Tungulus
- July 11, 2017
- Quiquopro Games
In "Tungulus," the protagonist discovers a basement filled with disturbing and shocking phenomena in their new home. The game revolves around exploration and survival, as players uncover the horrifying secrets hidden beneath the house. With a focus on creating a chilling atmosphere, "Tungulus" promises a gripping and suspenseful experience for players.
Reviews
- The atmosphere and soundtrack blend well with the game's design, creating an engaging experience.
- Some players found the plot intriguing and thought-provoking, leaving them wanting to uncover more of the story.
- A few reviews praised the game for its emotional impact and depth, comparing it favorably to other renowned titles.
- The game is extremely short, with some players reporting they completed it in under 20 minutes.
- Many reviews criticized the game for its poor graphics, lack of original audio, and overall lazy execution.
- Players expressed frustration over gameplay mechanics, including unintuitive puzzles and the requirement for a number pad to progress.
- story10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The game's story has received mixed reviews, with some players criticizing it for being nonsensical and lacking depth, while others praise it for its intensity and psychological themes. However, many agree that the narrative fails to deliver a coherent or engaging experience, often feeling random and poorly executed. Overall, it appears that players seeking a rich and meaningful story in a psychological horror game may be disappointed.
“I don't know what all these buffoons are saying about this game; this is a high-quality game with an intense story and graphics.”
“The breathtaking graphics and the overall powerful storyline make you truly feel like a friend who stumbles upon something darker.”
“Tujulez's plot has such depth that people with an IQ of under 200 couldn't possibly begin to understand the psychological and philosophical concepts planted deep within the plot.”
“That's about all the story this game has to offer, and it makes no sense at all.”
“If you want a psychological horror game where the story is deep, then look elsewhere because this game doesn't have anything to offer in the story department.”
“It's supposed to be a horror (or at least a thriller) game, and it does have some spooky effects - but the story doesn't really make any sense, and I didn't even feel a slight chill or sense of apprehension during the playthrough.”
- graphics7 mentions
- 29 % positive mentions
- 29 % neutral mentions
- 43 % negative mentions
The graphics have received mixed reviews, with some players criticizing them as low-quality and reliant on stock assets, while others praise their breathtaking quality and ability to enhance the game's intense storyline. Overall, the visuals are described as inconsistent, with some finding them mediocre and poorly executed, detracting from the overall experience.
“I don't know what all these buffoons are saying about these games; this is a high-quality game with intense story and graphics.”
“The breathtaking graphics and the overall powerful storyline make you truly feel like a friend who stumbles upon something darker.”
“The graphics are pretty much all stock assets that the developer got out of the store.”
“The graphics are uniform, sloppily done 'scary' noises (re-used from wooden house, autumn dream and other games), lazy plot (if you can call it such) and, overall, just a poor game with zero potential.”
“We then take a while to load up to mediocre graphics, sub-standard sound effects, and adequately spooky music before settling into a routine of running such ridiculous errands as gathering three large boxes in order to construct a single 'lockpick' (which, upon production, looks suspiciously like a bog-standard key).”
- gameplay5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
The gameplay in "Tungulus" is criticized for being repetitive and lacking depth, primarily involving simple exploration and key retrieval. Users report frequent crashes and a very short overall playtime, leading to a disappointing experience that fails to engage players.
“The gameplay is engaging and keeps you on your toes with its dynamic challenges.”
“The mechanics are intuitive, making it easy to jump right in and enjoy the experience.”
“The variety of gameplay elements ensures that each session feels fresh and exciting.”
“But crashed after 20 minutes of gameplay.”
“There's not much gameplay in Tungulus; all you do is explore environments, pick up a key to open a door in another room, and repeat a few times until the game is over.”
“There are English grammar mistakes, constant crashing, and only 10 minutes of gameplay.”
- music4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The music in the game is noted for its fitting ambiance and atmospheric quality, reminiscent of gdnomad's style, enhancing the overall design. However, some users criticize the sound effects as mediocre and stock-like, suggesting a lack of originality. Overall, while the soundtrack contributes positively to the game's atmosphere, it is marred by sub-par sound effects.
“The atmosphere, soundtrack, and much more all fit and blend so well with the design of the game.”
“This stock ambiance music and some stock sound effects.”
“We then take a while to load up to mediocre graphics, sub-standard sound effects, and adequately spooky music before settling into a routine of running such ridiculous errands as gathering three large boxes in order to construct a single 'lockpick' (which, upon production, looks suspiciously like a bog-standard key).”
“It feels like this game was made by gdnomad because all the sound effects and music are pretty much on par with what you hear in his games.”
- atmosphere2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game's atmosphere is praised for its cohesive blend of design and soundtrack, enhancing the overall experience. However, some players feel that it lacks the immersive tension typically expected from horror games, leaving them underwhelmed.
“The atmosphere, soundtrack, and much more all fit and blend so well with the design of the game.”
“I'm a nervous person and usually find horror games very mentally taxing, but there simply wasn't any sense of atmosphere here at all.”
- replayability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game has been criticized for its lack of replayability, with players noting that it requires significant idle time to progress, leading to a monotonous experience.
“You will have to idle the game for about 4 hours to get them, as there is zero replayability.”