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Slime-san

Slide into the worlds of Slime-san. Yes, worlds, plural.
85%Game Brain Score
gameplay, graphics
story, replayability
86% User Score Based on 233 reviews
Critic Score 84%Based on 10 reviews

Platforms

MOMac OSNSNintendo SwitchPCPCWinWindowsLinLinux
Slime-san screenshot
Slime-san screenshot
Slime-san screenshot
Slime-san screenshot
Slime-san screenshot
Slime-san screenshot
Slime-san screenshot
Slime-san screenshot
Slime-san screenshot
Slime-san screenshot
Slime-san screenshot
+9

86%
Audience ScoreBased on 243 reviews
gameplay35 positive mentions
replayability3 negative mentions

  • Slime-san is a fantastic hardcore platformer with tight controls and a plethora of content, including 100 main levels and additional DLC.
  • The game features a charming aesthetic with a unique pixel art style and an incredible soundtrack that enhances the gameplay experience.
  • The mechanics, such as the ability to dash and phase through obstacles, add depth to the gameplay, making it satisfying and rewarding for players.
  • The game can be frustratingly difficult, especially in later levels, which may deter casual players.
  • Some players have reported issues with inconsistent controls and hitboxes, leading to unfair deaths during gameplay.
  • The limited color palette and retro aesthetic may not appeal to everyone, potentially making it hard to focus on gameplay.
  • gameplay
    103 mentions Positive Neutral Negative

    The gameplay of this platformer is characterized by its engaging mechanics, which are introduced gradually without overwhelming players, making it accessible yet challenging. Players appreciate the tight controls, diverse level designs, and a variety of unlockable characters that enhance the experience, drawing comparisons to titles like "Celeste" and "Super Meat Boy." While some mechanics may feel gimmicky or frustrating at times, the overall design encourages mastery and offers a rewarding challenge for both casual players and speedrunners.

    • “New mechanics are introduced in ways that don't hold your hand, but also don't punish you for not knowing what's going on.”
    • “The gameplay is simple, fun, and very challenging.”
    • “The platforming is tight and the mechanics are nice and varied.”
    • “With the loads of mechanics and set pieces introduced by the stages, sometimes the physics act up and you die in weird ways.”
    • “The speed and precision of the core gameplay is kind of just missing in these segments, so while a few individual rooms are interesting, they feel pretty gimmicky overall.”
    • “Gameplay-wise, the complaint I have is that it jumps around from gimmick to gimmick without really incorporating multiple elements in stages to create truly enjoyable experiences.”
  • graphics
    99 mentions Positive Neutral Negative

    The graphics of "Slime-san" feature a charming retro pixel art style reminiscent of Game Boy aesthetics, which some players find appealing while others consider simplistic or visually painful. The game offers various settings to adjust the visuals, and while the low-resolution graphics may not be for everyone, they effectively communicate gameplay elements and contribute to the overall nostalgic experience. Despite some criticisms regarding the art style and occasional visual confusion, many players appreciate the unique aesthetic and its alignment with the game's fun and challenging platforming mechanics.

    • “This game is a fast-paced platformer with charming pixel art graphics.”
    • “The art style is intentionally simplistic, yet looks good.”
    • “The unique retro aesthetic, the tight controls, the challenging-but-not-maddening levels, and an amazing soundtrack.”
    • “The retro graphics with an extremely limited color palette are not very pretty, the sound effects and music are horrible, and some enemies are plain annoying because their hitboxes are too large.”
    • “I didn't like the visuals at all: the 4-color design and the shade of green they used.”
    • “The low-fi graphical style, while somewhat messy in places and clearly more of a crutch than a stylistic choice, does at the very least communicate hazards well at a glance by painting them all red.”
  • music
    74 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many players praising its catchy and upbeat chiptune soundtrack that enhances the overall experience. Featuring contributions from notable chiptune artists, the soundtrack is described as a standout element that complements the game's retro aesthetic and engaging gameplay. While some players noted occasional issues with sound effects, the majority found the music to be a delightful and integral part of the game's charm.

    • “The game's soundtrack is catchy and adds to the game's overall charm.”
    • “The soundtrack is a terrific 8-bit upbeat soundtrack that is honestly a joy to listen to as you die repeatedly in each of the levels.”
    • “The cherry on top of this wonderfully crafted game is the delightful chiptune soundtrack featuring artists such as Adhesive Wombat, Tiasu, Meganeko, Kommissar, Richard Gould, and many more.”
    • “The retro graphics with extremely limited color palette are not very pretty, the sound effects and music are horrible, and some enemies are plain annoying because their hitboxes are too large.”
    • “The music was quite off-putting to me, so I quickly muted it.”
    • “And the music ranges from tolerable to really, really screeching and annoying.”
  • story
    14 mentions Positive Neutral Negative

    The story of the game revolves around a small slime's quest to escape from a giant worm after being eaten, providing a simple yet engaging narrative that serves as a backdrop for the gameplay. While the plot is not particularly deep or compelling, it effectively guides players through the game's various challenges and levels, which include a main story mode, a New Game+ mode, and additional DLC content. Overall, the story is seen as a minor aspect of the experience, with players primarily drawn to the fast-paced and challenging gameplay rather than the narrative itself.

    • “It's a cute story about a small slime that gets eaten by a giant worm, and his never-ending battle to escape the worm's stomach lining.”
    • “The story, such as it is, is very simple, but it works well enough in achieving its purpose in giving the player some direction. The overall aesthetic of battling your way through various parts of the inside of the worm that eats you leads to a natural sense of progression.”
    • “The main story is already a bunch of hours, then factor in new game +, all the DLC content, the level editor, and more.”
    • “I don't quite understand what is going on with the story; the graphics aren't good looking like Skyrim, but you gotta understand we are talking about Slime-san.”
    • “At some point, I asked myself why the developers didn't use all these characters to make a story.”
    • “The game's story is nothing too special; in the game, you play as Slime-san as you attempt to escape out of a giant snake monster to return to your loving family.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is widely praised for its charm and quirkiness, with players highlighting the hilarious NPCs and clever, subtle jokes throughout. The engaging dialogue and funny phrases enhance the overall enjoyment, making the game feel lively and entertaining despite its retro visuals. Overall, the humor significantly contributes to the game's appeal and replayability.

    • “The NPCs are hilarious.”
    • “The small quirks and funny phrases here and there make the game enjoyable and fun, even if it doesn't look like it when you boot up at the start.”
    • “There's so much quirky humor and the music supports that mood.”
  • replayability
    6 mentions Positive Neutral Negative

    The game offers medium to high replayability, with engaging levels that encourage players to revisit them, especially for collecting items like apples. Its fun multiplayer aspect and solid humor further enhance the replay value, making it a worthwhile experience for fans of similar titles.

    • “I don't understand why this game is not mega popular like Celeste, Super Meat Boy, or N++ because it is definitely as fun as those titles. It has an incredible OST, the pixel art is nice, the humor is solid, and the replayability is very high.”
    • “Collecting the apples makes it even harder and allows it to have more replayability after completing the game.”
    • “I'd still hold Meat Boy as the better game (potentially catastrophic bugginess aside), but if you, like most people, have long since exhausted that game's replay value, then this one's worth checking out.”
    • “So there's fun to be had with friends, and each level has replay value.”
    • “This encourages replayability throughout the levels without requiring backtracking.”
  • stability
    3 mentions Positive Neutral Negative

    The game suffers from numerous glitches and stability issues, making it difficult for players to enjoy the experience fully. Despite some positive aspects, the persistent flaws and inadequate support have led to frustration, resulting in a lack of recommendation for potential buyers.

    • “But there's a lot of glitches.”
    • “Overall, it's not a bad game, but it's hard to avoid the glitches, and there are several flaws that still need to be worked out.”
    • “I've done all the troubleshooting I'm willing to do (took about an hour with it to no avail, the support was essentially uninstall it and reinstall it, followed by 'well your computer can't handle it,' which is utter nonsense), but if the game doesn't work, I really can't recommend you purchase it.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by a strong aversion to anything red, suggesting that players may experience heightened feelings of anxiety or discomfort when interacting with this color. This element adds a layer of tension and emotional engagement, influencing player behavior and decision-making.

  • character development
    1 mentions Positive Neutral Negative

    The character development is highlighted through unique mechanics in boss fights and captivating character designs, showcasing a blend of creativity and depth in the game's narrative.

  • atmosphere
    1 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a lighthearted tone, with many players appreciating its ability to not take itself too seriously, contributing to an enjoyable and relaxed gaming experience.

    • “One aspect that really stands out for me personally is the fact that this game doesn’t take itself too seriously and has a lighthearted atmosphere.”

Buy Slime-san

15h Median play time
15h Average play time
15-15h Spent by most gamers
*Based on 1 analyzed playthroughs

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