- April 1, 2022
- Christoph Jakob
- 107h median play time
Revita
Revita’s emphasis on health management makes it a very interesting roguelike, and if you love dodging bullets you should probably play it.
Platforms
About
"Revita is a single-player shooter game with a sensational story and masterful mechanics, offering exceptional graphics and a wonderful soundtrack. In this fast-paced roguelite platformer, players climb an ominous clock tower, battling through procedurally generated encounters and challenging boss fights to reclaim lost memory. Exchange health for power in glass cannon gameplay, find power-ups and items, and tweak the game to your playstyle for a highly emotional experience."











- Revita features a unique health-as-currency mechanic that adds depth to the gameplay, encouraging players to make strategic decisions about when to spend health for upgrades.
- The game boasts beautiful pixel art and a captivating soundtrack, enhancing the overall experience and atmosphere.
- There is a vast amount of content to unlock, including a wide variety of items, weapons, and secrets, providing high replayability.
- The game can feel repetitive due to the limited variety of bosses and enemies, which may lead to a lack of excitement in runs.
- Some players find the initial difficulty curve steep, as losing health can significantly hinder progress and item acquisition.
- Certain design choices, such as the lengthy elevator animations and the need to hold buttons for actions, can disrupt the flow of gameplay.
gameplay
371 mentions Positive Neutral NegativeThe gameplay of "Revita" is characterized by its unique health-as-currency mechanic, which introduces a compelling risk-reward dynamic that many players find engaging. While the core mechanics are generally praised for their tight controls and satisfying combat, some reviewers note a lack of variety in gameplay and enemy encounters, leading to a sense of repetitiveness over time. Overall, the game offers a polished experience with a wealth of unlockable content, though opinions vary on the depth and enjoyment of its gameplay loop.
“The gameplay is fantastic; it feels fun and is very enjoyable, although it can get a little repetitive when you play for a while.”
“The gameplay loop is engaging, the movement feels fluid and intuitive, the art and soundtrack are absolutely top-notch.”
“The health currency mechanic is done better than any other game I've seen attempt it.”
“The gameplay falls very flat even though there are a lot of items.”
“The weapon are not different enough to refresh the gameplay after a few hours, the story needs a lot of time to move forward and the shards make it so slightly harder that it's unnoticeable.”
“The gameplay cycle just feels very meh and Sisyphean, especially given the roguelike structure of the game.”