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Look Outside

Look Outside is a wonderfully eerie adventure with some of the most unique scenarios and sights I’ve seen in a horror game in years. While it makes a strong first impression, though, as time went on, I sometimes wondered if I’d be better off just looking outside. However, there are still enough strong moments to make it worth checking out for those who love horror games and RPGs.
Look Outside Game Cover
94%Game Brain Score
Most mentioned positive aspects:story, music
Most mentioned negative aspects:grinding, stability
98% User Score Based on 10,171 reviews
Critic Score 80%Based on 2 reviews

Platforms

PCWindows
Look Outside Game Cover

About Look Outside

Look Outside is a single player survival role playing game with horror, mystery, thriller and violence themes. It was developed by FrankieSmileShow and was released on March 21, 2025. It received mostly positive reviews from critics and overwhelmingly positive reviews from players.

Look Outside is a survival horror RPG set in a single apartment building. A mysterious event turns anyone who looks out the window into grotesque monsters, leaving the world in absolute chaos. Scavenge the building to seek food, supplies, and weapons while encountering strange characters.

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Looking for games like Look Outside? Here are top survival role playing recommendations with a horror, mystery, thriller and violence focus, selected from player-similarity data — start with Jimmy and the Pulsating Mass, Endacopia or Darkwood.

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Reviews

98%Audience ScoreBased on 10,171 reviews
story921 positive mentions
grinding69 negative mentions

  • Outstanding pixel art style combining grotesque body horror with surreal and charming character designs, creating a unique and immersive atmosphere.
  • Exceptional synth-driven soundtrack that enhances the horror tone and emotional depth, considered a standout feature of the game.
  • Deep, layered narrative with cosmic and body horror themes, multiple meaningful endings, strong worldbuilding, and engaging character development fostering emotional attachment.
  • Gameplay issues including frustrating RNG-based weapon durability, occasional tedious quest design, backtracking, and fight visuals that do not fully reflect combat difficulty.
  • Technical problems such as bugs, crashes, stuttering, occasional sound/music mismatches, and glitches that sometimes break immersion and pacing.
  • Some repetitive or underdeveloped quests, confusing save system aspects, and certain areas feeling tedious or frustrating, which can detract from replayability and player enjoyment.
  • story

    1,825 mentions Positive Neutral Negative
    50% positive mentions, 49% neutral mentions, 1% negative mentions

    The story of "Look Outside" is widely praised for its deep, layered, and compelling narrative that masterfully blends cosmic horror, body horror, and human emotion within a mysterious apocalypse setting. Players appreciate its intricate world-building, memorable and diverse characters, multiple meaningful endings, and the way player choices significantly impact outcomes, creating a rich replayability. The narrative’s balance of eerie atmosphere, dark themes, and moments of humor and hope makes it an emotionally engaging and unique experience in the RPG and horror genres.

    • “The story is fascinating and layered; pieces of the plot are drip-fed to you the entire time, and most of the endings provide even more interesting information and lore, making each ending meaningful and enriching the experience.”
    • “This game has an absolutely amazing story and soundtrack, featuring heartfelt moments and great ways to convey character despite possibly grotesque forms.”
    • “Absolutely love the story, it pulls you in until you can't focus on anything else.”
    • “There is one softlock in particular which I found especially egregious, which involves the resolution of the central plot of the game, which ultimately led me to quit my attempts at alternate endings, and just watch them on YouTube, after painstakingly avoiding spoilers for 60 hours of wandering around trying to solve what is effectively a very elaborate puzzle you can unknowingly softlock yourself out of ever solving. The player is totally unaware they have been locked out of progressing the main storyline. This was the main story, the central plot point of a character that you see from the very beginning to the very end of the game, and indeed the central plot of the entire story.”
    • “The worst of all, though, is certainly the quest design. Every single one is either a fetch quest in which you go to place A, collect B thing, then go to place C and put it somewhere or give it to someone, or a talking session with multiple characters that have no charisma or depth. It fails at everything, from the exploration and item management to the party members and quest design.”
    • “The game locks its main quest items behind monster romance, and features three monster romance sequences in the first hour. Party members join your squad semi-randomly, and many quests are underdeveloped or impossible to complete, with certain objectives not making any progress. The sewer and war sections are frustrating and boring, with too many annoying enemies and areas that feel like tedious fetch quests rather than meaningful story progression.”
  • music

    1,548 mentions Positive Neutral Negative
    59% positive mentions, 40% neutral mentions, 1% negative mentions

    The music in this game is widely praised for its exceptional quality, atmospheric and varied synth-driven soundtrack that complements the horror and emotional tones perfectly. Many reviewers highlight the memorable, catchy, and deeply immersive compositions that enhance exploration, combat, and storytelling, often citing it as a standout feature and a major contributor to the game's unique mood and replayability. Some minor critiques mention occasional repetitiveness or mismatched upbeat tracks, but overall the soundtrack is considered a masterpiece that elevates the entire experience.

    • “The music is phenomenal; it uses a lot of 80's style synth that's very moody and atmospheric, perfectly matching the game's dire tone.”
    • “Every single track in the OST was catchy as hell and vastly enhanced the experience, making it a vital asset that makes the game unforgettable.”
    • “The composer did a tremendous job in portraying atmosphere and emotions through the different pieces, with music that immerses you deeply in the world.”
    • “The music often feels out of place compared to the game’s atmosphere, like when I'm fighting a horrifying-looking boss and the music being played felt really upbeat.”
    • “There's barely any notable music, and it also appears to be bugged, as many times the boss theme wouldn't play during the fights.”
    • “One technical problem I have with the game is in relation to the newer updates. Post 2.0 a lot of the triggers for the OST seem to be broken and some tracks don't play when they are supposed to.”
  • gameplay

    1,324 mentions Positive Neutral Negative
    40% positive mentions, 57% neutral mentions, 3% negative mentions

    The gameplay of "Look Outside" is a compelling blend of turn-based RPG mechanics and survival horror elements, featuring strategic resource and time management that enhances tension and immersion. While combat is fairly standard for RPG Maker games, unique party member abilities, weapon durability, and exploration create engaging variety and replayability. Some players find the save system and RNG-based weapon durability frustrating, but overall, the gameplay is praised for its depth, pacing, and integration with the game's atmospheric story and world.

    • “Look Outside blends survival horror with turn-based RPG mechanics, offering multiple endings, a compelling narrative, and engaging gameplay that provides a satisfying mix of risk-versus-reward decisions, resource management, and strategy.”
    • “The gameplay is a genuinely fantastic mix of classic turn-based JRPG and survival horror, making every fight lethal, unique, and full of uncertainty, supported by well-thought-out mechanics like weapon durability, character-specific abilities, and a rewarding exploration loop.”
    • “The game features a clever save-room system and resource scarcity that raise the stakes and encourage strategic play, creating a compelling and addicting gameplay loop that meshes perfectly with its cosmic horror atmosphere.”
    • “The weapon breaking mechanic is awful.”
    • “The save system incentivizing players to explore and fight is fantastic, and the hygiene/cooking stuff is easy to manage without impeding the main gameplay and adding a touch of life sim elements.”
    • “The weapon durability (already not my favorite mechanic in general) in this game is rng based and extremely frustrating at times.”
  • graphics

    907 mentions Positive Neutral Negative
    53% positive mentions, 46% neutral mentions, 1% negative mentions

    The game's graphics feature a distinctive and masterful pixel art style that beautifully blends grotesque body horror with surreal and often charming character designs. Reviewers praise the detailed, varied, and imaginative visuals that effectively create a unique and unsettling horror atmosphere, enhanced by an excellent color palette and strong worldbuilding. While some find the retro pixel aesthetic initially off-putting, it is widely regarded as integral to the game's identity and a major factor in its immersive storytelling and emotional impact.

    • “The artwork is so detailed and conceptually interesting.”
    • “The art style is incredible and the amount of secrets there in this game is numerous.”
    • “The pixel art style prevents anything from being too graphic, but adds a vagueness that makes all the sprites 5x more disturbing and fun to look at.”
    • “Visually, the game utilizes a pixel-art style, but the execution leaves a lot to be desired.”
    • “Weapons break all the time, fight visuals don't reflect difficulty, and unlike the rest of the game, getting through fights is often just mashing attacks and items until you win.”
    • “The visuals during the fights could be better, but overall it's a great game with many surprises (and not easy!) especially recommended for fans of classic-looking RPGs and horror games.”
  • humor

    547 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game masterfully blends dark, macabre, and cosmic horror with sharp, often absurdist humor, creating a tonal balance that is simultaneously unsettling, funny, and heartfelt. Players praise its witty, well-written dialogue, quirky characters, and comedic moments that provide levity without undermining the horror, making the experience emotionally engaging and uniquely entertaining. This seamless integration of humor into a grim setting is widely regarded as one of the game's standout features.

    • “The writing delivers well-timed and often unexpected beats of humor, determination and profound tragedy.”
    • “The dialogue is goofy, unsettling, and sometimes downright hilarious.”
    • “The game blends cosmic horror with whimsical humor, and it does so amazingly.”
    • “Don't look outside is not funny.”
    • “But then don't look outside in game is not funny.”
  • atmosphere

    514 mentions Positive Neutral Negative
    62% positive mentions, 37% neutral mentions, 1% negative mentions

    The game's atmosphere is widely praised for its immersive, unsettling blend of cosmic and body horror, supported by detailed grotesque monster designs, evocative pixel art, and a haunting, synth-heavy soundtrack that perfectly complements the tone. Reviewers highlight the balance of dread, tension, and occasional levity, as well as the emotional depth achieved through well-written characters and compelling worldbuilding, creating a unique and deeply engaging horror experience. While some note minor issues with gameplay affecting atmosphere and occasional tonal mismatches in music, overall the atmosphere is considered the game's standout strength and a major reason for its lasting impact.

    • “The atmosphere, music, eldritch horror, and body horror elements all work really well together.”
    • “The atmosphere is incredible, the gameplay loop is perfect, the story is phenomenal, the characters are stellar, and I haven't seen anything nail cosmic horror this well since Bloodborne.”
    • “It's a masterpiece that mixes the lonely, stressing atmosphere of classic survival horror with the endearing feeling of connection that comes with fantasy adventure and found family tropes.”
    • “- The music often feels out of place compared to the game’s atmosphere; for example, when fighting a horrifying-looking boss, the music felt really upbeat.”
    • “A huge backtracking when you need to run around the entire hotel is tiring and ruins the atmosphere; the elevator doesn't really help because it's in the middle of nowhere, and you still need to run through half of it through a million doors, each of which takes a couple of seconds.”
    • “The sound design is great in most cases, but the in-game music often feels out of place and ruins the atmosphere. There are too many upbeat themes for an eldritch horror.”
  • emotional

    382 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Reviews highlight that this game masterfully blends cosmic and body horror with unexpectedly wholesome, heartfelt moments, creating a unique emotional experience that oscillates between terror, humor, and warmth. Players form deep attachments to the memorable, quirky characters and find the storytelling emotionally resonant—eliciting laughter, tears, and reflection. Its surprising warmth amid bleakness, combined with compelling narrative and atmosphere, make it a standout, emotionally impactful horror RPG.

    • “Look outside may be one of the most wholesome and hope inspiring games I have ever played and I feel like I will be a better person for having done so.”
    • “While being a body horror RPG maker about what is essentially an apocalypse, the game is surprisingly wholesome.”
    • “This game truly had made me feel fear.”
  • replayability

    342 mentions Positive Neutral Negative
    47% positive mentions, 52% neutral mentions, 1% negative mentions

    The game boasts exceptional replayability due to its numerous endings (over a dozen), randomized events, diverse party members, and branching story paths. Players frequently highlight the rich content, missable secrets, and varied choices that make each playthrough unique and rewarding. This high replay value, combined with engaging gameplay and a compelling narrative, positions it as a standout indie RPG with longevity and depth worth multiple runs.

    • “Difficulty also changes enemy density, placements, and progression requirements, which is crazy replayability.”
    • “The characters are fun, the game is incredibly replayable with 13 endings and a hard mode that adds brand new enemies and massively changes up the normal gameplay.”
    • “My playthrough was very thorough and yet with randomized events, a solid amount of build variety and potential party members being easy to miss or accidentally kill off before recruiting them, this game has a ton of replay value; even if you try to do as much as possible in a single run.”
    • “On the plus side, the game is quite replayable and each playthrough can be pretty unique, it's just that it feels like they expect you to have already played through the game before your first playthrough with how much guide use is needed.”
    • “But certain areas of the game get pretty tedious when you play it more than once and that decreases the replayability for me.”
    • “The idea that the most efficient way to start your game is to either rush the ground floor or to stay at home until you get 2-3 party members really takes away from the replayability of the game.”
  • character development

    106 mentions Positive Neutral Negative
    61% positive mentions, 36% neutral mentions, 3% negative mentions

    The game excels in character development, featuring an extensive and diverse cast with uniquely imaginative, often unsettling designs that brilliantly convey personality and narrative depth. Players praise the compelling writing and well-crafted backstories that foster strong emotional connections, complemented by a seamless blend of body horror and humor. Overall, the character design is widely regarded as a standout element that enhances the immersive story and atmosphere.

    • “The best part is the companions like omg whoever designed these you are like the god of character design. In an RPG like Look Outside with a big selection of 18 (19 if you count Sam) you would think some would fall flat personality-wise but no!”
    • “If you're looking for strong character development, tons of quests with multiple choices and outcomes, varying insane endings, well-hidden secrets, and cosmic horror done right... then this is the game for you.”
    • “The character writing is lovely and I got really attached to almost all of the recruitable cast, the character designs and sprite work are outstanding, the monster designs are some of the most creative I’ve seen yet, and don’t get me started on the OST!!”
    • “The only thing is I wish the characters talked after certain boss fights, or during them giving more character development like they did Papa.”
    • “I gotta say this is the best indie game I played in a good while. The story plot and characters is unique to its own right. I love the character development and bonding with your allies. As a fan of eldritch horror and cosmic horror, it really speaks volumes as to how good the sprite work for the monsters are including the world itself.”
    • “From really well thought-out character design to grounding stories and questlines, I can honestly say that this game is so far beyond worth the price. I'd honestly play triple to be able to enjoy this game.”
  • grinding

    77 mentions Positive Neutral Negative
    6% positive mentions, 4% neutral mentions, 90% negative mentions

    Grinding in the game is generally minimal and not overly tedious, with many players appreciating the strategic combat and unique enemies that prevent encounters from feeling repetitive. However, some areas—such as the sewers, backtracking zones, and save system—can feel tedious and frustrating, especially on higher difficulties or during repeated playthroughs. Overall, while the game balances grind and challenge well for most, certain aspects may become monotonous or cumbersome for some players.

    • “Enemies also don't respawn, so there's no annoying random encounters and no grinding!”
    • “It's a great RPG for those who love the genre or just love horror and aren't even that into RPGs — there's no grinding!”
    • “+ No grinding or doing too many repetitive things”
    • “It turns into a more typical grindy RPG, where you grind for XP and loot.”
    • “There is an XP and leveling system and you are frequently encouraged to save, which is frustrating because the game also seems to expect that you're going to die a lot—leaving to frustrating situations where you can potentially lose a lot of progress after being out grinding or exploring for an extended period.”
    • “The lack of an easy savepoint mixed with all the gruesome ways you could die instantly meant that you'd tediously re-walk the same areas over and over again, wasting 20-30 minutes per death.”
  • stability

    36 mentions Positive Neutral Negative
    11% positive mentions, 0% neutral mentions, 89% negative mentions

    The game is notably buggy, with frequent freezes, crashes, and various visual and gameplay glitches that can occasionally disrupt pacing and immersion. However, most bugs are minor and non-game-breaking, with active patching ongoing to improve stability. Despite these issues, players generally find the experience enjoyable and the bugs tolerable within the current state of the game.

    • “Runs great on the Steam Deck.”
    • “No glitches, incredible character design, lots of dialog options, and many different endings.”
    • “All in all had a great time, runs great on the Deck.”
    • “The reasons for that are mostly in how much this game freezes and crashes, which kills its pacing and the satisfaction of clearing a dungeon or room.”
    • “As any other game, this one has visual glitches and game-breaking bugs, but the problem here is that the bugs are unpredictable and numerous enough to leave you guessing whether a particular mechanic is broken every time something behaves not as you would expect, and if you are constantly considering the possibility that the game is broken, it ruins the horror experience quite a lot.”
    • “My only real complaint I have is the copious amounts of bugs and glitches, both of the minor and game-breaking varieties.”
  • optimization

    17 mentions Positive Neutral Negative
    18% positive mentions, 64% neutral mentions, 18% negative mentions

    The game suffers from occasional bugs, stuttering, and clunky mechanics that impact its overall performance, though it remains playable and even suitable for devices like the Steam Deck. While optimization in combat and UI could be improved, the gameplay is generally accessible without requiring extensive build or path optimization. However, some users find the experience unbalanced and feel technical issues detract from immersion.

    • “The game is lightweight and perfectly optimized for the Steam Deck.”
    • “Performance and technical aspects surpass the average, standing out in gameplay quality.”
    • “Although there are some bugs and performance issues, it is still highly recommended to play.”
    • “Being able to save anywhere removes the real-life time loss, making the game easier to tolerate, but it does not fix other issues such as slow battle pacing, constant misses, awkward inventory, clunky movement, unclear status effects, occasional stuttering, and general stiffness.”
    • “I also ran into occasional stuttering in certain rooms.”
    • “Combat system and UI could be more optimized and clearer.”
  • monetization

    10 mentions Positive Neutral Negative
    20% positive mentions, 30% neutral mentions, 50% negative mentions

    The game is praised for its honest monetization approach, with no cash grabs or microtransactions, offering a complete and highly replayable experience worth the full price. Unlike many AAA titles, it provides ongoing updates that enhance the game without compromising quality or imposing gimmicks. However, some criticism was directed at the publisher's advertising efforts.

    • “Just play it guys. I would have paid 100 dollars for a game like this, no cash grabs, no gimmicks, just a straight up 10/10, 5/5 horror game. It's hard even on easy mode. Do yourself a favor on your first playthrough: don't look anything up. It makes it 10x better and more insidious.”
    • “Microtransactions - in-game purchases.”
    • “[i]Microtransactions - in-game purchases.”
    • “[i]Microtransactions - in-game purchases.”
    • “But unlike a typical AAA release where you'd pay $70 or more to get a possibly incomplete experience that may also shove in other undesirables like microtransactions in your face, Look Outside's later updates are correcting the known oversights, slowly implementing the ideas and content that were missing, and adding to what is already a very strong experience.”
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Play Times

15h Median play time
28h Average play time
9-27h Spent by most gamers
*Based on 50 analyzed playthroughs
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Frequently Asked Questions

Look Outside is a survival role playing game with horror, mystery, thriller and violence themes. Common tags for Look Outside include turn-based, demons, indie, exploration, pixel graphics and others.

Look Outside is available on PC and Windows.

On average players spend around 28 hours playing Look Outside.

Look Outside was released on March 21, 2025.

Look Outside was developed by FrankieSmileShow.

Look Outside has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Look Outside for its story but disliked it for its grinding.

Look Outside is a single player game.

Similar games include Jimmy and the Pulsating Mass, Endacopia, Darkwood, NO-SKIN, Brutal Orchestra and others.