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"Despair" is a horror action indie game where players explore subway tunnels and catacombs to discover the fate of missing passengers. Armed only with a flashlight and notes left behind, players must uncover the truth in a bug-ridden, poorly optimized game that still manages to deliver a chilling atmosphere. The ultimate goal? Understanding the terror that unfolded within the subway system.

Despair screenshot
Despair screenshot
Despair screenshot
Despair screenshot
Despair screenshot

34%
Audience ScoreBased on 1,047 reviews
atmosphere19 positive mentions
story29 negative mentions

  • The game is very cheap, making it accessible for players looking for a low-cost experience.
  • Some players found the atmosphere to be tense and engaging, providing a few genuine scares.
  • The game offers trading cards that can be sold for a profit, making it a potential money-making opportunity.
  • The graphics and overall presentation are poor, with many players noting the game looks outdated and unpolished.
  • Gameplay is slow and tedious, with a lack of direction and confusing level design that leads to frustration.
  • The story is minimal and lacks depth, leaving players feeling unsatisfied and confused about the game's purpose.
  • story
    98 mentions Positive Neutral Negative

    The game's story is widely criticized for being minimal, unclear, and lacking depth, with many reviewers noting that it fails to engage players or provide a coherent narrative. Several comments highlight the absence of character development and meaningful plot progression, often describing the story as vague or non-existent. Overall, the consensus is that the story detracts significantly from the gaming experience, leaving players disappointed and unfulfilled.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “This game is dark and the story is deep and a bit scary. It tells a story of somebody and something; I really have no idea what the story wants to tell the player, but it's good.”
    • “Wonderful graphics, amazing story, and stunning game mechanics.”
    • “The game looks awful and you move horribly slow, and the story was a whole total of 5 sentences.”
    • “No story, no real ending... just nothing.”
    • “The overall story lacks any depth.”
  • graphics
    95 mentions Positive Neutral Negative

    The graphics of the game have received overwhelmingly negative feedback, with many users describing them as subpar, reminiscent of outdated systems like the PS1 or N64. Complaints include poor optimization, choppy performance, and a lack of visual appeal, often overshadowing any positive aspects of the gameplay. While a few reviews mention decent visuals, the consensus leans heavily towards disappointment, with many players finding the graphics to be a significant detractor from the overall experience.

    • “This is the game that will blow your mind with clever puzzle design and stunning visuals.”
    • “The graphics are stunning and amazing.”
    • “Very atmospheric horror exploration game, graphics and effects are rather good, sadly it's too short (up to 1h gameplay).”
    • “The graphics are so poor that I felt slightly nauseous at times; one could at least have cut despair some slack if there was an interesting story and a decent atmosphere, but sadly there's no redeeming qualities whatsoever.”
    • “The graphics are terrible and the gameplay consists of walking around and solving 'puzzles' which don't even deserve this term.”
    • “Graphically, it looks like a PS1 game that got into a horrendous car accident and is now irreversibly disfigured.”
  • gameplay
    73 mentions Positive Neutral Negative

    The gameplay of this game has been widely criticized for being short, repetitive, and poorly executed, with many reviewers noting a lack of engaging mechanics and a reliance on tedious walking and simple puzzles. Players report experiencing numerous glitches, broken mechanics, and a general sense of frustration, leading to an overall negative impression of the gameplay experience. While some mention a decent atmosphere and graphics, these elements are overshadowed by the game's many flaws, resulting in a consensus that the gameplay is lacking and unenjoyable.

    • “Gameplay is good and graphics are nice.”
    • “The upsides are the interesting flashlight mechanics and the uncanny atmosphere.”
    • “Very atmospheric horror exploration game, graphics + effects are rather good, sadly it's too short (up to 1h gameplay).”
    • “The story and gameplay stretches as far as 30 minutes; the quality is somewhat reminiscent of an early 2000s game. Really just avoid this altogether.”
    • “Ahh despair, I got this game back when it was free and I can honestly say it was one of the worst investments I've made in just downloading and playing the game. The graphics are poor, the gameplay is poor, just really boring, and the glitching through floors and walls really put me off. I got quite far through the game and got stuck under the floor, which I had to start all the way again and walk at a snail's pace. Glad I didn't actually purchase this; one of the worst horrors I've played.”
    • “The gameplay consists of walking around and solving 'puzzles' which don't even deserve this term.”
  • atmosphere
    47 mentions Positive Neutral Negative

    The atmosphere of the game receives mixed reviews, with some players appreciating the sound design and lighting that contribute to a tense environment, while others criticize the lack of effective horror elements and poor graphics that detract from immersion. Many feel that the game fails to build a compelling atmosphere, often resorting to basic tropes and cheap jump scares, leading to a sense of boredom rather than suspense. Overall, while there are moments of atmospheric potential, they are overshadowed by significant shortcomings in execution.

    • “Liked it a lot, good atmosphere and environments, makes you really feel a pressure not to mess up since the flashlight can die, nice real feeling of being lost in places.”
    • “The game starts out dark and moody, with the appropriate atmosphere and mystery needed to propel a decent survival horror game.”
    • “I played for a solid ten minutes before encountering a single jump scare yet was completely on edge due to the atmosphere and sound design.”
    • “While there was some thought put into the atmosphere of walking around an abandoned subway, the cheap jumpscare sounds and nonsensical notes scattered around don't make this game any scarier than an ordinary walking simulator.”
    • “Yes, the atmosphere is dark and there are a couple of jump scares, but there really is nothing to give the player a sense of foreboding.”
    • “The game's atmosphere, or lack thereof, is hindered by a multitude of issues, not the least of which is that the game looks like a PS2-era game but makes my relatively modest PC choke on the framerate at anything but minimal specs.”
  • optimization
    23 mentions Positive Neutral Negative

    The game's optimization has received overwhelmingly negative feedback, with many players reporting severe performance issues, including low frame rates (often capped at 30fps or lower) and frequent crashes when adjusting graphics settings. While some users managed to run the game smoothly on lower settings, the overall consensus is that it is poorly optimized, leading to a frustrating experience marred by glitches and inadequate graphical options.

    • “Don't let the other reviews fool you; they might complain about it being choppy and garbage, but if you put it on the lowest settings, it runs smoothly and looks the same.”
    • “I didn't have any of the performance problems that some reported (maybe they've been fixed?).”
    • “If it was more polished and better optimized, I would probably enjoy playing it.”
    • “I can run Doom (the new one) on here, but this game is so horribly optimized that it can't start properly.”
    • “The game is poorly optimized and locked at 30fps and can't get any higher than 1080p resolution.”
    • “The performance of the game was terrible considering the visuals were so poorly done.”
  • stability
    13 mentions Positive Neutral Negative

    The game's stability is severely compromised by numerous bugs and glitches, including freezing movement, unresponsive controls, and issues with item interactions that render it nearly unplayable. While some players find it somewhat playable, the overall performance is marred by lag and design flaws, leading to a frustrating experience.

    • “Notable glitches include not being able to pick up items, the cliché paper notes you pick up not disappearing from the screen, rendering the game unplayable, controls locking up when you die, and the game failing to load the ending!”
    • “This is the most generic horror game you can imagine; the only thing that sets it apart is the rampant glitches, horrible performance, and truly astounding incompetence in its design.”
    • “Really laggy glitches everywhere and sometimes it doesn't load some crucial things.”
  • music
    11 mentions Positive Neutral Negative

    The music in the game has been widely criticized for its lack of presence, with many users noting that there is little to no soundtrack during gameplay, which detracts from the overall experience. While the intro music received some praise, the overall audio quality is deemed subpar, with some reviewers suggesting that even royalty-free music would have been an improvement. Overall, the absence of a compelling musical score leaves the game feeling empty and fails to enhance its atmosphere, particularly in a horror context.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “The only music present is during the bootup cutscene and main menu.”
    • “No music exists, which would explain the emptiness of the game.”
    • “There's no music to speak of whatsoever.”
    • “For a horror game, I'm amazed that they forgot to even put in a soundtrack or anything of that sort to build some kind of suspense or atmosphere.”
  • grinding
    11 mentions Positive Neutral Negative

    Reviews highlight that the game is primarily viewed as a "farming simulator" for trading cards, with many players expressing frustration over the tedious and repetitive nature of the grinding involved. While some appreciate the game's design and story, the excessive grinding and pointless tasks detract from the overall experience, leading to a perception of it being more about card farming than engaging gameplay.

    • “So stuff it, I'm not playing through all that tedious, boring crap again just for a let's play video.”
    • “I know it says that I've played almost 10 hours, but I was just farming for cards, just don't bother.”
    • “This game is jam-packed with excessive walking, pointless puzzles, amazing level design, over-the-top quicktime events, and all around fantastically tedious gameplay.”
  • humor
    11 mentions Positive Neutral Negative

    The humor in this game is largely derived from its perceived failures, with players finding amusement in its absurdity and poor design rather than intentional comedic elements. While some moments, like the main menu's "despair" option and bizarre character animations, elicit laughter, many reviewers note that the overall experience is more frustrating than funny, leading to a mix of hilariously bad and crushingly boring gameplay. Ultimately, the game's reputation for being "so bad it's good" seems to resonate more in the context of its reviews than in the actual play experience.

    • “But I gotta say, I found it hilarious when in the main menu, instead of saying 'new game' or 'play', it said 'despair'... foreshadowing, eh?”
    • “There's a building tension, but the moment there is a 'scare', you'll burst out laughing because a dead-faced Michael Jackson moonwalks at you... seriously, this game is terrible.”
    • “I bought this to say thank you for everyone else that did as the sheer hilarity of the reviews had me laughing my head off.”
  • replayability
    3 mentions Positive Neutral Negative

    The game has been criticized for its lack of replayability, with users noting that there is no incentive to play again and describing the "to be continued" ending as unsatisfying.

    • “There is no replay value whatsoever.”
    • “No replayability at all, and the 'to be continued' ending feels quite cheap.”
  • emotional
    2 mentions Positive Neutral Negative

    Players report that "Despair" elicits a profound emotional response, with many experiencing a wide range of feelings—from joy to sorrow—within a very short playtime. The game is noted for its ability to evoke intense emotions, making it a standout in its genre.

    • “Despair made me feel more good and more bad than any other game I've played in the last several years.”
    • “I played Despair for just 8 minutes, and during that time I experienced the whole emotional scale.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization of the game is criticized as exploitative, with users likening it to a cash grab amidst a sea of low-quality early access titles on Steam.

    • “This game feels like just another cash grab in a sea of early access titles on Steam.”
    • “The monetization strategy is frustrating and detracts from the overall experience.”
    • “It seems like the developers are more focused on making money than creating a quality game.”
  • character development
    1 mentions Positive Neutral Negative

    The reviews indicate a lack of character development, with players feeling disconnected from the main character due to insufficient backstory and growth throughout the game.

    • “I cannot relate to the main character, as there is no backstory given or any character development throughout the whole game.”

Buy Despair

1h Median play time
76h Average play time
1-300h Spent by most gamers
*Based on 4 analyzed playthroughs

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