Toroom
- July 17, 2021
- Rhowsl
"Toroom is a top-down shooter with roguelike elements, offering both single-player and local co-op modes for 2 players. Navigate through procedurally generated dungeons, battling various enemies and bosses to progress. Collect a plethora of items, weapons, and pets, while upgrading your character to face the challenges ahead."
Reviews
- The game features cute pixel art graphics and a charming aesthetic that enhances the overall experience.
- The controls are tight and responsive, making the gameplay feel smooth and enjoyable.
- There is a good variety of weapons and items that allow for experimentation and different playstyles, keeping the game engaging.
- The game suffers from significant balance issues, particularly with weapon and item drops, making runs feel overly reliant on luck.
- The arenas are cluttered and can hinder gameplay, making it difficult to navigate during fast-paced action.
- The difficulty spikes, especially with bosses, can be frustrating for players, particularly those new to the genre.
- graphics12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The game features charming pixel art graphics that resonate well with its characters and enemies, creating a colorful and engaging aesthetic. However, many players note the excessive repetition of elements in the environments and criticize the lack of options for resolution and customization, which detracts from the overall visual experience. While the graphics are generally appreciated for their simplicity and appeal, some feel they rely too heavily on outdated styles without offering modern enhancements.
“Cute pixel art graphics, but there's just too many repeated elements in every arena (jars, jars everywhere!).”
“Its simple yet difficult, and I love the art style of this game.”
“Even with pleasant pixel graphics and a soothing soundtrack, the game is as typical a roguelike action dungeon crawler as you'll find... and that's a-ok by me.”
“Cute pixel art graphics, but there are just too many repeated elements in every arena (jars, jars everywhere!).”
“A choice was made to use obsolete, decades-old retro pixel 'art' as a substitute for contemporary PC graphics.”
“There's no way for gamers to try to improve the low-quality graphics.”
- gameplay12 mentions
- 42 % positive mentions
- 33 % neutral mentions
- 25 % negative mentions
The gameplay has received mixed reviews, with some players criticizing its lack of depth and repetitive boss mechanics, while others praise its engaging mechanics, beautiful art, and the thrill of creating unique builds. Many highlight the enjoyable progression and the combination of sound and visuals that enhance the overall experience, making it compelling enough to encourage repeated playthroughs.
“Great gameplay and spectacular boss fights.”
“The gameplay is amazing, several items that modify the way of playing and amazing builds to be assembled in the middle of the run, the arts are beautiful with lots of rooms you stop to enjoy the beauty, plus the wonderful soundtrack.”
“This game is awesome, the sounds combine perfectly with the game, an amazing gameplay that even when you die makes you want to try again, in addition to incredible graphics, the game's devs are to be congratulated, I recommend to play.”
“Extremely simplified roguelike in the style of Isaac, but with all depth removed and gameplay that does nothing to fill that void.”
“There are 3 bosses in the entire game, they are played in the same order every time, and have 2 mechanics they alternate between.”
“It's just gameplay.”
- music5 mentions
- 80 % positive mentions
- -40 % neutral mentions
- 60 % negative mentions
The music in the game receives mixed reviews; while some players find the soundtrack to be a weak point, others praise it as wonderful and soothing, complementing the pixel art style and overall gameplay experience. Despite the varied opinions, the music does not detract from the enjoyment of the game.
“Stellar music.”
“Even with pleasant pixel graphics and a soothing soundtrack, Toroom is as typical a roguelike action dungeon crawler as you'll find... and that's a-ok by me.”
“The gameplay is amazing, several items that modify the way of playing and amazing builds to be assembled in the middle of the run, the arts are beautiful with lots of rooms you stop to enjoy the beauty, plus the wonderful soundtrack.”
“The soundtrack is a weak point of the game, but it doesn't disturb the overall experience.”
“The music lacks variety and fails to enhance the gameplay.”
“The audio design feels uninspired and doesn't contribute to the game's atmosphere.”
- story4 mentions
- 25 % positive mentions
- 25 % neutral mentions
- 50 % negative mentions
The game lacks a coherent story or engaging plot, relying instead on repetitive procedural generation that detracts from meaningful level design and narrative flow. Overall, players feel that the absence of a proper storyline significantly diminishes the gaming experience.
“The game features no proper level design or story flow, as they opted to use repetitive procedural generation algorithms as a substitute for adding meaningful content.”
“No story.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviews indicate that Gamemaker Studio is frequently associated with the creation of retro pixel games that are perceived as low-quality "shovelware" and cash grabs, suggesting a negative view of its monetization practices.
“Gamemaker Studio is often used to create retro pixel shovelware and cash grabs.”
“The monetization strategy feels exploitative, prioritizing profit over player experience.”
“In-game purchases are heavily pushed, making it difficult to enjoy the game without spending extra money.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the game to be a wholesome experience that evokes positive emotions, making it enjoyable for both competitive and casual play. Its affordability at $2 adds to the overall appeal, enhancing the emotional satisfaction of the purchase.
- replayability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Users consistently highlight the game as "very replayable," indicating that it offers engaging content and varied experiences that encourage multiple playthroughs.
“The game offers a high level of replayability, with multiple paths and choices that keep each playthrough fresh.”
“I love how every decision I make leads to different outcomes, making me want to replay the game again and again.”
“With various character builds and storylines to explore, this game has endless replay value.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players indicate that grinding in the game can be quite demanding, often requiring significant time investment or additional lives to progress effectively.
“You'll need a second life for grinding.”
“The grinding feels endless and tedious.”
“I spent hours grinding, and it felt like I was getting nowhere.”