RITE
- July 6, 2020
- PondGames
- 6h median play time
RITE is a single-player platformer game with exceptional mechanics and fantastic graphics. Players must conquer a series of challenging trials, finding keys and reaching exits to progress through 160 levels. With fluid controls, lush pixel art, and an original soundtrack, RITE is a must-play for fans of the platformer genre.
Reviews
- The game features tight controls and responsive movement, making it enjoyable for precision platforming enthusiasts.
- Visually appealing with beautiful pixel art and a great soundtrack that enhances the gameplay experience.
- The level design offers a fair challenge, with a good difficulty curve that keeps players engaged.
- The controls can be overly sensitive, making precise movements frustrating, especially in later levels.
- Many levels feel repetitive and lack variety, often requiring players to perform similar jumps multiple times.
- The difficulty spikes significantly towards the end, which may lead to frustration rather than a sense of accomplishment.
- music188 mentions
- 65 % positive mentions
- 34 % neutral mentions
- 2 % negative mentions
The music in the game is widely praised for its quality and ability to enhance the overall atmosphere, with many reviewers noting that it complements the gameplay without being distracting. While the soundtrack is described as beautiful and fitting, some players feel that it can become repetitive over time, particularly in later levels. Overall, the music is considered one of the game's strongest assets, contributing significantly to the player's experience.
“The soundtrack is subtle yet effective with each track complementing the game’s rhythm and flow.”
“The music adds an additional layer of atmosphere to the game without ever distracting from the core platforming action.”
“The game has an incredible soundtrack and is a genuine joy to listen to the soundtrack by itself.”
“I do like the songs in the game, but I still turned them off after a couple of levels and listened to something else instead.”
“The music is probably the game's strongest asset and complements the game's theme and aesthetics well, but I personally think a more energetic and upbeat music choice for the last world could have made the end of the game feel more climactic.”
“Even though the music is looping, it is not frustrating and often helps to take away from the impending rage you feel when being stuck on a level.”
- gameplay104 mentions
- 29 % positive mentions
- 67 % neutral mentions
- 4 % negative mentions
The gameplay of "Rite" is characterized by its fluid and intuitive controls, making it a rewarding experience for fans of classic platforming mechanics, despite some criticisms regarding the predictability and rigidity of jumping mechanics in later levels. While the game features a simple set of mechanics across its 160 levels, it excels in level design that progressively increases in difficulty, though some players find the lack of new mechanics over time to be monotonous. Overall, it offers a challenging yet gratifying experience, particularly for those who enjoy precision platformers, but may frustrate players seeking more nuanced gameplay.
“Every jump and movement feels fluid and intuitive, making the gameplay experience extremely gratifying.”
“Simple mechanics with solid level design made this a very enjoyable game.”
“For as simple as this is and with the few elements implemented, this game manages to have 160 levels with good progression in difficulty, unique challenges, and fun gameplay.”
“The game is very fun, though towards the later few levels the jumping mechanics start to feel rigid and obstacles become unclear.”
“It is not a hard game because the mechanics are overwhelming or overtly complicated; it is a difficult game because the input and the physics of the game are off. Your jumps may go high or mid, but if you want to make a low jump you have to tap the button in a motion such as you rub the button and it goes off the controller.”
“Like many worse precision platformers, Rite is not equipped with precise and tight controls to match the precise and tight gameplay that it wants you to perform.”
- graphics78 mentions
- 64 % positive mentions
- 32 % neutral mentions
- 4 % negative mentions
The graphics of "Rite" are praised for their minimalist aesthetic and beautiful pixel art, which effectively enhance the gameplay experience without overwhelming the player. Reviewers highlight the clean visuals, satisfying animations, and a cohesive art style that complements the game's atmosphere and soundtrack. While some note a lack of variety, the overall design is considered charming and visually appealing, making it a standout feature of the game.
“The clean and clear graphics ensure that the player’s focus remains on the gameplay.”
“The aesthetics are both visually clear and delightful to look at, with so many animation details that you'll only appreciate after seeing them for the hundredth time.”
“This precision platformer has tight controls, stunning pixel-art graphics and a minimalistic, mystical charm conveyed by a soothing soundtrack.”
“The pixel graphics really hurt my eyes on a 50" TV.”
“Celeste graphics.”
“It definitely fulfilled my need for a platforming challenge in a pixel art style that looks better than Celeste with little detail animations everywhere.”
- story26 mentions
- 15 % positive mentions
- 62 % neutral mentions
- 23 % negative mentions
The game features minimal to no story, lacking cutscenes and a narrative framework, with the ending simply being a "congratulations" screen. While the gameplay is praised for its mechanics and design, many players express a desire for a more developed storyline or thematic elements to enhance the experience. Overall, the focus remains heavily on gameplay rather than storytelling, leaving potential for future updates or sequels to incorporate a narrative.
“The character design is fun, and the story idea is seemingly there (why is this little dude on this trial, is it his rite of passage)?”
“If Rite was given a bare bones story and a helluva lot more elements and systems to play with, it would easily be one of the best precision-platformers of all time (with such good controls, nice art, tone-setting music, and gameplay experience), but in its current state, consider it proof that Pond Games is a developer to keep your eyes on.”
“I spent six hours and died more than 1000 times beating the main story (4 chapters) of the game.”
“There's little to no story and each level is one screen, but you'll likely die a lot making them take forever to complete.”
“There is no story, no cut-scenes, and the ending is basically a 'congratulations' screen, but the gameplay is where it counts.”
“With no story or cutscenes to set the tone, the game is exclusively about its gameplay.”
- replayability8 mentions
- 13 % positive mentions
- 50 % neutral mentions
- 38 % negative mentions
The game's replayability is somewhat limited after completing its five worlds, but players who enjoy improving their times or scores may still find some value in revisiting the content. Overall, while it may not offer extensive replay options, the fluid gameplay and charming aesthetics contribute to its appeal.
“I cannot stress enough this gem's fluid gameplay, replay value, and endearing aesthetics; it truly is worth a go, especially considering its affordable price.”
“If there is an area where the game might fall short, it could be its replayability.”
“- Limited replayability after you've completed the 5 worlds.”
“However, for those who relish beating their own times or scores, there is still some replay value to be found.”
- grinding8 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be excessively tedious and repetitive, often involving monotonous level patterns that require backtracking and collecting the same items repeatedly. This design choice leads to frustration rather than a sense of challenge, as many feel the difficulty is more annoying than rewarding.
“It's full of tedious and endlessly repetitive level patterns like 'get through the level, unlock the door, then go back.'”
“It quickly becomes very tedious as you collect the same pack of coins over and over again and die at the very end of the level.”
“It's like NES-type difficulty - more annoying and tedious than actually challenging.”
- atmosphere6 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is enhanced by a moody and immersive soundtrack that complements the gameplay without being distracting. While the graphics lack variety, they are visually appealing, contributing to a solid pixel art aesthetic that supports the overall atmospheric experience.
“The music adds an additional layer of atmosphere to the game without ever distracting from the core platforming action.”
“There isn't a lot of variety in the graphics, but they look nice enough, and the tunes are very moody and atmospheric.”
“Solid, pleasing pixel art and atmosphere (great soundtrack!) for a bite-sized precision platformer.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The stability of the game is criticized for awkward character movement and controls that feel buggy, leading to a frustrating gameplay experience.
“The character movement is awkward and the controls seem borderline buggy.”
“The character movement is awkward and the controls seem borderline buggy.”
- character development2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Character development is noted for its engaging design and intriguing story premise, though some players feel that the motivations behind the character's journey could be more clearly defined. Overall, while the foundation is appealing, there is a desire for deeper exploration of the character's backstory and purpose.
“The character design is fun, and the story idea is intriguing. I find myself wondering why this little dude is on this trial; is it his rite of passage?”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by a playful yet dark tone, where the game mocks the player's mistakes and overconfidence while simultaneously presenting a threat of destruction. This blend of self-deprecating humor and impending danger creates a unique comedic experience.
- optimization2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The optimization of the game has received mixed reviews, with some players praising its smooth performance and efficient resource management, while others report issues such as frame rate drops and long loading times. Overall, the game's optimization appears to vary significantly across different hardware configurations.