Enter The Gungeon Game Cover
Enter the Gungeon is a full-clip of awesome, loaded into a gun of perfection and fired onto the most interesting console.

"Enter the Gungeon" is a fast-paced bullet hell roguelike game. You play as a character entering a constantly changing gun-themed dungeon, fighting against various enemies and bosses with an arsenal of creative and powerful weapons. The goal is to find the ultimate weapon to defeat your past. With procedurally generated levels and a wide range of items, no two runs are the same.

  • Mac OS
  • Nintendo Switch
  • PC
  • Phone
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Cloud
  • Gog Com
  • Linux
  • NVIDIA GeForce NOW
  • Play​Station
  • Tablet
  • Xbox

Reviews

96%
Audience ScoreBased on 40,930 reviews
gameplay1,518 positive mentions
grinding303 negative mentions
  • gameplay3,330 mentions

    The gameplay of "Enter the Gungeon" is widely praised for its tight mechanics, fast-paced action, and engaging bullet-hell elements, making it a standout in the roguelike genre. Players appreciate the variety of weapons and items, as well as the strategic use of the dodge roll mechanic, which adds depth to combat. However, some reviews note that the game can be punishingly difficult, with a steep learning curve and reliance on RNG, which may frustrate newcomers despite the overall rewarding experience.

    • “Enter the Gungeon is a master of this genre, providing tight gameplay and an incredible template for other game developers in what a rogue-like shooter should entail.”
    • “The gameplay is fun and addicting, as you hop around rooms, shooting enemies and dodging bullets left and right.”
    • “The gameplay loop is incredibly satisfying, with a perfect blend of skill and chaos that keeps you coming back for more.”
    • “However, I think playing this game without a mod to help understand its massive amount of items, synergies, and mechanics is quite confusing, since in-game descriptions are quite vague, and therefore don't actually help players at all.”
    • “There are simply so many unfun variables that exist just to mess up the gameplay and catharsis that this genre is known for.”
    • “The gameplay is a slog of running around enemies in a circle, occasionally rolling.”
  • graphics1,466 mentions

    The graphics of "Enter the Gungeon" are widely praised for their charming pixel art style, which effectively complements the game's humor and gameplay mechanics. Reviewers highlight the vibrant colors, detailed animations, and the overall aesthetic that enhances the experience, making it visually appealing even amidst the chaos of bullet hell action. While some players note that the graphics may not be groundbreaking, they agree that the art style is well-executed and contributes significantly to the game's character and charm.

    • “The game's art style is a standout feature, with a unique pixel art style that is both charming and visually striking.”
    • “The graphics are beautiful for the idea they had in mind and it can run well on lower-graphics PCs like mine.”
    • “The graphics, sound design, art style, and gameplay all work together to create an excellent package.”
    • “The pixel graphics may be charming to some, but menu text is just obnoxiously hard to read and the art style just didn't do it for me.”
    • “The graphics are pretty much the standard pixel aesthetics that indie games like to use.”
    • “While the art style is pixelated, the screenshots on the Steam store page don't do the game justice.”
  • music1,321 mentions

    The music in "Enter the Gungeon" has received a mixed reception, with many praising its energetic and fitting soundtrack that enhances the gameplay experience, particularly during intense battles. However, some players find the music repetitive over time, leading them to prefer their own playlists while playing. Overall, the soundtrack is often described as catchy and enjoyable, contributing significantly to the game's atmosphere, despite some criticisms regarding its memorability and variety.

    • “The music in 'Enter the Gungeon' is a glorious symphony of bullets and beats, perfectly complementing the intense action on-screen.”
    • “The soundtrack is a certified banger, and one of the best I've ever heard in all the video games I've played.”
    • “The soundtrack is phenomenal, the gameplay is phenomenal, the whole game is great with a range of characters to use.”
    • “Except for the title theme, the music is pretty meh though, and unlocking stuff takes forever.”
    • “The music is overall pretty bad and I'm also not digging the whole thematic of the game either.”
    • “The music is repetitive and the same single track plays throughout your runs.”
  • replayability1,160 mentions

    "Enter the Gungeon" is widely praised for its exceptional replayability, with players noting that the game's procedurally generated levels, diverse weaponry, and numerous unlockables ensure that each run feels unique and engaging. Many reviewers highlight the game's ability to remain fresh and challenging even after extensive playtime, often citing hundreds of hours of content and the thrill of discovering new synergies and strategies. Overall, the combination of humor, challenging gameplay, and a vast array of items contributes to its reputation as one of the most replayable roguelikes available.

    • “Very good game with a high level of replayability and it never gets old; even when you think you're done with the game, there's still plenty to do.”
    • “A beautifully polished, high-octane bullet-hell roguelike, with good vibes and lots of replayability.”
    • “The sheer number of gun and item combinations give this game unparalleled replay value.”
    • “The replayability of the game boils down to how lucky/soon you get strong/op weapons and is quite honestly a lot of bloat.”
    • “It's really good, but unlike other roguelikes, when you unlock all the guns and items, the replayability gets worse and more boring, at least it did for me.”
    • “Although I put the variety of items as a pro leading to replay value, it's also a huge problem; some runs you will get 13 mediocre guns and 1 or 2 passives (this happens to me frequently!) other runs you will only find one weapon in a level, other runs you will get 3 god guns and 5 defensive items making it not even a challenge to win.”
  • humor1,160 mentions

    The humor in "Enter the Gungeon" is widely praised for its clever puns, quirky references, and whimsical character designs, making it a standout feature of the game. Players appreciate the lighthearted tone that balances the challenging gameplay, with many noting that the humorous item descriptions and gun names add to the overall charm and replayability. The combination of absurdity and wit creates a unique atmosphere that keeps players engaged and entertained throughout their runs.

    • “The humor, hilarious references, gameplay, different guns and synergies all combine to create a masterpiece that solely transformed me into a bullet hell fan.”
    • “This game is not just a well done roguelike and complete bullet hell, but its at times stupid humor and generally being very goofy combined with the legitimate lore behind every character, item, even guns makes for an extremely enjoyable experience.”
    • “The humor, creativity, tight controls, and replayability make this a game that, if you're into bullet hell roguelikes, is a must-have.”
    • “Though this isn't the first instance of it sacrificing game quality in place of making an unfunny joke.”
    • “There are tons of cool secrets to find, a nearly infinite supply of guns to try out, a multitude of funny and unfunny puns to cringe at, and overall an extraordinary experience which is worth much, much more than its small price.”
    • “Unfunny puns everywhere”
  • story703 mentions

    The story in "Enter the Gungeon" is often described as light and somewhat fragmented, primarily serving as a backdrop to the gameplay rather than a central focus. Players appreciate the quirky humor and character backstories, which add depth to the experience, but many feel that the narrative lacks cohesion and can be difficult to engage with fully. Overall, while the game offers intriguing lore and character motivations, it is primarily celebrated for its gameplay mechanics and replayability rather than a robust storyline.

    • “The story is simple, and ties in the different classes the player is able to choose from the beginning (the hunter, marine, pilot, and convict).”
    • “The story element is kept light and brief, popping up only once in a while amidst the action, but it nonetheless contains some intriguing parts for you to discover and speculate on.”
    • “The diverse cast of characters and the absurdity of their quest to find a legendary gun create an engaging atmosphere.”
    • “The story still definitely isn't the focus of this game though, and unless you go searching for it, you're unlikely to encounter much narrative content in this game.”
    • “My major gripe with the game is its story and it just not really making a lot of sense, or at least not in a way that meshed well with the gameplay in a way that made me care about it.”
    • “There is basically no story, thankfully.”
  • grinding338 mentions

    The grinding aspect of "Enter the Gungeon" is a polarizing topic among players. Many find the game excessively grindy and tedious, particularly in the early stages where players often face long, repetitive runs with limited weaponry, leading to frustration during boss fights. However, some players appreciate the challenge and sense of progression that comes with grinding, noting that mastering the game and unlocking new content can be rewarding despite the time investment required. Overall, while the grind can feel monotonous at times, it is also seen as an integral part of the game's appeal for those who enjoy roguelike mechanics.

    • “There is a lot of repetition, but it's not too grindy as long as you can keep making some progress.”
    • “While there is no grinding when playing over and over, the best part about this game is that you might just get a little farther each time you play.”
    • “Not too hard, not too easy, and most importantly, not too grindy (well, except the minecart one).”
    • “Way too grindy; all those crazy guns you see in the trailers won't show up until hours upon hours in (I'm still getting default guns from real life 30+ hours in).”
    • “A lot of the weapons are fun and interesting, but grinding through the same easy first level with the same boring starter weapons (which are pretty much the same for every character) is very tedious and makes me want to stop playing, not head back in for another go.”
    • “The gameplay is just the right amount of challenge in a roguelike; you can sometimes get lucky and get good drops, but for the most part, your progression through the game is just about gaining skill rather than grinding time.”
  • atmosphere103 mentions

    The atmosphere of "Enter the Gungeon" is widely praised for its vibrant pixel art, engaging soundtrack, and humorous tone, creating a lighthearted yet immersive dungeon-crawling experience. Players appreciate the distinct themes of each chamber, the quirky character designs, and the clever pop-culture references that enhance the game's charm. While some note the repetitive nature of the environments, the overall consensus is that the game's atmosphere effectively balances challenge and enjoyment, making it a standout in the roguelike genre.

    • “The atmosphere, the music, the sound effects, every moment of gameplay, perfect.”
    • “The game features amazing pixel art and art direction, which combined with spectacular sound design, creates an exquisite atmosphere.”
    • “Enter the Gungeon has excellent atmosphere.”
    • “You usually end up running through the same chambers (floors) with the same atmosphere, going through rooms you have seen before countless times.”
    • “Unlike Isaac, Gungeon's atmosphere is charming and non-oppressive, acting less as its own character and more just a backdrop.”
    • “In comparison to Nuclear Throne, this game has inferior atmosphere, and most importantly, awful pacing because Nuclear Throne was made difficult with the full intention of making players feel like it shouldn't take them long to reclaim what was lost.”
  • stability70 mentions

    The stability of the game has received mixed reviews, with some players reporting frequent freezes and bugs that disrupt gameplay, particularly in multiplayer modes. However, many users also highlight that the game runs smoothly for single-player experiences, with minimal glitches and a generally enjoyable performance. Overall, while there are notable stability issues, particularly after updates, a significant portion of players find the game to be mostly bug-free and fun to play.

    • “It's incredibly fun and runs great.”
    • “Fun, smooth, and very bug free.”
    • “The game is bug free... I never experienced a glitch or bug ever while playing.”
    • “Buggy and borderline unplayable.”
    • “Game freezes every 3 minutes for like 5 seconds.”
    • “Nah this game is fun at some times but trying to progress is just a holy mess of bugs and glitches and things not working like they should be.”
  • emotional58 mentions

    The emotional aspect of the game elicits a wide range of feelings, from heart-wrenching sadness during challenging moments and character deaths to heartwarming experiences that foster a sense of community and personal growth. Players often describe the game as an emotional rollercoaster, where the combination of intense gameplay, touching narratives, and the thrill of overcoming obstacles can lead to both laughter and tears. Despite its difficulty, many find the emotional highs and lows to be a rewarding part of the experience, making it a memorable journey.

    • “This game will make you want to cry and throw your PC out of a five-story building... but it's totally worth it.”
    • “The deaths in this game are so heartbreaking, like 'more than Dark Souls' heartbreaking, because no matter how much skill you have, you're destined to die (and in the worst and most unforgiving way possible, I might add), and you know that, chances are, you're never going to live up to your previous life and you physically cannot play again.”
    • “This game has made me cry, laugh, smile, relieved, and all of the above.”
  • optimization50 mentions

    The optimization of the game is a mixed bag, with some players experiencing smooth performance on various devices, including Windows and the Steam Deck, while others report significant issues, particularly on the Switch and Xbox One, where performance deteriorates with success in gameplay. Many users highlight the lack of mouse sensitivity controls and poor controller support on PC, which detracts from the overall experience. Despite its charming design and engaging gameplay, the game's optimization problems can hinder enjoyment, especially for those seeking a seamless experience.

    • “This game is a beautifully optimized dungeon crawler rogue with randomly generated guns and action-packed rooms and an unforgiving if-you-fail-it's-over-and-idgaf-sorrynotsorry attitude.”
    • “Optimized, stable, and I don't think I've seen a single bug.”
    • “The performance is very good throughout my experience with it and I can't keep myself mad at it because it's such a silly yet fun concept.”
    • “Completely unoptimized for PC, no mouse sensitivity controls, weird control scheme.”
    • “The game is plagued by serious performance issues that only seem to get worse the further into the game you go, meaning that the more successful your run, the worse the technical issues will be.”
    • “Unfortunately, the poor performance hinders the core gameplay too much for the Xbox One edition to be anything more than the worst version of an otherwise great game.”
  • character development43 mentions

    Character development in the game is primarily expressed through charming and inventive character designs, which are often humorous and creatively tied to the game's gun-themed universe. While some players appreciate the unique and cute aesthetics, others feel that the character development lacks depth, as it is driven more by random loot generation than by gradual progression. Overall, the character designs contribute significantly to the game's appeal, enhancing the fun and engaging gameplay experience.

    • “The character design in the game is just completely astounding; you have a charming pilot who's looking to save his wingman, and other characters like a convict who is looking to go back to her criminal life after being sentenced to the gungeon.”
    • “Everything from the character designs to the items and lore are all beautifully done.”
    • “The game is visually amazing, and the character designs and names are cute and inventive, which really adds so much to the game.”
    • “The character design feels soulless, the guns lack a punch due to the sameness of bullets flying around, and slow runs that take forever didn't really work for me.”
    • “Boring character design ripped off from Adventure Time.”
    • “The character designs are crazily stupid and adorable, but they lack depth and development.”
  • monetization16 mentions

    The game is praised for its lack of microtransactions and in-game purchases, offering a refreshing experience that prioritizes player loyalty over profitability. Players appreciate the free updates that add significant content, as well as the humorous approach the developers take towards monetization, poking fun at typical cash grab practices in the industry. Overall, the monetization model is seen as a positive aspect, contributing to the game's replayability and enjoyment.

    • “Kudos to the developer and the publisher for not succumbing to the pressure of monetization; it's a breath of fresh air seeing that a company is willing to let go of profitability in favor of loyalty to the consumer.”
    • “It's cheap, doesn't have microtransactions (the developers even make a joke about them), it is highly replayable and it includes stuff like secret levels and bosses.”
    • “Devs just dropped a final update which got me hooked back into this game... all updates were free, no microtransactions... and the updates were not minor; they add game-changing content, adding potential hours of extra gameplay.”
    • “The only paid DLC is a joke on microtransactions and paid DLCs that don't offer much content.”
    • “Literally a copy of Binding of Isaac, actual cash grab.”
    • “Exit the Gungeon is a cash grab, so this game doesn't have much of a future.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Enter The Gungeon

Play time

67hMedian play time
115hAverage play time
23hMain story
159hCompletionist
22-180hSpent by most gamers
*Based on 292 analyzed playthroughs

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