- April 5, 2012
- David Williamson
- 100h median play time
Hack, Slash, Loot
Platforms
About
Hack, Slash, Loot is a single player casual hack and slash game. It was developed by David Williamson and was released on April 5, 2012. It received neutral reviews from players.
"Hack, Slash, Loot" is a turn-based dungeon crawler where players explore randomly generated dungeons as a lone hero, fighting monsters and looting valuable treasures. With 32 characters to unlock, six quests, and thousands of items, the game offers high replayability and depth. The streamlined roguelike gameplay and modern control scheme are wrapped in cute retro-style graphics, ensuring an enjoyable experience for both new and experienced players.






- Challenging gameplay that rewards persistence and strategy.
- Retro pixel art style that appeals to fans of classic games.
- High replayability due to random dungeon generation and unlockable characters.
- Heavy reliance on RNG makes success feel unfair and frustrating.
- Lack of inventory management and character progression diminishes depth.
- Controls can be awkward, leading to accidental actions and deaths.
- gameplay90 mentions Positive Neutral Negative
The gameplay of "Hack, Slash, Loot" is characterized by its simple mechanics and accessibility, making it easy for players to pick up and play. However, many reviews highlight a significant reliance on luck, leading to frustration due to the lack of depth and strategic choices, as well as cumbersome inventory management. While some players appreciate the retro aesthetic and the potential for fun in short bursts, the overall consensus suggests that the game suffers from repetitive mechanics and insufficient complexity to keep players engaged long-term.
“Achieved my first win at the 8th run by playing the 'wizard' character, which helped me understand the game mechanics and provided satisfaction during chill gameplay.”
“A challenging roguelike adventure: Hack, Slash, Loot offers a deep and complex gameplay experience set in a retro-inspired world.”
“The gameplay is both extremely simple and very deep.”
“Navigating menus and managing inventory can be cumbersome, detracting from the overall gameplay experience.”
“The gameplay itself is just stiff grid-based click, hit, and get hit, trying to outmaneuver in cramped corridors, a type of gameplay you'd expect from an entry-level dungeon crawler.”
“What ruins it the most, though, is the awful game mechanics where constant misses send your character to the grave randomly, and most of the time prematurely.”
Games Like Hack, Slash, Loot
Frequently Asked Questions
Hack, Slash, Loot is a casual hack and slash game.
Hack, Slash, Loot is available on PC, Mac OS, Phone, iPad and others.
On average players spend around 100 hours playing Hack, Slash, Loot.
Hack, Slash, Loot was released on April 5, 2012.
Hack, Slash, Loot was developed by David Williamson.
Hack, Slash, Loot has received neutral reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.
Hack, Slash, Loot is a single player game.
Similar games include Quest of Dungeons, Rogue's Tale, Caveblazers, Overture, Barony and others.





