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Sunblaze

Sunblaze is a deceivingly cute game that will definitely kick your butt. Luckily with great accessibility options this game is playable for a wider audience and not just a super frustrating experience. Unless you enjoy that.
Sunblaze Game Cover
87%Game Brain Score
gameplay, story
grinding, optimization
91% User Score Based on 258 reviews
Critic Score 78%Based on 5 reviews

Platforms

Nintendo SwitchLinuxPCMac OSPhoneiPadMobile PlatformiPhoneWindows
Sunblaze Game Cover

About

Sunblaze is a single player arcade platformer game. It was developed by Bonus Stage Publishing and was released on June 3, 2021. It received mostly positive reviews from critics and very positive reviews from players.

"Sunblaze" is a single-player platformer game with a good plot, sensational gameplay, and pretty visuals. As Josie , you must complete your superhero training in a challenging, ever-changing room filled with obstacles, puzzles, and a purrfect sidekick. With a strong soundtrack and a mission to accomplish, players will stay glued to their controllers for hours.

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91%
Audience ScoreBased on 258 reviews
gameplay30 positive mentions
grinding7 negative mentions

  • Sunblaze features tight controls and responsive mechanics, making the platforming experience satisfying and engaging.
  • The game offers a variety of levels with clever puzzle elements that require players to think strategically about their movements.
  • Accessibility options, including a Zen mode and various difficulty adjustments, allow a wider range of players to enjoy the game.
  • The game can be extremely difficult, with some players finding the challenge overwhelming and frustrating, especially in later levels.
  • The story is minimal and lacks depth, which may disappoint players looking for a more narrative-driven experience.
  • Certain gameplay mechanics, such as ledge grabbing, can feel inconsistent and lead to unfair deaths.
  • gameplay
    104 mentions Positive Neutral Negative

    The gameplay of *Sunblaze* is characterized by its tight, responsive controls and a well-paced difficulty curve that introduces new mechanics across its numerous levels. Drawing inspiration from classic platformers like *Celeste* and *Super Meat Boy*, it offers a blend of simple movement tools—such as jumping, dashing, and wall sliding—while maintaining a unique identity through its playful superhero theme and engaging level design. Although some players noted inconsistencies in mechanics and design choices, the overall experience is praised for its challenging yet rewarding gameplay, making it a solid choice for fans of the genre.

    • “The gameplay revolves around mastering a small but effective set of movement tools—jumping, dashing, wall sliding, and grabbing.”
    • “These simple mechanics are stretched to their absolute limits as each new level introduces increasingly intricate arrangements of hazards and puzzles that require pixel-perfect timing and strategy.”
    • “The gameplay flows from level to level seamlessly, and the movement is tight, fast, and incredibly responsive.”
    • “The gameplay is okay from a technical point of view, but it is ruined by design decisions: the jump is way too short and there is no actual wall jump.”
    • “In Sunblaze, it often feels like failure is due to poor mechanics governing player movement and unnecessarily frustrating level design.”
    • “The game is rather mechanically focused, so anyone looking for a grand narrative or complex characters is going to be disappointed.”
  • story
    77 mentions Positive Neutral Negative

    The story in the game is generally viewed as simplistic and serves primarily as a backdrop to the gameplay, with many reviewers noting its basic plot and lighthearted humor. While some find the narrative charming and engaging, particularly in its character interactions, others criticize it for being minimal and lacking depth, often overshadowed by the platforming mechanics. Overall, the consensus is that while the story is not a focal point, it adds a light touch to the experience without detracting from the core gameplay.

    • “Each story segment felt like a treat after completing a hard level, and I was always happy to see the relationship between the protagonist, Josie, and the AI progress.”
    • “I also found the story, while simple, to be funny and charming.”
    • “The story is wholesome too, and the visuals and music are good.”
    • “Narratively, the story serves more as a framing device than a driving force.”
    • “The story is cute, but I don't think it should be tagged as story-rich; it is basic, cracks a few jokes, and is simply there.”
    • “The plot is basic, and the dialogue is dry.”
  • music
    44 mentions Positive Neutral Negative

    The music in the game is generally described as pleasant and fitting, enhancing the gameplay experience without becoming overly repetitive, though some players noted it lacks originality compared to standout titles like Celeste. While many appreciate the soundtrack for its energy and ability to keep players engaged, others found it forgettable or repetitive after extended play. Overall, the music complements the charming pixel art and gameplay, but it doesn't reach the heights of more acclaimed soundtracks in the genre.

    • “The soundtrack adds energy and tension to the platforming without becoming repetitive, and while voice acting and humor are present, they lean toward light and playful rather than being central to the experience.”
    • “Very nice soundtrack to nod your head to and keep on going.”
    • “The music keeps the game lively while allowing you to focus on the platforming; in a different genre, this could be a negative, but here it works well.”
    • “I'm serious though, I swear the music is the exact same as Celeste. Also, I played this game for hours; I just played offline, so that's why it's 0.4.”
    • “The music gets repetitive quite fast.”
    • “In addition, the setting and level design doesn't build a world and feels more like a gameplay challenge: and it doesn't help that the music is okay, but never excels enough to really stand out.”
  • graphics
    43 mentions Positive Neutral Negative

    The graphics of *Sunblaze* are widely praised for their clean and expressive pixel art style, which effectively conveys gameplay information while maintaining visual appeal. Many reviewers highlight the charming character designs and vibrant environments, noting that the visuals are polished and engaging, even if some feel they don't push the boundaries of contemporary graphics. Overall, the aesthetic is considered a strong point of the game, contributing to its enjoyable platforming experience.

    • “Visually, Sunblaze employs a clean and expressive pixel art style that does an excellent job of communicating critical gameplay information without visual clutter.”
    • “The graphics are very beautiful, I love their pixel art; the audio is very good, I like the OST; the story is good, maybe in future updates this will change.”
    • “The characters are charming, you have a sidekick cat, the graphics are gorgeous, and the soundtrack is ambient enough not to grate after trying a level for the hundredth time.”
    • “It won't be the graphics either, as they look serviceable, but nothing special.”
    • “A choice was made to use obsolete, decades-old retro pixel 'art' as a substitute for contemporary PC graphics.”
    • “While there are options to change the resolution for the game, all this does is scale up the simplistic low-quality art assets used to make the game, which makes little or no difference to the graphics quality.”
  • humor
    20 mentions Positive Neutral Negative

    The humor in the game is generally described as light and playful, with some players finding it charming and entertaining, while others consider it cheesy and lacking depth. Many reviews highlight the presence of dad jokes and nerdy humor, which can be hit or miss, often feeling out of place or overly simplistic. Overall, while some appreciate the comedic elements, others feel they do not significantly enhance the experience or character development.

    • “The nice story and nerdy humor are my thing.”
    • “Has a lot of really fun visuals, funny dialogue, a cute cat, and great movement options.”
    • “On top of the fantastic gameplay, the dialogue humor also gave me quite a few laughs.”
  • emotional
    7 mentions Positive Neutral Negative

    While "Sunblaze" offers some touching moments and a wholesome story, it lacks the deep emotional arcs and character development found in more narrative-driven platformers. Players may feel a sense of pride and frustration during gameplay, but the emotional impact is minimal and primarily revolves around the game's engaging yet simple narrative. Overall, it provides a satisfying experience without delivering a profound emotional journey.

    • “The story is wholesome too, and the visuals and music are good.”
    • “[spoiler] Their goodbye also made me feel things since them calling each other by their names one last time was so meaningful: from then on, they wouldn't be 'Josie' and 'Sparkles', the good friends, anymore, but the hero 'Sunblaze' and the evil AI mastermind trapping her.”
    • “Story is pretty minimal, but still engaging and rather wholesome.”
  • grinding
    7 mentions Positive Neutral Negative

    Reviews highlight that while the game offers engaging mechanics and enjoyable challenges, the grinding aspect can become tedious, particularly during the final boss fight and certain levels that require repetitive pattern memorization. Players appreciate the opportunity for deathless runs and challenges, but some find the difficulty ramps up without adding creativity, leading to frustration in later stages. Overall, the game is recommended for those who enjoy grinding through tough platforming challenges.

    • “It was an alright concept, but just tedious pattern memorization with a few added annoyances just to make sure it was a hard fight that took several tries.”
    • “Edit: after finishing the game I'll add that the last couple of chapters ramp the challenge up appropriately but not really the creativity, and the final encounter is tedious.”
    • “I really enjoyed the mid game boss, but found the final boss extremely tedious.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in "Sunblaze" is minimal, with players noting that it lacks the emotional depth found in more narrative-driven platformers. While the game features impressive visuals and solid gameplay mechanics, the story and character interactions are described as casual and unremarkable, failing to engage players on a deeper level. Overall, the focus seems to be more on gameplay and aesthetics rather than character growth or emotional arcs.

    • “The visuals of this game are amazing, with incredible character design. The art style and pixel art are astonishing, and the music is engaging, keeping you hooked even after you turn off the game.”
    • “The gameplay features precise controls and a very good puzzle-platformer level design with excellent progression. The story is decent, and the dialogues are casual yet enjoyable.”
    • “Despite being a cheap indie game, it offers a satisfying experience with a zen mode for those who prefer a more relaxed gameplay style.”
    • “For players seeking a strong emotional arc or character development, Sunblaze won’t deliver in the same way some narrative-driven platformers do.”
    • “It's just not very funny and it does nothing for character development when everyone speaks like this.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization is well-received, particularly for speedrunners and completionists, as levels encourage repeated attempts and route experimentation. While it builds on Celeste's toolkit with enhanced difficulty, players report no performance issues on mid-range hardware, such as the AMD Ryzen 5 1600 and NVIDIA GeForce 1070.

    • “No performance issues running on: AMD Ryzen 5 1600, 16 GB RAM, NVIDIA GeForce 1070.”
    • “They took Celeste's toolkit, optimized it, but then made the game harder to compensate.”
    • “There’s also a strong appeal for speedrunners and completionists, as many levels are designed to be optimized through repeated attempts and route experimentation.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers high replayability, particularly appealing to players who enjoy improving their performance and achieving faster completion times. Overall, it provides substantial replay value.

    • “Tons of replay value.”
    • “The replayability factor is high, especially for those who love shaving milliseconds off their best times.”
    • “Once you've completed the game, there's little incentive to go back and play it again.”
    • “The lack of meaningful choices and consequences makes replaying the game feel pointless.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere is effectively established through brief dialogue scenes that introduce a straightforward narrative, immersing players in the game's world.

    • “I love the short dialogue scenes; they create a simple story that immerses you in the atmosphere.”
    • “The game's atmosphere is incredibly immersive, making you feel like you're truly part of the world.”
    • “The haunting soundtrack and detailed environments combine to create a captivating atmosphere that draws you in.”
  • monetization
    3 mentions Positive Neutral Negative

    Many users criticize the monetization of 2D retro pixel platformers, viewing them as cash grabs that often rely on asset or template copying rather than original content.

    • “Most 2D retro pixel platformers are asset/template copies and are dumped onto Steam as cash grabs.”
    • “The monetization strategy feels exploitative, prioritizing profit over player experience.”
    • “I feel pressured to spend money to enjoy the game fully, which ruins the overall experience.”
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78%Critics’ scoreBased on 5 critic reviews
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13h Median play time
11h Average play time
5-16h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Sunblaze is a arcade platformer game.

Sunblaze is available on Nintendo Switch, PC, Mac OS, Phone and others.

On average players spend around 11 hours playing Sunblaze.

Sunblaze was released on June 3, 2021.

Sunblaze was developed by Bonus Stage Publishing.

Sunblaze has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its grinding.

Sunblaze is a single player game.

Similar games include Unbound:Worlds Apart, Lone Fungus, BZZZT, RITE, They Bleed Pixels and others.