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Labyrinth Of The Demon King

The Odds Stacked Against You
Labyrinth Of The Demon King Game Cover
88%Game Brain Score
atmosphere, graphics
grinding, monetization
93% User Score Based on 1,241 reviews
Critic Score 60%Based on 1 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxWindowsPlayStation
Labyrinth Of The Demon King Game Cover

About

Labyrinth Of The Demon King is a single player role playing game with a horror theme. It was developed by J. R. Hudepohl and was released on May 13, 2025. It received neutral reviews from critics and very positive reviews from players.

Labyrinth of the Demon King is a first-person dungeon crawler set in a war-torn feudal Japan overrun by demons. You play as an Ashigaru foot soldier on a perilous quest to track down and defeat the Demon King responsible for your Lord’s death. The game challenges you with survival, resource management, and combat in a brutal, chaotic world.

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93%
Audience ScoreBased on 1,241 reviews
atmosphere239 positive mentions
grinding26 negative mentions

  • Incredible atmosphere and sound design that creates a tense and immersive experience.
  • Unique blend of survival horror and dungeon crawling reminiscent of classic titles like King's Field and Silent Hill.
  • Engaging combat system that rewards timing and strategy, with a variety of weapons and enemy types.
  • The game can feel short and lacks replayability, with some areas feeling rushed compared to the first tower.
  • Combat can become repetitive and easy once players master the mechanics, leading to a lack of challenge in later stages.
  • The respawning enemy system can be frustrating, as it disrupts exploration and backtracking.
  • atmosphere
    426 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its oppressive, immersive quality, drawing strong comparisons to classic survival horror titles like Silent Hill and King's Field. Reviewers highlight the exceptional sound design, haunting visuals, and a sense of dread that permeates the gameplay, creating a captivating and unsettling experience. While some note that the atmosphere can occasionally falter due to gameplay mechanics, the overall consensus is that it remains the game's standout feature, effectively engaging players in its dark, atmospheric world.

    • “Beautifully horrific and unsettling atmosphere and environments.”
    • “The atmosphere is frankly unreal.”
    • “The atmosphere and music are amazing.”
    • “The game fails to commit to its own atmosphere at a few points; I don't want to spoil.”
    • “Starts off really strong with atmosphere and tension, but then quickly becomes stale from seeing the same enemies spammed constantly.”
    • “The game is unfortunately just a very mediocre experience, with shallow combat and story initially propped up by a dark atmosphere that quickly falls apart and gives way to tedious enemy encounters and pitiful bosses.”
  • graphics
    282 mentions Positive Neutral Negative

    The graphics of "Labyrinth of the Demon King" are heavily inspired by the PS1 era, featuring low-poly, grainy visuals that evoke a nostalgic horror atmosphere reminiscent of classic titles like Silent Hill and Fatal Frame. Reviewers praise the game's unique aesthetic, which effectively enhances the oppressive and creepy ambiance, although some note that the muddy textures can occasionally hinder gameplay clarity. Overall, the visuals are celebrated for their ability to create a deeply unsettling experience that aligns well with the game's horror themes.

    • “The atmosphere, visuals, and sound design are awesome and unique.”
    • “The art style is obviously reminiscent of PS1/PS2 graphics, which gives the gameplay experience a certain aura that is very enjoyable, almost in a nostalgic way.”
    • “The graphics, atmosphere, sound design, and music are all fantastic.”
    • “It's an ugly game; the environment is filthy, the enemies are ugly, and the graphics are marred by heavy film grain (which you can, thankfully, turn off).”
    • “There are also many times in this game where you may know what you need to do but missed a tiny detail either in the UI saying you received an item or a small passageway that you missed due to how absolutely muddy the visuals can be.”
    • “In the graphics department, it looks like it crawled out of the PS1 of mine that died years ago.”
  • gameplay
    228 mentions Positive Neutral Negative

    The gameplay of "Labyrinth of the Demon King" is a blend of old-school dungeon crawling and survival horror mechanics, drawing heavy inspiration from titles like Dark Souls and King's Field. Players experience a challenging yet rewarding combat system that emphasizes stamina management, parrying, and exploration, although some find the gameplay becomes easier as they progress. While the atmosphere and visuals are praised, the overall execution of mechanics and enemy design has received mixed feedback, with some players feeling that the game lacks depth and variety in later stages.

    • “Now that you can continue to upgrade your equipment and stats as well as amplify the challenge after each game clear, the experience feels complete both mechanically and in narrative.”
    • “The gameplay gives a constant sense of urgency as you blunder around avoiding horrible ghoulies and gathering puzzle clues.”
    • “If you're even a mild fan of King's Field, Silent Hill, or just simply looking for a spooky dungeon crawler with satisfying and rewarding gameplay, then Labyrinth of the Demon King is an absolute must-play.”
    • “Generic, monotone labyrinths and boring gameplay.”
    • “The gameplay is extremely basic, just like King's Field, a first-person melee style system.”
    • “The gameplay feels like King's Field but with a Silent Hill/Forbidden Siren haunting aesthetic.”
  • music
    187 mentions Positive Neutral Negative

    The music in the game is widely praised for its ability to create an immersive and unsettling atmosphere, effectively enhancing the horror experience. Reviewers note that the soundtrack blends traditional Japanese motifs with industrial sounds, reminiscent of classic titles like Silent Hill, contributing to a constant sense of tension and dread. While the sound design is generally considered top-notch, some players felt the music could occasionally be overwhelming or too loud, detracting from the overall immersion.

    • “The atmosphere and soundtrack are top-notch, genuinely immersive and unsettling.”
    • “The music is extremely atmospheric, capturing the overbearing struggle you are putting your character through.”
    • “The music swells and swells, it overwhelms the senses.”
    • “The music is mixed with breathing, moans, and screams, so often you don't know if there's an enemy nearby or it's just the music that messes with your head.”
    • “I had to turn down the 'music' portion of the game; it became unbearable after a few hours of playing.”
  • story
    132 mentions Positive Neutral Negative

    The story of "Labyrinth of the Demon King" is generally described as simple and straightforward, centering on a samurai's quest for revenge against a demon king who killed his lord. While some players appreciate the atmospheric world-building and the depth of lore revealed through notes and environmental storytelling, others find the narrative lacking in complexity and character development. Overall, the game offers an intriguing backdrop steeped in Japanese mythology, but many reviewers express a desire for a more fleshed-out plot and character interactions.

    • “Great story that keeps you pondering at the end and answers just enough if you dig into the lore while keeping enough mystery.”
    • “The story was very intriguing, and although it wasn't exactly front-and-center, there was still more than enough plot and worldbuilding to keep you invested in the game.”
    • “An atmospheric, story-driven game, cultured in Japanese mythology and horror that keeps you on edge.”
    • “The actual plot never really evolves beyond a simple story of revenge, but there are lots of notes about the happenings around the labyrinth and lore about the 8 hells, one of which is used in a really interesting way and had me rethink a lot of what had been presented to me.”
    • “The game is nowhere at a Silent Hill or Signalis level of story, since the main purpose of the main character's quest is to kill the titular demon king, and the main character doesn't really speak much or hear much of his thoughts about what he is reading or what he is interacting with.”
    • “What doesn't help is how barren the story is; you get so little to work with besides the premise of the demon king killing your lord and maybe 2-3 notes to actually work with and the final boss saying a couple lines that would have re-contextualized some of the story if there was more to work with.”
  • grinding
    27 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be tedious and frustrating, particularly due to repetitive enemy encounters, lack of maps, and excessive backtracking. While some enjoy the combat and atmosphere, many feel that the game becomes monotonous as it progresses, with navigation and puzzle-solving often detracting from the experience. Despite these issues, a few players still recommend the game for its visual and sound design, suggesting that it may appeal to those who appreciate its nostalgic elements.

    • “The main puzzle resigns to tedious traversal, forcing fluctuation across a large, flat and uneventful space circumventing thoughtful engagement.”
    • “The game is unfortunately just a very mediocre experience, with shallow combat and story initially propped up by a dark atmosphere that quickly falls apart and gives way to tedious enemy encounters and pitiful bosses.”
    • “You don't even find maps for a lot of the areas which makes exploration tedious since a lot of the environments all look the same.”
  • replayability
    22 mentions Positive Neutral Negative

    Overall, the game's replayability is a mixed bag among users. While some appreciate the potential for replay through different weapons and playstyles, many criticize the lack of substantial content and features, noting that the game is relatively short (around 5-8 hours) with limited replay value. However, the introduction of a New Game Plus mode has improved replayability for some players, making it more enjoyable for those seeking additional challenges.

    • “A lot of replayability; easily getting lost in the massive mansion that you play in.”
    • “The game takes around 5 to 6 hours to complete, though there are some elements that allow for replayability such as how you can choose the order in which you fight 2 of the wardens, the randomization of enemy encounters, the different hidden weapons you can find and their playstyle since different weapons handle differently and you can pretty much choose to play the game with whatever you like.”
    • “Quick update, now that ng+ is out there's a pretty good amount of replayability, it's worth doing at least 1 ng+ playthrough.”
    • “I thoroughly enjoyed this game, and I'll probably remember it for a while, though to anyone reading this I would recommend getting it on sale unlike me, since the game is only 6 hours long with almost no replay value.”
    • “Firstly, I only recommend this game on sale because there's pretty much no replay value, and it took me just over 6 hours for 100% achievements.”
    • “Absolutely zero replay value as well.”
  • humor
    14 mentions Positive Neutral Negative

    The humor in the game is characterized by a blend of dark, quirky, and situational comedy, with unique characters and amusing dialogue that enhance the overall experience. Players appreciate the funny interactions between enemies and the entertaining personalities of NPCs, such as the blacksmith, which provide moments of levity amidst the grim atmosphere. Overall, the humor effectively balances the game's darker themes, making it engaging and enjoyable.

    • “The enemies will frequently start fighting one another, which I found interesting - without going into spoilers, I think it holds some importance lore-wise, but in any case, it's hilarious to watch when it happens.”
    • “Dark, gritty, with an undertone of weird, messed-up humor.”
    • “The characters you come across that help you are a varied rag-tag group of unlikely allies, but are all likable in some way. Even though this game looks and sounds the way it does, there are moments of genuine clever and silly dark humor to keep it from ever feeling too overwhelmingly drab; the blacksmith, for example, is a total homie.”
  • emotional
    5 mentions Positive Neutral Negative

    Players express a mix of nostalgia and emotional engagement with the game, highlighting its campy story reminiscent of classic samurai films and the thrill of challenging gameplay that evokes feelings of childhood. However, some feel that certain design choices detract from the immersive experience, making it feel more like an imitation of early 3D gaming rather than a genuine homage. Overall, the emotional impact varies, with many appreciating the nostalgic elements while others find them lacking.

    • “The puzzles were challenging but most certainly solvable without wiki or YouTube. The story, while vague and basic, was awesome and campy, making me feel like I was in an old-school samurai movie.”
    • “Made me feel like a kid again.”
    • “- Enemy ambush both corner and rear attack made me feel like I was never safe and had to be observant.”
  • character development
    4 mentions Positive Neutral Negative

    The game features impressive character design that enhances its atmospheric and horror elements; however, players note that characters can be easily defeated through simple tactics, which may detract from the depth of character development.

    • “Great character design.”
    • “Atmosphere, level, and character design; this is what stands out the most in this game.”
    • “I love the atmosphere, the character design, and the horror.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, the game demonstrates strong stability, with users reporting solid performance and no significant bugs or glitches. Capping the frame rate at 60 is recommended, enhancing both performance and aesthetics, and it runs well on the Steam Deck.

    • “The game runs great, and capping the frames at 60 is recommended by the developers, which also adds to the aesthetics of the game.”
    • “The game runs great on the Steam Deck for anyone curious!”
  • monetization
    3 mentions Positive Neutral Negative

    Users feel that the monetization aspect is misleading, as the advertising suggests a more dynamic and engaging combat experience than what is delivered, leading to disappointment in the actual gameplay.

    • “I felt a bit misled by the advertising, which portrayed the combat as more energetic and action-packed. However, facing an enemy one-on-one or getting ambushed by a horde doesn't have the same effect when you're slowly chipping away at enemies, and the music is just a droning ambiance.”
    • “The monetization system feels exploitative, making it hard to enjoy the game without spending extra money.”
    • “I was disappointed to find that many features are locked behind paywalls, which detracts from the overall experience.”
  • optimization
    2 mentions Positive Neutral Negative

    Overall, the optimization of the game is praised for its solid performance, with users reporting no significant bugs or glitches encountered during gameplay.

    • “Performance was solid throughout, and I didn't run into any bugs or glitches.”
    • “And so far, the performance is great.”
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8h Median play time
7h Average play time
6-10h Spent by most gamers
*Based on 9 analyzed playthroughs
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Labyrinth Of The Demon King is a role playing game with horror theme.

Labyrinth Of The Demon King is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 7 hours playing Labyrinth Of The Demon King.

Labyrinth Of The Demon King was released on May 13, 2025.

Labyrinth Of The Demon King was developed by J. R. Hudepohl.

Labyrinth Of The Demon King has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its atmosphere but disliked it for its grinding.

Labyrinth Of The Demon King is a single player game.

Similar games include Lunacid, Hollowbody, Alisa, SILENT HILL f, Crow Country and others.