Skip to main content

Together in Battle

Together in Battle Game Cover
91%Game Brain Score
gameplay, story
graphics, grinding
91% User Score Based on 122 reviews

Platforms

PCSteam DeckWindows
Together in Battle Game Cover

About

Together in Battle is a single player tactical role playing game with a fantasy theme. It was developed by Sinister Design and was released on April 24, 2023. It received very positive reviews from players.

Together in Battle is a game of love, friendship, and turn-based tactical combat! Recruit proc gen characters with unique portraits, personalities, backgrounds, and interests. By day, it's an SRPG; by night, it becomes a social sim. You'll never get the same characters twice!

Skip User Reviews

91%
Audience ScoreBased on 122 reviews
gameplay16 positive mentions
grinding2 negative mentions

  • Deep and engaging tactical combat with extensive battlefield manipulation, including elevation and environmental hazards, offering varied strategic options.
  • Strong character customization and development system with class changing, personality traits, and meaningful inter-character relationships that add depth and replayability.
  • Active and responsive solo developer with frequent updates, modding support, and a campaign editor, fostering a dedicated community and ongoing improvement.
  • User interface and inventory management are clunky, unintuitive, and sometimes frustrating, especially for controller users, impacting the overall experience.
  • Procedurally generated content can feel repetitive and lack complexity, leading to less engaging random battles and dialogue among characters.
  • Balance and difficulty issues exist, with abrupt spikes, limited daily actions restricting player freedom, occasional bugs and crashes, and some poor design choices such as inconsistent audio levels.
  • gameplay
    47 mentions Positive Neutral Negative

    The gameplay offers a deep and engaging tactical turn-based experience with unique mechanics like terrain elevation, class mixing, and character interactions that add strategic and narrative depth. While combat and strategy are praised for their challenge and variety, issues such as an awkward UI, balance inconsistencies, and a clunky save system detract from the overall flow. Despite these flaws, fans of tactical RPGs and complex mechanics find it compelling, with an involved developer continually refining the experience.

    • “It doesn't add too much more mechanically to Telepath Tactics, but the different game formula still keeps it fresh, and the ability to mix and match classes through class change adds fun character building elements.”
    • “The engine has been overhauled to support terrain elevation as a core mechanic rather than it working on a case-by-case basis as in the original Telepath Tactics, and to synergize with this, characters now have more ways to push and pull characters.”
    • “A fantastic tactical RPG with simple-yet-deep gameplay and uniquely endearing generated characters.”
    • “There just isn't gameplay there.”
    • “Painful UI, total lack of balance (hard at the beginning, trivial after, except for some random absurd missions), lack of control of what you actually do (random missions and 'planned' ones can happen the same day), useless mechanics (there's durability on weapons, but you can repair them in fight for no action point, so it's just annoying and pointless, for example), super clunky save system.”
    • “I get the sense the designer got a bit too excited with showing off this new mechanic and wasn’t able to fine-tune the balance by release time.”
  • story
    47 mentions Positive Neutral Negative

    The story is generally praised for its engaging main plot with satisfying twists and multiple branches, though some find certain story elements clumsy or incongruous with the setting. Procedurally generated battles and side plots add replayability, but many feel the narrative is often overshadowed by repetitive combat and roguelike mechanics. Overall, the game's writing and emergent storytelling improve on the developer's previous work, offering a richer, if sometimes uneven, narrative experience.

    • “The main story had me second guessing my suspicions at multiple points and delivered a satisfying conclusion.”
    • “The setting and story are really interesting, detailed and enjoyable.”
    • “Despite there being a main story that is mostly the same from run to run, I find it engaging to go through the story beats each time; the narrative writing is a big step up from the developer's previous title, in my opinion.”
    • “I have to say, the roguelike mode while adding challenge to the fights absolutely rails you on the story stuff and it's already so clumsy that I cannot recommend you ever play it on roguelike and that this is a terrible feature.”
    • “You're mostly on autopilot in meaningless fights for about 60% of the game, and once you hit the late game there are no more investigation missions; you're in the run up to the last arena class with about 95% trash fights for money or just to pass the time between climbing the league ladder.”
    • “As for the story: the player character enters the tournament with the ulterior motive of recruiting characters to fight against the evil mining company of the previous game; however, this interesting hook is basically irrelevant to the actual plot, which is that someone tries to assassinate the local ruler and you have to figure out who.”
  • replayability
    13 mentions Positive Neutral Negative

    The game offers extensive replayability through its roguelike mode, procedural generation, random team building, and multiple story paths, complemented by workshop compatibility for added content. Its challenging battles and multiclass mechanics provide depth that keeps players engaged across numerous playthroughs. Multiple endings further enhance the incentive for repeated runs.

    • “Features virtually endless replayability.”
    • “Between proc gen levels, randomized characters, and multiple story paths, there's plenty of replayability.”
    • “The randomly generated team builder gives it a ton of replayability and enough depth to keep you engaged for a long time.”
  • graphics
    12 mentions Positive Neutral Negative

    The graphics are retro and somewhat inconsistent, giving the game a cheap or unfinished feel, though they fit the old-school style and gameplay. While the hand-drawn art has charm, improvements in visual cohesion and UI design could enhance the overall presentation.

    • “The art style, while lovingly hand drawn in appearance, is quite retro.”
    • “If you enjoyed Mortal Glory, but want something a little chunkier in the graphics and story - get this!”
    • “Graphics and setting didn't grip me, but they support the gameplay appropriately.”
    • “It's graphical assets are an uneven mishmash that makes the game look cheap and unfinished.”
    • “My original review stands, the battles are fun and engaging, the comradery mechanics are silly but endearing, the graphics are a limiting factor.”
    • “This isn't an easy fix, but I do think some of the visuals could be more unified or otherwise improved.”
  • music
    4 mentions Positive Neutral Negative

    The music is widely praised for its excellence and refreshing style, featuring a great themed soundtrack that stands out from typical fantasy games. It complements the solid mechanics and beautiful character and environment designs.

    • “Good music, refreshing setting, solid mechanics.”
    • “The soundtrack is also excellent.”
    • “There are some gorgeous character and environment designs, and even a great themed soundtrack, in contrast to the typical fantasy fare.”
  • grinding
    2 mentions Positive Neutral Negative

    Grinding in the game is generally seen as tedious and repetitive, especially during random battles, but it is mitigated by the ability to craft unique units without excessive grinding compared to similar titles.

    • “The randomly-generated battles mostly just felt like tedious and repetitive busywork while I waited for the actually interesting story-based battles.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is consistently praised for its amusing and memorable dialogue, as well as the entertaining and often hilarious gameplay moments, such as using a stone golem to throw enemies into chasms. Overall, the humor adds a fun and engaging layer to both the story and gameplay.

    • “Despite the oodles of amusing dialogue that comes out of all of these conversations (seeing someone scream that they're going to tear a golem to pieces for injuring their 'lovemuffin' was hilarious), the main plot is no slouch, either.”
    • “Making your stone golem throw people into chasms does not get old, both because the play is optimal and because it's funny as hell.”
Skip Game Offers

Buy Together in Battle

Skip Videos

Videos

Skip Games Like Together in Battle
Skip FAQs

Frequently Asked Questions

Together in Battle is a tactical role playing game with fantasy theme.

Together in Battle is available on PC, Steam Deck and Windows.

Together in Battle was released on April 24, 2023.

Together in Battle was developed by Sinister Design.

Together in Battle has received very positive reviews from players. Most players liked Together in Battle for its gameplay but disliked it for its graphics.

Together in Battle is a single player game.

Similar games include TROUBLESHOOTER: Abandoned Children, Urtuk: The Desolation, Those Who Rule, The Iron Oath, Wartales and others.