- December 17, 2015
- Stygian Software
- 52h median play time
UnderRail
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
Platforms
About
UnderRail is a single-player, science fiction turn-based strategy game with an intriguing story, fantastic mechanics, good graphics, and phenomenal music. Set in a distant future, players navigate the dangers of the Underrail, a vast metro system home to remnants of humanity, while caught in the crossfire of conflicting factions vying for survival. With a dense atmosphere, emotional depth, and high replayability, UnderRail offers a rich and immersive RPG experience, despite some bugs and grinding.
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- Incredibly immersive atmosphere and world-building, reminiscent of classic Fallout games.
- Deep character customization and build variety, allowing for unique playstyles and strategies.
- Challenging combat that rewards careful planning and tactical thinking.
- Unforgiving difficulty spikes, especially in the late game, can lead to frustration and the need for save scumming.
- Lack of clear guidance and quest markers can make navigation and progression confusing.
- Some builds can become unviable, forcing players to restart after investing significant time.
story
1,722 mentions Positive Neutral NegativeThe story in Underrail is a complex tapestry of quests and lore, drawing comparisons to classic RPGs like Fallout, but it often suffers from vague quest directions and a lack of clear narrative guidance. While many players appreciate the depth of world-building and the engaging side quests, the main storyline can feel linear and underwhelming, with some quests leading to frustrating dead ends or requiring extensive backtracking. Overall, the game offers a rich narrative experience for those willing to invest time in exploration and character development, but it may not satisfy players looking for a straightforward or heavily guided story.
“Even the side quests are engaging and fun, often offering surprising twists and interesting rewards that add to the overall experience.”
“The world has a lot of side quests to enjoy, plenty of enjoyable NPC dialogue, and the story itself is surprisingly in-depth.”
“The story is amazing and the characters are awesome.”
“The story is incredibly deep, but if you're not thought control and persuade, you will never understand what happened and is happening.”
“The main plot doesn't really feel like it matters too much.”
“The story itself is fairly weak, and doesn't provide you with much more than 'go to x, do y', so if you want to explore you have to do it on your own volition and only for the loot.”