FIGHT KNIGHT
- November 30, 2021
- Team Sorcerobe
- 15h median play time
"FIGHT KNIGHT" is a first-person dungeon crawler and action game where players ascend the ominous Tower, battling evil sorcery and twisted creatures. Real-time, grid-based melee combat tests players' reflexes and wits, while solving puzzles and collecting artifacts aid in FIGHT KNIGHT's growth. With each floor offering unique challenges, the quest for the Tower's treasure unfolds.
Reviews
- Engaging and unique combat system that combines fast-paced brawling with strategic elements.
- Charming art style and a fantastic soundtrack that enhances the overall experience.
- Well-written characters and humorous dialogue that add depth to the story.
- Archaic save system that requires backtracking to the starting point, leading to potential frustration.
- Frequent random encounters can disrupt exploration and puzzle-solving.
- Some puzzles can feel tedious and may require excessive backtracking to complete.
- music474 mentions
- 58 % positive mentions
- 41 % neutral mentions
- 1 % negative mentions
The music in the game has received overwhelmingly positive feedback, with many players praising its energetic and engaging soundtrack that enhances the overall gameplay experience. Reviewers highlight the music's ability to fit various combat scenarios and environments, often describing it as "banger" and "incredible," contributing significantly to immersion and enjoyment. Overall, the soundtrack is considered one of the standout features of the game, with many players expressing a desire for it to be available for purchase.
“The music is incredible and never gets old; it made the fights, and especially the boss fights, feel engaging and fun.”
“Insanely good music, satisfyingly hard but fair, beautiful art style; this just oozes soul.”
“The soundtrack is a joy to listen to, especially when you are beating the crap out of whatever is in front of you.”
“I do not have anything bad to say about it, but the fact that the OST isn't available to purchase is criminal.”
“Only particular issue I've had is that the 4th dungeon is a pain in the ass to navigate and explore, having repetitive music, waiting for moving platforms, ice sliding puzzles (which really don't complement the camera controls) and a hard to look at colour scheme.”
“Where the visuals might put you off, the music really does balance things out; I've been listening to the OST ever since I finished the game, already played the intro song a good two dozen times.”
- gameplay450 mentions
- 40 % positive mentions
- 59 % neutral mentions
- 2 % negative mentions
The gameplay of this title is characterized by a unique blend of dungeon crawling and punch-out style combat, offering engaging mechanics that are easy to pick up but challenging to master. While the core gameplay loop is enjoyable and features a charming aesthetic and soundtrack, some players noted issues with repetitiveness, random encounters, and a lack of tutorialization for certain mechanics, particularly in boss fights. Overall, the game provides a fun experience, though it may frustrate those who prefer more streamlined gameplay or are not fans of grid-based movement.
“Amazing game with great music, art style, and gameplay; 100% deserves more attention.”
“The gameplay is incredibly unique compared to most other games in the same genre.”
“Fun gameplay mechanics, fantastic music, a good art style, and a nice story to boot all mixed together to make it an excellent experience all around!”
“The game also lacks replay value due to you knowing all the puzzle solutions, as well as the core gameplay loop not being the most thrilling thing in the world once the novelty wears off.”
“First off, the save system is extremely archaic and it kills the flow of gameplay instantly.”
“Honestly one of my biggest gripes is that the finale sucked only because the game just tosses you into a new style of gameplay - no tutorial or any help when paused - that boiled down to 'flail around' until you win.”
- graphics314 mentions
- 50 % positive mentions
- 49 % neutral mentions
- 1 % negative mentions
The graphics of "Fight Knight" are widely praised for their unique and charming art style, which combines retro aesthetics with vibrant colors and engaging animations. Many reviewers highlight the game's visuals as a standout feature, enhancing the overall experience alongside its impressive soundtrack. However, some players note that the highly stylized graphics can occasionally lead to confusion during gameplay, particularly in terms of clarity and navigation.
“The aesthetics and visuals are top notch.”
“Incredibly strong core gameplay loop and extremely charming visuals and characters.”
“The game looks absolutely incredible with a wholly unique artstyle, animations that fit its overall non-serious vibe perfectly, punchy retro sounds and a unique approach to a dungeon-crawler based on games like Punch-Out.”
“Having to save your game at the bed sucks, combat feels jank sometimes and I can't tell what the enemy even is or is doing at first because of the highly pixellated graphics, and the final boss turned off my controller so I had to do all that again.”
“The game's aesthetic design, as rad as it is, however, lacks in clarity at times, and many attacks will boil down to you 'feeling' it out, rather than acting on visuals alone.”
“I really love the way the game looks and the atmosphere it manages to create with its visuals, but the game is impossible to play for long segments without eye strain or headaches, even with its most tame visual setting, so I recommend taking it one floor at a time.”
- story230 mentions
- 40 % positive mentions
- 57 % neutral mentions
- 3 % negative mentions
The game's story is generally well-received, characterized by its engaging and charming narrative that evolves as players progress, featuring lovable characters and humorous dialogue. While some reviewers noted pacing issues and a lack of depth, many found the storyline to be entertaining and heartwarming, with a satisfying conclusion that enhances the overall experience. The blend of lightheartedness and emotional moments, alongside a simple yet intriguing premise, keeps players invested throughout their journey.
“The story is captivating and keeps you on the edge of your seat all the way up to the credits, all the characters have their own charm in their own respective ways and you will fall in love with all of them, and the art direction is just flat out incredible, everything seems so unique yet recognizable in the best way possible.”
“The story is entertaining and heartwarming, and the game is filled with a variety of cute, funny, and well-written characters that I was surprised to find myself getting very attached to.”
“Time and time again, I was left in awe at every new surprise each turn of the story brought.”
“The story is just kinda there, but what more do you need, just beat everything to a pulp with your meaty fists.”
“I would have loved to see the game through to the end, but it seems to lose the plot about halfway through.”
“The story is there but unfortunately there are some pacing problems, seeing the first half of the game to meet every character while just briefly flashing something relative to fight knight himself, and many interesting characters that abruptly end their storyline or never start doing something more interesting.”
- humor80 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is widely praised, with players highlighting its clever dialogue, lovable characters, and amusing NPC interactions. Many found the writing to be solid and filled with pop culture references, contributing to a charming and entertaining experience. However, some noted that while the humor is initially engaging, it can become repetitive during gameplay, particularly when navigating menus or backtracking.
“Plus the writing feels solid, the characters reacting to this silent assailant was very funny.”
“The side quests are honestly kind of hilarious to undertake.”
“Numerous pop culture references always made me laugh and all the NPCs (even the enemies!) have such a great personality to them.”
- grinding70 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game has received largely negative feedback, with players finding the random encounters and backtracking to be tedious and frustrating. Many reviewers noted that the frequent, unavoidable battles detract from the overall enjoyment, turning exploration and puzzle-solving into a chore rather than a fun experience. While some appreciated the game's humor and graphics, the repetitive nature of combat and the cumbersome save system contributed to a sense of monotony and irritation during gameplay.
“The random encounters themselves can get really boring and tedious when all you're trying to do is walk around and solve difficult puzzles.”
“It becomes even more frustrating because the game also has JRPG-style unavoidable random encounters that you can't run away from... add all the tedious puzzles and constant backtracking on top of all this, and it becomes a test of patience and anger management, rather than a fun time.”
“Losing an hour of progress is also a very likely scenario because the alternative of constantly going back and forth just to save as much as you can would be incredibly tedious.”
- emotional30 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised for its emotional depth, featuring heartwarming and wholesome character outcomes that resonate with players. Key moments, such as a touching scene involving the return of an arm and a triumphant ending, evoke genuine joy and attachment to the characters. Overall, it combines humor and emotional storytelling, leaving players with a satisfying and uplifting experience.
“The scene where he gives his arm back is very touching.”
“It's honestly so heartwarming in the end scene where they raise him up and cheer him on.”
“The story is entertaining and heartwarming, and the game is filled with a variety of cute, funny, and well-written characters that I was surprised to find myself getting very attached to.”
- replayability26 mentions
- 54 % positive mentions
- 23 % neutral mentions
- 23 % negative mentions
Replayability in the game is a mixed bag; while some players appreciate the extensive content and the inclusion of new game+ modes that enhance difficulty and engagement, others find the experience diminished by repetitive puzzles and a lack of thrilling gameplay once the novelty fades. Overall, the game offers significant replay value for those who enjoy exploring its labyrinthine levels and challenges, but it may not sustain long-term interest for everyone.
“Pack all of this into a potential new game+ run, and you'll find plenty of replayability in this already fantastic game that is more than worth its asking price.”
“There is a new game +, and a new game ++, and so on however many times you want to repeat the story and have it get more difficult, so there's tons of replay value.”
“Lots of content and replayability; there are simple, clear goals that make the game enjoyable to play free of all numb grinding and guesswork that you may spot in other dungeon crawling games.”
“The game also lacks replay value due to you knowing all the puzzle solutions, as well as the core gameplay loop not being the most thrilling thing in the world once the novelty wears off.”
“Even though the game encourages future playthroughs, replayability is terrible because it means solving the same long puzzles again.”
“2.3 hours in, I beat the 2nd floor, so I would estimate about 10-12 hours of total play time with unfortunately little replayability unless there's a post-game challenge mode.”
- atmosphere24 mentions
- 33 % positive mentions
- 54 % neutral mentions
- 13 % negative mentions
The atmosphere in Fight Knight is widely praised for its vibrant art style, engaging soundtrack, and unique level design, which collectively create an immersive and energetic experience. Reviewers highlight the game's ability to evoke a retro-nostalgic feel while maintaining a distinct and absurdist charm that enhances gameplay. However, some players note that the intense visuals can lead to eye strain, suggesting a need for breaks during extended play sessions.
“There is so much I love about this game, the art style, music, level design, characters, and atmosphere.”
“Vibrant art style, absolutely banging tunes, and fun characters set the atmosphere without fail, and really flesh out the small world of Fight Knight.”
“I really love the way the game looks and the atmosphere it manages to create with its visuals, but the game is impossible to play for long segments without eye strain or headaches, even with its most tame visual setting, so I recommend taking it one floor at a time.”
“Everything meshes well together in this game to create an absurdist, over-the-top style of atmosphere with a retro-nostalgic feel.”
“The soundtrack follows the same gameplay contrast between high tempo and calm navigation tracks using carefully designed motifs for each level, which are extremely different in atmosphere and themes.”
- character development18 mentions
- 67 % positive mentions
- 17 % neutral mentions
- 17 % negative mentions
The character development in the game is notably impressive, particularly for characters who appear infrequently, showcasing significant growth and depth. Reviewers praise the engaging writing and unique character designs, which effectively convey emotions and enhance the overall narrative experience. The combination of fun gameplay mechanics and endearing dialogue contributes to a rich character-driven experience that resonates with players.
“All that aside, I'm impressed how much character development a character we see four times in the whole game can go through.”
“I struggle to think of ways this game doesn't deliver - its art style is striking and moody, the character design is simple yet communicates very effectively and powerfully, the writing knows when it can be fun and goofy, and when it needs to punch you in the heart.”
“I'll put a quick summary to start with: wonderful first-person brawling game that has a lot of love poured into it; I adore the character designs and the overall presentation.”
“All that aside, I'm impressed how much character development a character we see 4 times in the whole game can go through.”
“I struggle to think of ways this game doesn't deliver - it's art style is striking and moody, the character design is simple yet communicates very effectively and powerfully, the writing knows when it can be fun and goofy, and when it needs to punch you in the heart, and most importantly... the gameplay is polished to a shine.”
“I'll put a quick summary to start with: wonderful first-person brawling game that has a lot of love poured into it, I adore the character designs and the overall presentation.”
- stability6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is generally acceptable, with some users reporting minor bugs and glitches that do not significantly impact gameplay. However, there are a few game-breaking issues, such as enemies despawning and occasional crashes during specific actions. Overall, while the game is playable and runs well on low-end systems, players should be aware of these stability concerns.
“It's pretty backtrack-y, but I don't mind that. There are some game-breaking glitches, like running too far in the cowboy armor, which can make slower enemies despawn and lock you in combat.”
“The game itself in its current state has a few bugs and glitches. Nothing exactly game ruining, but I did encounter a few crashes when grappling shielded enemies with one of the special gauntlets.”
“There are some game-breaking glitches, like running too far in the cowboy armor, which can make slower enemies despawn and lock you in combat.”
- monetization4 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The game features a completely free monetization model, with no microtransactions present, which has been positively noted by users.