- March 28, 2014
- Epixx.org
- 31h median play time
Rogue's Tale
Platforms
About
In Rogue's Tale, players explore procedurally generated dungeons as a rogue seeking to become a noble. Fight monsters, disarm traps, and acquire loot to build your character and uncover the mysteries of the cursed realm. Permadeath adds challenge, requiring strategic decisions and careful resource management.
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- Challenging and addictive gameplay that keeps players coming back for more.
- Unique roguelike mechanics with a variety of character builds and unlockable heritages.
- Well-designed graphics and sound that enhance the overall experience.
- Unforgiving difficulty with many random, unavoidable deaths that can frustrate players.
- Poorly balanced mechanics that often lead to a lack of meaningful progression.
- Cumbersome controls and a confusing inventory system that detracts from the gameplay experience.
gameplay
84 mentions Positive Neutral NegativeThe gameplay of this roguelike title is characterized by its punishing difficulty and a steep learning curve, requiring players to master intricate mechanics and strategies to progress. While some players appreciate the depth and balance of the gameplay, others criticize the reliance on RNG and certain mechanics, such as traps, which can lead to frustrating and unfair deaths. Overall, the game offers a unique blend of traditional roguelike elements with modern features, appealing to those who enjoy challenging and strategic gameplay, despite some inconsistencies in execution.
“This game looks at the original rogue and says 'what if we kept that highly deadly gameplay and just added more stuff to it' and runs with it.”
“It's a niche title in an already niche genre, so it's relatively unknown, but it has one of the most robust and interesting (as well as punishing) gameplay loops of any roguelike I've played.”
“The randomness that seems to rule the game when you first start gives way to deep mechanics and skill and knowledge that rule the late game.”
“I didn't think I would like the card battler mechanic introduced in the newest updates, and to be honest I do feel like it kind of interferes with the 'purity' of the game as a roguelike.”
“The search/trap mechanics are tedious and infuriating.”
“It has potential but much of the gameplay boils down to completely unfair RNG at times, and without a proper wiki other than some stuff the dev has on their website, you've got no clue what you're doing.”