You Died but a Necromancer revived you
- March 4, 2016
- BolHut
You Died ... but a Necromancer revived you! Reaching the top is no easy feat: The pathways are narrow, full of traps and on top of that, the floor will start exploding behind you if you take too long!
Reviews
- Charming pixel art and a catchy soundtrack enhance the overall experience.
- The game offers a fun and addictive challenge, perfect for short play sessions.
- Levels are well-balanced, providing a sense of accomplishment when overcoming difficult obstacles.
- The game relies heavily on trial and error, which can lead to frustration due to random hazards and layouts.
- Main mode can be completed quickly, leading to concerns about replay value and content longevity.
- The design can feel repetitive, with many levels sharing similar spiral layouts and obstacles.
- gameplay5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The gameplay is characterized by a reliance on random chance and memorization, particularly in the final floors where players must repeatedly die to learn mechanics, leading to a frustrating cycle of replaying previous levels. While the game features simple mechanics, the difficulty is artificially inflated through randomness and repetition, which can detract from the overall experience. Despite its cute and epic designs, the gameplay ultimately feels flawed due to its reliance on these elements.
“Gameplay is simple but hard to master.”
“In this game, you will be given simple gameplay with hard levels in cute yet epic designs.”
“The final set of floors is the most straightforward embodiment of random chance-based gameplay the game has to offer.”
“The very final floor with the final confrontation is absolutely just die over and over again, replaying the previous floors every single time you die to a hazard you need to memorize the response to in order to survive. This requires you to die multiple times to learn the mechanics, leading to numerous replays of the previous floors.”
“It's incredibly short, but it's padded out by its teetering difficulty to a tremendous degree. Even on my first attempt, I still beat it in under 30 minutes. Using difficulty to artificially extend a game's length is just lame. This tactic is taken even further by making it randomized, which guarantees that you never really get a complete feel for the gameplay. There's a static cap on improving your skills, and it takes a WarioWare approach of having to scan everything quickly while under a time limit for every level, but it just puts a bandage on a fundamentally flawed choice of game design to make it feel harder than it is.”
- music3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is highly praised for its catchy and fun soundtrack, which complements the unique style and addictive gameplay, enhancing the overall experience for players.
“Love the game, love the soundtrack.”
“Very fun and addictive, with a unique style and a nice OST to go with it.”
“Catchy and fun soundtrack.”