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About Trench Face

Trench Face is a single player survival role playing game with a horror theme. It was developed by Pulse Blue and was released on September 2, 2025. It received very positive reviews from players.

Trench Face is a horror turn based war RPG featuring exploration-based dungeons, with hanging monsters lurking around each corner. Every enemy varying in strengths and weaknesses. Escape the trench with your life.

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Looking for games like Trench Face? Here are top survival role playing recommendations with a horror focus, selected from player-similarity data — start with Conscript, Look Outside or Blood West.

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Reviews

95%Audience ScoreBased on 336 reviews
music51 positive mentions
grinding4 negative mentions

  • Exceptional atmosphere and immersive sound design that effectively convey the bleakness and psychological horror of WW1 trenches.
  • Engaging turn-based combat with limb targeting mechanics and resource management that rewards strategic play and experimentation.
  • Outstanding black metal and ambient soundtrack that complements the game's oppressive tone and enhances the overall experience.
  • Limited enemy variety and repetitive environments leading to some monotony and difficulty distinguishing locations in the trenches.
  • Punishing difficulty combined with slow movement and scarce saves can make progression frustrating and excessively reliant on trial and error.
  • Short main campaign length and minimal story exposition, with some players desiring more lore, content variety, and gameplay polish.
  • music

    102 mentions Positive Neutral Negative
    50% positive mentions, 47% neutral mentions, 3% negative mentions

    The game's soundtrack, heavily influenced by black metal and depressive suicidal black metal (DSBM), is widely praised for perfectly capturing the dark, oppressive atmosphere and enhancing the horror and WWI trench themes. While a few users feel some combat tracks feel slightly out of place, the overall audio design, including ambient sounds and industrial horror motifs, is considered a standout feature that keeps players engaged and tense throughout. Many reviewers highlight the music as a unique and immersive aspect, often describing it as a "banger" and a key reason to play the game.

    • “As a huge fan of black metal, specifically DSBM, the soundtrack of this game is one of my favorite video game soundtracks ever.”
    • “The soundtrack is also great for the atmosphere, with abrasive and haunting sounds combined with some good black metal that fits quite well.”
    • “The soundtrack really helps make the desperation of each battle sink in.”
    • “My only real gripe with the game is that the fight music doesn't fit the game.”
    • “Don't get it wrong, I love the music and the genre, it just doesn't feel like it belongs in this game.”
    • “They also have good OST, although I feel like the metal music is slightly displaced in certain fights (as in it doesn't always fit well with the atmosphere of the game but the music is still good regardless).”
  • gameplay

    87 mentions Positive Neutral Negative
    36% positive mentions, 61% neutral mentions, 3% negative mentions

    The gameplay is praised for its challenging, strategic turn-based combat that incorporates unique mechanics like limb targeting, resource management, and tactical shooting, creating an intense survival horror experience. While some find it punishing and sometimes frustrating due to limited saves and randomness, many appreciate its atmospheric tension, originality, and depth that rewards experimentation and strategic thinking. However, the short length and occasional lack of mechanical variety or replayability leave some players wishing for more content and refinement.

    • “Ww1 trench warfare eldritch horror game, $3, has unlockable content, really cool enemies and mechanics, super cool music and art.”
    • “Developed by Pulse Blue, the game combines retro-inspired visuals with strategic turn-based combat, stealth mechanics, exploration, and resource management to create an experience that constantly emphasizes vulnerability and desperation.”
    • “The turn-based battle system is especially impressive because it incorporates precise targeting mechanics that allow players to attack specific enemy limbs and body parts.”
    • “If the gameplay wasn't so artificially hard and actually had nuance besides "you need to avoid every enemy on the map and use 5 billion medkits and restart this game over and over!" it'd be better off.”
    • “There is a lot of promising mechanics that get done to death, the cow hide save system for example is such a cool way to make the player think on how they approach encounters but this mechanic is made redundant by the mass amounts of cow hides around the map.”
    • “Alongside that, the game features random misses and crits, which would be ok if it weren't for the fact the gameplay is already QTE based and extremely punishing, so there is just a random chance that you will miss your attack in a crucial moment, die, and just get sent back 20 minutes.”
  • atmosphere

    74 mentions Positive Neutral Negative
    64% positive mentions, 32% neutral mentions, 4% negative mentions

    The game's atmosphere is widely praised for its dense, oppressive, and uniquely unsettling blend of World War I horrors, surreal imagery, and strategic tension. Enhanced by a haunting, often abrasive soundtrack and minimalist art style, it creates a deeply immersive and emotionally impactful experience that keeps players on edge. While some find certain gameplay frustrations detract slightly, the overall atmosphere is considered a standout, closely tied to the game's storytelling and worldbuilding.

    • “The result is one of the more unique horror RPGs in recent years, using the imagery of World War I not simply as a backdrop, but as an essential part of its atmosphere and emotional impact.”
    • “Its combination of trench warfare imagery, strategic combat, limited resources, and surreal horror creates a uniquely disturbing atmosphere rarely seen in indie horror games.”
    • “Rather than limiting the experience, the retro presentation enhances the game’s unsettling atmosphere by leaving enough detail obscured for the imagination to become involved.”
    • “It’s so grating that I had to mute the game just to keep from getting a headache, which completely kills the 'atmosphere' everyone is raving about.”
    • “I had high hopes for this game, but any horror and atmosphere that it has are ruined by the same frustrating elements that you can find in Fear and Hunger.”
    • “I understand it's supposed to match the tone and atmosphere of the game, but no satisfying loop emerged from overcoming danger.”
  • story

    52 mentions Positive Neutral Negative
    44% positive mentions, 50% neutral mentions, 6% negative mentions

    The story in this game is praised for its dark, atmospheric, and existential themes, using cryptic, environmental storytelling that leaves much open to interpretation. While some find it intriguing and unique, with strong ties to WWI horror and surreal elements, others feel the narrative is vague, minimal, or underdeveloped, relying heavily on scattered notes and lacking clear depth or cohesion. Overall, the story is appreciated more by fans of experimental and atmospheric storytelling, though it may feel frustrating or incomplete to those seeking a traditional, fleshed-out plot.

    • “Such a great game with a well written story with brilliant implications all throughout.”
    • “The story and world is really cool and intriguing, WW1 is a really cool setting, especially for a horror game, and they do the surreal horror really well in an almost Silent Hill way.”
    • “The story: it's simple on paper, yet complex in practice; this game has a very existential, inhumane, torturous story, it makes you feel weak, fatigued, like you just want it to end.”
    • “It’s a frustrating, repetitive mess with a headache-inducing soundtrack and a story that thinks it's way more profound than it actually is.”
    • “The story is also executed really poorly.”
    • “I get the idea of bio-horror mixed in with the suffocating aesthetic of WW1, but there is almost little to no storytelling aside from random notes you find throughout the game.”
  • graphics

    45 mentions Positive Neutral Negative
    44% positive mentions, 49% neutral mentions, 7% negative mentions

    The graphics in the game receive consistent praise for their unique, surreal, and oppressive art style that effectively conveys a dark, bio-horror WW1 atmosphere, enhancing the psychological horror experience. While some note the minimalistic and raw visuals add to the tension by leaving details to the imagination, others mention occasional roughness and confusing level design that can hinder navigation. Overall, the graphic design, combined with the soundtrack, creates a compelling and memorable horror ambiance that strongly resonates with players.

    • “The art style creates a surreal dreamlike quality that makes the entire world feel unstable and psychologically warped, reinforcing the sense that the protagonist is trapped inside something far more horrifying than a normal battlefield.”
    • “Great use of sound design, and the graphics hit that sweet spot of being detailed enough that you know what you're looking at is horrific but not detailed enough so your mind fills in the blanks and ends up making it more horrifying.”
    • “The art style is amazing, the aesthetic and vibes that you get while playing are simply phenomenal, you feel the anxiety of slowly walking through these short and claustrophobic environments.”
    • “Trench face made me realize there’s a difference between “experimental” and “underdeveloped but aesthetically committed.””
    • “The atmosphere is really great, though both story and gameplay need some touch-ups to make it all more clear, and graphics could also use an overhaul to make areas and enemies more distinct from one another.”
    • “Certainly has its flaws (the limb glow is a bit impotent, puppet's revolver hanging even after the body dying), but overlooking that, the aesthetics and music are on par as well with the limb mechanic.”
  • replayability

    14 mentions Positive Neutral Negative
    29% positive mentions, 50% neutral mentions, 21% negative mentions

    Replayability in the game is generally enhanced by multiple classes, difficulty levels, and an expansion that adds content and nonlinearity, offering rewards for repeated playthroughs. While many players appreciate these features and find significant replay value, some feel the overall experience is short and lacks depth in replayability. Overall, replayability is seen as a strong point but may vary depending on players’ engagement with additional content and unlockables.

    • “The class system at the beginning of the game adds meaningful replayability.”
    • “There are classes, difficulty options, and rewards for clearing the game, as well as an expansion that adds more content, providing a good amount of replayability and extra length.”
    • “The game has great replayability with multiple classes, two unlockable classes after beating the game, and three difficulty modes to choose from.”
    • “Not much replay value however.”
    • “The game doesn't have much replay value.”
    • “Overall, it's good at being spooky and mechanically solid, although a bit too easy and lacks replayability.”
  • grinding

    5 mentions Positive Neutral Negative
    0% positive mentions, 20% neutral mentions, 80% negative mentions

    Grinding in the game is generally seen as tedious and annoying, especially due to permanent enemy deaths that prevent farming. Some maps contribute to the frustration, while a bit of difficulty is tolerated by players.

    • “Really, really tedious.”
    • “- Enemy deaths are permanent, meaning there's no farming.”
    • “Trench Face’s maps, on the other hand, felt tedious and frustrating.”
  • humor

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users found the humor in the game to be lighthearted and amusing, highlighting funny character quirks and playful in-game moments like naming characters with quirky names and humorous enemy designs. The humor adds an entertaining layer without overshadowing gameplay.

    • “One of the two characters you unlock after beating the game also doesn't feel super different, but the other one does kinda break the game (in a funny way).”
  • stability

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game experiences notable stability issues, including screen freezes and crashes that force lengthy repeat progress due to limited save points. Additionally, a bug causes the display to freeze while gameplay continues in the background, significantly impacting the overall experience.

    • “Two crashes where the screen just freezes, each requiring a 20-minute run back against multiple fights, coupled with only being able to save at certain points and with limited saves, means I genuinely cannot recommend this game to anyone.”
    • “Though I have noticed a bug where sometimes the display freezes, but the rest of the game keeps playing.”
  • optimization

    2 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    The game demonstrates strong optimization on mid-range PCs, delivering smooth performance that complements the gameplay well. The soundtrack, particularly from the band "Desolate Thoughts," is praised for its quality, though some users note personal preferences in its drum programming.

    • “Mid PC optimization.”
  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a uniquely emotional horror experience by deeply integrating World War I imagery into its atmosphere, effectively amplifying discomfort and uncertainty. This deliberate design choice creates a consistently emotionally draining and impactful experience for players.

    • “The result is one of the more unique horror RPGs in recent years, using the imagery of World War I not simply as a backdrop, but as an essential part of its atmosphere and emotional impact.”
    • “Every system reinforces discomfort and uncertainty, creating an experience that feels emotionally draining in a deliberate and effective way.”
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Play Times

6h Median play time
56h Average play time
3-160h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Trench Face is a survival role playing game with horror theme. Common tags for Trench Face include turn-based, indie, world war i, psychological, exploration and others.

Trench Face is available on PC and Windows.

On average players spend around 56 hours playing Trench Face.

Trench Face was released on September 2, 2025.

Trench Face was developed by Pulse Blue.

Trench Face has received very positive reviews from players. Most players liked Trench Face for its music but disliked it for its grinding.

Trench Face is a single player game.

Similar games include Conscript, Look Outside, Blood West, Labyrinth Of The Demon King, Brutal Orchestra and others.