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Touhou: Red Empress Devil Game Cover

About

"Touhou: Red Empress Devil" is a dungeon-crawler game set in the Scarlet Devil Mansion, where the mansion changes every time you enter, thanks to Sakuya Izayoi's ability. Play as one of the 10 playable characters, including Reimu, Marisa, and Remilia, with more to be added in future updates. Strengthen your character through collecting items and build your ideal style with the high-tempo reinforcement system. Wishlist now on Steam!

Touhou: Red Empress Devil screenshot
Touhou: Red Empress Devil screenshot
Touhou: Red Empress Devil screenshot
Touhou: Red Empress Devil screenshot
Touhou: Red Empress Devil screenshot
Touhou: Red Empress Devil screenshot
Touhou: Red Empress Devil screenshot
Touhou: Red Empress Devil screenshot

74%
Audience ScoreBased on 282 reviews
replayability8 positive mentions
stability4 negative mentions

  • The game features beautiful artwork and music, capturing the charm of the Touhou characters.
  • There is a good variety of characters to play, each with unique abilities, which adds some replayability.
  • The game is fun and serves as a good time killer, especially for fans of the roguelike genre.
  • The game is extremely short, with most runs taking around 10-20 minutes, leading to a lack of content.
  • Gameplay is overly easy, with many players able to complete it on their first attempt, resulting in low replayability.
  • Character balance is poor, with some characters being significantly stronger than others, making the gameplay feel unbalanced.
  • replayability
    36 mentions Positive Neutral Negative

    Overall, the game's replayability is a significant concern among reviewers, with many noting its lack of content and variety, especially for a roguelike. While some players find potential in the multiple characters available, the repetitive enemy encounters and short playtime diminish the incentive to replay. As it stands in early access, the game is described as fun but lacking in depth and challenge, leading to low replay value.

    • “Roguelikes are meant to be replayable.”
    • “Very replayable but very hard depending on who you go in as.”
    • “The game is still incomplete in its current state, but it's pretty fun and has some replayability in the form of multiple playable characters.”
    • “Long story short, it's a good game with a lot of potential, but for a roguelike, its lack of replayability is one big kick to its crotch.”
    • “I get that it's early access but there's like 15 minutes of content and like 0 replayability due to the items being boring and bland, not to mention that this game is extremely easy so there's like no real difficulty that leads you to die at the start and go like: 'aw damn I gotta keep trying!' because you just win immediately with 0 effort.”
    • “Massively lacks replayability and every room is near identical, but I see a lot of potential in this game.”
  • gameplay
    34 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many players finding it lacking in depth and variety, leading to a sense of repetitiveness. While the bullet hell mechanics are well-integrated into the roguelike format and the game runs smoothly, the overall experience is considered too easy and not particularly engaging, especially for fans of the genre. However, the game's art and music are praised, leaving players hopeful for future updates that could enhance the gameplay experience.

    • “As someone who's played this game and at the time of writing this had just completed his first run (Marisa my beloved), I can say that in terms of visuals and gameplay, this game hits the nail right on the head.”
    • “The bullet hell gameplay translates well to the roguelike setup.”
    • “Gameplay is very smooth, and I did not encounter a single bug while playing, though the aim can be a little hard to get used to on controller; I imagine it's easier with a mouse.”
    • “The gameplay actually sucks garbage, but its art, music, and presentation make it worth hoping for better updates in the future.”
    • “Very solid art style but has an insane lack of variety in levels, gameplay, and items.”
    • “The gameplay is far too easy for a Touhou game.”
  • music
    26 mentions Positive Neutral Negative

    The music in the game has received high praise for its gorgeous quality and engaging compositions, with many players noting its ability to create a relaxing atmosphere and effectively utilize leitmotifs. While the art and music are highlighted as standout features, the overall experience is marred by a lack of content and replayability, leading to concerns about the game's value for its price. Despite these issues, there is a strong sense of potential for future updates to enhance the game's appeal.

    • “As for the music: it's gorgeous!!!”
    • “The regular level music is also wonderful and you can really pick up on the leitmotifs.”
    • “In terms of presentation, this game is pretty phenomenal: the pixel art is well made, the rooms look nice, with special mention going to the main hub area, and the music is both great and interesting, with stuff like the 1st stage theme being both eosd's stage 3 stage and boss theme.”
    • “The gameplay actually sucks garbage, but its art, music, and presentation make it worth hoping for better updates in the future.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
  • graphics
    20 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their charming and gorgeous art style, with vibrant visuals that enhance the gameplay experience. However, many reviewers note the lack of variety in levels and gameplay, which detracts from the overall impact of the visuals. While the artwork and character designs are appreciated, the game's short length and limited content leave players wanting more.

    • “As someone who's played this game and at the time of writing this had just completed his first run (Marisa my beloved), I can say that in terms of visuals and gameplay, this game hits the nail right on the head.”
    • “Visuals: they're gorgeous and very charming. I love the way the bullets and attacks look; they really pop out but not obnoxiously. You can tell they're glowy, and I think it's really helped by the somewhat dark atmosphere of the levels.”
    • “Awesome art style, short and sweet. Every character is original from each other (some being absolutely OP like Reimu and Sakuya).”
    • “Very solid art style but has an insane lack of variety in levels, gameplay, and items.”
    • “Has potential and I love the art style, but the current game is too lackluster and has close to no replayability.”
    • “Awesome art style, short and sweet, every character is original from each other (some being absolutely overpowered like Reimu and Sakuya).”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is praised for its gorgeous visuals and charming design, with glowing bullets and attacks that stand out without being overwhelming. The somewhat dark ambiance of the levels enhances the overall experience, making it a strong contender for fans of similar titles like "The Binding of Isaac." Reviewers believe that with continued development and community engagement, the atmosphere could become even more refined.

    • “The visuals are gorgeous and very charming. I love the way the bullets and attacks look; they really pop out but not obnoxiously. You can tell they're glowy, and I think it's really helped by the somewhat dark atmosphere of the levels.”
    • “This game has huge potential to be the equivalent of The Binding of Isaac for Touhou fans. The design, music, and atmosphere are perfect; the devs just need to improve over time and listen to community requests.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is marred by buggy controller support, which has been a recurring issue for players. Despite this, some characters, like Cirno, offer unique tactical advantages, though her overall damage output is considered low.

    • “Buggy controller support.”
    • “Buggy controller support.”
  • story
    2 mentions Positive Neutral Negative

    The story emphasizes resilience and the unpredictability of life, highlighting that perseverance in the face of adversity can lead to unexpected and rewarding outcomes.

    • “The moral of the story is that you never know what life has in store for you. If I had given up when all odds were against me, I wouldn't be where I am today.”
  • grinding
    2 mentions Positive Neutral Negative

    Players note that the game can be completed in about 20 minutes if they aren't focused on grinding for every achievement, suggesting that grinding is not essential for a quick playthrough.

    • “The playtime - if you're not necessarily grinding for every achievement, then you will complete the game in roughly 20 minutes.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is characterized by its playful and absurd elements, particularly highlighted by the exaggerated reactions of characters, such as blushing and revealing moments that evoke laughter. Players find the randomness and lightheartedness of these situations amusing, contributing to an overall comedic experience.

    • “The in-game art of characters after defeat is hilarious! The way they blush and the random moments, like Sakuya barely hiding her underwear, had me laughing so hard I dropped my spork.”
    • “The humor in this game is top-notch! The character designs after defeat are funny and unexpected, making for some great comedic moments.”
    • “I love how the game mixes humor with character design! The blushes and silly situations keep me entertained and laughing throughout.”

Buy Touhou: Red Empress Devil

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 2 analyzed playthroughs

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