Slime-san
- April 6, 2017
- Fabraz
- 15h median play time
Slime-san is a platformer game where you play as a slimy character navigating through a giant worm's digestive system. With graphics and soundtrack that are sure to please, you can play in single-player mode or team up with a friend in multi-player co-op. The Superslime Edition includes expansion content and is available on Xbox, PlayStation 4, and Nintendo Switch.
Reviews
- Slime-san offers a ton of content with nearly 600 levels, including various DLCs and a level editor, providing great value for the price.
- The game features tight controls and a variety of mechanics that keep the gameplay fresh and engaging, making it enjoyable for both casual and hardcore players.
- The charming pixel art style and catchy soundtrack enhance the overall experience, creating a fun and immersive atmosphere.
- Some players have reported issues with inconsistent controls and hitboxes, leading to frustration during gameplay.
- The game's aesthetic, while unique, may not appeal to everyone, with a limited color palette that can be hard on the eyes.
- Certain levels can feel overly punishing or tedious, especially when requiring precise movements or waiting for platform cycles.
- gameplay101 mentions
- 34 % positive mentions
- 63 % neutral mentions
- 3 % negative mentions
The gameplay of "Slime-san" is characterized by its engaging mechanics and smooth controls, drawing comparisons to platformers like "Celeste" and "Super Meat Boy." Players appreciate the variety of mechanics introduced throughout the game, which keep the experience fresh and challenging, while the learning curve allows both casual and hardcore gamers to enjoy it. With a wealth of content, including numerous levels and unlockable characters, the game offers a rewarding platforming experience that balances fun and difficulty effectively.
“New mechanics are introduced in ways that don't hold your hand, but also don't punish you for not knowing what's going on.”
“The gameplay is simple, fun, and very challenging.”
“The platforming is tight and the mechanics are nice and varied.”
“With the loads of mechanics and set pieces introduced by the stages, sometimes the physics act up and you die in weird ways.”
“The speed and precision of the core gameplay is kind of just missing in these segments, so while a few individual rooms are interesting, they feel pretty gimmicky overall.”
“Gameplay-wise, the complaint I have is that it jumps around from gimmick to gimmick without really incorporating multiple mechanics in stages to make truly enjoyable levels.”
- graphics94 mentions
- 35 % positive mentions
- 61 % neutral mentions
- 4 % negative mentions
The graphics of "Slime-san" are characterized by a charming retro aesthetic reminiscent of Game Boy titles, featuring simplistic pixel art and a limited color palette that some players find appealing while others consider it too basic or visually painful. Despite mixed opinions on the art style, many reviewers appreciate its nostalgic charm and how it effectively communicates gameplay elements, contributing to the overall fun and engaging experience of the platformer. The visuals, while not groundbreaking, complement the game's tight controls and catchy soundtrack, making it a worthwhile experience for fans of the genre.
“This game is a fast-paced platformer with charming pixel art graphics.”
“The art style is intentionally simplistic, yet looks good.”
“The unique retro aesthetic, the tight controls, the challenging-but-not-maddening levels, and an amazing soundtrack.”
“The retro graphics with extremely limited color palette are not very pretty, the sound effects and music are horrible, and some enemies are plain annoying because their hitboxes are too large.”
“I didn't like the visuals at all: the 4-color design and the shade of green they used.”
“And furthermore the choice to use only three colors for everything else I find makes the game's graphics somewhat confusing, not helping is the fact that some sprites look the same or poorly/don't represent the objects they're supposed to be.”
- music72 mentions
- 65 % positive mentions
- 31 % neutral mentions
- 4 % negative mentions
The music in the game has received widespread acclaim, with many reviewers praising its catchy and upbeat chiptune soundtrack that enhances the overall charm and gameplay experience. Featuring contributions from notable chiptune artists, the soundtrack is described as a standout element that keeps players engaged, although some players noted that it can become repetitive over time. Overall, the music is considered a significant strength of the game, complementing its retro aesthetic and fun gameplay.
“The game's soundtrack is catchy and adds to the game's overall charm.”
“The soundtrack is a terrific 8-bit upbeat soundtrack that is honestly a joy to listen to as you die repeatedly in each of the levels (and you will. oh boy you will).”
“The cherry on top of this wonderfully crafted game is the delightful chiptune soundtrack featuring artists such as Adhesive Wombat, Tiasu, Meganeko, Kommissar, Richard Gould, and many more.”
“The retro graphics with extremely limited color palette are not very pretty, the sound effects and music are horrible, and some enemies are plain annoying because their hitboxes are too large.”
“The music was quite off-putting to me, so I quickly muted it.”
“And the music ranges from tolerable to really, really screeching and annoying.”
- story14 mentions
- 21 % positive mentions
- 57 % neutral mentions
- 21 % negative mentions
The story of the game revolves around a small slime's humorous and simplistic quest to escape from a giant worm's stomach, providing a lighthearted backdrop to the gameplay. While the narrative is not particularly deep or engaging, it serves its purpose by offering direction and a sense of progression through various levels. Players appreciate the fast-paced and challenging gameplay more than the story itself, which is complemented by charming NPCs and a whimsical aesthetic.
“It's a cute story about a small slime that gets eaten by a giant worm, and his never-ending battle to escape the worm's stomach lining.”
“The story, such as it is, is very simple, but it works well enough in achieving its purpose in giving the player some direction, and the overall aesthetic of battling your way through various parts of the inside of the worm that eats you and in which the entire game is set, starting with the intestine and ending with the teeth, before finally escaping the insides of the worm entirely and having to defeat it from the outside, leads to a natural sense of progression.”
“Fast-paced, extremely intense, and even a bit of story in there.”
“I don't quite understand what is going on with the story; the graphics aren't as good looking as Skyrim, but you have to understand we are talking about Slime-san.”
“At some point, I asked myself why the developers didn't use all these characters to make a story.”
“The game's story is nothing too special; in the game, you play as Slime-san as you attempt to escape from a giant snake monster to return to your loving family.”
- humor7 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's humor is widely praised for its charming and quirky NPCs, funny phrases, and subtle references that enhance the overall experience. Players appreciate the enjoyable scenes between levels and the supportive music that complements the comedic elements, making the game both fun and engaging despite its simplistic retro visuals. Overall, the humor significantly contributes to the game's appeal and replayability.
“The small quirks and funny phrases here and there make the game enjoyable and fun, even if it doesn't look like it when you boot up at the start.”
“There's so much quirky humor and the music supports that mood.”
“Even the scenes in between levels are interesting and enjoyable, with some pretty funny (but subtle) references and jokes.”
- replayability5 mentions
- 20 % positive mentions
- 20 % neutral mentions
- 60 % negative mentions
The game offers medium to high replayability, particularly appealing to those who have exhausted other titles like Meat Boy. Each level provides opportunities for fun with friends and encourages replaying to collect apples, enhancing the overall experience without the need for backtracking.
“Collecting the apples makes it even harder and allows it to have more replayability after completing the game.”
“I'd still hold Meat Boy as the better game (potentially catastrophic bugginess aside), but if you, like most people, have long since exhausted that game's replay value, then this one's worth checking out.”
“So there's fun to be had with friends, and each level has replay value.”
“This encourages replayability throughout the levels without requiring backtracking.”
- stability3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from numerous glitches and stability issues, making it difficult for players to enjoy the experience fully. Despite some positive aspects, the persistent flaws and inadequate support have led to frustration, resulting in a lack of recommendation for potential buyers.
“But there's a lot of glitches.”
“Overall, it's not a bad game, but it's hard to avoid the glitches, and there are several flaws that still need to be worked out.”
“I've done all the troubleshooting I'm willing to do (took about an hour with it to no avail, the support was essentially uninstall it and reinstall it, followed by 'well your computer can't handle it,' which is utter nonsense). If the game doesn't work, I really can't recommend you purchase it.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is characterized by a strong aversion to anything red, suggesting that it evokes feelings of discomfort or fear associated with that color. This element adds a layer of tension and emotional engagement, influencing players' interactions within the game.
- character development1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Character development is highlighted through unique mechanics in boss fights and captivating character designs, showcasing a blend of creativity and depth in the game's characters.
“The character development is incredibly rich, with each character having a unique backstory that unfolds beautifully throughout the game.”
“I love how the characters evolve based on the choices I make; it makes every decision feel impactful.”
“The depth of the characters is impressive, and their growth throughout the story keeps me emotionally invested.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is characterized by a lighthearted and playful tone, with many users appreciating its ability to not take itself too seriously. This contributes to an enjoyable and relaxed gaming experience.
“One aspect that really stands out for me personally is the fact that this game doesn’t take itself too seriously, and has a lighthearted atmosphere.”