VERLIES II
- September 24, 2015
- Koya Game
"Verlies II" is a challenging 2D platformer with metroidvania elements. Traverse through treacherous environments, battle dangerous creatures, and solve puzzles to uncover the mystery of the Abyss. With its tight controls and permadeath system, each playthrough is a tense and thrilling experience.
Reviews
- The game offers a unique and challenging dungeon crawling experience with permadeath, requiring players to master combat timing and strategy.
- It features a rewarding loot and enchantment system, allowing for dynamic and varied gameplay with each run.
- The developer is responsive to community feedback, making improvements and updates that enhance the overall experience.
- The game suffers from a lack of polish, with clunky controls, poor graphics, and numerous technical issues that hinder gameplay.
- There is no tutorial or guidance, making it difficult for new players to understand the mechanics and navigate the challenges.
- The difficulty can feel unbalanced, with scarce resources and punishing mechanics that may frustrate players rather than provide a fair challenge.
- gameplay22 mentions
- 14 % positive mentions
- 73 % neutral mentions
- 14 % negative mentions
The gameplay of "Verlies II" is characterized by its simple mechanics and punishing difficulty, requiring players to invest time in learning tactics and timing to progress. While some players appreciate the depth and challenge it offers, others find the controls frustrating and the experience dull or unfair. Overall, the game presents a mixed reception, with some enjoying its complexity and others criticizing its execution and user interface.
“It didn't take too long before I turned 'show intro' off and 'fast dice game' on--this game's mechanics are simple, delightful, and their integration leads to a very elaborate experience that requires thought, consideration, and choice.”
“Good depth to gameplay - you start thinking it's hard, but as the mechanics sink in and you get a better idea of what's happening, the game opens up nicely.”
“It tests your patience at the beginning, but after several tries you understand the mechanics of the game, and it's a real pleasure to find yourself succeeding. After all, if it was an easy game, you could finish it and forget it, but Verlies II is hard, and that's why you will have fun and you will never forget it!”
“The gameplay isn't fun nor fair; I really wanted to give this game a chance, but it just falls flat.”
“The gameplay itself is so damn boring, buggy, and overall, simply terrible.”
“The problem with Verlies II is not its gameplay difficulty, but the ridiculous and annoying controls, plus highly illogical rules that limit the player.”
- graphics19 mentions
- 37 % positive mentions
- 47 % neutral mentions
- 16 % negative mentions
The graphics of the game have received mixed reviews, with many users criticizing the amateurish quality and lack of polish, which detracts from the overall experience. While some appreciate the simplicity and unique comic-style art, others find it unappealing and below modern standards. Overall, the visual presentation is seen as a significant drawback, potentially limiting its appeal to a broader audience.
“I find the graphics to be gorgeous, even though they aren't pretty by today's standards.”
“Level tone and design change every 3 floors and while there's no lush vistas nor DX12 features, the comic-style graphics are lovely.”
“[b]Verlies II[/b] is a hardcore dungeon crawler with a very interesting art style and an addictive combat system.”
“The artwork here is terrible; it's a hodge-podge of amateurish 'my first Wacom tablet' style drawings used instead of professional-looking game assets.”
“It's unclear if this is due to a lack of budget to hire someone who can create graphical assets properly, or a lack of talent. Regardless, the overall visual quality of the game is extremely low, enough on its own to deter gamers.”
“This is much worse than I expected. I am okay with visuals and the way of moving, but everything is very unpolished and unbalanced. It is very hard to recommend this game to anyone.”
- music4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The music in the game is described as relaxing and passable, contributing to a pleasant atmosphere but not standing out as exceptional. While the sound effects are deemed fine, the overall impression is that the music serves its purpose without elevating the experience significantly.
“Visually, I think the game is fantastic and the music/sound effects are fine.”
“I'd say the music, graphics, and the like are passable but not great.”
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
- story3 mentions
- 33 % positive mentions
- 67 % neutral mentions
- 0 % negative mentions
The story emphasizes resilience and the unpredictability of life, highlighting that perseverance can lead to unexpected outcomes. Additionally, the narrative structure in "Verlies II" represents a significant evolution, making it distinct from its predecessor, akin to the transformation seen between the original and sequel of "Dragon Quest Monsters."
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
- stability3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The stability of the game received mixed reviews; while some players reported a smooth experience with no bugs or glitches, others encountered significant issues, including frequent bugs and a lack of guidance, which detracted from their enjoyment.
“The gameplay itself is so boring, buggy, and overall, simply bad.”
“Buggy and overly hard, with no tutorials, documentation, and permadeath.”
- humor3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's humor is characterized by a mix of self-deprecating jokes from the developer and amusing translation errors, such as "donjon" instead of "dungeon." While the overall tone can be crude, players who appreciate the rogue-like and dungeon crawling genres may find the humor endearing and entertaining.
“The developer apologizes with humor and self-mockery.”
“The translation of the dialogue and texts has funny little mistakes like 'donjon' for 'dungeon', which adds a charmingly crude touch to the game.”
“Sound is good, atmospheric and creepy, or dumb and funny like that cash register trading sound.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the game to be grindy, particularly due to the necessity of repeatedly playing the dice game in the inn to earn money for better gear and health potions.
“This game feels grindy in a sense.”
“By grindy, I mean you have to grind the dice game in the inn for money so you can buy better gear and lots of health potions.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Players find the game offers solid replayability, particularly for those interested in experimenting with various strategies to achieve success.
“There is definitely replayability for those who want to experiment with different strategies.”
“The game offers a variety of paths and choices, making each playthrough feel unique and encouraging multiple runs.”
“With its dynamic gameplay and numerous outcomes, you'll find yourself coming back for more to explore every possibility.”
“The game lacks significant replayability; once you've completed it, there's little incentive to go back.”
“While there are different strategies to explore, the core experience remains largely the same, diminishing replay value.”
“After finishing the game once, I found no compelling reason to play through it again.”
- optimization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game's optimization is criticized for its design, which imposes unavoidable damage on players each turn, regardless of their defensive actions, leading to a frustrating experience that detracts from skill-based gameplay.
“This game has difficulty that isn't based on player performance; it's based on the fact that you are forced to take damage on every turn, even if you block.”
“The optimization in this game is severely lacking, leading to frustrating gameplay experiences.”
“I often find myself struggling with performance issues that detract from the overall enjoyment of the game.”
- atmosphere1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The atmosphere is characterized by a mix of effective, creepy sound design that enhances immersion, alongside moments of humor, such as the quirky cash register sound, creating a unique and varied auditory experience.
“The sound design is incredible, creating an atmospheric and creepy experience that really immerses you in the game.”
“The ambiance is perfectly crafted, with a mix of eerie sounds and unexpected moments that keep you on edge.”
“The atmospheric elements, from the haunting music to the subtle sound effects, truly enhance the overall experience.”