Penarium is a comedy platformer game set in a sinister circus arena, where players control the quirky antihero Willy who must avoid deadly traps in single-player or local 2-player COOP and Competitive modes. With 3 arenas, 4 game modes, and online leaderboards, guide Willy through 30 challenges and over a dozen unlockable power-ups in this darkly humorous game featuring dark comical dialogue and cutscenes.
Engaging and varied gameplay loop with tight controls that make it fun and addictive.
Challenging platformer that offers a satisfying sense of achievement when completing levels.
Charming retro art style and a fitting soundtrack that enhance the overall experience.
Campaign mode is short, and the game can feel repetitive with limited level variety.
Some controls, like the double jump, can be unresponsive, leading to frustrating gameplay moments.
The game may not be worth its full price, as many players suggest waiting for a sale.
gameplay
105 mentions Positive Neutral Negative
30%
67%
3%
The gameplay of the game is characterized by its fast-paced, challenging platforming mechanics that require quick reflexes and strategic thinking, making it both addictive and frustrating. While the campaign mode is relatively short and can be completed in under two hours, it offers a tough experience with a variety of traps and obstacles, though some players find the level design repetitive and the introduction of new mechanics at the end of levels frustrating. Overall, the game is praised for its responsive controls and polished design, but it lacks sufficient variety and depth to maintain long-term engagement.
“I was criticizing a recent game's platforming sections as being 'without grace' and this game is an excellent example of graceful movement mechanics in a platforming game.”
“Awesome little game, with its arcade gameplay perfectly mastered; it can drag you around for hours in the quest of scoring.”
“Penarium benefits from good level design and simple mechanics that are the definition of 'easy to learn but difficult to master.'”
“The campaign of the game can be completed in a couple of hours (or less), and then the rest of the gameplay is just arcade mode, grinding out coin collecting and dodging endless obstacles on the same stages to gain in-game achievements, and maybe buy power-ups to improve doing the same thing again.”
“👎 The level design and overall approach to difficulty — this is the game's main problem, and it's especially annoying in the first half of the game since the levels are way too long and new mechanics and traps are constantly being introduced to you at the end of a level (rather than the start), which usually leads to you dying to the new trap before properly learning how it works and forcing you to grind out the entire level again until you get it.”
“There are cards that give some variety to gameplay but sadly you can't use them in campaign mode; there is not enough variety in the stages you play, almost all are the same.”
story
79 mentions Positive Neutral Negative
27%
69%
4%
The game's story is generally considered simple and uninspired, serving primarily as a backdrop for the gameplay rather than a focal point. While some players appreciate the dark humor and nostalgic references, many find the narrative lacking depth and engagement, with a campaign mode that can be completed in under two hours. Overall, the story is present but not significant, often overshadowed by the game's challenging mechanics and arcade-style gameplay.
“The story was simple, but interesting.”
“The main story tasks you with surviving short challenges that get more difficult and over the top until you're hundreds of feet in the sky, popping balloons while avoiding rockets and dragons.”
“The campaign mode is a set of 30 prescribed levels with a dark little story about how a child (who looks straight out of the far side) is kidnapped and forced to perform for his freedom by the mysterious masked director.”
“Story isn't exactly thrilling and quickly becomes boring and tedious, and there is not much to keep you going and try one more time.”
“Because the story is basically non-existent, I'm not going to take it into account.”
“Beautifully conceived premise, lavishly crafted story & presentation ...and it falls flat.”
graphics
52 mentions Positive Neutral Negative
48%
40%
12%
The graphics of the game are characterized by a retro pixel art style that some players find charming and well-executed, particularly in animations and cutscenes. However, many reviewers criticize the limited variety in backgrounds and a drained color palette, leading to a perception of blandness and repetitiveness. Overall, while the aesthetic appeals to fans of classic 2D games, it may not resonate with everyone due to its perceived lack of innovation and visual depth.
“The aesthetic — overall art style looks and plays really nice.”
“That said, the game has a very lovely pixel art style and the cutscenes particularly are pretty well realized.”
“The graphics style is designed in a striking pixel art fashion which I absolutely adore.”
“They chose to use obsolete retro pixel 'art' as a substitute for contemporary PC graphics.”
“The only conclusion is that the game was made to look obsolete, with bad visuals, on purpose.”
“The graphics are unappealing, the levels are bland, boring, and repetitive; the game is incredibly short and yet still too long for the amount of content it has.”
music
50 mentions Positive Neutral Negative
56%
36%
8%
The music in the game is thematically appropriate, featuring a circus-inspired soundtrack that enhances the overall atmosphere and gameplay experience. However, many players find the music repetitive and tiring over extended play sessions, which can detract from enjoyment. While some appreciate the fitting sound effects and engaging audio, others prefer to play with their own music due to the looping nature of the in-game tracks.
“And the music is great and very appropriate.”
“I love this game, it has excellent audio, both music and voice acting and a wonderful retro art style.”
“The music fits nicely with the theme and the short span and the variety make its tricky levels fun, replayable and well balanced.”
“Same with the soundtrack, they're somewhat circus-themed fanfares, with a bit more beat to them, nothing exceptional, maybe even tiring in the long run.”
“Graphics are okay, music is okay but gets on your nerves after listening to it for a long time.”
“The music — though thematically appropriate, it really gets on the nerves after a short while since it's constantly looping and it also makes some levels quite harder.”
grinding
17 mentions Positive Neutral Negative
100%
Players find the grinding aspect of the game to be tedious and frustrating, particularly when attempting to achieve the final milestones after a short campaign. The repetitive nature of arcade mode, where players must repeatedly collect coins and dodge obstacles on the same stages, contributes to a sense of monotony and lack of fulfillment. While some appreciate the pacing and soundtrack, many feel that the grinding detracts from the overall enjoyment, making it feel more like a chore than a rewarding experience.
“The campaign of the game can be completed in a couple of hours (or less), and then the rest of the gameplay is just arcade mode, grinding out coin collecting and dodging endless obstacles on the same stages to gain in-game achievements, and maybe buy power-ups to improve doing the same thing again.”
“Beat the full game in under an hour; grinding out these remaining achievements doesn't feel at all fulfilling or rewarding.”
“Tldr: if in my free time I wanted to do something extremely tedious, not at all fun, and semi-hard, I would just do some overtime instead.”
replayability
14 mentions Positive Neutral Negative
43%
36%
21%
The game's replayability is somewhat limited due to a short main campaign that can be completed in under two hours, but it offers additional value through challenge arenas and an engaging arcade mode that encourages quick, repeated play. While some players may find it redundant without achievements to pursue, the variety in gameplay and mechanics can provide enough incentive for multiple playthroughs, especially for those looking for quick gaming sessions. Overall, it is considered worth a playthrough, particularly at a lower price point.
“Despite the somewhat short length of the campaign, depending on how good you are, the arcade mode is also pretty fun and allows for some replayability.”
“The music fits nicely with the theme, and the short span and variety make its tricky levels fun, replayable, and well balanced.”
“Campaign mode won't keep you for long, but in general, the game never makes you wait to get back in the action, has a very replayable arcade concept (perfect for quick coffee-break blasts), and best of all, contains no clowns.”
“Worth a playthrough on the cheap, but it can get redundant... I don't see much in terms of replay value unless you go for the achievements.”
“Unfortunately, the main story mode is quite short and you can complete it in under two hours, but there are also challenge arenas with unlockable upgrades that change the game mechanics a bit, which adds a little replayability.”
“Replayability: 6”
humor
12 mentions Positive Neutral Negative
100%
The humor in the game is generally well-received, featuring nostalgic jokes and amusing moments, particularly in co-op or versus modes with friends. While players find it funny and appreciate the style, some note that the humor can become repetitive after a short time. Overall, the comedic elements enhance the gameplay experience, especially in the campaign mode.
“There are 30 levels of increasing difficulty to play through on a campaign 'story' mode, with some funny jokes along the way, including nostalgia references that remind me of BBC micro gaming. Then you can play 'arcade' mode on any of the three level designs you encountered previously.”
“Hilarious with friends, whether in co-op or versus mode.”
“It's funny; I like the style, and the gameplay is amazing.”
emotional
2 mentions Positive Neutral Negative
100%
Players express a strong emotional response to the game's high difficulty, often feeling frustration and disappointment from repeated failures due to challenging obstacles. This intense experience highlights the game's ability to evoke strong feelings, both positive and negative, as players navigate its demanding gameplay.
optimization
2 mentions Positive Neutral Negative
100%
The reviews indicate that the game's optimization is generally satisfactory, allowing players to experience the intriguing narrative of a child's adventure at the circus without significant technical issues. However, some players noted that the performance aspects could be more polished to enhance the overall experience.
atmosphere
2 mentions Positive Neutral Negative
50%
50%
The atmosphere is significantly enhanced by a captivating circus soundtrack, which effectively immerses players in the game's vibrant and whimsical environment.
“A wonderful circus soundtrack also helps to build this atmosphere.”