- July 6, 2020
- PondGames
- 6h median play time
RITE
Platforms
About
RITE is a single-player platformer game with exceptional mechanics and fantastic graphics. Players must conquer a series of challenging trials, finding keys and reaching exits to progress through 160 levels. With fluid controls, lush pixel art, and an original soundtrack, RITE is a must-play for fans of the platformer genre.
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- The game features tight controls and responsive movement, making it enjoyable for precision platforming enthusiasts.
- Visually appealing with beautiful pixel art and a great soundtrack that enhances the gameplay experience.
- The level design offers a fair challenge, with a good difficulty curve that keeps players engaged.
- The controls can be overly sensitive, making precise movements frustrating, especially in later levels.
- Many levels feel repetitive and lack variety, often requiring players to perform similar jumps multiple times.
- The difficulty spikes significantly towards the end, which may lead to frustration rather than a sense of accomplishment.
music
188 mentions Positive Neutral NegativeThe music in the game is widely praised for its quality and ability to enhance the overall atmosphere, with many reviewers noting that it complements the gameplay without being distracting. While the soundtrack is described as beautiful and fitting, some players feel that it can become repetitive over time, particularly in later levels. Overall, the music is considered one of the game's strongest assets, contributing significantly to the player's experience.
“The soundtrack is subtle yet effective with each track complementing the game’s rhythm and flow.”
“The music adds an additional layer of atmosphere to the game without ever distracting from the core platforming action.”
“The game has an incredible soundtrack and is a genuine joy to listen to the soundtrack by itself.”
“I do like the songs in the game, but I still turned them off after a couple of levels and listened to something else instead.”
“The music is probably the game's strongest asset and complements the game's theme and aesthetics well, but I personally think a more energetic and upbeat music choice for the last world could have made the end of the game feel more climactic.”
“Even though the music is looping, it is not frustrating and often helps to take away from the impending rage you feel when being stuck on a level.”