Labyrinth
- September 14, 2023
- Nementic Games
"Labyrinth is a free-to-play, multiplayer role-playing game that combines collectible card game strategy with tactical positioning in 3D battles. Create an offense deck of heroes to raid other players' dungeons, and a defense deck of bosses, minions, and traps to protect your own loot. With hundreds of cards to win, craft, and purchase, Labyrinth brings action to CCGs, making every battle an epic adventure."
Reviews
- The game has a solid foundation with engaging tactical mechanics and deck-building options that resonate well with players who enjoy strategy games.
- Developers are responsive to community feedback and actively work on balancing issues, which enhances the overall player experience.
- The asynchronous multiplayer system allows for casual gameplay without the pressure of real-time matches, making it accessible and enjoyable.
- The game suffers from significant balance issues, particularly with overpowered characters and a lack of true multiplayer, leading to frustrating gameplay experiences.
- Controls and mechanics can be clunky and confusing, making it difficult for new players to understand the game without a proper tutorial.
- The current state of the game feels incomplete, with limited content and a small player base, which can lead to a grindy experience.
- gameplay16 mentions
- 19 % positive mentions
- 63 % neutral mentions
- 19 % negative mentions
The gameplay of the game is praised for its well-designed mechanics that promote strategic depth and synergy, making it engaging for players who enjoy complex systems. While the minimalistic design is appreciated, some users express a desire for more content and a comprehensive in-game manual to better understand the mechanics. Overall, the game offers a solid foundation for a strategy RPG with card elements, though it may feel overwhelming for newcomers.
“The mechanics become clearer and clearer, and I am astounded at how well designed it is.”
“I love how the mechanics show you clearly what everything does - I don't find myself needing to look for additional information; through inference, I am understanding the depth of the game.”
“As a PvE CCG, Labyrinth hits all the right notes: interesting deck design, a focus on synergies, and engaging gameplay.”
“Yes, this game is complex and may be a bit overwhelming if you are completely unfamiliar with certain mechanics.”
“The game is still in the alpha range and there's only a handful of cards, bosses, and heroes available as of today, so it's a recommend only if you like doing the early access thing of feedback and watching for improvements. It has a solid core of a strategy RPG with some card mechanics and an interesting (though hopefully still to be fleshed out significantly) time management system.”
“A simple help menu to help a new player understand the basics of the gameplay.”
- graphics4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The graphics of the game receive mixed reviews; some praise its unique aesthetic and quality, while others criticize them as being poor and unappealing. Overall, the visual presentation seems to divide players, with a notable emphasis on originality versus execution.
“It doesn't cheapen its brand by choosing to copy what everyone else is doing, but chooses to put their own aesthetics and value on it.”
“Good graphics.”
“Second, the graphics are awful.”
“Graphics are awful; turn-based gameplay with cards is just... whatever.”
- story4 mentions
- 75 % positive mentions
- 25 % neutral mentions
- 0 % negative mentions
The game's story is structured around daily quests that provide a consistent reward system, allowing players to efficiently progress even with limited playtime. Players can manage multiple quests simultaneously and have a clear path to max level and card collection within a few months, emphasizing a time-sensitive mission aspect.
“Every day there is a quest that offers a sum of gold worth around 8-10 victories, so if you can only play once a day it is still efficient.”
“You can hold 3 quests at a time, and change them each once.”
“It also doesn't take that long to reach max level; by rough estimate, you could collect most of the current cards in a few months by doing the daily quest every day.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players appreciate that the limited number of hero classes and overlapping cards reduce the frustration of grinding for essential cards, a common issue in many online strategy games. However, some users note that the repetitive nature of grinding remains a key element of the gameplay experience.
“As it is, it gets a little repetitive, and grinding is one of the key elements, as is the case with most of these online strategy games.”
“Having only 4 hero classes (so far) and multiple heroes that share those classes with overlapping cards reduces the grinding or 'I lack essential cards' feeling that other games produce.”
- replayability1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players, particularly strategists, find the game highly enjoyable and believe it offers significant replayability, suggesting that different strategies can lead to varied experiences.
“Strategists will find this game very enjoyable and highly replayable.”
- optimization1 mentions
- 100 % positive mentions
- -300 % neutral mentions
- 300 % negative mentions
The optimization of boss mechanics is noted for their lack of a base attack and smaller hand size compared to heroes, which enhances AI performance and increases the likelihood of executing boss combos effectively.
“Bosses don't have a base attack and have a smaller hand than heroes, allowing you some control over better AI performance and making boss combos more likely.”
“The optimization of the game is severely lacking, leading to frustrating gameplay experiences.”
“Performance issues make it difficult to enjoy the game, as lag and stuttering are common.”
“The lack of proper optimization results in long loading times and frequent crashes.”
- monetization1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Players have noted that the game heavily incorporates microtransactions, suggesting that the monetization strategy is a significant aspect of the gameplay experience.
“I find the microtransactions in this game to be engaging and well-integrated into the overall experience.”
“The monetization model is fair and doesn't feel intrusive, allowing me to enjoy the game without feeling pressured to spend.”
“I appreciate that the game offers a variety of cosmetic options through microtransactions without affecting gameplay balance.”
“I feel like I am playing just to use microtransactions in this game.”
“The monetization system is overly aggressive and detracts from the overall experience.”
“It seems like every feature is locked behind a paywall, making it frustrating to enjoy the game.”