Graphics and effects are beautiful, with very good performance.”
    • “The graphics could definitely be better, but it's fine. The physics are pretty good; the stabbing is kinda bad, but the slicing feels pretty good. Bows are kinda weird to me, mostly because I don't use them a lot at all.”
    • “Graphics are too blurry and cannot be seen clearly even though I set the resolution multiplier to 1.5.”
    • “On my RTX 3080, I was getting variable frame rates with graphical settings set on high for everything.”
  • gameplay
    38 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with some players finding it fun and satisfying, particularly praising the weapon mechanics and fire interactions. However, many have noted that the core gameplay loop feels unpolished and buggy, with issues in combat mechanics and tedious climbing sections detracting from the overall experience. While there are enjoyable elements, such as engaging combat and a compelling story, the game requires significant improvements to reach its full potential.

    • “The gameplay is responsive and effective.”
    • “I do actually find the combat to be pretty satisfying, and have really enjoyed the gameplay and campaign.”
    • “The weapon mechanics in this game feel fantastic and are incredibly fun to use.”
    • “If I were the developer of this game, I’d overhaul its mechanics completely.”
    • “It doesn't feel very polished, it's very buggy and confusing. I spent 45 minutes of my gameplay trying to figure out what to do, only to realize I was supposed to break out of a wall... I don't recommend.”
    • “But as it stands, the core gameplay loop (especially the combat) just doesn't hit quite right with me yet.”
  • atmosphere
    14 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its detailed world-building, high-quality graphics, and immersive sound design, creating an eerie and engaging experience. Players appreciate the blend of tension and humor, with effective jump scares and a well-crafted environment that enhances exploration. However, some feel that certain areas lack the same atmospheric depth, making them feel "dead" in comparison to more vibrant locations.

    • “I don't want to say or spoil too much, since the story and atmosphere tell you more as you play the game.”
    • “Personally, I think the game has a perfect blend of eerie atmosphere, both visually and audibly.”
    • “This is an atmospheric experience, with simple combat, interesting set design, lighting, physics, etc. Exploring derelict houses, shops, and taverns, scavenging for food, potions, and better weapons can be tense if you are prone to jump scares.”
    • “So when you're exploring around, the game feels kinda 'dead' with no atmosphere.”
    • “The level design is ok, and the atmosphere and voice acting really do enhance the story mode.”
    • “I've encountered quite a few skeletons that kept on attacking me after I cut them in half - which I personally think adds to atmosphere.”
  • optimization
    14 mentions Positive Neutral Negative

    The game's optimization is inconsistent, with some players experiencing smooth performance and beautiful graphics, while others report significant stuttering, frame drops, and janky combat mechanics. While high-end systems may run the game well, lower-spec setups struggle to maintain stable frame rates, indicating a need for further optimization. Overall, the game shows potential but is not fully optimized for all players.

    • “Combat feels much better, as does the performance.”
    • “Graphics and effects are beautiful, with very good performance.”
    • “The performance is superb.”
    • “And for no reason at all, the game started stuttering and dropping FPS.”
    • “I encountered some stuttering, and this was bad enough that I had to stop playing.”
    • “Game so far is fun, maps are repetitive though, and the game is poorly optimized. I know streaming the game while playing isn't the smartest option, but even on minimum settings with a Ryzen 7 5800X and an RTX 2080, I never reached 60 frames per second.”
  • music
    9 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players noting a lack of ambient sounds and a forgettable soundtrack. While some appreciate the absence of overwhelming music during gameplay, others feel that the game suffers from insufficient musical elements, particularly in combat and exploration, which detracts from the overall atmosphere. A consistent ambient soundtrack is suggested to enhance the mood and experience.

    • “I think if there was a consistent underlying ambient soundtrack that could blend in with the combat tracks (which are pretty decent), it would equate to a much moodier experience.”
    • “The type of game is action with a twist of mystery, and I like that the music isn't overwhelming.”
    • “Weapon clashes feel a lot more satisfying than they sound, and some areas feel like they're missing ambient music or sounds aside from your own footsteps and random objects that you may bump into.”
    • “The game has no ambience or music while playing except for some scripted moments.”
    • “Soundtrack was forgettable and there were very few ambient sounds.”
    • “There's barely any music or ambient noise.”
  • stability
    6 mentions Positive Neutral Negative

    The game's stability has received mixed feedback, with some players reporting significant bugs and glitches that hinder gameplay, while others have experienced fewer issues on higher-end systems. Common problems include confusing mechanics and frustrating respawn glitches that prevent players from accessing weapons. Overall, the game appears to lack polish and may not provide a consistently stable experience for all users.

    • “I have an i7 7700 running a GTX 1080; it's old but runs great.”
    • “The game runs smoothly without any crashes or major bugs.”
    • “I've experienced consistent performance, even during intense gameplay.”
    • “Well, it is still pretty buggy.”
    • “It doesn't feel very polished; it's very buggy and confusing. I spent 45 minutes of my gameplay trying to figure out what to do, only to realize I was supposed to break out of a wall... I don't recommend.”
    • “I played over 7 hours and reached the last level of the game, and I discovered two very annoying glitches and things that just shouldn't be.”
  • humor
    5 mentions Positive Neutral Negative

    The game's humor is widely praised for its lightheartedness and cleverness, particularly through the character of Sir Enville, which adds a unique charm. Reviewers appreciate its departure from typical meme-driven humor, offering a more substantial comedic experience that resonates with those who enjoy this style. Overall, it is considered a refreshing and entertaining take on humor in gaming.

    • “As stated in other reviews, the game does not take itself seriously, and I loved the humor of the game.”
    • “More than that, I enjoy the funny comments of Sir Enville.”
    • “Great humor for those appreciating this style - like me.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding elements in the game to be tedious, particularly during story mode where sections between fights can feel drawn out. Climbing mechanics are criticized for slowing down the pace and feeling like unnecessary filler, while the final boss battle is seen as frustrating due to poor targeting and unengaging mechanics. Overall, the grinding aspects detract from the enjoyment of the gameplay experience.

    • “The climbing is just tedious and slows the pace so much. I really dreaded these parts, and having to backtrack while climbing was just frustrating. Climbing in shooter/action games feels tacky and is just a time filler; it's never been fun unless the game mechanics center around it.”
    • “The final boss was tedious. His targeting is off with some of the mechanics, and the insta-kill mechanics are just boring attacks. I want to dodge and counter, not hide behind a rock.”
    • “The story mode is cool, although the sections between the fighting can feel a bit tedious sometimes. However, it does allow you to scrounge around for items and healing.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers decent replayability through its well-crafted design, challenging gameplay, and additional modes like horde and sandbox, despite some noted imperfections.

    • “While imperfect, the overall game is well-crafted, decently long, and challenging (especially the ending), offering some decent replay value.”
    • “There's also a horde mode and sandbox for added replayability.”
    • “While imperfect, the overall game is well-crafted, decently long, and challenging (especially the ending), but it lacks significant replay value.”
    • “There's also a horde mode and sandbox for some replayability.”
    • “The game feels linear and doesn't offer enough variety in gameplay to encourage multiple playthroughs.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is negatively impacted by the controls, as users express frustration over accidental interactions with the touchpad, which disrupts their immersion and experience.

  • monetization
    1 mentions Positive Neutral Negative

    The reviews highlight a contrast in monetization strategies, with "Firmament" criticized for lacking VR interactivity despite its marketing, while "Undead Citadel" is praised for its engaging physical mechanics and immersive gameplay elements that enhance the overall experience.

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